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Dungeon Crawl Stone Soup - Page 78

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crate
Profile Blog Joined May 2009
United States2474 Posts
Last Edited: 2014-02-08 19:08:26
February 08 2014 19:07 GMT
#1541
So the thing with the unique hell/pan lords is mostly this: the reward for killing them is small (except maybe for Gloorx since he's so fast so he's actually risky to leave alive, unlike the rest), and the risk is sizable. Asmodeus is definitely the most dangerous other than Gloorx since geh: 7 layouts are uniformly awful terrain for fighting him and his summons are scary.

1) If you're doing bad things, yes. Use curing on the rot status if it's red for sure, sometimes cure yellow rot depending on how much curing you have.

2) Most likely you had other muts. Check on % or A. (Note that MiBe starts at 3 int I believe).

3) Archmagi is basically slaying for spells.

4) Dj is a race, not a class, but the current addition of new races is not usual.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
Tooplark
Profile Joined October 2008
United States3977 Posts
February 09 2014 17:12 GMT
#1542
Oh man oh man it's been a while since I last played. When did they update Felid aptitudes to be not-balls? I remember Fighting -1, Unarmed -1. And stabbing works on Felid unarmed now. And Stabbing got rolled into Stealth, so Felids actually have high aptitude for it now! And jump attack! I am the happiest.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
VoidedWarranty
Profile Joined February 2014
42 Posts
February 26 2014 22:40 GMT
#1543
Fairly new to dungeon crawl, having my first semi-successful game so far, with a DE conjurer of Kiku. At the moment am having spell level difficulties, with not enough to memorize the things I want. ATM have:
a - Magic Dart
b - Animate Dead
c - Iskenderun's Mystic
d - Iskenderun's Battles
e - Dazzling Spray
f - Orb of Destruction
g - Simulacrum
h - Sublimation of Blood
i - Vampiric Draining
j - Summon Ice Beast
k - Twisted Resurrection

with books out the wazoo, specifically
Cantrips, Dragon, Earth, Transfigurations, Annihilations, Necronomicon, Conjurations, War Chants, Conjurations, Grand Grimoire, Air, and Beasts, with randarts
Kikubaaqudgha's Grimoire of Black Secrets
*Animate Dead
Bolt of Draining
Agony
Dispel Undead
*Simulacrum
Kikubaaqudgha's Incunabulum of Sinister Secrets
Animate Skeleton
Lethal Infusion
*Sublimation of Blood
*Vampiric Draining
Control Undead
and Deepi's Catalogue of Sinister Secrets and Beguiling
Animate Skeleton
Slow
Leda's Liquefaction
Bolt of Draining
*Twisted Resurrection

Yes, I have grand grimoire, annihilations, and necronomicon :D
I have 2 scrolls of amnesia and 4 left over levels.
Any ideas?
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
February 26 2014 22:44 GMT
#1544
Welcome to the forums! I think you'll find the TL DCSS thread to be one of the best sources for crawl info out there. Before we go further though, it would be really great if you could post a dump of your character. You can create a dump file by hitting # in game. This will be basically a "character sheet" we can take a look at, and will give us all the info we need about your character to give you the best advice possible. You can post it here in [spoiler] tags for us to take a look at.

Are you playing online or offline?
When you stare into the iCCup, the iCCup stares back.
TL+ Member
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2014-02-26 23:05:25
February 26 2014 23:05 GMT
#1545
summon horrible things(later summon draons) alone can carry you through a ton of the game. get that. also firestorm never fails to disappoint.

id get some defense spells also haste.

tho thats for lategame, dump file would help alot here
life of lively to live to life of full life thx to shield battery
Cynry
Profile Blog Joined August 2010
810 Posts
Last Edited: 2014-02-26 23:17:58
February 26 2014 23:11 GMT
#1546
Some ideas :

Never used battlesphere, but I would assume that you don't really need it anymore if you can cast Orb of destruction reliably.

Animate Dead, Simulacrum and Twisted Resurrection all use corpses, so you can probably forget at least one. My choice would be Animate Dead. Simulacrum gives you powerful but temporary summons and goes well with sublimation of blood. Twisted ressurection gives you ok-ish permanent allies that travel stairs with you, which animate dead doesn't. Animate may be stronger in Depths and Zot though, not sure.

Summon Ice Beast I would forget. If you want low level summons to help fleeing, butterflies or mammals are what you want. Any other utility is done better by the rest of your set IMO.

What spells do you want ? Might as well trim the list before memorizing

But yeah, post a dump !

Edit : Forget about Firestorm and high level Summons for now, what kind of advice is that :D
VoidedWarranty
Profile Joined February 2014
42 Posts
Last Edited: 2014-02-26 23:32:46
February 26 2014 23:19 GMT
#1547
+ Show Spoiler +
Dungeon Crawl Stone Soup version 0.14-a0-2723-gdc5d926 (tiles) character file.

Knut the Necromancer (Deep Elf Conjurer) Turns: 60733, Time: 07:26:48

HP 79/79 AC 8 Str 12 XL: 15 Next: 92%
MP 40/40 EV 21 Int 24 God: Kikubaaqudgha [*****.]
Gold 3842 SH 0 Dex 15 Spells: 11 memorised, 6 levels left

rFire + + . SeeInvis + t - +4,+6 demon blade
rCold + . . Clarity . z - +2 orc robe {rC+ rF+}
rNeg . . . Conserve + (no shield)
rPois . rCorr . b - +0 hat
rElec . rRot . m - +0 elf cloak
SustAb . . Spirit . Q - +0 pair of gloves {rF+}
rMut . Warding . (no boots)
Saprov . . . Stasis . r - amulet of conservation
MR +++.. j - ring of see invisible
D - ring of Shaolin {EV+8}

@: sage [Stealth], extremely resistant to hostile enchantments, stealthy
A: horns 1, talons 2, thin metallic scales 1, carnivore 1, clever 1, magic
resistance 2, robust 1, strong 1
a: Receive Corpses, Torment, Renounce Religion


You are on level 7 of the Dungeon.
You worship Kikubaaqudgha.
Kikubaaqudgha is extremely pleased with you.
You are not hungry.

You have visited 5 branches of the dungeon, and seen 30 of its levels.
You have also visited: Bailey and Volcano.

You have collected 3842 gold pieces.

Inventory:

Hand weapons
t - a +4,+6 demon blade (weapon)
Armour
b - a +0 hat (worn)
m - a +0 elven cloak (worn)
z - a +2 orcish robe of resistance (worn)
Q - a +0 pair of gloves of fire resistance (worn)
Magical devices
f - a wand of polymorph {zapped: 6}
q - a wand of fire {zapped: 1}
w - a wand of frost {zapped: 4}
G - a wand of draining {zapped: 1}
H - a wand of teleportation
J - a wand of paralysis {zapped: 1}
M - a wand of digging
Comestibles
C - 7 bread rations
Scrolls
c - a scroll of enchant weapon I
i - 2 scrolls of remove curse
l - 3 scrolls of blinking
s - a scroll labeled PHYEPILICA
u - 3 scrolls of teleportation
x - a scroll of enchant armour
y - a scroll of identify
B - 2 scrolls of fear
E - a scroll of fog
P - 2 scrolls of magic mapping
Jewellery
j - a ring of see invisible (right hand)
r - an amulet of conservation (around neck)
D - the ring of Shaolin (left hand) {EV+8}
(You found it on level 13 of the Dungeon)

[ring of evasion]
It affects your evasion (+8).
L - an uncursed ring of magical power
Potions
a - a potion of restore abilities
d - a potion of magic
e - 4 potions of curing
A - a potion of heal wounds
R - a potion of resistance
Books
g - a book of Power
h - a book of Cantrips
k - a book of the Dragon
n - Kikubaaqudgha's Grimoire of Black Secrets
Spells Type Level
*Animate Dead Necromancy 4
Bolt of Draining Conjuration/Necromancy 5
Agony Necromancy 5
Dispel Undead Necromancy 5
*Simulacrum Ice/Necromancy 6
o - a book of the Earth
p - Kikubaaqudgha's Incunabulum of Sinister Secrets
Spells Type Level
Animate Skeleton Necromancy 1
Lethal Infusion Charms/Necromancy 2
*Sublimation of Blood Necromancy 2
*Vampiric Draining Necromancy 3
Control Undead Necromancy 4
v - a book of War Chants
I - a book of Conjurations
K - a Grand Grimoire {highlevel}
S - a book of Air
T - a book of Beasts
U - Deepi's Catalogue of Sinister Secrets and Beguiling
Spells Type Level
Animate Skeleton Necromancy 1
Slow Hexes 2
Leda's Liquefaction Hexes/Earth 4
Bolt of Draining Conjuration/Necromancy 5
*Twisted Resurrection Necromancy 5
V - a book of Transfigurations
W - a book of Annihilations {highlevel}
X - a Necronomicon
Y - a book of Conjurations
Z - a book of the Earth
Miscellaneous
F - a sack of spiders
N - a fan of gales
O - a stone of tremors


