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General Discussion - Page 4656

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
January 07 2014 11:23 GMT
#93101
On January 07 2014 19:16 tauon wrote:
Would allowing all orbs/attack modifiers to stack have any serious balance implications for dota 2? aside from breaking compatibility with wc3 (which has already been broken in, arguably, more significant ways).

would probably help huskar drow out quite a bit
this actually happened in hon and it basically makes deso/thunder/purge way better since they no longer eat your orb slot
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
January 07 2014 11:50 GMT
#93102
On January 07 2014 19:16 tauon wrote:
Would allowing all orbs/attack modifiers to stack have any serious balance implications for dota 2? aside from breaking compatibility with wc3 (which has already been broken in, arguably, more significant ways).


well id build mom deso diffusal every game on ta
do you have enough resolve, hero of justice?
FinestHour
Profile Joined August 2010
United States18466 Posts
January 07 2014 12:00 GMT
#93103
On January 07 2014 20:23 Dead9 wrote:
Show nested quote +
On January 07 2014 19:16 tauon wrote:
Would allowing all orbs/attack modifiers to stack have any serious balance implications for dota 2? aside from breaking compatibility with wc3 (which has already been broken in, arguably, more significant ways).

would probably help huskar drow out quite a bit
this actually happened in hon and it basically makes deso/thunder/purge way better since they no longer eat your orb slot



then u would have assholes that just built frostburn instead of geometers on magebane and lose
thug life.                                                       MVP/ex-
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
Last Edited: 2014-01-07 12:09:57
January 07 2014 12:09 GMT
#93104
It would definitely require adidtional balancing, just adding it to the current version would be pretty big for pretty much any hero with an attack modifier. Antimage with Satanic would be pretty scary I tihnk, I imagine people would get helm of dom instead of vlads to stack ancients. Also, Deso + lifesteal on something like shadowfiend seems pretty broken.
super gg
rebdomine
Profile Blog Joined October 2010
6040 Posts
Last Edited: 2014-01-07 12:50:29
January 07 2014 12:49 GMT
#93105
I used to recall the early days of HoN had stacking orb effects. You could get the equivalent of MoM and Desolator on Predator and pretty much instagib everyone while being nigh unkillable
"Just because you are correct doesn't mean you are right!"
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
Last Edited: 2014-01-07 15:18:58
January 07 2014 15:17 GMT
#93106
Stacking Orb effects of the same type would be gr8 too, Anti-Mage Diffusal 2 rush clearly.
WriterXiao8~~
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
January 07 2014 15:21 GMT
#93107
less mana mo'e win
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
January 07 2014 15:36 GMT
#93108
On January 07 2014 21:49 rebdomine wrote:
I used to recall the early days of HoN had stacking orb effects. You could get the equivalent of MoM and Desolator on Predator and pretty much instagib everyone while being nigh unkillable

Well it was always possible to switch around the orb effects anyways.
SkelA
Profile Blog Joined January 2007
Macedonia13085 Posts
January 07 2014 15:44 GMT
#93109
are servers dead? 10 min queue no game on ranked
Stork and KHAN fan till 2012 ...
Gheizen64
Profile Joined June 2010
Italy2077 Posts
January 07 2014 15:50 GMT
#93110
Skadi just need not to be an orb anymore OR be an orb and have a better effect. As it is its interactions are just confusing.
Seen as G.ZZZ [COPPER SCUM] on Steam
tauon
Profile Blog Joined January 2012
Australia1278 Posts
Last Edited: 2014-01-07 16:07:33
January 07 2014 16:00 GMT
#93111
On January 08 2014 00:50 Gheizen64 wrote:
Skadi just need not to be an orb anymore OR be an orb and have a better effect. As it is its interactions are just confusing.

I love Skadi Clinkz. Flaming arrows of frost.

