On October 08 2013 02:25 Uracil wrote: Anyone else having server connection issues in matchmaking? I get disconnected once per game lately.
Not myself, but a lot of people I play with have server issues... and for a while it was impossible to find a server in the first place for me, even with 122 maxping... but now it's all back to normal. Oh and I'm GN1 now!
Yesterday when playing I absolute could not kill anyone the way I used to. At first I thought I just sucked, but then I started to suspect I was shooting directly through people. Still, I thought: "naaa, it is just me thats feeling this, don't blame the game". Mind you I often have this feeling when playing CSGO.
But at some point I caught someone sitting still from behind. I had the silenced M4 aimed and shot 3x3 bursts with relatively much time in between. Nothing happened. He didnt realise, so he still sat there. I made REALLY sure the crosshair was right in the middle of him. Not aiming for head but aiming at the widest largest part of the model, again shooting the short bursts... Still nothing. He now realised me, however, and I started shooting randomly and killed him somehow. But it kind of confirmed it to me, something is off. Maybe it is just the transition from 1.6 to GO. Is there any setting and/or cfg that I have messed up? My ping was sub 60 all the time.
I played ALOT of CS beta all the way up to CS 1.6. Ever since I started playing CS:GO I have this feeling of unresponsiveness. Whenever I kill someone with AWP it feels like they die delayed. I have to check everytime if they're dead. I never had to do this in cs1.6, here I would always know if I hit them or not. Anyone else had these observations? And have a solution for it? Same goes with HS's. I make them and it feels die delayed, somehow...
On October 10 2013 21:46 Ota Solgryn wrote: Yesterday when playing I absolute could not kill anyone the way I used to. At first I thought I just sucked, but then I started to suspect I was shooting directly through people. Still, I thought: "naaa, it is just me thats feeling this, don't blame the game". Mind you I often have this feeling when playing CSGO.
But at some point I caught someone sitting still from behind. I had the silenced M4 aimed and shot 3x3 bursts with relatively much time in between. Nothing happened. He didnt realise, so he still sat there. I made REALLY sure the crosshair was right in the middle of him. Not aiming for head but aiming at the widest largest part of the model, again shooting the short bursts... Still nothing. He now realised me, however, and I started shooting randomly and killed him somehow. But it kind of confirmed it to me, something is off. Maybe it is just the transition from 1.6 to GO. Is there any setting and/or cfg that I have messed up? My ping was sub 60 all the time.
I played ALOT of CS beta all the way up to CS 1.6. Ever since I started playing CS:GO I have this feeling of unresponsiveness. Whenever I kill someone with AWP it feels like they die delayed. I have to check everytime if they're dead. I never had to do this in cs1.6, here I would always know if I hit them or not. Anyone else had these observations? And have a solution for it? Same goes with HS's. I make them and it feels die delayed, somehow...
get used to CSGO. took me 300hours. (this is meant as a serious advice). it's a different game so you gotta get used to it.
great game btw, wish the people wouldnt have been all bitches about the game and accepted it more.
On October 10 2013 21:46 Ota Solgryn wrote: Yesterday when playing I absolute could not kill anyone the way I used to. At first I thought I just sucked, but then I started to suspect I was shooting directly through people. Still, I thought: "naaa, it is just me thats feeling this, don't blame the game". Mind you I often have this feeling when playing CSGO.
But at some point I caught someone sitting still from behind. I had the silenced M4 aimed and shot 3x3 bursts with relatively much time in between. Nothing happened. He didnt realise, so he still sat there. I made REALLY sure the crosshair was right in the middle of him. Not aiming for head but aiming at the widest largest part of the model, again shooting the short bursts... Still nothing. He now realised me, however, and I started shooting randomly and killed him somehow. But it kind of confirmed it to me, something is off. Maybe it is just the transition from 1.6 to GO. Is there any setting and/or cfg that I have messed up? My ping was sub 60 all the time.
I played ALOT of CS beta all the way up to CS 1.6. Ever since I started playing CS:GO I have this feeling of unresponsiveness. Whenever I kill someone with AWP it feels like they die delayed. I have to check everytime if they're dead. I never had to do this in cs1.6, here I would always know if I hit them or not. Anyone else had these observations? And have a solution for it? Same goes with HS's. I make them and it feels die delayed, somehow...
get used to CSGO. took me 300hours. (this is meant as a serious advice). it's a different game so you gotta get used to it.
great game btw, wish the people wouldnt have been all bitches about the game and accepted it more.
The game wasn't all that great on release. If it was like it was today on release I'm sure more people would have accepted it and learned the game.
OMG I can't beleive that just happened, that was a sick comeback. I hope NIP pulls back this round and wins because I want to see them play on cache to see how the pros do that map.