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Simple Questions, Simple Answers - Page 532

Forum Index > Dota 2 Strategy
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Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
July 20 2013 01:50 GMT
#10621
on the flip side, as OD, how do you punish alch who goes spray/greed and pushes out the lane while farming the easy camp?
do you have enough resolve, hero of justice?
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-07-20 01:58:46
July 20 2013 01:58 GMT
#10622
Deny every creep so that he gets 0 gold from Spray.

He shouldn't ever get lasthits from Spray, and you should punish him if he tries to lasthit in melee.

If he's farming the easy camp, even with Greed, it's still less gold than normal farm if you're denying everything.
Moderator
aintz
Profile Joined August 2010
Canada5624 Posts
July 20 2013 02:54 GMT
#10623
if ur going to do that you mightaswell go ds vs od. double ionshell start and stack and clear the small camp. ofcourse this only works if you are on radiant
Jonoman92
Profile Blog Joined September 2006
United States9111 Posts
July 20 2013 04:11 GMT
#10624
Is there any way to tell if someone is really muted or not? So many people adding it (at least I believe so) to their name for fun I guess... and then end up chatting/talking in game. Can people who are muted communicate at all (like if they are captain in captain's mode for example.)
Xxazn4lyfe51xX
Profile Joined October 2010
United States976 Posts
Last Edited: 2013-07-20 04:51:02
July 20 2013 04:50 GMT
#10625
I don't think there's an actual way to tell if someone's muted.. Other than the fact that you know, they won't be saying anything. Muted people CAN use the chat wheel and ping though.
Najda
Profile Joined June 2010
United States3765 Posts
July 20 2013 04:51 GMT
#10626
On July 20 2013 13:11 Jonoman92 wrote:
Is there any way to tell if someone is really muted or not? So many people adding it (at least I believe so) to their name for fun I guess... and then end up chatting/talking in game. Can people who are muted communicate at all (like if they are captain in captain's mode for example.)


I think most of those people were previously muted and just haven't changed their name yet.
GreenGringo
Profile Joined July 2013
349 Posts
July 20 2013 05:09 GMT
#10627
On July 20 2013 10:44 TheYango wrote:
You usually just sell it. It's usually made back its worth in early-game lasthitting and fighting stats.

That said, you generally don't buy two unless you're somewhat behind. or you're playing a build that is going for something big you have to save for and needs to pad its stats until it gets there (most if these builds are bad in the current game to begin with).
Thank you.
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
July 20 2013 10:28 GMT
#10628
On July 19 2013 10:27 makmeatt wrote:
What's the deal with manapots on supports? Why would anyone prefer to save for a magic stick by not buying branches as openers?


Because if you are supporting properly, you can pool consumables to your carry. Branches and wands don't do much for supporting your carry in the laning phase and your carry won't need as much regen so you boost their ability to stay in lane and farm more easily.
6 poll is a good skill toi have
xAdra
Profile Joined July 2012
Singapore1858 Posts
July 20 2013 10:37 GMT
#10629
Currently 0-6 with Silencer. I'm really interested in playing him however- on the two games where I played mid I managed to go 11-3, and even though we lost I realized his damage potential is pretty awesome if he gets the kills. Nonetheless, I was clearly incapable of fighting a powerful naix and a powerful alche respectively.

Then I tried playing position 5 silencer, and I realize I fail miserably at it. Without kills, I might as well just leave the game and let my team hotkey my hero for global silence, kinda like glyph.

So, I find him to be really awkward in terms of the farm priority he should take- he seems powerful enough if he gets kills/farm/exp, but not powerful enough to battle it out against any hard carry. On the other hand if he plays hard support, he's borderline dead weight, except for the ultimate.

What am I missing out? How should I play it to maximize Silencer's potential?
Rodberd
Profile Blog Joined February 2011
Germany531 Posts
July 20 2013 10:38 GMT
#10630
why is there no trade-section in the dota-forum?
the search only revealed a few closed trade-attempts from long ago.
Ooooh, look at it go
Mandini
Profile Joined April 2011
United States1717 Posts
July 20 2013 10:48 GMT
#10631
On July 20 2013 19:38 Rodberd wrote:
why is there no trade-section in the dota-forum?
the search only revealed a few closed trade-attempts from long ago.

