On August 10 2016 03:25 hunter_x wrote:
its not like they are easy to hit, what do u expect?
its not like they are easy to hit, what do u expect?
he said "low" range
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Skillver
Austria1309 Posts
On August 10 2016 03:25 hunter_x wrote: Show nested quote + On August 10 2016 03:24 Artisreal wrote: These low range arrows have way too much stun duration. This is bugging me for a while now, its not like they are easy to hit, what do u expect? he said "low" range | ||
GumBa
United Kingdom31935 Posts
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babysimba
10466 Posts
On August 10 2016 03:25 lolfail9001 wrote: Show nested quote + On August 10 2016 03:23 babysimba wrote: EHome got the TI meta down. They can't be banned out, even have a way to switch to huskar mis draft without using dazzle/io/oracle So, they are 100% second place? I mean, those who get TI meta down usually finish second last 2 TIs. TI curse with no repeat winners means wings would be champions? I'm fine accepting that as well | ||
Kreb
4834 Posts
Maybe theyre just hoping for hg def. | ||
WolfintheSheep
Canada14127 Posts
On August 10 2016 03:25 lolfail9001 wrote: Show nested quote + On August 10 2016 03:23 babysimba wrote: EHome got the TI meta down. They can't be banned out, even have a way to switch to huskar mis draft without using dazzle/io/oracle So, they are 100% second place? I mean, those who get TI meta down usually finish second last 2 TIs. No, last 2 TIs just lied to you about meta. TI4 real meta was "have a clue what VG does". TI5 meta was "TECHIESTECHIESTECHIESTECHIES". | ||
Sloke
Germany2433 Posts
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hunter_x
Germany2762 Posts
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blobrus
4297 Posts
On August 10 2016 03:24 Artisreal wrote: These low range arrows have way too much stun duration. This is bugging me for a while now, Mirana is just busted in general tbh. | ||
wuhan_clan
United States5609 Posts
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Pseudoku
Canada1279 Posts
On August 10 2016 03:24 Artisreal wrote: These low range arrows have way too much stun duration. This is bugging me for a while now, How is it too much stun duration? Consider it is a skillshot and not guaranteed to hit. The minimum is 0.01 seconds. The stun increases by 0.1 seconds and damage by 2.8 for each 30 distance traveled, resulting in these numbers at certain distances: 300 Distance: 1 second stun, 28 (78/168/258/348) damage (before reductions) 600 Distance: 2 seconds stun, 56 (106/196/286/376) damage (before reductions) 900 Distance: 3 seconds stun, 84 (134/224/314/404) damage (before reductions) 1200 Distance: 4 seconds stun, 112 (162/252/342/432) damage (before reductions) 1500 Distance: 5 seconds stun, 140 (190/280/370/460) damage (before reductions) | ||
MotanuD
Romania95 Posts
EE aproves. | ||
overt
United States9006 Posts
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GumBa
United Kingdom31935 Posts
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kju
6143 Posts
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TheTenthDoc
United States9561 Posts
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shad2810
Malaysia2682 Posts
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FueledUpAndReadyToGo
Netherlands30548 Posts
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Skillver
Austria1309 Posts
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Nyan
Germany1931 Posts
On August 10 2016 03:18 lolfail9001 wrote: Show nested quote + On August 10 2016 03:16 Nyan wrote: On August 10 2016 03:14 lolfail9001 wrote: Name of the game for EH is to delay the game until the point where bristle may fall off. bristle? falling off? wat? After certain point quills don't matter much. And kiting bristle is entirely possible with EH's line-up. the fuck? bristle doesn't rely on quils. they just destroy everyone in a long teamfight. but he also hits like a truck. but if you suicide him like A just did... | ||
GumBa
United Kingdom31935 Posts
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