Skills:
- Level 0.2 Fighting
- Level 6.2 Long Blades
- Level 3.1 Dodging
- Level 3.0 Stealth
- Level 0.1 Unarmed Combat
+ Level 17.5 Spellcasting
- Level 15.1 Conjurations
* Level 10.3 Summonings
+ Level 18.7 Necromancy
- Level 6.5 Ice Magic


You have 6 spell levels left.
You know the following spells:

Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj #### 0% 1 None
b - Animate Dead Necr N/A 0% 4 None
c - Iskenderun's Mystic Conj #######. 1% 4 None
d - Iskenderun's Battles Conj/Chrm ######.. 1% 4 None
e - Dazzling Spray Conj/Hex ######.. 1% 3 None
f - Orb of Destruction Conj #######... 4% 7 #####..
g - Simulacrum Ice/Necr ######.... 2% 6 ####...
h - Sublimation of Blood Necr #######... 0% 2 None
i - Vampiric Draining Necr #######... 0% 3 None
j - Summon Ice Beast Ice/Summ ######.... 1% 4 None
k - Twisted Resurrection Necr #######... 1% 5 None


Dungeon Overview and Level Annotations

Branches:
Dungeon (16/16) Temple (1/1) D:7 Orc (4/4) D:10
Elf (0/3) Orc:4 Lair (8/8) D Shoals (0/5) Lair:3
Spider (0/5) Lair:3 Slime (0/6) Lair:6 Vaults (0/5) D:15
Depths (1/6) D:16

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:8 [ D:16 = Orc:1 ( Orc:4 *=!/

Portals:
Trove: D:10 (give 19 potions of curing)


Innate Abilities, Weirdness & Mutations

You have a pair of small horns on your head.
You have razor-sharp toenails.
You are partially covered in thin metallic scales (AC +2).
Your digestive system is specialised to digest meat.
Your mind is acute. (Int +2)
You are highly resistant to hostile enchantments.
You are robust (+10% HP).
Your muscles are strong. (Str +2)


Message History

K - a Grand Grimoire {highlevel}
S - a book of Air
You are firmly grounded in the material plane once more.
T - a book of Beasts
U - Deepi's Catalogue of Sinister Secrets and Beguiling
V - a book of Transfigurations
W - a book of Annihilations {highlevel}
X - a Necronomicon
Y - a book of Conjurations
Z - a book of the Earth
You can't carry that many items.
Items here: "" ====
Things that are here:
the cursed +9,+9 Sword of Zonguldrok {reap, Curse}
an uncursed staff of cold; an uncursed staff of fire
You drop an uncursed staff of summoning.
Items here: "" ====
Things that are here:
a rotting chunk of ice dragon flesh; a book of Conjurations
I - a book of Conjurations

#....).#
#......#
#......#
#......#
#......#
###############.)....#
.....................#
.............(.......#
.....(.)......|/}....#
..............=![....#
..............@%}....#
............<........#
###############......#
#......#
#......#
#......#
#...#..#
#._.#..#
#...#..#
#####..#


There are no monsters in sight!

Vanquished Creatures
A storm dragon (shapeshifter) (D:15)
A stone giant (D:15)
An ettin (Orc:4)
2 fire dragons (D:15)
An ice dragon (D:16)
An ogre mage (Orc:4)
7 hydras
Harold (D:10)
3 unseen horrors
Erica (D:10)
Urug (D:12)
2 orc high priests (Orc:4)
The ghost of Knut the Thaumaturge, a powerful DECj of Kikubaaqudgha (Orc:1)
4 centaur warriors
An iron troll (D:15)
3 orc knights (Orc:4)
A skeletal warrior (D)
An orb spider (Lair:3)
4 lindwurms (Lair:3)
4 hill giants
Pikel (D:6)
3 orc sorcerers
5 griffons
4 cyclopes
A manticore (D:16)
2 black mambas
An elephant (Lair:7)
8 spiny frogs
A hellwing (D:11)
3 komodo dragons
2 two-headed ogres
A spriggan (D:7)
A hydra skeleton (D:13)
10 trolls
Prince Ribbit (D:7)
13 slime creatures
2 griffon zombies
25 ugly things
3 basilisks
2 shadows (D:14)
A grizzly bear (Lair:7)
8 blink frogs
A trapdoor spider (D:11)
A trapdoor spider (shapeshifter) (D:15)
2 hogs (Volcano)
A wyvern (D:14)
2 hill giant zombies (D:13)
7 sharks
4 hungry ghosts
A fire elemental (Lair:8)
10 vampire mosquitoes
3 wraiths
2 hill giant skeletons (D:14)
3 vampires
11 hippogriffs
2 fire bats (Lair:8)
33 yaks
An elf skeleton (D:15)
2 deep elf fighters (Volcano)
18 wolves
11 necrophages
4 mottled dragons
A centaur simulacrum (D:16)
A soldier ant (D:14)
A slave (D:6)
33 orc warriors
8 porcupines
4 ice beasts
5 sky beasts
11 ogres
7 centaurs
A phantom (D)
2 yellow wasps
3 black bears
A manticore skeleton (D:15)
2 rotting devils (D:15)
10 crocodiles
A griffon simulacrum (D:14)
2 lava worms (Lair:8)
3 wargs
Duvessa (D:6)
A boring beetle (Lair:8)
27 giant frogs
5 giant slugs
A big kobold (D:15)
A silver statue (D:11)
10 water moccasins
A gnoll sergeant (D:12)
2 cyclops zombies
5 agate snails
2 cyclops skeletons (D:16)
A wyvern skeleton (D:12)
A hippogriff zombie (D:13)
5 killer bees (D:15)
3 eyes of draining
4 electric eels
22 wights
3 goliath beetles
3 lava snakes (Lair:8)
2 quasits
11 crimson imps
A jelly (D)
Dowan (D:6)
A basilisk zombie (D:15)
An elf zombie (D:15)
A giant frog zombie (D:7)
9 hounds
30 orc priests
3 giant frog skeletons
2 big fish
3 centaur skeletons
A two-headed ogre zombie (D:13)
14 worker ants
25 orc wizards
Natasha (thrice) (D:4)
7 iguanas
6 scorpions
A boulder beetle simulacrum (D:16)
2 big kobold zombies
15 sheep
A mottled dragon zombie (D:15)
Ijyb (D:2)
An ogre skeleton (D:8)
A hound skeleton (D:8)
30 adders
5 giant centipedes
17 gnolls
14 green rats
A giant mite (D:3)
9 worms
An ufetubus (D:11)
An iguana zombie (D:6)
2 orc zombies
A scorpion zombie (D:8)
2 giant eyeballs
10 giant geckos
An ooze (D:2)
175 orcs
22 bats
A bat skeleton (D:5)
2 giant cockroaches (D:2)
25 hobgoblins
10 jackals
38 kobolds
13 quokkas
A ball python (D:1)
11 giant newts
2 giant spores
41 goblins
2 orc skeletons
29 rats
A rat skeleton (D:7)
10 ballistomycetes
A fungus (Lair:4)
2 plants (Lair:7)
1075 creatures vanquished.

Vanquished Creatures (collateral kills)
Asterion (D:15)
Maud (Lair:3)
Gastronok (Orc:3)
A fire dragon (D:16)
A large abomination (Lair:2)
A yaktaur captain (D:16)
3 hydras
Nessos (Orc:4)
A centaur warrior (D:15)
3 orc high priests (Orc:4)
The ghost of Knut the Thaumaturge, a powerful DECj of Kikubaaqudgha (Orc:2)
Nergalle (Orc:3)
2 skeletal warriors (D)
A hill giant (D:14)
A necromancer (D:15)
2 orc knights (Orc:4)
An oklob plant (Lair:7)
An orc sorcerer (Orc:2)
A griffon (Lair:8)
A stone golem (D:15)
A cyclops (D:15)
3 elephants (Lair:7)
A black mamba (Lair:8)
2 trolls
3 spiny frogs
A centaur skeleton (D:11)
A centaur zombie (D:14)
2 komodo dragons
A two-headed ogre (Orc:4)
7 slime creatures
14 blink frogs
2 fire bats (Lair:8)
6 ugly things
13 sharks
A basilisk (Lair:1)
17 yaks
A wyvern (Lair:5)
A wraith (D:7)
A neqoxec (Orc:4)
A centaur simulacrum (D:16)
A soldier ant (D:13)
A necrophage (Lair:6)
23 orc warriors
7 porcupines
An ice beast (D:14)
A manticore zombie (D:13)
A black bear (D:11)
An ogre (Orc:3)
8 giant goldfish
7 crocodiles
9 giant frogs
2 giant slugs
2 lava worms (Lair:8)
A water moccasin (Lair:2)
2 ugly thing skeletons (D:13)
3 agate snails
A cyclops zombie (D:13)
A yaktaur skeleton (D:14)
A hippogriff zombie (D:13)
5 wights
A yak zombie (D:13)
A troll skeleton (D:13)
A shapeshifter (D:13)
2 hippogriff skeletons (D:13)
4 hounds
2 electric eels
A lava snake (Lair:8)
A goliath beetle (D)
2 crimson imps
2 big fish
A black bear (shapeshifter) (D:13)
27 orc priests
A basilisk skeleton (D:13)
16 orc wizards
2 scorpions (D:7)
3 worker ants
An iguana (Lair:4)
5 sheep (Lair:5)
2 adders
2 giant centipedes (Lair:2)
A green rat (Lair:2)
A giant eyeball (D:14)
2 giant geckos
86 orcs
A bat zombie (D:8)
4 goblins
A hobgoblin (D)
6 jackals (Lair:2)
4 quokkas
6 bats
A giant newt (Lair:2)
An orc skeleton (Orc:3)
2 orc zombies
3 rats
5 ballistomycetes (D:16)
A butterfly (Lair:5)
A fungus (Lair:5)
5 plants
391 creatures vanquished.

