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I just had a game on Rubick where I stole Meld, and I was able to walk and cast spells without it wearing off until I auto attacked. That has to be a bug. I'm not sure how you would go about and recreate it.
I dunno of any of you want to check it out, but here's the info: Match id: 495719614 It happens around 21:30 in the replay, 18mins game time.
I meld striked the weaver (who shukuchi'd and dodged it), meld remained, afterwards I cast a fade bolt (remained invis), after a while I auto attacked someone and it was another meld strike.. At the time it happened I wasn't sure whether it was a visual bug or not, so I was rather careful.
I dunno what happened. Also, game was bad. Baaaad bad bad
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It is a bug that happens from time to time on TA, rather than staying in place while melded you can walk around freely, it used to be much more common but got fixed partially. There's prolly a small timing window you have to hit or smth
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On February 02 2014 08:29 Qbek wrote: It is a bug that happens from time to time on TA, rather than staying in place while melded you can walk around freely, it used to be much more common but got fixed partially. There's prolly a small timing window you have to hit or smth
Well that's broken as fuck then on Rubick :p if you never auto attack you have perma invisibility while being able to cast spells. Wonder if it goes away if you grab another spell
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On February 02 2014 08:29 Qbek wrote: It is a bug that happens from time to time on TA, rather than staying in place while melded you can walk around freely, it used to be much more common but got fixed partially. There's prolly a small timing window you have to hit or smth you have about half a second before the invis fades off to hit with meld
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United States47024 Posts
On February 02 2014 08:21 Chezus wrote: I meld striked the weaver (who shukuchi'd and dodged it), meld remained This is the bug. It's been known for a while. Basically if your Meld attack is disjointed on a target that goes Invis, you keep the meld buff but can move.
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On February 02 2014 08:29 Qbek wrote: It is a bug that happens from time to time on TA, rather than staying in place while melded you can walk around freely, it used to be much more common but got fixed partially. There's prolly a small timing window you have to hit or smth
The target goes invis and dodges your meld hit.
meh didn't refresh
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Which games featured carry Naga Siren lately? All I know is, that's it's Meracle that brought it back?
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Northern Ireland22213 Posts
On February 02 2014 07:06 hooahah wrote: my favorite form of chain stunning is when people stun targets I've blackholed
super-mega-stunned It's almost as if many stuns aren't also nukes...
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On February 02 2014 10:05 ahswtini wrote:Show nested quote +On February 02 2014 07:06 hooahah wrote: my favorite form of chain stunning is when people stun targets I've blackholed
super-mega-stunned It's almost as if many stuns aren't also nukes... It's almost as if you are trying to convince us that stuns should be cast on already stunned targets because they also do damage..because apparently they dont do that damage if you wait for a second or two.
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United Kingdom14103 Posts
![[image loading]](http://i.imgur.com/ZEG2Pmx.png)
it happened
#roadto50percent is over!
now on to #roadto4k
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well you shouldve been 322-322
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Gratz targe, this means there is allways hope!
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United Kingdom14103 Posts
On February 02 2014 10:51 teddyoojo wrote: well you shouldve been 322-322 ;_; y u do dis
On February 02 2014 10:58 FinestHour wrote: 17 abandons wtf i used to play off my mobile phone's internet signal and i didnt have 3G, this lead to many abandons
On February 02 2014 11:03 govie wrote: Gratz targe, this means there is allways hope! may this be a lesson to you all
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On February 02 2014 11:34 Targe wrote:;_; y u do dis i used to play off my mobile phone's internet signal and i didnt have 3G, this lead to many abandons Show nested quote +On February 02 2014 11:03 govie wrote: Gratz targe, this means there is allways hope! may this be a lesson to you all
rule #1 : I cant talk about fightclub man!
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On February 02 2014 11:34 Targe wrote: i used to play off my mobile phone's internet signal and i didnt have 3G
Desperation in its purest form
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United Kingdom14103 Posts
id go with passion for the game rather than desperation.
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more like #####dedication#### demonapproved
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On February 02 2014 09:43 trinxified wrote: Which games featured carry Naga Siren lately? All I know is, that's it's Meracle that brought it back?
Alliance did it once, other team was speed i think not sure.
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