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Stormgate/Frost Giant Megathread - Page 318

Forum Index > General Games
6342 CommentsPost a Reply
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Harris1st
Profile Blog Joined May 2010
Germany7226 Posts
Last Edited: 2026-06-12 09:18:37
4 hours ago
#6341
On June 12 2026 04:18 Jeremy Reimer wrote:
Show nested quote +
On June 11 2026 21:26 Harris1st wrote:
On June 11 2026 06:25 JimmyJRaynor wrote:
I am still waiting for Bonfire Studios to announce they are shutting down. I'm giving them 6 months.


Their first game is about to drop right?
I played it a while back in a larger test end of last year. It wasn't my cup of tea but it's had decent numbers no? https://steamdb.info/app/3401450/charts/#1y


A peak of 3,122 concurrent users doesn't seem that big for a public test of a highly-anticipated game from the "former lead designer of World of Warcraft".

I looked at a gameplay demo video and I don't see how this would have any kind of mass appeal. Apparently it won't be free-to-play, so that's one good decision they made. But it appears to be PvP-only, which seems bad, and maybe incompatible with a pay-to-play model these days? I'm not sure.

What I did notice is that it was Diablo-style isometric graphics, but the combat seemed to require you to constantly be spinning your camera around like crazy. Just watching it for a few minutes started to make me feel dizzy, and I'm a VR guy.

I don't know. The name is hard to remember. The game setting seems generic as hell, like even Stormgate had more personality than this. The graphics seem... fine, nothing special. The gameplay is... okay? But the spinning camera makes me never want to play it.

I guess we'll see.


While playing I don't remember having a camera angle / spinning problem. Just a field of view problem. I hate to get shot by something a screen away.
Now that you mentioned it I can't unsee it though. This is disgusting for viewers xD
Highly anticipated? Honestly if I weren't regularly on TL.net in "Other Games" I would have never heard that one.
It's PvEvP with about 15 squads of 3 players like in BattleRoyale games. It plays a lot like Path of Exile meets PUBG.
Your other points I dunno. Arkheron is short enough. Graphics are fine if nothing extraordinary. Gameplay was new and engaging but to stressful? for me. I'm not big on BattleRoyal

Here is a vid from Shroud trying it out if anyones interested
Go Serral! GG EZ for Ence. Flashbang dance FTW
WombaT
Profile Blog Joined May 2010
Northern Ireland26986 Posts
3 hours ago
#6342
It looks interesting, it does seem there’s a lot one needs to know to play it to any standard, and it strikes me as a potential nightmare to single queue in it.

I’m genuinely confused by the choice of camera angle, or at least it being locked to that perspective. It definitely feels there’s times being able to switch to say, an over-the-shoulder would suit some scenarios
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
JimmyJRaynor
Profile Blog Joined April 2010
Canada17593 Posts
Last Edited: 2026-06-12 13:04:40
52 minutes ago
#6343
The problem with Pardo's new game is that it doesn't have the word "gate" in its name.

Matchmaking and latency are going to be a problem a couple of weeks after the game's release. Are they going to be making physical copies of this thing and sticking it in Walmart? LOL.

Anyhow, the best Bonfire can hope for is a success on the level of Dreamhaven's Wildgate. Dreamhaven released it and had to lay off a bunch of people and now the game limps along after the layoff. Dreamhaven has a bunch of games in the works and they've proven they know how to publish games. So even though Dreamhaven is producing several failures at least they've assembled a "game making factory" cranking out product. Mechabellum is pretty good... it's also under $10. Bonfire still has not produced a single game after 10 years. Bonfire is working on one PvP game.

Bonfire is either going to shut down because the financial people don't want to spend the cash to fully release the game OR the game comes out and they have to lay many people off because this title can not support 75 full time employees.

https://steamcharts.com/app/3504780#1m

After a few weeks people will start complaining about match making during non-peak playtime hours. Then they'll be complaining about latency issues with some guy in Flin Flon, Manitoba who is 8347397 kilometres away.

I'm giving Bonfire six months.
On June 12 2026 18:14 Harris1st wrote:
Highly anticipated? Honestly if I weren't regularly on TL.net in "Other Games" I would have never heard that one.
It's PvEvP with about 15 squads of 3 players like in BattleRoyale games.

it is highly anticipated by the suckers who gave Rob Pardo $100M. Because the investors gave him so much cash he had to make the game playable on PS5 and XBox Series X. Gee, I wonder how it runs on the MS console the majority of people own.. the Series S?

I check out what Pardo and Wyatt are doing because they were big contributors to Starcraft Brood War. That is how I know about it. Not many people do that though.

This is comedy gold...
“At a time when our industry is navigating rapid technological change and evolving business models, his perspective is both grounding and forward-looking,” said Nina Brown, President of GDC, in a press release. “Rob’s commitment to building games that players return to again and again reflects exactly the kind of creative conviction GDC Festival of Gaming is here to celebrate.”

Here let me try one..
Mr. Pardo has successfully aligned multiple motivational vectors, creating a synergistic gameplay ecosystem that leverages emergent player agency while preserving a framework for long-term engagement optimization.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
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