Vanquished Creatures (others)
13 large abominations
A sphinx zombie (D:15)
A wolf spider zombie (D:16)
4 small abominations
A yaktaur zombie (D:16)
A trapdoor spider zombie (D:11)
A red wasp zombie (D:15)
An ettin skeleton (Orc:4)
A hog (Volcano)
An ugly thing skeleton (D:16)
An agate snail zombie (Lair:6)
A slave (D:6)
A blink frog zombie (D:15)
A human (D:7)
2 ice beasts
2 centaurs (Volcano)
A giant frog (D:16)
A giant slug zombie (D:13)
4 yak zombies
A giant goldfish zombie (Lair:1)
A yak skeleton (Lair:1)
10 fulminant prisms
2 centaur zombies
A two-headed ogre zombie (Orc:4)
2 spiders (D:15)
3 giant frog skeletons
A worker ant (D:8)
An orc wizard (D:6)
A hound zombie (D:15)
2 hound skeletons (D)
A giant centipede zombie (Lair:1)
An iguana zombie (Lair:1)
10 orc skeletons
2 sheep skeletons (D:14)
5 orcs (D:6)
A bat skeleton (D:7)
A bat zombie (D:16)
2 jackals (D:6)
6 giant spores
A goblin skeleton (D:7)
2 hobgoblin skeletons
A hobgoblin zombie (D:15)
3 jackal zombies (Lair:1)
A kobold skeleton (D:6)
4 orc zombies
A quokka skeleton (D:8)
A quokka zombie (Lair:1)
A rat zombie (Lair:1)
6 ballistomycetes (D:16)
14 crawling corpses
A fungus (Lair:1)
4 macabre masses
4 plants
137 creatures vanquished.

