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General Discussion - Page 5141

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Acritter
Profile Joined August 2010
Syria7637 Posts
April 13 2014 08:21 GMT
#102801
On April 13 2014 17:18 goody153 wrote:
Show nested quote +
On April 13 2014 17:13 Acritter wrote:
Puck's strength is in his combo. Silencing a few enemy heroes for 3 seconds and limiting their movement to the Dream Coil field is huge when combined with over 600 damage. If your team can't follow up on that with quick and easy kills, then you've got bigger problems and honestly keeping Puck alive for longer won't do jack shit to help it.

Trying to bring that silence down to .75 seconds and the damage down to around 400 is going to do nothing but gut the hero. The correct sequence of events is blink->silence->coil->orb->attack or phase shift while waiting for the orb to move to a safe location, then finally jaunting to it to get you out to a safe distance. If you're dying while initiating, then you must be executing it improperly, either by not shifting at the right time or by going in when your team isn't ready to fight.

hmm welp i sometimes overextend and initiate on my own.

i remember screaming at my friends why didn't they go in when i got a 5 man coil and they were all farming lol

Well, that would be it, then. Puck's damage is just slightly too low to net kills on anything but supports by himself, unless you buy Dagon. Make sure you have backup with you, and that you're on the same page regarding the gameplan. You're not Storm.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
goody153
Profile Blog Joined April 2013
44292 Posts
April 13 2014 08:33 GMT
#102802
On April 13 2014 17:20 TheYango wrote:
The thing you have to realize is that pre-level 14, most of your ideal Blink engages aren't Blink->Coil, they're Blink->Rift->Coil. In this case, it's not actually Phase Shift ranks that get you out of danger, it's having a long enough silence duration on Rift to guarantee that Orb goes far enough for you to disengage. Because silenced enemies can't cast disables or nukes at you, if you got an effective initial silence, the long silence duration protects you on the way out.

Being 4-1-4-2 doesn't make you safer on typical engagement patterns, because for the most part, Blink isn't what's getting you out of danger--you're using Blink to get IN and Orb to get out.

oh so that's how it is

i actually don't have problems surviving when my phase is maxed.
this is a quote
goody153
Profile Blog Joined April 2013
44292 Posts
April 13 2014 08:46 GMT
#102803
On April 13 2014 17:21 Acritter wrote:
Show nested quote +
On April 13 2014 17:18 goody153 wrote:
On April 13 2014 17:13 Acritter wrote:
Puck's strength is in his combo. Silencing a few enemy heroes for 3 seconds and limiting their movement to the Dream Coil field is huge when combined with over 600 damage. If your team can't follow up on that with quick and easy kills, then you've got bigger problems and honestly keeping Puck alive for longer won't do jack shit to help it.

Trying to bring that silence down to .75 seconds and the damage down to around 400 is going to do nothing but gut the hero. The correct sequence of events is blink->silence->coil->orb->attack or phase shift while waiting for the orb to move to a safe location, then finally jaunting to it to get you out to a safe distance. If you're dying while initiating, then you must be executing it improperly, either by not shifting at the right time or by going in when your team isn't ready to fight.

hmm welp i sometimes overextend and initiate on my own.

i remember screaming at my friends why didn't they go in when i got a 5 man coil and they were all farming lol

Well, that would be it, then. Puck's damage is just slightly too low to net kills on anything but supports by himself, unless you buy Dagon. Make sure you have backup with you, and that you're on the same page regarding the gameplan. You're not Storm.

Welp yeah i normally forget about this. I normally dive any kill i get from puck. I guess i need to practice more so that i don't overestimate puck :D
this is a quote
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
April 13 2014 11:19 GMT
#102804
Someone posted this: + Show Spoiler +
[image loading]
on reddit. It's lina's balance history. It's crazy if you look at Fiery Soul. When it was added in 6.50 it used to be 20/30/40/50 attack speed, 2/3/4/5% movement speed for 5 seconds. Now it's 40/55/70/85 attack speed, 5/6/7/8% movement speed for 9 seconds.

