On November 07 2012 04:20 NewKleeR_Wynter wrote: Well you seem to keep editing your posts, Zorkmid. But your welcome to come back to our server and I apologize for kicking you. It wasnt easy to find this post thread and all I asked for was a link.
On November 07 2012 04:19 Zorkmid wrote: Anyone tried the new map?
edit: Namalsk
It's fun straight pvp map, there is little to no food, only one city on the whole map has market and some residential buildings, one hospital,there are like 2-3 animals for the whole map, and you lose temperature quickly in the snowy regions, get cold and shake. Now for the good part, it's like 80% military loot, so you get your weapon extremely quickly and it's m4 m16 m24 or as50 all those goodies and just shoot people, or get shot. Map is very nice terrain wise, lots of mountains, you can get creative with "camping" picking your fights. Two choke points connecting both islands = guaranteed action each time.
On November 07 2012 03:53 NewKleeR_Wynter wrote: Rollbacks on this server are a touchy issue... its hard to decide when to do one when everyone assumes the admins do it to "keep gear" all the admins that play on here don't care about gear. The hacking the last few days had gotten really bad. I wish we could just catch them all right away and ban them but its not that easy. When hackers come in and are spawning in satchels blowing things up we do rollbacks. I understand if you got hacked and lost stuff your upset about it but we have a forum at coreclan.net to clear things like that up. I don't know where this whole reigning in the admins thing has come from but thats false information. The admins on the core clan server do their best to keep it hacker free and as lag free as possible. I get that you think the admins are abusive but the truth is we get accused of everything under the sun and sometimes the wrong things are said to the wrong admins and a hasty ban might be thrown out there. But with that there is also an appeal process on coreclan.net and it usually gets solved right away if not in a few hours. I'm sorry about your negative experience on our server. We hope you will come back.
What i dont get is that 2 days ago you voted on rollbacking and yesterday you just did it without voting.
That is where i get the idea that its more important to keep your gear cause you were killed and then dont give a fuck about the other players.
Community Notes: * Current Changelog not final Changelog
Community Change log: Client: * [NEW] class Mi17_Civilian Now Unbanned. * [NEW] S1203_ambulance_EP1 Now Unbanned. * [NEW] UH60_wreck_EP1 Now Unbanned. * [NEW] An2_1_TK_CIV_EP1 Now Unbanned. * [NEW] An2_2_TK_CIV_EP1 Now Unbanned. * [NEW] An2_TK_EP1 Now Unbanned. * [NEW] UH60M_MEV_EP1 Now Unbanned. * [NEW] MV22 Now Unbanned. * [NEW] MH6J_EP1 Now Unbanned. * [NEW] BAF_Offroad_D Now Unbanned. * [NEW] Fully Removed Save button from action menu. * [NEW] New combat mode icon (G17) thanks Alexander. * [NEW] Dogs are now added and can be controlled.
* [UPDATED] Combat Logging "Fired Near" checks are now limited to 15 metre radius. * [UPDATED] Corrected legs and hands fractures they must be set with actual value.
* [REMOVED] Damaged logging to .rpt.
* [Fixed] Adding checks for female skin humanity/login. * [Fixed] Adding female skin to variables. * [Fixed] Fixed Parachute so jumping out of choppers won?t kill you. * [Fixed] Event Handle for wrecked choppers. * [Fixed] Event Handle for Vehicles. * [Fixed] Remove objects from DB by objectID and objectUID only. (Should fix Deployable problems) * [Fixed] Debug menu options to no longer show. * [Fixed] Locked Singleplayer Menu
Upstream hive (public hive): Adjusted the respawn rates of vehicles. Previously all vehicles had pretty long respawn time making them a bit too rare. Still requires a server restart for vehicles to show up in-game. * [UPDATED] Destroyed low-end (boats, bicycles) vehicles now respawn after 3h. * [UPDATED] Destroyed medium-end (normal cars, motorcycle, quads) vehicles respawn after 12h. * [UPDATED] Destroyed high-end ( aircraft, all-terrain) vehicles respawn after 24h. Note: Respawn rates are our recommended rule set, they may differ on some private hive servers.
Dogs:
Dogs can be found around the world roaming. Dogs must be tamed using a peace of raw food. Tamed dogs can be controlled (This is still limited for now). Once tamed dogs will automatically follow unless told to do something else.
If your dog dies you can gut it.