Grand Total: 1603 creatures vanquished

Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Knut, the Deep Elf Conjurer, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5
152 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8
487 | D:1 | Reached skill level 5 in Conjurations
816 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/11
988 | D:2 | Noticed Ijyb
1076 | D:2 | Killed Ijyb
1349 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/14
1735 | D:2 | Learned a level 2 spell: Searing Ray
1750 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast
2686 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/18
2932 | D:3 | Reached skill level 5 in Spellcasting
2932 | D:3 | Reached skill level 6 in Conjurations
3446 | D:4 | Reached XP level 6. HP: 27/32 MP: 13/21
3528 | D:4 | Noticed Natasha
3533 | D:4 | Killed Natasha
3705 | D:4 | Noticed Natasha
3707 | D:4 | Killed Natasha
4384 | D:4 | Noticed Natasha
4389 | D:4 | Killed Natasha
4579 | D:5 | Entered Level 5 of the Dungeon
4694 | D:5 | Reached skill level 7 in Spellcasting
4711 | D:5 | Reached XP level 7. HP: 27/36 MP: 4/25
4922 | D:5 | Reached skill level 8 in Spellcasting
5256 | D:5 | You fall through a shaft for 3 floors!
5506 | D:8 | Reached XP level 8. HP: 41/41 MP: 8/28
5606 | D:8 | Reached skill level 9 in Spellcasting
6108 | D:7 | Found an ancient bone altar of Kikubaaqudgha.
6114 | D:7 | Became a worshipper of Kikubaaqudgha
6122 | D:7 | Learned a level 4 spell: Iskenderun's Battlesphere
6146 | D:7 | Learned a level 3 spell: Dazzling Spray
6152 | D:7 | Learned a level 5 spell: Fulminant Prism
6168 | D:6 | Noticed Dowan
6171 | D:6 | Noticed Duvessa
6172 | D:6 | Killed Dowan
6180 | D:6 | Killed Duvessa
6721 | D:6 | Reached skill level 10 in Spellcasting
6912 | D:6 | Reached skill level 10 in Conjurations
7052 | D:5 | Reached XP level 9. HP: 45/45 MP: 17/30
7251 | D:6 | Noticed Pikel
7268 | D:6 | Killed Pikel
7417 | D:6 | Acquired Kikubaaqudgha's first power
7417 | D:6 | Received a gift from Kikubaaqudgha
7417 | D:6 | Reached skill level 11 in Conjurations
7460 | D:6 | Identified Kikubaaqudgha's Incunabulum of Sinister Secrets (Kikubaaqudgha gifted it to you on level 6 of the Dungeon)
7466 | D:6 | Learned a level 1 spell: Animate Skeleton
7469 | D:6 | Learned a level 2 spell: Sublimation of Blood
7473 | D:6 | Learned a level 3 spell: Vampiric Draining
7726 | D:6 | Reached skill level 1 in Necromancy
8096 | D:7 | Found a staircase to the Ecumenical Temple.
8128 | D:7 | Noticed Prince Ribbit
8185 | D:7 | Killed Prince Ribbit
8357 | D:7 | Noticed a spriggan baker
8375 | D:7 | Killed a spriggan baker
8396 | D:7 | Learned a level 4 spell: Control Undead
8536 | D:7 | Reached skill level 5 in Necromancy
8926 | D:8 | Noticed a hill giant
8948 | D:8 | Killed a hill giant
8948 | D:8 | Reached XP level 10. HP: 50/50 MP: 15/32
8949 | D:8 | Acquired Kikubaaqudgha's second power
8965 | D:8 | Noticed a cyclops
9116 | D:8 | Noticed a cyclops
9130 | D:8 | Killed a cyclops
9161 | D:8 | Noticed a wraith
9364 | D:7 | Killed a wraith
9484 | D:8 | Killed a cyclops
9742 | D:8 | Reached skill level 12 in Spellcasting
9754 | D:8 | Found Crapse's Armour Boutique.
9782 | D:8 | Noticed a four-headed hydra
9786 | D:8 | Killed a four-headed hydra
9920 | D:8 | Found a white marble altar of Elyvilon.
9927 | D:8 | Found a bloodstained altar of Trog.
9927 | D:8 | Found a glowing silver altar of Zin.
9927 | D:8 | Found a shimmering altar of Xom.
9928 | D:8 | Found a blossoming altar of Fedhas.
9932 | D:8 | Found a deep blue altar of Sif Muna.
10616 | D | Noticed a skeletal warrior
10616 | D | Noticed a skeletal warrior
10616 | D | Noticed a skeletal warrior
10640 | D | Killed a skeletal warrior
10654 | D | Killed a skeletal warrior
10659 | D | Killed a skeletal warrior
11160 | D | Found a staircase to the Lair.
11438 | D | Identified a scroll of acquirement
11439 | D | Identified Deepi's Catalogue of Sinister Secrets and Beguiling (You acquired it on level 9 of the Dungeon)
11466 | D | Paralysed by a potion of paralysis for 3 turns
11494 | D:10 | Entered Level 10 of the Dungeon
11614 | D:10 | Reached XP level 11. HP: 54/54 MP: 29/34
11760 | D:10 | Noticed Erica
11767 | D:10 | Killed Erica
11767 | D:10 | Reached skill level 10 in Necromancy
11906 | D:10 | Learned a level 5 spell: Twisted Resurrection
12045 | D:10 | Noticed a large abomination
12359 | D:10 | Found a staircase to the Orcish Mines.
12369 | Orc:1 | Entered Level 1 of the Orcish Mines
12388 | Orc:1 | Noticed Knut's ghost (powerful DECj)
12532 | Orc:1 | a large abomination (ally) was killed
12533 | Orc:1 | Killed Knut's ghost
12634 | Orc:1 | Received a gift from Kikubaaqudgha
12635 | Orc:1 | Identified Kikubaaqudgha's Grimoire of Black Secrets (Kikubaaqudgha gifted it to you on level 1 of the Orcish Mines)
12941 | Orc:1 | Reached skill level 13 in Spellcasting
12964 | Orc:1 | Noticed a large abomination
13399 | Orc:2 | Found a flagged portal.
13463 | Bailey | Entered a bailey
13759 | Bailey | Acquired Kikubaaqudgha's third power
14415 | Orc:2 | Noticed Knut's ghost (powerful DECj)
14427 | Orc:2 | Killed Knut's ghost
15039 | Orc:1 | Acquired Kikubaaqudgha's fourth power
15080 | Orc:2 | Noticed a large abomination
15607 | D:7 | Learned a level 4 spell: Animate Dead
15889 | D:10 | Noticed Harold
15897 | D:10 | Killed Harold
15898 | D:10 | Found a portal to a secret trove of treasure.
17788 | D:11 | HP: 1/54 [yak (13)]
18627 | D:7 | Learned a level 7 spell: Orb of Destruction
19534 | Orc:3 | Reached XP level 12. HP: 59/59 MP: 15/36
19632 | Orc:3 | Noticed Nergalle
19639 | Orc:3 | Killed Nergalle
19641 | Orc:3 | Noticed Gastronok
19653 | Orc:3 | Killed Gastronok
19757 | Orc:3 | Reached skill level 14 in Spellcasting
20688 | Orc:4 | Entered Level 4 of the Orcish Mines
20692 | Orc:4 | Noticed Nessos
20700 | Orc:4 | Killed Nessos
20817 | Orc:4 | Noticed an ogre mage
20819 | Orc:4 | Killed an ogre mage
20963 | Orc:4 | Noticed an ettin
20969 | Orc:4 | Killed an ettin
21310 | Orc:4 | Found a staircase to the Elven Halls.
23530 | Orc:1 | Found Shriom's Antique Weapon Boutique.
24375 | Orc:4 | a large abomination (ally) was killed
24701 | Orc:4 | a large abomination (ally) was killed
25024 | D:7 | Received a gift from Kikubaaqudgha
25277 | D:7 | Gained mutation: You are partially covered in thin metallic scales (AC +2). [potion of beneficial mutation]
25325 | Temple | Entered the Ecumenical Temple
25459 | D:12 | Noticed a four-headed hydra
25467 | D:12 | Killed a four-headed hydra
25694 | D:11 | Reached skill level 15 in Spellcasting
25987 | D:12 | Reached skill level 15 in Necromancy
26077 | D:12 | Reached XP level 13. HP: 63/63 MP: 26/37
26641 | D:12 | Noticed Urug
26649 | D:12 | Killed Urug
27390 | D:7 | Got an opalescent robe
27400 | D:7 | Identified the +1 robe "Thraffur" {rPois Str+4} (You acquired it on level 7 of the Dungeon)
27527 | Lair:1 | Entered Level 1 of the Lair of Beasts
29206 | Lair:1 | Reached skill level 16 in Necromancy
30223 | Lair:2 | Learned a level 6 spell: Simulacrum
30780 | Lair:2 | Reached skill level 1 in Ice Magic
31528 | Lair:2 | Reached skill level 15 in Conjurations
31860 | Lair:3 | Found a hole to the Spider Nest.
32074 | Lair:3 | Noticed Maud
32086 | Lair:3 | Killed Maud
32617 | Lair:3 | Found a staircase to the Shoals.
33575 | Lair:3 | Reached skill level 1 in Long Blades
33897 | Lair:3 | Reached XP level 14. HP: 68/68 MP: 36/39
36500 | Lair:5 | Reached skill level 5 in Ice Magic
37095 | Lair:5 | Found a dark tunnel.
37100 | Volcano | Entered a volcano
38071 | Lair:3 | Reached skill level 17 in Necromancy
39306 | Lair:6 | Found a staircase to the Slime Pits.
40285 | Lair:7 | Reached skill level 5 in Long Blades
41328 | Lair:7 | Found an ancient bone altar of Kikubaaqudgha.
41470 | Lair:8 | Entered Level 8 of the Lair of Beasts
44795 | D:7 | Learned a level 4 spell: Summon Ice Beast
45199 | Orc:4 | Reached skill level 1 in Summonings
46652 | Orc:4 | Found Jirad's General Store.
46653 | Orc:4 | Found Esipheesm's Distillery.
46653 | Orc:4 | Found Eklufit's Jewellery Shoppe.
46654 | Orc:4 | Found Grant's Magical Wand Shoppe.
47491 | D:13 | Gained mutation: You have sharp toenails. [mutagenic meat]
47897 | D:13 | Noticed a bone dragon
47946 | D:13 | HP: 2/68 [giant frog skeleton (2)]
48885 | D:13 | Gained mutation: You are resistant to hostile enchantments. [mutagenic meat]
50068 | D:14 | Reached XP level 15. HP: 59/72 MP: 16/40
50465 | D:13 | Reached skill level 5 in Summonings
50910 | D:14 | Found a snail-covered altar of Cheibriados.
50913 | D:14 | Paralysed by a giant eyeball for 2 turns
51482 | D:15 | Entered Level 15 of the Dungeon
51803 | D:15 | Noticed Asterion
51811 | D:15 | Killed Asterion
51811 | D:15 | Reached skill level 18 in Necromancy
54606 | D:15 | Paralysed by a yellow wasp for 3 turns
54611 | D:15 | Noticed a storm dragon
55084 | D:7 | Gained mutation: You have razor-sharp toenails. [potion of mutation]
55084 | D:7 | Gained mutation: Your mind is acute. (Int +2) [potion of mutation]
55085 | D:7 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation]
55085 | D:7 | Gained mutation: Your digestive system is specialised to digest meat. [potion of mutation]
55085 | D:7 | Gained mutation: You have a pair of small horns on your head. [potion of mutation]
55517 | D:15 | Found a gate to the Vaults.
55526 | D:15 | Gained mutation: You are robust (+10% HP). [potion of mutation]
55526 | D:15 | Gained mutation: You are highly resistant to hostile enchantments. [potion of mutation]
55607 | D:15 | Killed a storm dragon
57523 | D:16 | Entered Level 16 of the Dungeon
57547 | D:16 | Found Kayhuis' Jewellery Boutique.
58679 | D:16 | Reached skill level 10 in Summonings
59952 | D:16 | Found a staircase to the Depths.
60480 | Depths:1 | Entered Level 1 of the Depths


Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | 11 | | | 17 | 80 || 108
Staff | | 6 | 41 | 16 | 4 || 67
Demon blade | | | | | 165 || 165
Cast: Magic Dart | 69 | 150 | 211 | 601 | 951 || 1982
Iskenderun's Myst | | 23 | 59 | 221 | 531 || 834
Searing Ray | | 1 | 3 | 2 | || 6
Iskenderun's Batt | | | 8 | 66 | 126 || 200
Animate Skeleton | | | 12 | 17 | || 29
Dazzling Spray | | | 3 | 7 | 92 || 102
Fulminant Prism | | | 2 | 8 | || 10
Vampiric Draining | | | 2 | 34 | 10 || 46
Control Undead | | | 1 | 21 | || 22
Twisted Resurrect | | | | 47 | 64 || 111
Sublimation of Bl | | | | 20 | 11 || 31
Orb of Destructio | | | | 18 | 33 || 51
Animate Dead | | | | 8 | 19 || 27
Simulacrum | | | | | 18 || 18
Summon Ice Beast | | | | | 4 || 4
Invok: Receive Corpses | | | | 5 | 18 || 23
Evoke: Wand | | | | 4 | 8 || 12
Deck | | | | | 9 || 9
Sack of spiders | | | | | 2 || 2
Fan of gales | | | | | 1 || 1
Stone of tremors | | | | | 1 || 1
Use: Scroll | | 11 | 7 | 11 | 21 || 50
Potion | | | | 11 | 10 || 21
Stab: Sleeping | | | 1 | | 2 || 3
Distracted | | | | | 3 || 3
Invisible | | | | | 1 || 1


I was really only using summon ice beast for a cheapish means to level summoning, so getting rid of that would be a probably be a good idea. I really like animate dead because with deliver corpses you can have 5 or so fairly durable minions to make a meatshield for escaping sticky situations. I agree with all the reasonings for the other ones though, which is why I haven't ditched any of them. I have been using battlesphere as a combo with dart for super cheap damage, but that may be unnecessary with more powerful conjurations. As you can see, burned a bunch of mutations potions towards the end because I had just found some cure muts and felt like it might be worthwhile.

