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Pillars of Eternity (Obsidian Isometric RPG Kickstarter) -…

Forum Index > General Games
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Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
October 16 2012 08:46 GMT
#221
Holy shit the dungeon is already 10 levels deep, they want it to be 12?

If it's done in the same scope like BG2 dungeons then we'll have 15-20 hours of gameplay in Endless Paths, which is awesome!

I loved Watcher's Keep in BG2.(and it was only 5 levels deep?)
You must gather your party before venturing forth.
aloT
Profile Joined April 2010
England1042 Posts
October 16 2012 08:55 GMT
#222
im pretty stupified, this time yesterday it was nowhere near and now its clear that 3.5 million on ks will be surpassed
Implenia
Profile Joined August 2012
Austria3846 Posts
October 16 2012 08:56 GMT
#223
On October 16 2012 17:12 True_Spike wrote:
+ Show Spoiler +
Actually, with paypal, it's above 3,5 mil already. Another stretch goal will soon be revealed, probably at 4 mil. It's the castle at the end of the road.

[image loading]

Also, the Endless Paths dungeon grows even more! Obsidian was hoping it would reach at least 12 levels and I think their wish might be granted.

[image loading]

What a tease! But getting to 4 mil in the next 16 hours is virtually impossible.
JJH777
Profile Joined January 2011
United States4408 Posts
October 16 2012 09:48 GMT
#224
oh woah surprised there would be a new stretch goal. Not sure what they could promise that would compare to a second big city being added.
Amestir
Profile Blog Joined May 2010
Netherlands2126 Posts
October 16 2012 09:52 GMT
#225
So maybe I'm asking a really dumb question, but why does Obsidian need a kickstarter? Aren't they a very big company?

We know nothing.
JJH777
Profile Joined January 2011
United States4408 Posts
Last Edited: 2012-10-16 10:03:02
October 16 2012 09:53 GMT
#226
On October 16 2012 18:52 Amestir wrote:
So maybe I'm asking a really dumb question, but why does Obsidian need a kickstarter? Aren't they a very big company?



Because this is a 2d isometric rpg. A completely dead genre that hasn't gotten anything but indie games in 10 years. No publisher would fund a game like this.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
October 16 2012 09:54 GMT
#227
Death system sounds amazing, I'm gonna start with permadeath mode from the first playthrough
snow2.0
Profile Joined September 2010
Germany2073 Posts
Last Edited: 2012-10-16 11:33:17
October 16 2012 11:29 GMT
#228
I just wanted to pledge some. Thought this would just send me through paypal, but its actually asking to register at kickstarter. Trustworthy?


Edit: ok forget it.

Credit Cards through amazon.com only.
year 2000 is calling, got to go.
Microchaton
Profile Joined March 2011
France342 Posts
Last Edited: 2012-10-16 12:19:28
October 16 2012 12:18 GMT
#229
Lol dude, it takes 20 seconds to register to kickstarter and it's a completely legit site... Amazed they're reaching the 3,5M goal, the next one won't happen though.
Stormy
True_Spike
Profile Joined July 2004
Poland3424 Posts
October 16 2012 12:26 GMT
#230
On October 16 2012 20:29 snow2.0 wrote:
I just wanted to pledge some. Thought this would just send me through paypal, but its actually asking to register at kickstarter. Trustworthy?


Edit: ok forget it.

Credit Cards through amazon.com only.
year 2000 is calling, got to go.


You might want to have a look at the giant CANT USE KICKSTARTER? PayPal line. Let me help you.
http://eternity.obsidian.net/
karazax
Profile Joined May 2010
United States3737 Posts
October 16 2012 14:06 GMT
#231
On October 16 2012 18:52 Amestir wrote:
So maybe I'm asking a really dumb question, but why does Obsidian need a kickstarter? Aren't they a very big company?



Kickstarter allows them to avoid having a publisher , which means no EA/Activison/ect inputing what does and does not go into the game. It also allows them to make more profits and/or sell the game at a lower price for profits similar to what they would get charging more and giving the publisher their cut. I'm sure they have tried pitching the game to publishers with no success prior to trying this.