Level 1 fiery soul is now much better than level 4 used to be back then. That's amazing! :D
super gg
rabidch
Profile Joined January 2010
United States20289 Posts
April 13 2014 11:50 GMT
#102805
well back then it was common for people to not even level it until they had it, effectively making her a 3 spell hero
LiquidDota StaffOnly a true king can play the King.
TheRubicon
Profile Joined February 2013
United States1342 Posts
April 13 2014 12:12 GMT
#102806
all in on alliance for d2cl
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
April 13 2014 12:19 GMT
#102807
Lina is still a pretty bad hero. Not sure how I'd buff her but Fiery Souls is almost irrelevant to how good she is unless it tips into the "ridiculous" level.
Did you ever say Yes to a single joy?
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
April 13 2014 12:30 GMT
#102808
need the hon change, give lina passive increased cast speed on her spells
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Acritter
Profile Joined August 2010
Syria7637 Posts
April 13 2014 12:37 GMT
#102809
On April 13 2014 21:30 teddyoojo wrote:
need the hon change, give lina passive increased cast speed on her spells

Doesn't ever work in TFT. If it gave her bonus magic damage with her attacks, then you might have something.

Or maybe if her BAT and attack animation were reduced.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
April 13 2014 12:55 GMT
#102810
i think i finally do what valve intended to do with the report system, i just report everyone everygame and now i get infinite reports
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
April 13 2014 12:55 GMT
#102811
Fiery Soul doesn't synergize with Lina other spells.

They should change Fiery Soul to something similar to DP Witchcraft.

Remove the attack speed bonus.
Keep the movement speed bonus.

Make it that it reduce manacost by 10/15/20/25 and cooldown by 0.5/1/1.5/2 on Lina 1st/2nd skill.
And buff its ulti dmg by 50/100/150/200

I just solve Lina problem.
Play your best
goody153
Profile Blog Joined April 2013
44292 Posts
April 13 2014 13:05 GMT
#102812
On April 13 2014 21:12 TheRubicon wrote:
all in on alliance for d2cl

who are they gonna face ?
this is a quote
Yurie
Profile Blog Joined August 2010
12155 Posts
Last Edited: 2014-04-13 13:14:25
April 13 2014 13:13 GMT
#102813
On April 13 2014 21:55 teddyoojo wrote:
i think i finally do what valve intended to do with the report system, i just report everyone everygame and now i get infinite reports


My companion (not really). I have 223 reports I can use at this moment, been dropping a bit lately. I had around 1k used before they went down to 2 reports a week and they are still ticking in.
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
April 13 2014 13:29 GMT
#102814
On April 13 2014 21:55 teddyoojo wrote:
i think i finally do what valve intended to do with the report system, i just report everyone everygame and now i get infinite reports

i cant remember the last game were 2 people had an argument in chat. most of the time its just 1 guy chatting and the other guy is spamming "well played" "we need wards"
6.81 where are you?
FTD
Ru ba
Profile Joined February 2014
Serbia1812 Posts
April 13 2014 13:31 GMT
#102815
I usually report people that I regularly meet in ranked just to fuck with them.
u gotta farm
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
April 13 2014 14:23 GMT
#102816
I think I report at least two people a game at this point. I'm on a terrible losing streak
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2014-04-13 14:29:09
April 13 2014 14:28 GMT
#102817
I think they should consider pulling an Earthspiritbuff on lina. If you %-wise/bat buff her total attackspeed and numberfy her movementspeedbonus she would be picked alot more.You can create a build around that. Maybe increase manacost for Q and lower manacost for ultimate while we are at it.
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
TheRubicon
Profile Joined February 2013
United States1342 Posts
April 13 2014 14:34 GMT
#102818
On April 13 2014 22:05 goody153 wrote:
Show nested quote +
On April 13 2014 21:12 TheRubicon wrote:
all in on alliance for d2cl

who are they gonna face ?

empire, bo5
goody153
Profile Blog Joined April 2013
44292 Posts
April 13 2014 14:36 GMT
#102819
On April 13 2014 23:34 TheRubicon wrote:
Show nested quote +
On April 13 2014 22:05 goody153 wrote:
On April 13 2014 21:12 TheRubicon wrote:
all in on alliance for d2cl

who are they gonna face ?

empire, bo5

this is fight for the third place right ?
this is a quote
TheRubicon
Profile Joined February 2013
United States1342 Posts
April 13 2014 14:51 GMT
#102820
yeah, d2cl 3rd place decider. navi vs c9 on the 15th supposedly, idk if they will play it being so close to starladder. great games inc!
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