Basic Controls:
Sit - Tells your dog to sit. Lie - Tells your dog to lie down. Stay - Tells your dog to stay in its current location. Dogs will get bored if left. Track - Tells your dog to find the closest animal within 900m. Call - Calls your dog back. (Cancels all current commands). Attack - Will attempt to attack target on command.
Ill try and keep this updated as we move along the build.
Community Notes: * Current Changelog not final Changelog
Community Change log: Client: * [NEW] class Mi17_Civilian Now Unbanned. * [NEW] S1203_ambulance_EP1 Now Unbanned. * [NEW] UH60_wreck_EP1 Now Unbanned. * [NEW] An2_1_TK_CIV_EP1 Now Unbanned. * [NEW] An2_2_TK_CIV_EP1 Now Unbanned. * [NEW] An2_TK_EP1 Now Unbanned. * [NEW] UH60M_MEV_EP1 Now Unbanned. * [NEW] MV22 Now Unbanned. * [NEW] MH6J_EP1 Now Unbanned. * [NEW] BAF_Offroad_D Now Unbanned. * [NEW] Fully Removed Save button from action menu. * [NEW] New combat mode icon (G17) thanks Alexander. * [NEW] Dogs are now added and can be controlled.
* [UPDATED] Combat Logging "Fired Near" checks are now limited to 15 metre radius. * [UPDATED] Corrected legs and hands fractures they must be set with actual value.
* [REMOVED] Damaged logging to .rpt.
* [Fixed] Adding checks for female skin humanity/login. * [Fixed] Adding female skin to variables. * [Fixed] Fixed Parachute so jumping out of choppers won?t kill you. * [Fixed] Event Handle for wrecked choppers. * [Fixed] Event Handle for Vehicles. * [Fixed] Remove objects from DB by objectID and objectUID only. (Should fix Deployable problems) * [Fixed] Debug menu options to no longer show. * [Fixed] Locked Singleplayer Menu
Upstream hive (public hive): Adjusted the respawn rates of vehicles. Previously all vehicles had pretty long respawn time making them a bit too rare. Still requires a server restart for vehicles to show up in-game. * [UPDATED] Destroyed low-end (boats, bicycles) vehicles now respawn after 3h. * [UPDATED] Destroyed medium-end (normal cars, motorcycle, quads) vehicles respawn after 12h. * [UPDATED] Destroyed high-end ( aircraft, all-terrain) vehicles respawn after 24h. Note: Respawn rates are our recommended rule set, they may differ on some private hive servers.
Dogs:
Dogs can be found around the world roaming. Dogs must be tamed using a peace of raw food. Tamed dogs can be controlled (This is still limited for now). Once tamed dogs will automatically follow unless told to do something else.
If your dog dies you can gut it.
Basic Controls:
Sit - Tells your dog to sit. Lie - Tells your dog to lie down. Stay - Tells your dog to stay in its current location. Dogs will get bored if left. Track - Tells your dog to find the closest animal within 900m. Call - Calls your dog back. (Cancels all current commands). Attack - Will attempt to attack target on command.
Ill try and keep this updated as we move along the build.
Best thing about that is that if you are hungry and about to die you are left with one choice. KILL THE DOG AND EAT IT.
Community Notes: * Current Changelog not final Changelog
Community Change log: Client: * [NEW] class Mi17_Civilian Now Unbanned. * [NEW] S1203_ambulance_EP1 Now Unbanned. * [NEW] UH60_wreck_EP1 Now Unbanned. * [NEW] An2_1_TK_CIV_EP1 Now Unbanned. * [NEW] An2_2_TK_CIV_EP1 Now Unbanned. * [NEW] An2_TK_EP1 Now Unbanned. * [NEW] UH60M_MEV_EP1 Now Unbanned. * [NEW] MV22 Now Unbanned. * [NEW] MH6J_EP1 Now Unbanned. * [NEW] BAF_Offroad_D Now Unbanned. * [NEW] Fully Removed Save button from action menu. * [NEW] New combat mode icon (G17) thanks Alexander. * [NEW] Dogs are now added and can be controlled.
* [UPDATED] Combat Logging "Fired Near" checks are now limited to 15 metre radius. * [UPDATED] Corrected legs and hands fractures they must be set with actual value.
* [REMOVED] Damaged logging to .rpt.
