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Official 'what is Dota anymore' discussion - Page 2206

Forum Index > Dota 2 General
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PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
June 13 2015 04:04 GMT
#44101
when i drunk post here il completely misunderstand what people are trying to say
that might be whats up
Call me Marge Simpson cuz I love you homie
TheYango
Profile Joined September 2008
United States47024 Posts
June 13 2015 04:05 GMT
#44102
On June 13 2015 13:01 PassiveAce wrote:
i suspect playerbase is related to dev motivation

It's related, but irrelevant if the toolset isn't sufficiently good.
Moderator
eieio
Profile Blog Joined November 2009
United States14512 Posts
Last Edited: 2015-06-13 04:06:41
June 13 2015 04:05 GMT
#44103
theres not even a grant stream this fridays fucking lost honestly

e: OT and not shitposty, I'd assume that plenty of dev motivation will come in the monetization of custom maps.

there's no way that customs aren't monetized right
LiquidDota Staff
TL+ Member
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
June 13 2015 04:06 GMT
#44104
i thought grant was banned or something.
tehh4ck3r
Profile Joined August 2013
Magrathea7084 Posts
June 13 2015 04:08 GMT
#44105
grandgrant bans on LD work the same way as grandgrant bans on twitch
theoretically permanent, only for a few days in practice
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
June 13 2015 04:09 GMT
#44106
last time i watched the grant stream he was fiending on bananaslamjamma.
GranDGranT
Profile Joined April 2011
Sri Lanka2141 Posts
June 13 2015 04:17 GMT
#44107
No Im saying Theres never gonna be goiod coders in Dota 2
All Dota 2 casters are bad at their job
GranDGranT
Profile Joined April 2011
Sri Lanka2141 Posts
June 13 2015 04:17 GMT
#44108
why would they not just code an actual game on Steam if they really wanted to.
All Dota 2 casters are bad at their job
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
June 13 2015 04:18 GMT
#44109
oh well the custom dream is dead. at least dota is still okay.
GranDGranT
Profile Joined April 2011
Sri Lanka2141 Posts
June 13 2015 04:19 GMT
#44110
Im arguing that Dota 2 customs will never reach the peak of Broodwar (during the Bounds and RPG days) or Wc3 during the Uther party/Footman frenzy / all RPGs / ANY GOD DAMN GAME
All Dota 2 casters are bad at their job
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
June 13 2015 04:22 GMT
#44111
Oh the good ol' days where did they go?
Call me Marge Simpson cuz I love you homie
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
June 13 2015 04:23 GMT
#44112
sc2 killed it
GranDGranT
Profile Joined April 2011
Sri Lanka2141 Posts
June 13 2015 04:27 GMT
#44113
sc2 killed it
All Dota 2 casters are bad at their job
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-06-13 04:44:16
June 13 2015 04:38 GMT
#44114
It's more because common flexible game engines like Unity are sufficiently accessible and easy to develop for nowadays. When War3 customs were in their heyday, making War3 customs was appealing compared to the alternatives and made it easier to distribute your game since Steam wasn't such a good platform for launching indie games yet.

That said, Dota 2 still has the advantage that the game itself comes with a lot of high-quality art and sound assets built into it. Developing a full game from scratch would require a developer to acquire these assets somehow, so someone either has to have the art skills themselves, pay money for them, or get comparatively shitty work from free repositories. If the editor is sufficiently easy to use while still being powerful, we might still get decent maps from people for whom the barrier of entry to real game development is too high.

Game development is a lot more than coding, and people who are good at coding often tend to not be good at any of the other stuff.
Moderator
goody153
Profile Blog Joined April 2013
44298 Posts
June 13 2015 04:43 GMT
#44115
considering how lazy i am if source2 manages to make custom maps like extremely accessible like 1 click away(if i'm being greedy) ez i'd defintely play alot of custom games in between games
this is a quote
eieio
Profile Blog Joined November 2009
United States14512 Posts
June 13 2015 04:49 GMT
#44116
yango do you do any game dev? I know you're knowledgeable about development and you kinda know a bit about a few videogames or something, so I'm curious.

I mean I'm assuming you don't *work* as a game dev because there's no way you'd have the time to know so much about games, but still
LiquidDota Staff
TL+ Member
TheEmulator
Profile Blog Joined July 2010
28102 Posts
June 13 2015 04:51 GMT
#44117
For some reason I think he was a Math major or maybe Business or something. I really have no idea though
Administrator
eieio
Profile Blog Joined November 2009
United States14512 Posts
Last Edited: 2015-06-13 04:53:11
June 13 2015 04:53 GMT
#44118
I mean I guess my question is basically just "did you make wc3 maps or just read the playdota advanced mechanics forum for hours" lol
LiquidDota Staff
TL+ Member
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2015-06-13 05:02:28
June 13 2015 04:54 GMT
#44119
Id bet on the latter
Or maybe both. There's no way you get a knowledge of mechanics that yango has without some time in that forum
Call me Marge Simpson cuz I love you homie
Unleashing
Profile Joined March 2011
Denmark14978 Posts
June 13 2015 08:32 GMT
#44120
Ryu getting into smash, didn't think i'd ever see the day that would happen.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
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