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Official 'what is Dota anymore' discussion - Page 2366

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Profile Blog Joined March 2009
United Kingdom3341 Posts
June 25 2015 14:30 GMT
#47301
Witcher 3 has stat increase on level up? You never see any of it, so I'd assume it's mostly gear based, with some kind of mechanism that makes monsters which are "too high level" scale signicantly more aggressively.
Also, I believe it has some kind of scaling system for monster levels which borks out every once in a while. I ran into some level 2 ghouls in an area that's as far as I can tell, designed for a 10+ Geralt. Same with some level 3 cannibals in another higher level area.
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
June 25 2015 14:30 GMT
#47302
Are monsters randomly spawning in The Witcher, or is the bad level scaling system the game's way of forcing you to side-quest?
kiss kiss fall in love
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
Last Edited: 2015-06-25 14:35:10
June 25 2015 14:32 GMT
#47303
They're in set locations, as far as I can tell, respawn on a timer/on reload/game restart though. Don't really give any noticeable exp either, so even if they didn't, there's not much sense in grinding them.

rofl divinity was so bad about this shit on the hardest difficulty. If you did even a single encounter out of the designer given order you had to reload spam for half an hour to beat it. :D
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 25 2015 14:35 GMT
#47304
They are only good for farming materials. You get levels by completing quest lines and exploring the map. And it all doesn't matter that much, since it just gets you better gear and some alternative attacks if you want to vary up the combat.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
June 25 2015 14:36 GMT
#47305
Sometimes you get some pH4t l00t$ from mobs, I found a silver sword I am using temporarily until I can upgrade mine in 2 levels. :D
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 25 2015 14:37 GMT
#47306
Dunno I've always been a fan of enemies that were a set difficulty and you had to decide if you thought you could beat them with ur current gear and levels or to do something else for a while.

Mostly cuz morrowind was the greatest.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 25 2015 14:38 GMT
#47307
I just used the Griffon set for most of the game, switching out swords when I found better ones.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
June 25 2015 14:39 GMT
#47308
On June 25 2015 23:37 Sn0_Man wrote:
Dunno I've always been a fan of enemies that were a set difficulty and you had to decide if you thought you could beat them with ur current gear and levels or to do something else for a while.

Mostly cuz morrowind was the greatest.

Morrowind was a sandbox, no? While my understanding of The Witcher is that it's meant to be a more linear experience.
kiss kiss fall in love
PhoenixVoid
Profile Blog Joined December 2011
Canada32755 Posts
June 25 2015 14:42 GMT
#47309
On June 25 2015 23:39 IntoTheheart wrote:
Show nested quote +
On June 25 2015 23:37 Sn0_Man wrote:
Dunno I've always been a fan of enemies that were a set difficulty and you had to decide if you thought you could beat them with ur current gear and levels or to do something else for a while.

Mostly cuz morrowind was the greatest.

Morrowind was a sandbox, no? While my understanding of The Witcher is that it's meant to be a more linear experience.

Witcher 3 is an open world with an overarching story but you can always take time away for sidequests.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
DaMuffinman
Profile Joined March 2011
Germany1705 Posts
June 25 2015 14:42 GMT
#47310
Nice overthrow is full of cheaters who exploit some glitch to get money

Valve pls
But does it djent?
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 25 2015 14:42 GMT
#47311
Well, in a well-designed linear game you shouldn't be able to tell the difference between monsters dynamically scaling with your level versus having unchanging stats.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
June 25 2015 14:44 GMT
#47312
On June 25 2015 23:42 Sn0_Man wrote:
Well, in a well-designed linear game you shouldn't be able to tell the difference between monsters dynamically scaling with your level versus having unchanging stats.

idk I dont mind there being areas of having really difficult enemies like in FO3 or something and you just GET OWNED and then you come back someday and you juST OWN people but i dont like monsters scaling as much for some reason it seems dumb and it doesn't really matter when you get 0 xp from enemies anyways
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
June 25 2015 14:45 GMT
#47313
On June 25 2015 23:42 Sn0_Man wrote:
Well, in a well-designed linear game you shouldn't be able to tell the difference between monsters dynamically scaling with your level versus having unchanging stats.

It's just a bit annoying if you happen to run across a level ?? (probably means mega overleveled) monster about 5 hours into the game without doing anything extraordinary. Especially in a place that's definitely more of a starting area.
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 25 2015 14:45 GMT
#47314
On June 25 2015 23:44 Comeh wrote:
Show nested quote +
On June 25 2015 23:42 Sn0_Man wrote:
Well, in a well-designed linear game you shouldn't be able to tell the difference between monsters dynamically scaling with your level versus having unchanging stats.

idk I dont mind there being areas of having really difficult enemies like in FO3 or something and you just GET OWNED and then you come back someday and you juST OWN people but i dont like monsters scaling as much for some reason it seems dumb and it doesn't really matter when you get 0 xp from enemies anyways

Thats what I said I liked as well
The more linear a game is the less feasible or relevant this is though (cough HL2)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 25 2015 14:46 GMT
#47315
On June 25 2015 23:44 Comeh wrote:
Show nested quote +
On June 25 2015 23:42 Sn0_Man wrote:
Well, in a well-designed linear game you shouldn't be able to tell the difference between monsters dynamically scaling with your level versus having unchanging stats.

idk I dont mind there being areas of having really difficult enemies like in FO3 or something and you just GET OWNED and then you come back someday and you juST OWN people but i dont like monsters scaling as much for some reason it seems dumb and it doesn't really matter when you get 0 xp from enemies anyways

In the Witcher, the huge high level monsters normally hide the most awesome loot or diagrams. They are a sign cool shit is there.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
June 25 2015 14:49 GMT
#47316
On another note, what do you guys think of that gwent card game? Awfully boring and random or interesting?
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 25 2015 14:51 GMT
#47317
Never played it once during my game. I lost the first game on purpose and moved on. That game is already long enough.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Comeh
Profile Blog Joined July 2008
United States18919 Posts
June 25 2015 14:51 GMT
#47318
On June 25 2015 23:49 dismiss wrote:
On another note, what do you guys think of that gwent card game? Awfully boring and random or interesting?

I found it really boring at first. It got more interesting the more i played it.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
June 25 2015 14:52 GMT
#47319
On June 25 2015 23:51 Comeh wrote:
Show nested quote +
On June 25 2015 23:49 dismiss wrote:
On another note, what do you guys think of that gwent card game? Awfully boring and random or interesting?

I found it really boring at first. It got more interesting the more i played it.

How did you convince yourself to keep playing if you thought it was super boring?
kiss kiss fall in love
Comeh
Profile Blog Joined July 2008
United States18919 Posts
June 25 2015 14:53 GMT
#47320
On June 25 2015 23:52 IntoTheheart wrote:
Show nested quote +
On June 25 2015 23:51 Comeh wrote:
On June 25 2015 23:49 dismiss wrote:
On another note, what do you guys think of that gwent card game? Awfully boring and random or interesting?

I found it really boring at first. It got more interesting the more i played it.

How did you convince yourself to keep playing if you thought it was super boring?

I tried it a few more times just to see what the hype was about. Its not like super crazy or anything (its no ff8 card game ) but its alright, I'm just too lazy to collect more cards and do other things more
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
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