On January 07 2014 20:23 Dead9 wrote:
Show nested quote +
On January 07 2014 19:16 tauon wrote:
Would allowing all orbs/attack modifiers to stack have any serious balance implications for dota 2? aside from breaking compatibility with wc3 (which has already been broken in, arguably, more significant ways).

would probably help huskar drow out quite a bit
this actually happened in hon and it basically makes deso/thunder/purge way better since they no longer eat your orb slot

Didn't think of that. Lifesteal + orb would be really strong on those heroes :S. I think the hero that might become OP would be Lone Druid.
Road to 6sange
Gheizen64
Profile Joined June 2010
Italy2077 Posts
January 07 2014 16:11 GMT
#93112
Tbh the only really good orb interaction are between lifesteal and Deso. All other orbs aren't things you really want to get together, like Mael is a bit counterproductive to Deso because u get Mael against high armor heroes usually while you get Deso against low armor heroes and for pushing in general. Diffusal is also a bit conflicted item. I think Rod of Atos should get the purge as it is a more supportive ability, and Deso should be only the feedback orb item, obviously more powerful than now.

As far as hero orbs, OD, Silencer and Enchantress have orbs that are not sinergistic with item orbs. You don't really want to lifesteal off their normal attacks for example, neither you're interested in desolating. Drow, Viper, Ursa, Huskar, could get significantly better, but i'm not sure if that would be too much. Deso+MoM would probably be core on Drow only because on how absurdly fast you could take down towers, making her a super good splitpusher. Viper could get lifesteal but i'm not sure you'd even get that over just tanking items for faggotness. And to be honest Viper really need some sort of remake, he's the real 1 button hero, not WK. Ursa would probably go for MoM + BkB for the lulz as no one can effectively manfight you anyway. Huskar would sucks even with lifesteal honestly, now that you get attack speed instead of attack damage. Mael would be fun, but still. Hero'd suck even if Fire Spears weren't orb.




Seen as G.ZZZ [COPPER SCUM] on Steam
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
January 07 2014 16:12 GMT
#93113
hi guys where can i buy dota2 network again?
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Slomo
Profile Joined November 2010
Germany7198 Posts
January 07 2014 16:13 GMT
#93114
So what exactly happens if you hex a Timber. He keeps his stacks of reactive armour, but doesnt get any new ones? Or does he lose the old stacks aswell?
RIP DOUBLE TI OG | #18 never forget
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 07 2014 16:14 GMT
#93115
If skadi worked with OD orb I bet we'd see it every so often. Probably not in pro games but it seems pretty crazy in pubs.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 07 2014 16:15 GMT
#93116
On January 08 2014 01:13 Slomo wrote:
So what exactly happens if you hex a Timber. He keeps his stacks of reactive armour, but doesnt get any new ones? Or does he lose the old stacks aswell?

He becomes a pig with a hat on. A metal hat.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
tauon
Profile Blog Joined January 2012
Australia1278 Posts
January 07 2014 16:27 GMT
#93117
On January 08 2014 01:11 Gheizen64 wrote:
And to be honest Viper really need some sort of remake, he's the real 1 button hero, not WK.

I'd prefer an OD remake. He's not even OP, it's just that the hero is boring to play, boring to play against and boring to watch. Viper as a 'tank' type of hero can at least be interesting sometimes.
Road to 6sange
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
January 07 2014 16:29 GMT
#93118
Why can't I bind Ctrl + QWER to autocast? Seems you can't use Ctrl in combo shortcut keys?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
tauon
Profile Blog Joined January 2012
Australia1278 Posts
Last Edited: 2014-01-07 16:35:46
January 07 2014 16:35 GMT
#93119
On January 08 2014 01:29 ahswtini wrote:
Why can't I bind Ctrl + QWER to autocast? Seems you can't use Ctrl in combo shortcut keys?

Crtl + QWER is bound to level up ability. I don't think there is a way to override this. Maybe there is some console stuff which can do it.
Road to 6sange
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
Last Edited: 2014-01-07 16:56:48
January 07 2014 16:56 GMT
#93120
On January 08 2014 01:11 Gheizen64 wrote:
Diffusal is also a bit conflicted item. I think Rod of Atos should get the purge as it is a more supportive ability, and Deso should be only the feedback orb item, obviously more powerful than now.


You leave Diffusal out of this. Some of my best carry heroes are diffusal carriers. >:(
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
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