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On January 07 2014 19:16 tauon wrote: Would allowing all orbs/attack modifiers to stack have any serious balance implications for dota 2? aside from breaking compatibility with wc3 (which has already been broken in, arguably, more significant ways). would probably help huskar drow out quite a bit this actually happened in hon and it basically makes deso/thunder/purge way better since they no longer eat your orb slot
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On January 07 2014 19:16 tauon wrote: Would allowing all orbs/attack modifiers to stack have any serious balance implications for dota 2? aside from breaking compatibility with wc3 (which has already been broken in, arguably, more significant ways).
well id build mom deso diffusal every game on ta
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On January 07 2014 20:23 Dead9 wrote:Show nested quote +On January 07 2014 19:16 tauon wrote: Would allowing all orbs/attack modifiers to stack have any serious balance implications for dota 2? aside from breaking compatibility with wc3 (which has already been broken in, arguably, more significant ways). would probably help huskar drow out quite a bit this actually happened in hon and it basically makes deso/thunder/purge way better since they no longer eat your orb slot
then u would have assholes that just built frostburn instead of geometers on magebane and lose
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Czech Republic18921 Posts
It would definitely require adidtional balancing, just adding it to the current version would be pretty big for pretty much any hero with an attack modifier. Antimage with Satanic would be pretty scary I tihnk, I imagine people would get helm of dom instead of vlads to stack ancients. Also, Deso + lifesteal on something like shadowfiend seems pretty broken.
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I used to recall the early days of HoN had stacking orb effects. You could get the equivalent of MoM and Desolator on Predator and pretty much instagib everyone while being nigh unkillable
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Netherlands45349 Posts
Stacking Orb effects of the same type would be gr8 too, Anti-Mage Diffusal 2 rush clearly.
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On January 07 2014 21:49 rebdomine wrote: I used to recall the early days of HoN had stacking orb effects. You could get the equivalent of MoM and Desolator on Predator and pretty much instagib everyone while being nigh unkillable Well it was always possible to switch around the orb effects anyways.
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are servers dead? 10 min queue no game on ranked
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Skadi just need not to be an orb anymore OR be an orb and have a better effect. As it is its interactions are just confusing.
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On January 08 2014 00:50 Gheizen64 wrote: Skadi just need not to be an orb anymore OR be an orb and have a better effect. As it is its interactions are just confusing. I love Skadi Clinkz. Flaming arrows of frost.
On January 07 2014 20:23 Dead9 wrote:Show nested quote +On January 07 2014 19:16 tauon wrote: Would allowing all orbs/attack modifiers to stack have any serious balance implications for dota 2? aside from breaking compatibility with wc3 (which has already been broken in, arguably, more significant ways). would probably help huskar drow out quite a bit this actually happened in hon and it basically makes deso/thunder/purge way better since they no longer eat your orb slot Didn't think of that. Lifesteal + orb would be really strong on those heroes :S. I think the hero that might become OP would be Lone Druid.
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Tbh the only really good orb interaction are between lifesteal and Deso. All other orbs aren't things you really want to get together, like Mael is a bit counterproductive to Deso because u get Mael against high armor heroes usually while you get Deso against low armor heroes and for pushing in general. Diffusal is also a bit conflicted item. I think Rod of Atos should get the purge as it is a more supportive ability, and Deso should be only the feedback orb item, obviously more powerful than now.
As far as hero orbs, OD, Silencer and Enchantress have orbs that are not sinergistic with item orbs. You don't really want to lifesteal off their normal attacks for example, neither you're interested in desolating. Drow, Viper, Ursa, Huskar, could get significantly better, but i'm not sure if that would be too much. Deso+MoM would probably be core on Drow only because on how absurdly fast you could take down towers, making her a super good splitpusher. Viper could get lifesteal but i'm not sure you'd even get that over just tanking items for faggotness. And to be honest Viper really need some sort of remake, he's the real 1 button hero, not WK. Ursa would probably go for MoM + BkB for the lulz as no one can effectively manfight you anyway. Huskar would sucks even with lifesteal honestly, now that you get attack speed instead of attack damage. Mael would be fun, but still. Hero'd suck even if Fire Spears weren't orb.
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hi guys where can i buy dota2 network again?
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So what exactly happens if you hex a Timber. He keeps his stacks of reactive armour, but doesnt get any new ones? Or does he lose the old stacks aswell?
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If skadi worked with OD orb I bet we'd see it every so often. Probably not in pro games but it seems pretty crazy in pubs.
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On January 08 2014 01:13 Slomo wrote: So what exactly happens if you hex a Timber. He keeps his stacks of reactive armour, but doesnt get any new ones? Or does he lose the old stacks aswell? He becomes a pig with a hat on. A metal hat.
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On January 08 2014 01:11 Gheizen64 wrote: And to be honest Viper really need some sort of remake, he's the real 1 button hero, not WK.
I'd prefer an OD remake. He's not even OP, it's just that the hero is boring to play, boring to play against and boring to watch. Viper as a 'tank' type of hero can at least be interesting sometimes.
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Northern Ireland22213 Posts
Why can't I bind Ctrl + QWER to autocast? Seems you can't use Ctrl in combo shortcut keys?
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On January 08 2014 01:29 ahswtini wrote: Why can't I bind Ctrl + QWER to autocast? Seems you can't use Ctrl in combo shortcut keys? Crtl + QWER is bound to level up ability. I don't think there is a way to override this. Maybe there is some console stuff which can do it.
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On January 08 2014 01:11 Gheizen64 wrote: Diffusal is also a bit conflicted item. I think Rod of Atos should get the purge as it is a more supportive ability, and Deso should be only the feedback orb item, obviously more powerful than now.
You leave Diffusal out of this. Some of my best carry heroes are diffusal carriers. >:(
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