Oh yes, my apologies that i forgot to mention lumi. Lumi had this insane idea to give wraithking a bloodstone and initiation blink in a teamfight to sacrifice himself for the AoE 5 seconds slow. Tonight lumi, we are gonna conquer the world!

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govie
9334 Posts
January 28 2014 16:35 GMT
#95021
On January 28 2014 21:21 hooahah wrote: Show nested quote + On January 28 2014 21:07 govie wrote: On January 28 2014 20:56 cecek wrote: http://www.joindota.com/en/news/15279-talkdota-returns-6-80-changelog-special This should be pretty good, I think. Mealk, 7ckingmad and Synderen as guests. 6.80 analysis. I don't think Tinker Aghanims is going to be a thing. You need blink after bots. Building a aghanims after that seems pretty bad, it's not even close to the impact of hex. You might get it after hex, but I think dagon is still better, and you're probably getting worried about inventory space at that point. Also, Shiva got quite a good buff with the almost 200 increased range, I think it's gonna be pretty good on Tinker. Yesterday bruno and draskyll did the same talk on draskylls stream, if anyone is interested. with Lumi too Oh yes, my apologies that i forgot to mention lumi. Lumi had this insane idea to give wraithking a bloodstone and initiation blink in a teamfight to sacrifice himself for the AoE 5 seconds slow. Tonight lumi, we are gonna conquer the world! ![]() | ||
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Mataza
Germany5364 Posts
January 28 2014 16:52 GMT
#95022
On January 29 2014 00:25 Erasme wrote: Show nested quote + On January 29 2014 00:05 Mataza wrote: From a pure theoretical point of view I think Aghs on Tinker will be better in teamfights than Shiva's Guard. Rockets double in power and the Laser becomes safely usable, which is even better than two times power. Shiva's burst is just 200 damage with a slow, but it's rather slow moving and still less range than upgraded Laser. Defensively Shiva's Guard gives 15 armor, Aghanim's gives 390 HP. Shiva's strength lies in split pushing, but I'm sure that Aghanim's Scepter will be the better teamfight item. Shivas is much safer than aghanims lmao and a much better teamfight item. Do you know the full effect of it ? Attack Speed Slow: 40 Radius: 900 That's pretty fucking massive Yes I know the full effects. I also know that it takes somewhere like 2 seconds for the circle to get to full radius, during which the enemies can see it. making it completely avoidable if used from full distance. By simply walking. If you're strong enough to blink or force towards the enemy while using Shivas and survive, then it makes little difference (in my opinion) which item you bother to buy. | ||
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Sn0_Man
Tebellong44238 Posts
January 28 2014 16:52 GMT
#95023
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TheYango
United States47024 Posts
January 28 2014 16:53 GMT
#95024
On January 28 2014 22:13 Asymmetric wrote: I think it may be a decent option under the following circumstances: - Your having a good game with tinker, but your team is doing terrible. + - You have a decent defensive hard carry on your team. If both of those are true, I can see rushing aghs+blink on tinker after bots/soulring/bottle just to stall, stall, stall and stall the game out at every single opportunity and try to take the game late. I mean a sheep stick, as good as it is on tinker, takes longer to build and is probably not going to win you the game at this point anyway if you team is doing bad enough they don't have any damage output. 4x rockets + 1100 range laser at around 22/23 minutes though is some serious area denial. Just speculation. In this scenario you need to be able to make solo pressure, which is when you'd get Dagon. Agha increases your teamfight effectiveness, but not your solo-killing power. On January 28 2014 23:46 Slardar wrote: Show nested quote + On January 28 2014 22:01 Torte de Lini wrote: If Axe doesn't need mana for blink anymore, do you still need to go Arcane boots? I would say definitely not. Keep brown boots and I'm sure you can muster enough regen through a mixture of Wand + Basil/Urn/Blademail into Mek or not. It depends on your item selection. If you are getting Mek or Pipe for your team, then you still need the increase to max mana from Arcanes to safely be able to use them in fights. If you don't need to get those mana-using team items, then no Arcanes is fine. | ||
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Erasme
Bahamas15899 Posts
January 28 2014 16:55 GMT
#95025