You mean this?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=341962
nojok
Profile Joined May 2011
France15846 Posts
July 20 2013 11:02 GMT
#10632
On July 20 2013 19:37 xAdra wrote:
Currently 0-6 with Silencer. I'm really interested in playing him however- on the two games where I played mid I managed to go 11-3, and even though we lost I realized his damage potential is pretty awesome if he gets the kills. Nonetheless, I was clearly incapable of fighting a powerful naix and a powerful alche respectively.

Then I tried playing position 5 silencer, and I realize I fail miserably at it. Without kills, I might as well just leave the game and let my team hotkey my hero for global silence, kinda like glyph.

So, I find him to be really awkward in terms of the farm priority he should take- he seems powerful enough if he gets kills/farm/exp, but not powerful enough to battle it out against any hard carry. On the other hand if he plays hard support, he's borderline dead weight, except for the ultimate.

What am I missing out? How should I play it to maximize Silencer's potential?

Support silencer is not that bad roaming early, but he clearly does not bring that much outside his ultimate and E past midgame. There are match up where as support he will destroy the ennemy heroes or some other times he will be utterly useless.

It's logic he can't one on one naix or alche. If you have good farm and kills, hex or refresher. I really like refresher on silencer, it makes teamfights some sort of "chase the megacreeps!", you need either a real hard carry or to close the game early.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
xAdra
Profile Joined July 2012
Singapore1858 Posts
July 20 2013 11:13 GMT
#10633
On July 20 2013 20:02 nojok wrote:
Show nested quote +
On July 20 2013 19:37 xAdra wrote:
Currently 0-6 with Silencer. I'm really interested in playing him however- on the two games where I played mid I managed to go 11-3, and even though we lost I realized his damage potential is pretty awesome if he gets the kills. Nonetheless, I was clearly incapable of fighting a powerful naix and a powerful alche respectively.

Then I tried playing position 5 silencer, and I realize I fail miserably at it. Without kills, I might as well just leave the game and let my team hotkey my hero for global silence, kinda like glyph.

So, I find him to be really awkward in terms of the farm priority he should take- he seems powerful enough if he gets kills/farm/exp, but not powerful enough to battle it out against any hard carry. On the other hand if he plays hard support, he's borderline dead weight, except for the ultimate.

What am I missing out? How should I play it to maximize Silencer's potential?

Support silencer is not that bad roaming early, but he clearly does not bring that much outside his ultimate and E past midgame. There are match up where as support he will destroy the ennemy heroes or some other times he will be utterly useless.

It's logic he can't one on one naix or alche. If you have good farm and kills, hex or refresher. I really like refresher on silencer, it makes teamfights some sort of "chase the megacreeps!", you need either a real hard carry or to close the game early.

Thank you for answering.

I understand that it's illogical to expect any hero that isn't a hard carry to out damage naix/alche, but my problem is that Silencer seems to be better suited to having a killer role, but getting all those kills don't help him match up against any late game carry :\
ChunderBoy
Profile Joined August 2011
3242 Posts
Last Edited: 2013-07-20 11:23:46
July 20 2013 11:22 GMT
#10634
On July 20 2013 20:13 xAdra wrote:
Show nested quote +
On July 20 2013 20:02 nojok wrote:
On July 20 2013 19:37 xAdra wrote:
Currently 0-6 with Silencer. I'm really interested in playing him however- on the two games where I played mid I managed to go 11-3, and even though we lost I realized his damage potential is pretty awesome if he gets the kills. Nonetheless, I was clearly incapable of fighting a powerful naix and a powerful alche respectively.

Then I tried playing position 5 silencer, and I realize I fail miserably at it. Without kills, I might as well just leave the game and let my team hotkey my hero for global silence, kinda like glyph.

So, I find him to be really awkward in terms of the farm priority he should take- he seems powerful enough if he gets kills/farm/exp, but not powerful enough to battle it out against any hard carry. On the other hand if he plays hard support, he's borderline dead weight, except for the ultimate.

What am I missing out? How should I play it to maximize Silencer's potential?

Support silencer is not that bad roaming early, but he clearly does not bring that much outside his ultimate and E past midgame. There are match up where as support he will destroy the ennemy heroes or some other times he will be utterly useless.