EDIT: Kinda want a more powerful direct damage, as blast hits my own minions, dart sucks w.out sphere and orb misses half the time(for 7 mana!). Was thinking iron shot, as I don't think I have an ice one and fire is at a malus because of my ice leveling for simalacrum(Which is awesome. 5-6 multiheaded hydra's anyone?)
Cynry
Profile Blog Joined August 2010
810 Posts
Last Edited: 2014-02-26 23:45:28
February 26 2014 23:23 GMT
#1548
Ok, much better advice right now.

Turn everything off, start raising dodging and fighting. A LOT. A good 10/15 level in both before anything would do much more than anything else for your survivability.

Edit : Ok if you want to branch into summoning. Summon horrible things was a good advice then, as is Summon shadow creatures. Forget Ice beast and get summon butterflies if you have a leftover point. It seems like a silly spell but it can fill your LOS quickly and cheaply, which can save your life.
I don't think it's a good idea to branch into that school considering you have summons readily accessible through necro but whatever.

I forgot about Kiku's delivery, I would forget Twisted ressurection then !

As for more powerful conjuration, Iron shot is a solid choice, but Bolt of Cold would be better suited for your character, Orb of destruction should be fine though, I actually prefer it over Iron shot (minor opinion though)
Again haven't used battlesphere. If the damage is enough for popcorns all game long, then forget Mystic blast, but I'm afraid sphere+darts will be underwhelming in late game.

Cure muts are actually very precious. The mutation roulette sure is fun, but there are ennemies that will actively malmutate you later in the game, so better keep the next one you find Good mutations though.

Also your equipment could be easily updated. Ctrl+f auxiliary armors (hats and cloaks) and try to find both with +2. Failing that just dump your enchant armor scrolls in hat and gloves, and then cloak if nothing better has popped up. You can probably find a buckler the same way, get 5 in shield to remove casting penalty and use it to up your defense a bit more.
VoidedWarranty
Profile Joined February 2014
42 Posts
Last Edited: 2014-02-26 23:58:23
February 26 2014 23:51 GMT
#1549
Thanks for the advice! I did have a better hat and a normal cloak, but the ones i was wearing got acided and I was on my way to find some better ones when i got sidetracked by a storm dragon, which drove me into a fire dragon, which drove me into an ice one. All dead though now :D. Also, would you consider a +2 robe of rf+ rc+ better than + 0 mottled armor? My current spells are not affected by changing, and I am hanging onto the robe for elemental areas.
EDIT: Sorry, +1 dragon armor
Double edit: Planning on going into spider next, as depths is tricky and I have a robe of +4 str rpois. Bad idea?
Cynry
Profile Blog Joined August 2010
810 Posts
Last Edited: 2014-02-27 00:07:28
February 26 2014 23:59 GMT
#1550
Both are very good. If you get good resists on auxiliary/jewellry, mottled becomes stricly better, else keep the robe. That is assuming you don't melee much, else it's a blur line.

Spiders is a good choice, then Shoals, Depths, Vaults, Zot, win. Easy :D
VoidedWarranty
Profile Joined February 2014
42 Posts
Last Edited: 2014-02-27 00:08:25
February 27 2014 00:04 GMT
#1551
Sorry, did mean +1 mottled but was too lazy to type it all out.
EDIT: Have been wondering, but not yet figured out what skills to level to increase success. I assume the skill itself, my int, and my spellcasting are all important, as is armor and things modifying that, but I'm really not sure.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
Last Edited: 2014-02-27 00:09:35
February 27 2014 00:07 GMT
#1552
On February 27 2014 08:59 Cynry wrote:
Both are very good. If you get good resists on auxiliary/jewellry, mottled becomes stricly better, else keep the robe. That is assuming you don't melee much, else it's a blur line.

+1 Dragon Armor ? I guess that's the old fire dragon armor ? If it doesn't change your spell sucess and you have at least a source of rC, then sure go for it. Seems weird though that with 0 armor you wouldn't get any spellcasting penalty..

Spiders is a good choice, then Shoals, Depths, Vaults, Zot, win. Easy :D


nah! dont win after zot, leave orb and go extended. lategame casters(esp with strong summoning) are hilarious to play and imho easiest way to get shitton of runes.

/edit but if its your first win then maybe a safe win is just as exciting
life of lively to live to life of full life thx to shield battery
Cynry
Profile Blog Joined August 2010
810 Posts
Last Edited: 2014-02-27 00:24:22
February 27 2014 00:16 GMT
#1553
If you don't want to bother too much with mechanics, here's the TL:DR
Raise the skills for the schools of magic you need, don't raise Spellcasting for spell success, get Int on level ups.

Else
http://crawl.chaosforge.org/Spell_Success
Tooplark
Profile Joined October 2008
United States3977 Posts
February 27 2014 00:18 GMT
#1554
Ok, so I've mostly cleared out Snake:5, but it's inhabited by Astarion with a demon whip of electrocution and Saint Roka. Should I give up on the serpentine rune and go for the abyssal?
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
VoidedWarranty
Profile Joined February 2014
42 Posts
February 27 2014 00:22 GMT
#1555
What sort of char are you playing? I beat up Asterion with a few orbs of destruction around XL 13 or 14 from a safe distance, but I've never faced him in melee.
Tooplark
Profile Joined October 2008
United States3977 Posts
February 27 2014 00:30 GMT
#1556
+ Show Spoiler +
Dungeon Crawl Stone Soup version 0.14-a0-2443-g5aee772 (console) character file.

Plont the Purifying Vine (Vine Stalker Healer) Turns: 32301, Time: 03:57:18

HP 81/96 AC 40 Str 22 XL: 18 Next: 0%
MP 34/36 EV 10 Int 12 God: Elyvilon [****..]
Gold 2586 SH 0 Dex 15 Spells: 1 memorised, 15 levels left

rFire . . . SeeInvis . L - +10,+8 halberd "Plog" {flame, +Fly}
rCold + + . Clarity + U - +6 crystal plate armour
rNeg . . . Conserve . (no shield)
rPois + rCorr . g - +2 helmet
rElec . rRot + e - +2 cloak {rC+}
SustAb . . Spirit + b - +2 pair of elf gloves {rC+}
rMut . Warding . A - +1 pair of dwarf boots
Gourm + Stasis . m - amulet of the gourmand
MR ++... q - ring of poison resistance
h - +6 ring of evasion

@: very resistant to hostile enchantments, extremely unstealthy
A: fangs 3, clarity, regeneration 3, magic shield, antimagic bite, no device
heal
a: Lesser Healing, Lesser Self-Healing, Divine Protection, Purification, Greater
Healing, Greater Self-Healing, Renounce Religion, Evoke Flight


You are on level 4 of the Shoals.
You worship Elyvilon.
Elyvilon is greatly pleased with you.
You are not hungry.

You have visited 5 branches of the dungeon, and seen 37 of its levels.
You have also visited: Labyrinth, Bailey, Ice Cave and Volcano.

You have collected 2631 gold pieces.
You have spent 45 gold pieces at shops.

Inventory:

Hand weapons
B - the +8,+12 dagger "Cattorhucru" {elec, Str-2 Dex+4 Stlth+}
(You found it on level 8 of the Dungeon)

Occasionally, upon striking a foe, it will discharge some electrical energy
and cause terrible harm.

It affects your strength (-2).
It affects your dexterity (+4).
It makes you much more stealthy.
L - the +10,+8 halberd "Plog" (weapon) {flame, +Fly}
(You found it on level 5 of the Dungeon)

It emits flame when wielded, causing extra injury to most foes and up to
double damage against particularly susceptible opponents. Big, fiery blades
are also staple armaments of hydra-hunters.

It lets you fly.
Armour
b - a +2 pair of elven gloves of cold resistance (worn)
e - a +2 cloak of cold resistance (worn)
g - a +2 helmet (worn)
A - a +1 pair of dwarven boots (worn)
P - the -2 ring mail "Luobrus" {+Blink rF+ rC++}
(You found it in a labyrinth)

It protects you from fire.
It greatly protects you from cold.
It lets you blink.
U - a +6 crystal plate armour (worn)
Magical devices
k - a wand of lightning
r - a wand of confusion
y - a wand of paralysis (1)
z - a wand of confusion
C - a wand of enslavement {zapped: 1}
O - a wand of digging {zapped: 1}
R - a wand of fireball {zapped: 1}
Y - a wand of disintegration {zapped: 1}
Comestibles
c - 4 meat rations
d - 12 bread rations
u - 2 royal jellies
Scrolls
f - a scroll of remove curse
w - 5 scrolls of fog
F - 3 scrolls of identify
S - 2 scrolls of enchant weapon I
W - a scroll of blinking
Z - 2 scrolls of fear
Jewellery
a - an uncursed ring of protection from fire
h - a +6 ring of evasion (left hand)
j - an uncursed ring of sustain abilities
m - an amulet of the gourmand (around neck)
p - the ring "Ceixkopo" {Str+3 Int+2 SInv}
(You found it on level 14 of the Dungeon)