* [Fixed] Adding checks for female skin humanity/login. * [Fixed] Adding female skin to variables. * [Fixed] Fixed Parachute so jumping out of choppers won?t kill you. * [Fixed] Event Handle for wrecked choppers. * [Fixed] Event Handle for Vehicles. * [Fixed] Remove objects from DB by objectID and objectUID only. (Should fix Deployable problems) * [Fixed] Debug menu options to no longer show. * [Fixed] Locked Singleplayer Menu
Upstream hive (public hive): Adjusted the respawn rates of vehicles. Previously all vehicles had pretty long respawn time making them a bit too rare. Still requires a server restart for vehicles to show up in-game. * [UPDATED] Destroyed low-end (boats, bicycles) vehicles now respawn after 3h. * [UPDATED] Destroyed medium-end (normal cars, motorcycle, quads) vehicles respawn after 12h. * [UPDATED] Destroyed high-end ( aircraft, all-terrain) vehicles respawn after 24h. Note: Respawn rates are our recommended rule set, they may differ on some private hive servers.
Dogs:
Dogs can be found around the world roaming. Dogs must be tamed using a peace of raw food. Tamed dogs can be controlled (This is still limited for now). Once tamed dogs will automatically follow unless told to do something else.
If your dog dies you can gut it.
Basic Controls:
Sit - Tells your dog to sit. Lie - Tells your dog to lie down. Stay - Tells your dog to stay in its current location. Dogs will get bored if left. Track - Tells your dog to find the closest animal within 900m. Call - Calls your dog back. (Cancels all current commands). Attack - Will attempt to attack target on command.
Ill try and keep this updated as we move along the build.
Best thing about that is that if you are hungry and about to die you are left with one choice. KILL THE DOG AND EAT IT.
Community Notes: * Current Changelog not final Changelog
Community Change log: Client: * [NEW] class Mi17_Civilian Now Unbanned. * [NEW] S1203_ambulance_EP1 Now Unbanned. * [NEW] UH60_wreck_EP1 Now Unbanned. * [NEW] An2_1_TK_CIV_EP1 Now Unbanned. * [NEW] An2_2_TK_CIV_EP1 Now Unbanned. * [NEW] An2_TK_EP1 Now Unbanned. * [NEW] UH60M_MEV_EP1 Now Unbanned. * [NEW] MV22 Now Unbanned. * [NEW] MH6J_EP1 Now Unbanned. * [NEW] BAF_Offroad_D Now Unbanned. * [NEW] Fully Removed Save button from action menu. * [NEW] New combat mode icon (G17) thanks Alexander. * [NEW] Dogs are now added and can be controlled.
* [UPDATED] Combat Logging "Fired Near" checks are now limited to 15 metre radius. * [UPDATED] Corrected legs and hands fractures they must be set with actual value.
* [REMOVED] Damaged logging to .rpt.
* [Fixed] Adding checks for female skin humanity/login. * [Fixed] Adding female skin to variables. * [Fixed] Fixed Parachute so jumping out of choppers won?t kill you. * [Fixed] Event Handle for wrecked choppers. * [Fixed] Event Handle for Vehicles. * [Fixed] Remove objects from DB by objectID and objectUID only. (Should fix Deployable problems) * [Fixed] Debug menu options to no longer show. * [Fixed] Locked Singleplayer Menu
Upstream hive (public hive): Adjusted the respawn rates of vehicles. Previously all vehicles had pretty long respawn time making them a bit too rare. Still requires a server restart for vehicles to show up in-game. * [UPDATED] Destroyed low-end (boats, bicycles) vehicles now respawn after 3h. * [UPDATED] Destroyed medium-end (normal cars, motorcycle, quads) vehicles respawn after 12h. * [UPDATED] Destroyed high-end ( aircraft, all-terrain) vehicles respawn after 24h. Note: Respawn rates are our recommended rule set, they may differ on some private hive servers.
Dogs:
Dogs can be found around the world roaming. Dogs must be tamed using a peace of raw food. Tamed dogs can be controlled (This is still limited for now). Once tamed dogs will automatically follow unless told to do something else.
If your dog dies you can gut it.
Basic Controls:
Sit - Tells your dog to sit. Lie - Tells your dog to lie down. Stay - Tells your dog to stay in its current location. Dogs will get bored if left. Track - Tells your dog to find the closest animal within 900m. Call - Calls your dog back. (Cancels all current commands). Attack - Will attempt to attack target on command.
Ill try and keep this updated as we move along the build.
Best thing about that is that if you are hungry and about to die you are left with one choice. KILL THE DOG AND EAT IT.