It's logic he can't one on one naix or alche. If you have good farm and kills, hex or refresher. I really like refresher on silencer, it makes teamfights some sort of "chase the megacreeps!", you need either a real hard carry or to close the game early.

Thank you for answering.

I understand that it's illogical to expect any hero that isn't a hard carry to out damage naix/alche, but my problem is that Silencer seems to be better suited to having a killer role, but getting all those kills don't help him match up against any late game carry :\


You're supposed to get dagger/hex on him. blink+sheep might be one of the most broken combos in the game.
Silencer sometimes ends up with like +80 int in really long games and at that point not many stuff can beat him.
"mmr is a social construct" - tumblr
Rodberd
Profile Blog Joined February 2011
Germany531 Posts
July 20 2013 11:31 GMT
#10635
On July 20 2013 19:48 Mandini wrote:
Show nested quote +
On July 20 2013 19:38 Rodberd wrote:
why is there no trade-section in the dota-forum?
the search only revealed a few closed trade-attempts from long ago.

You mean this?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=341962

thats strange, i searched with "trade" and got only closed beta-key threads, no other stuff like this one ...
Ooooh, look at it go
r.Evo
Profile Joined August 2006
Germany14081 Posts
Last Edited: 2013-07-20 12:44:06
July 20 2013 12:43 GMT
#10636
On July 20 2013 20:13 xAdra wrote:
Show nested quote +
On July 20 2013 20:02 nojok wrote:
On July 20 2013 19:37 xAdra wrote:
Currently 0-6 with Silencer. I'm really interested in playing him however- on the two games where I played mid I managed to go 11-3, and even though we lost I realized his damage potential is pretty awesome if he gets the kills. Nonetheless, I was clearly incapable of fighting a powerful naix and a powerful alche respectively.

Then I tried playing position 5 silencer, and I realize I fail miserably at it. Without kills, I might as well just leave the game and let my team hotkey my hero for global silence, kinda like glyph.

So, I find him to be really awkward in terms of the farm priority he should take- he seems powerful enough if he gets kills/farm/exp, but not powerful enough to battle it out against any hard carry. On the other hand if he plays hard support, he's borderline dead weight, except for the ultimate.

What am I missing out? How should I play it to maximize Silencer's potential?

Support silencer is not that bad roaming early, but he clearly does not bring that much outside his ultimate and E past midgame. There are match up where as support he will destroy the ennemy heroes or some other times he will be utterly useless.

It's logic he can't one on one naix or alche. If you have good farm and kills, hex or refresher. I really like refresher on silencer, it makes teamfights some sort of "chase the megacreeps!", you need either a real hard carry or to close the game early.

Thank you for answering.

I understand that it's illogical to expect any hero that isn't a hard carry to out damage naix/alche, but my problem is that Silencer seems to be better suited to having a killer role, but getting all those kills don't help him match up against any late game carry :\

There aren't many more supports in the game that have as insanely scaling autoattacks as silencer. All you need is an AC somewhere in the team, worst case build it yourself.

The hero in general wants to teamfight left right and center every time his ult is up. If used properly it's almost impossible to win teamfights against global.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
HerbMac
Profile Joined April 2012
Wales19 Posts
Last Edited: 2013-07-20 13:57:22
July 20 2013 13:55 GMT
#10637
How can I tell what cards I have stamped in the compendium?

edit: is it the profile pictures that are in colour at the back of the compendium?
synapse
Profile Blog Joined January 2009
China13814 Posts
July 20 2013 13:59 GMT
#10638
On July 20 2013 22:55 HerbMac wrote:
How can I tell what cards I have stamped in the compendium?

edit: is it the profile pictures that are in colour at the back of the compendium?

yes, also the background will be blue (for the profiles of people who are missing pictures)
:)
Fatta
Profile Joined May 2011
Germany148 Posts
Last Edited: 2013-07-20 18:48:26
July 20 2013 18:47 GMT
#10639
What does the look of the courier depend upon?

Example: Player A uses the standard courier, player B has a custom courier equipped. Player A buys the courier in game, is the courier now the standard one for all players on the team? If player B, buys the courier, does it appear as his custom courier for him or for his complete team?
Mia san Mia!
r.Evo
Profile Joined August 2006
Germany14081 Posts
July 20 2013 18:52 GMT
#10640
It depends on whoever activates it, that guys equipped courier counts.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
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