[ring of see invisible]
It affects your strength (+3).
It affects your intelligence (+2).
q - a ring of poison resistance (right hand)
v - an uncursed ring of poison resistance
D - an uncursed amulet of clarity
E - an uncursed ring of protection from magic
H - an uncursed amulet of rage
J - a ring of sustain abilities
M - an uncursed amulet of warding
Q - an uncursed amulet of stasis
Potions
i - 6 potions of curing
l - 3 potions of brilliance
o - 2 potions of invisibility
s - a potion of porridge
t - 6 potions of agility
K - a potion of mutation
N - 3 potions of restore abilities
T - 2 potions of speed
V - 2 potions of flight
Miscellaneous
n - an ornate deck of war {Flame}
x - a box of beasts
G - a plain deck of war {Velocity}
X - a phial of floods
Rods
I - a +9 rod of fiery destruction (17/17)
(You found it on level 8 of the Lair of Beasts)


Skills:
+ Level 11.5 Fighting
Level 0.1 Long Blades
+ Level 14.2 Polearms
- Level 11.0 Armour
- Level 1.5 Dodging
- Level 10.4 Stealth
- Level 4.1 Translocations
* Level 15.6 Invocations
* Level 11.9 Evocations


You have 15 spell levels left.
You know the following spells:

Your Spells Type Power Failure Level Hunger
a - Blink Tloc N/A 100% 2 ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (16/16) Temple (0/1) D:5 Orc (4/4) D:11
Elf (0/3) Orc:3 Lair (8/8) D:10 Shoals (4/5) Lair:5
Snake (5/5) Lair:6 Slime (0/6) Lair:6 Vaults (0/5) D:15
Depths (0/6) D:16

Altars:
Ashenzari
Fedhas
Makhleb
Nemelex Xobeh
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh

Shops:
D:8 } D / D:11 % Orc:1 * Orc:3 ? Orc:4 *!: Shoals:1 (
Shoals:3 / Shoals:4 [/ Snake:1 [

Portals:
Hell: Lair:8
Trove: D:14 (show slimy rune of Zot)

Annotations:
D:7 exclusion: statue
D:16 exclusion: ice statue
Lair:2 exclusion: oklob plant
Shoals:3 exclusion: Roxanne, Roxanne
Snake:5 Asterion, Saint Roka


Innate Abilities, Weirdness & Mutations

You have razor-sharp teeth.
You regenerate.
When hurt, damage is shared between your health and your magic reserves.
Your bite disrupts and absorbs the magic of your enemies.
Potions and wands cannot restore your HP.
You possess an exceptional clarity of mind.


Message History

You feel sick.
You feel better.
You now have 2586 gold pieces (gained 20).
d - 12 bread rations (gained 1)
You enter the shallow water.
Moving in this stuff is going to be slow.
Things that are here:
a trident; a merfolk corpse
You enter the shallow water.
Moving in this stuff is going to be slow.
You enter the shallow water.
Moving in this stuff is going to be slow.
Found Hyogam's Armour Boutique.
You enter the shallow water.
Moving in this stuff is going to be slow.
There is an entrance to Hyogam's Armour Boutique here.
Saving game... please wait.
Welcome back, Plont the Vine Stalker Healer.
Elyvilon says: Go forth and aid the weak!
Press ? for a list of commands and other information.

˜˜˜˜PP˜P..##.˜˜..˜...˜˜˜˜˜
˜˜˜˜˜PP..PP.P˜˜˜˜˜..˜˜˜˜˜
˜˜˜˜˜˜P˜˜..PPP.˜˜˜˜˜˜˜˜˜˜˜
˜˜˜˜˜˜P˜.˜˜P...˜˜˜˜˜˜˜˜˜˜
˜˜˜˜˜˜˜˜..˜˜˜.˜˜˜˜˜˜
˜˜˜˜˜˜˜˜˜.P˜˜˜˜˜˜
˜˜˜˜˜˜˜˜.?˜˜˜˜˜˜˜˜
˜˜˜˜˜˜˜˜...˜˜..#.
˜˜˜˜˜˜˜?@?˜˜..#
˜˜˜˜˜˜˜˜..˜˜....˜
˜˜˜˜˜˜˜˜?.˜˜˜˜˜˜
˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜
˜˜˜˜˜˜˜˜˜˜˜˜˜˜˜
˜˜˜˜˜˜˜˜.˜˜˜˜
˜˜˜˜˜˜˜..˜˜
˜˜˜˜˜˜˜˜˜
˜˜˜


There are no monsters in sight!

Vanquished Creatures
Nikola (Shoals:1)
Polyphemus (Shoals:4)
Rupert (D:14)
Vashnia (Snake:3)
Frances (Shoals:4)
Kirke (Snake:1)
Wiglaf (Snake:4)
Maud (D:16)
Aizul (Snake:4)
An orc warlord (D:16)
A greater naga (Snake:4)
2 blizzard demons (IceCv)
A dire elephant (Lair:8)
3 merfolk javelineers
A minotaur (Lab)
Snorg (D:15)
2 merfolk impalers
An ogre mage (D:15)
A siren (Shoals:2)
2 merfolk aquamancers
Harold (Lair:8)
Josephine (D:10)
10 hydras
An ice dragon (D:15)
3 anacondas
2 satyrs
A tengu warrior (D:16)
2 death yaks (Shoals:4)
7 orc high priests (Orc:4)
5 naga warriors
2 catoblepae
A rakshasa (D:15)
A sun demon (Lair:8)
4 centaur warriors
A deep elf knight (D:16)
10 naga sharpshooters
Erolcha (Orc:3)
5 sea snakes
A deep troll (D:16)
A shock serpent (Snake:4)
3 water nymphs
2 ice statues (IceCv)
6 ice devils (IceCv)
A wizard (Lair:8)
8 hill giants
The ghost of joebug the Digger, an experienced FoEE of Ashenzari (D:10)
Joseph (Lair:1)
5 harpies
2 naga ritualists
11 mana vipers
4 griffons
7 cyclopes
An octopode (shapeshifter) (D:16)
2 octopodes
31 black mambas
A sixfirhy (Lair:8)
A spiny worm (Lair:8)
9 spiny frogs
A feature mimic (Snake:3)
3 fauns (Shoals:3)
3 orange demons (Lair:8)
A smoke demon (Lair:8)
17 salamanders
An elf (shapeshifter) (D:15)
4 fire drakes
3 salamander mystics
A deep elf priest (D:16)
8 komodo dragons
13 naga magi
A red devil (Lair:8)
7 blue devils (IceCv)
4 mermaids
5 polar bears
13 merfolk
A harpy zombie (D:15)
Sonja (Snake:1)
A queen bee (D:10)
A spriggan (D:8)
4 two-headed ogres
7 trolls
A hydra skeleton (D:16)
3 snapping turtles
2 wind drakes
A grizzly bear (Lair:5)
6 basilisks
A boulder beetle (Lair:6)
9 slime creatures (D:12)
12 blink frogs
2 shadows
A griffon skeleton (D:12)
A trapdoor spider (Lair:5)
7 sharks
10 water elementals
7 fire bats (Volcano)
A wraith (D:14)
3 hungry ghosts
2 elephant slugs
5 hippogriffs
Grum (D)
5 manticores
3 wyverns
2 clay golems (Volcano)
74 yaks
11 wolves
5 vampire mosquitoes
5 hell hounds
7 ice beasts
2 mottled dragons
16 orc warriors
A black bear (D:10)
30 nagas
4 sky beasts
4 phantoms
2 necrophages
A giant goldfish (Lair:3)
11 porcupines
9 centaurs
11 ogres
2 rotting devils (Lair:8)
8 crocodiles
7 giant slugs
6 wargs
A manticore zombie (D:13)
14 giant frogs
A gnoll sergeant (D:13)
4 big kobolds
12 water moccasins
A boring beetle (Lair:8)
Blork the orc (D:5)
A cyclops zombie (D:10)
A manticore skeleton (D:10)
6 agate snails
3 cyclops skeletons
A yaktaur skeleton (D:15)
An eye of draining (D:14)
A wyvern skeleton (D:10)
27 killer bees
7 goliath beetles
A jellyfish (Lair:3)
A big fish (Lair:3)
11 crimson imps
2 giant frog skeletons
23 orc priests
4 centaur zombies
3 jellies
11 orc wizards
3 hounds
A two-headed ogre skeleton (D:8)
4 iguanas
A scorpion (D:10)
9 worker ants
2 sheep (D:16)
Ijyb (D:5)
Jessica (D:3)
A crocodile skeleton (D:10)
A worker ant zombie (D:10)
Terence (D:2)
A mummy (D:10)
7 adders
11 gnolls
2 giant centipedes
2 giant mites
An inept item mimic (D:7)
6 ufetubi (IceCv)
6 white imps (IceCv)
6 worms
An adder zombie (D:7)
3 giant geckos
3 oozes
51 orcs
4 giant cockroaches
5 goblins
9 hobgoblins
A jackal (D:3)
27 kobolds
A quokka (D:5)
2 bats
A giant newt (D:2)
3 giant spores
A hobgoblin skeleton (D:4)
A hobgoblin zombie (D:6)
3 illusory rakshasas (D:15)
An orc zombie (D:7)
4 rats
2 ballistomycetes (D)
2 fungi (Lair:8)
4 plants (Lair:2)
4 toadstools (Lair:2)
920 creatures vanquished.