Just a reminder of the addons you can buy if you contributed early and want to get some of the higher tier rewards:

Digital Add-Ons (Require $20 tier and above):

•Digital Download of Expansion Pack +$20 (included in tiers $165 and above)
•Digital Download of World Almanac +$15 (include in tiers $50 and above)
•Digital Audio Book of the Novella by Chris Avellone +$20 (included in tiers $165 and above)
•Digital Strategy Guide +$7 (included in tiers $80 and above)
•Early Access Beta Key +$25 (included in tiers $110 and above)
•Extra Digital Download of the Game +$25
•Extra Three Digital Downloads of the Game +$60
docvoc
Profile Blog Joined July 2011
United States5491 Posts
October 16 2012 14:14 GMT
#232
I have no idea why everyone wants this, but it must be a good reason so I hope this works out :D, though can someone explain what an "Obsidian Isometric RPG" is?
User was warned for too many mimes.
Poetry
Profile Joined April 2011
United States105 Posts
October 16 2012 14:45 GMT
#233
Planescape: Torment
Yurie
Profile Blog Joined August 2010
11877 Posts
October 16 2012 16:17 GMT
#234
On October 16 2012 23:14 docvoc wrote:
I have no idea why everyone wants this, but it must be a good reason so I hope this works out :D, though can someone explain what an "Obsidian Isometric RPG" is?


Icewind Dale 2
karazax
Profile Joined May 2010
United States3737 Posts
October 16 2012 16:20 GMT
#235
On October 16 2012 23:14 docvoc wrote:
I have no idea why everyone wants this, but it must be a good reason so I hope this works out :D, though can someone explain what an "Obsidian Isometric RPG" is?


Baldur's Gate, Baldur's Gate 2, Icewind Dale 1 + 2, Planescape Torment, fallout 1 +2, ect. Basicly RPG's that were considered game of the year candidates/winners and many consider among the best RPG's ever. isometric just means a fixed over head camera similar to diablo 2.

here is a screen shot from Planescape:

[image loading]

Of course keep in mind that game was released in 1999 when computers supported much lower resolutions and CRT monitors not wide screen flat panels. The key was the gameplay and story which were excellent.

You can buy all their old games on www.GOG.com and their are mods out that support HD resolutions and make the game look better than it did back then.
OminouS
Profile Joined February 2010
Sweden1343 Posts
October 16 2012 16:27 GMT
#236
Thinking about Silver from the screen shot.
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
aloT
Profile Joined April 2010
England1042 Posts
October 16 2012 16:39 GMT
#237
well bugger me they passed it by 50k with 8 hours to spare......
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
Last Edited: 2012-10-16 16:51:48
October 16 2012 16:50 GMT
#238
On October 17 2012 01:20 karazax wrote:

You can buy all their old games on www.GOG.com and their are mods out that support HD resolutions and make the game look better than it did back then.


Important to note that none of those games were actually Obsidian Entertainment. They're all Black Isle. Black Isle Studios closed in 2003 after Interplay basically went bankrupt, and Obsidian opened that same year with many of the same employees. So while most of Obsidian worked on BG2, PS:T and the other great isometrics, the games that have been made under the Obsidian tag are Fallout: New Vegas, Knights of the Old Republic 2, Neverwinter Nights 2 + expansions, Dungeon Seige 3 and Alpha Protocol. Also the South Park game.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
gruff
Profile Joined September 2010
Sweden2276 Posts
October 16 2012 17:14 GMT
#239
How much is really 3 and a half million compared to other new titles? I think I've seen games that's reportedly cost from $20m and upwards (bigger name titles). Can anyone give any examples of current games with roughly similar development costs? Or will Obsidian get more funding from other sources in addition to kickstarter?
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-10-16 17:22:45
October 16 2012 17:22 GMT
#240
On October 17 2012 02:14 gruff wrote:
How much is really 3 and a half million compared to other new titles? I think I've seen games that's reportedly cost from $20m and upwards (bigger name titles). Can anyone give any examples of current games with roughly similar development costs? Or will Obsidian get more funding from other sources in addition to kickstarter?

And those games spend most of that money on voice acting, and CGI sequences as well as costly marketing campaigns. Also you need to pay all the additional "suits" from the publishers.

Tim Cain (working on Wasteland 2) talked how when working with publishers money just melts and is not spent rationally.
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