On January 29 2014 01:52 Mataza wrote: Show nested quote + On January 29 2014 00:25 Erasme wrote: On January 29 2014 00:05 Mataza wrote: From a pure theoretical point of view I think Aghs on Tinker will be better in teamfights than Shiva's Guard. Rockets double in power and the Laser becomes safely usable, which is even better than two times power. Shiva's burst is just 200 damage with a slow, but it's rather slow moving and still less range than upgraded Laser. Defensively Shiva's Guard gives 15 armor, Aghanim's gives 390 HP. Shiva's strength lies in split pushing, but I'm sure that Aghanim's Scepter will be the better teamfight item. Shivas is much safer than aghanims lmao and a much better teamfight item. Do you know the full effect of it ? Attack Speed Slow: 40 Radius: 900 That's pretty fucking massive Yes I know the full effects. I also know that it takes somewhere like 2 seconds for the circle to get to full radius, during which the enemies can see it. making it completely avoidable if used from full distance. By simply walking. If you're strong enough to blink or force towards the enemy while using Shivas and survive, then it makes little difference (in my opinion) which item you bother to buy. Cuz you're misusing it. If they go on you, you active it. If you blink offensively in the middle of a teamfight as tinker you're gonna have a bad time. | ||
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Dankleteer
United States1430 Posts
January 28 2014 17:26 GMT
#95026
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crms
United States11933 Posts
January 28 2014 17:35 GMT
#95027
On January 29 2014 01:53 TheYango wrote: You don't need to hit them with the active for the Attack Speed slow, which is the most influential part of it in teamfights. reiterating this because I don't think Mataza understands this. | ||
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Kuroeeah
11696 Posts
January 28 2014 17:36 GMT
#95028
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thOr6136
Slovenia1775 Posts
January 28 2014 17:46 GMT
#95029
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Erasme
Bahamas15899 Posts
January 28 2014 17:55 GMT
#95030
On January 29 2014 02:26 Dankleteer wrote: Has anyone had trouble opening up new level presents from when the reworked the item system? I got to level 81 and whenever I try to unwrap my level 81 gift it does the countdown and then nothing happens. I just want a rare Server issue. Restart steam. | ||
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Cool Cat
United States1644 Posts
January 28 2014 17:55 GMT
#95031
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thOr6136
Slovenia1775 Posts
January 28 2014 17:57 GMT
#95032
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Grettin
42414 Posts
January 28 2014 17:58 GMT
#95033
joinDOTA is proud to announce it will be partnering up with MLG for the epic MLG T.K.O. Tournament which will start next week. The $60,000 online tournament will include 16 teams from Europe and the Americas including big names such as Na'vi, Fnatic, Sigma and Speed Gaming. | ||
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Firebolt145
Lalalaland34505 Posts
January 28 2014 18:00 GMT
#95034
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Grettin
42414 Posts
January 28 2014 18:02 GMT
#95035
On January 29 2014 03:00 Firebolt145 wrote: Apparently Alliance decided not to participate. As it should be. | ||
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CruelZeratul
Germany4588 Posts
January 28 2014 18:03 GMT
#95036
edit: got it, it's on joinDOTARed on twitch, if anyone else wants to know. | ||
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Comeh
United States18919 Posts
January 28 2014 18:10 GMT
#95037
On January 29 2014 02:58 Grettin wrote: joinDOTA partners up with MLG Show nested quote + joinDOTA is proud to announce it will be partnering up with MLG for the epic MLG T.K.O. Tournament which will start next week. The $60,000 online tournament will include 16 teams from Europe and the Americas including big names such as Na'vi, Fnatic, Sigma and Speed Gaming. https://www.youtube.com/watch?v=p7WnC8kdjFg 60k for an online is pretty nice. Pretty cool. | ||
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AwfuL_
Netherlands6976 Posts
January 28 2014 18:14 GMT
#95038
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Comeh
United States18919 Posts
January 28 2014 18:17 GMT
#95039
http://www.twitch.tv/joindotared/ | ||
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Mataza
Germany5364 Posts
January 28 2014 18:20 GMT
#95040
Usually my tinker games involve me splitpushing and the enemy team pushing as 5 and my team unable to defend. | ||
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