Vanquished Creatures (others)
An orc high priest (Orc:4)
A naga sharpshooter (Snake:3)
A black mamba (Snake:2)
2 drowned souls (Shoals:2)
A naga mage (Snake:5)
3 hogs (Snake:1)
A yak (Lair:4)
A sky beast (D:15)
An ice beast (D:10)
4 water moccasins
An electric eel (Lair:3)
A gnoll shaman (Orc:4)
4 orc priests
A crimson imp (D:10)
An iguana (D:11)
2 orc wizards
A sheep (D:16)
11 green rats
2 white imps (IceCv)
3 ufetubi (IceCv)
A giant gecko (D)
19 orcs
4 bats
3 goblins
2 hobgoblins
5 jackals
A kobold (D:3)
A quokka (Lair:3)
A ball python (D:2)
2 giant newts (D:6)
A giant spore (D:7)
3 rats
A butterfly (D:7)
3 fungi (Lair:8)
3 plants
8 toadstools (Lair:2)
101 creatures vanquished.

Grand Total: 1021 creatures vanquished

Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | Plont, the Vine Stalker Healer, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 9/9 MP: 1/1
54 | D:1 | Reached skill level 3 in Invocations
144 | D:1 | Reached XP level 2. HP: 6/14 MP: 2/5
951 | D:1 | Reached XP level 3. HP: 17/17 MP: 6/6
1116 | D:2 | Found a basalt altar of Yredelemnul.
1124 | D:2 | Reached skill level 4 in Invocations
1252 | D:2 | Found a shimmering altar of Xom.
1563 | D:2 | Noticed Terence
1609 | D:2 | Killed Terence
1609 | D:2 | Reached XP level 4. HP: 16/21 MP: 6/8
1747 | D:2 | Reached skill level 5 in Invocations
1795 | D:2 | Reached skill level 1 in Polearms
1812 | D:2 | Reached XP level 5. HP: 25/25 MP: 9/11
1961 | D:2 | Found a deep blue altar of Sif Muna.
2343 | D:3 | Noticed an angel
2344 | D:3 | Found a glowing silver altar of Zin.
2433 | D:3 | Noticed Jessica
2447 | D:3 | Killed Jessica
2540 | D:3 | Found a sparkling altar of Nemelex Xobeh.
2613 | D:3 | Gained mutation: You heal very quickly. [vine stalker growth]
2613 | D:3 | Reached XP level 6. HP: 25/29 MP: 13/13
2731 | D:3 | Acquired Elyvilon's third power
3397 | D:5 | Entered Level 5 of the Dungeon
3397 | D:5 | Found a staircase to the Ecumenical Temple.
3409 | D:5 | Noticed Blork the orc
3414 | D:5 | Killed Blork the orc
3417 | D:5 | Reached XP level 7. HP: 29/32 MP: 15/15
3461 | D:5 | Got a steaming halberd
3462 | D:5 | Identified the +10,+8 halberd "Plog" {flame, +Fly} (You found it on level 5 of the Dungeon)
3523 | D:5 | Reached skill level 5 in Polearms
3532 | D:5 | Noticed Ijyb
3537 | D:5 | Killed Ijyb
4020 | D:5 | Found a sparkling altar of Nemelex Xobeh.
4074 | D:6 | Reached skill level 6 in Polearms
4387 | D:6 | Reached skill level 7 in Polearms
4387 | D:6 | Gained mutation: You have razor-sharp teeth. [vine stalker growth]
4387 | D:6 | Reached XP level 8. HP: 27/37 MP: 10/18
4475 | D:6 | Noticed a troll
4479 | D:6 | Killed a troll
4479 | D:6 | Reached skill level 8 in Polearms
4719 | D:7 | Found a flagged portal.
4729 | Bailey | Entered a bailey
4957 | Bailey | Reached XP level 9. HP: 17/40 MP: 8/21
4971 | Bailey | Noticed an orc knight
5067 | Bailey | Pacified an orc knight
5379 | D:7 | Reached skill level 1 in Armour
5391 | D:7 | Found a radiant altar of Vehumet.
5400 | D:7 | Found a burning altar of Makhleb.
6198 | D:7 | Identified a scroll of acquirement
6239 | D:8 | Found a shattered altar of Ashenzari.
6305 | D:8 | Got a crude dagger
6377 | D:8 | Noticed a hill giant
6483 | D:8 | Killed a hill giant
6483 | D:8 | Reached skill level 5 in Armour
6483 | D:8 | Reached XP level 10. HP: 42/44 MP: 22/22
6691 | D:8 | Found Idolez's Gadget Shoppe.
6703 | D:8 | Noticed a spriggan
6710 | D:8 | Killed a spriggan
7093 | D | Got an ichor-stained leather armour
7148 | D | Found Ivausis' Magical Wand Shoppe.
7455 | D | Noticed Grum
7476 | D | Reached skill level 9 in Invocations
7482 | D | Killed Grum
7908 | D:10 | Entered Level 10 of the Dungeon
7911 | D:10 | Noticed a hill giant
7921 | D:10 | Killed a hill giant
7921 | D:10 | Reached skill level 10 in Invocations
7921 | D:10 | Reached XP level 11. HP: 39/48 MP: 20/26
7990 | D:10 | Noticed joebug's ghost (experienced FoEE)
7994 | D:10 | Killed joebug's ghost
7994 | D:10 | Reached skill level 5 in Evocations
8061 | D:10 | Noticed Josephine
8066 | D:10 | Killed Josephine
8198 | D:10 | Found a staircase to the Lair.
8286 | D:10 | Noticed a hill giant
8360 | D:10 | Killed a hill giant
8368 | D:10 | Identified the +8,+12 dagger "Cattorhucru" {elec, Str-2 Dex+4 Stlth+} (You found it on level 8 of the Dungeon)
8388 | D:10 | Identified the cursed -4 leather armour "Muokan" {rF+ rN+} (You found it on level 9 of the Dungeon)
8989 | D:11 | Reached skill level 10 in Evocations
9028 | D:10 | Reached skill level 1 in Fighting
9031 | Lair:1 | Entered Level 1 of the Lair of Beasts
9178 | Lair:1 | Noticed Joseph
9192 | Lair:1 | Killed Joseph
9192 | Lair:1 | Gained mutation: You regenerate. [vine stalker growth]
9192 | Lair:1 | Reached XP level 12. HP: 43/56 MP: 24/27
9614 | Lair:2 | Noticed an eight-headed hydra
9622 | Lair:2 | Killed a three-headed hydra
9622 | Lair:2 | Reached skill level 5 in Fighting
9766 | Lair:2 | Found a blossoming altar of Fedhas.
11276 | Lair:4 | Noticed a seven-headed hydra
11281 | Lair:4 | Killed a four-headed hydra
11559 | Lair:5 | Found a staircase to the Shoals.
11722 | Lair:5 | Reached XP level 13. HP: 56/71 MP: 24/28
11780 | Lair:5 | Reached skill level 10 in Fighting
12236 | Lair:6 | Found a staircase to the Slime Pits.
12610 | Lair:6 | Found a staircase to the Snake Pit.
12781 | Lair:6 | Found a dark tunnel.
12803 | Volcano | Entered a volcano
13147 | Volcano | Found a bloodstained altar of Trog.
13150 | Volcano | Reached skill level 1 in Stealth
13761 | Lair:7 | Reached skill level 5 in Stealth
14488 | Lair:8 | Entered Level 8 of the Lair of Beasts
14880 | Lair:8 | Acquired Elyvilon's fourth power
14905 | Lair:8 | Reached skill level 10 in Polearms
14918 | Lair:8 | Noticed Harold
14937 | Lair:8 | Killed Harold
15063 | Lair:8 | Reached XP level 14. HP: 77/77 MP: 29/29
15103 | Lair:8 | Reached skill level 11 in Polearms
15186 | Lair:8 | Noticed a dire elephant
15206 | Lair:8 | Killed a dire elephant
15273 | Lair:8 | Found a burning altar of Makhleb.
15382 | Lair:8 | Found a gateway to Hell.
15394 | Lair:8 | Reached skill level 12 in Polearms
15652 | Lair:6 | Learned a level 2 spell: Blink
15685 | Snake:1 | Entered Level 1 of the Snake Pit
15694 | Lair:6 | Reached skill level 1 in Translocations
16025 | Snake:1 | Found Umecvia's Armour Emporium.
16054 | Snake:1 | Noticed Kirke
16106 | Snake:1 | Killed Kirke
16154 | Snake:1 | Noticed Sonja
16177 | Snake:1 | Killed Sonja
16180 | Snake:1 | Identified a +3 rod of fiery destruction (12/12) (You found it on level 8 of the Lair of Beasts)
17061 | Snake:2 | You fall through a shaft!
18140 | Snake:2 | Reached XP level 15. HP: 47/81 MP: 22/30
18358 | Snake:3 | Reached skill level 10 in Armour
18473 | Snake:3 | Noticed Vashnia
18634 | Snake:3 | Killed Vashnia
19636 | D:11 | Found a staircase to the Orcish Mines.
19647 | D:11 | Found a roughly hewn altar of Beogh.
19685 | Orc:1 | Entered Level 1 of the Orcish Mines
19795 | Orc:1 | Found Waacuch's Assorted Antiques.
20070 | Orc:3 | Noticed Erolcha
20074 | Orc:3 | Killed Erolcha
20141 | Orc:3 | Found Qaval's Magic Scroll Emporium.
20297 | Orc:3 | Found a bloodstained altar of Trog.
20328 | Orc:3 | Found a staircase to the Elven Halls.
20537 | Orc:4 | Entered Level 4 of the Orcish Mines
20544 | Orc:4 | Found Ivosuics' Antique Weapon Emporium.
21335 | Orc:4 | Found a roughly hewn altar of Beogh.
21482 | Orc:4 | Found Prekenta's Distillery.
21482 | Orc:4 | Found Klubuoqu's General Store.
21486 | Orc:4 | Bought a potion of mutation for 45 gold pieces
21713 | Orc:4 | Found Reurchue's Book Shop.
21713 | Orc:4 | Found Mamnen's Book Emporium.
22254 | D:11 | Found Uppuazamp's Food Shop.
24233 | D:14 | Got a vibrating steel ring
24236 | D:14 | Identified the cursed ring "Ceixkopo" {Str+3 Int+2 SInv} (You found it on level 14 of the Dungeon)
24354 | D:14 | Noticed Rupert
24354 | D:14 | Paralysed by Rupert for 6 turns
24368 | D:14 | Killed Rupert
24456 | D:14 | Reached XP level 16. HP: 86/86 MP: 32/32
24480 | D:14 | Found a portal to a secret trove of treasure.
24847 | D:14 | Reached skill level 13 in Invocations
24886 | D:15 | Entered Level 15 of the Dungeon
24958 | D:15 | Found a labyrinth entrance.
24963 | Lab | Entered a labyrinth
25170 | Lab | Got a crude plate armour
25170 | Lab | Got a faintly glowing chain mail
25171 | Lab | Identified the +7 plate armour of the Great Game {rF+ Int-3} (You found it in a labyrinth)
25172 | Lab | Identified the +5 chain mail "Poboffem" {Str+4 Int-2} (You found it in a labyrinth)
25175 | Lab | Got a heavily runed leather armour
25175 | Lab | Got a smelly ring mail
25176 | Lab | Identified the +1 leather armour of Soel Iragg {Dex+2} (You found it in a labyrinth)
25177 | Lab | Identified the cursed -2 ring mail "Luobrus" {+Blink rF+ rC++} (You found it in a labyrinth)
25179 | Lab | Identified the Tome of Mana (You found it in a labyrinth)
25215 | D:15 | Noticed Snorg
25228 | D:15 | Killed Snorg
25302 | D:15 | Found a frozen archway.
25377 | IceCv | Entered an ice cave
25749 | IceCv | Reached skill level 14 in Invocations
26484 | D:15 | Found a gate to the Vaults.
26670 | D:16 | Entered Level 16 of the Dungeon
26678 | D:16 | Noticed Maud
26705 | D:16 | Killed Maud
26770 | D:16 | Found a staircase to the Depths.
27170 | D:16 | Reached skill level 15 in Invocations
28145 | Snake:4 | Reached skill level 10 in Stealth
28219 | Snake:4 | Noticed Wiglaf
28263 | Snake:4 | Killed Wiglaf
28421 | Snake:4 | Noticed Aizul
28440 | Snake:4 | Killed Aizul
28509 | Snake:4 | Reached XP level 17. HP: 74/90 MP: 33/35
28979 | Snake:5 | Entered Level 5 of the Snake Pit
29202 | Snake:5 | Gained mutation: You possess an exceptional clarity of mind. [potion of beneficial mutation]
29326 | Snake:5 | Noticed Asterion
29813 | Snake:5 | Noticed Saint Roka
30126 | Shoals:1 | Entered Level 1 of the Shoals
31033 | Shoals:1 | Noticed Nikola
31040 | Shoals:1 | Killed Nikola
31148 | Shoals:1 | Found Geiralebb's Antique Weapon Shop.
31526 | Shoals:3 | Noticed Roxanne
31738 | Shoals:3 | Found Schamo Throwoc's Magical Wand Shop.
32011 | Shoals:4 | Noticed Polyphemus
32035 | Shoals:4 | Killed Polyphemus
32132 | Shoals:4 | Found Koesm's Magical Wand Boutique.
32175 | Shoals:4 | Noticed Frances
32211 | Shoals:4 | Killed Frances
32217 | Shoals:4 | Reached XP level 18. HP: 42/96 MP: 12/36
32292 | Shoals:4 | Found Hyogam's Armour Boutique.


Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | 218 | | | | | || 218
Halberd | | 82 | 193 | 574 | 1271 | 1180 || 3300
Falchion | | 12 | | | | || 12
Dagger | | | | | 60 | || 60
Trident | | | | | 1 | || 1
Rod | | | | | 37 | 7 || 44
Invok: Lesser Healing | 29 | 39 | 76 | 112 | 243 | 25 || 524
Lesser Self-Heali | 1 | | 1 | | | || 2
Greater Healing | | | 5 | 6 | 13 | || 24
Greater Self-Heal | | | | | 5 | 9 || 14
Abil: Evoke Flight | | | 2 | 1 | | 11 || 14
Evoke: Wand | | | 9 | 8 | 3 | 1 || 21
Deck | | | | | 1 | || 1
Rod | | | | | 6 | 4 || 10
Use: Scroll | | 3 | 18 | 15 | 15 | 18 || 69
Potion | | | | 6 | 3 | 9 || 18
Stab: Distracted | | | | | 1 | || 1
Sleeping | | | | | | 2 || 2
Fleeing | | | | | | 1 || 1
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Cynry
Profile Blog Joined August 2010
810 Posts
February 27 2014 00:36 GMT
#1557
On February 27 2014 09:18 Tooplark wrote:
Ok, so I've mostly cleared out Snake:5, but it's inhabited by Astarion with a demon whip of electrocution and Saint Roka. Should I give up on the serpentine rune and go for the abyssal?


Your dude seems strong, but if you feel uncomfortable taking them down, why not finish shoals, then do depths and maybe some of vaults before coming back for them ?
VoidedWarranty
Profile Joined February 2014
42 Posts
February 27 2014 00:39 GMT
#1558
I should think you would definitely be able to beat up either of them alone, but I am not so sure about both of them together. I would say if you can lure them off on their own, go for it, but come back later if you can not. Take my advice with a pinch of salt though, as my current highest character ever is only XL 15, and a pure spellcaster to boot.
VoidedWarranty
Profile Joined February 2014
42 Posts
Last Edited: 2014-02-27 01:02:16
February 27 2014 01:00 GMT
#1559
About to start playing again, have 15 spell levels free. Should I go for a powerful spell (i.e. crystal spear, elemental ultimate, lichform, etc) that needs training to get reliable, or a smaller one(i.e. haunt, iron shot, demonic horde, etc) that I can use almost immediately?(Or both)
EDIT: Thinking death's door and smaller thing.
Mothra
Profile Blog Joined November 2009
United States1448 Posts
February 27 2014 01:13 GMT
#1560
On February 27 2014 10:00 VoidedWarranty wrote:
About to start playing again, have 15 spell levels free. Should I go for a powerful spell (i.e. crystal spear, elemental ultimate, lichform, etc) that needs training to get reliable, or a smaller one(i.e. haunt, iron shot, demonic horde, etc) that I can use almost immediately?(Or both)
EDIT: Thinking death's door and smaller thing.


Do you have any level 6 offense spell? (bolt of *, poison arrow). If not then memorize iron shot. That should be your bread and butter for killing most things. Use mystic blast for easy stuff, OoD on hard stuff. And definitely memorize utility spells such as Repel Missiles, Swiftness, Haste, Control Teleport etc.

I guess decide between summoning and conjuration as your main offense. If you choose summoning then you need stronger summons.
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