The only thing I think I dont like at all is the new magic stick.
General Discussion - Page 455
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PassiveAce
United States18076 Posts
The only thing I think I dont like at all is the new magic stick. | ||
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oni_link
Germany165 Posts
On April 26 2012 21:10 TheYango wrote: The other common mistake is that people don't get enough points in stats at early levels. Brawler and Haze don't become good till later levels, so 1 point Brawler before 6 should be all you get of either skill till around level 9 or 10. The Soul Ring regen is straight up overkill. Bottle should be enough and saves you 275 gold. I would say the other way around, one point on drunken haze for lane harass because it gives 45% miss on lv 1 and disturbs lasthitting immensely. Skip the crit/dodge talent until your mana problems are done aka. agha done. | ||
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TheYango
United States47024 Posts
On April 26 2012 21:48 oni_link wrote: I would say the other way around, one point on drunken haze for lane harass because it gives 45% miss on lv 1 and disturbs lasthitting immensely. Skip the crit/dodge talent until your mana problems are done aka. agha done. You have 182 base mana at level 1. You absolutely cannot support using Haze haphazardly like that. Brawler's first rank is a pretty significant boost to your ability to trade in lane at no mana cost, particularly along with Clap. | ||
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Dead9
United States4725 Posts
dodgecrit is A- clap is B+ haze is D so clearly u want to max dodgecrit first, clap second, and skip haze for stats damn lod is so fun maybe we can organize something over the weekend | ||
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MrCon
France29748 Posts
I'd say a drum is a minimum, and I'd add a null or an urn. I'd go as far as recommend mana boots if your team don't have more than one. Or any other non core item that give some mana and mana regen. Mana is really a big problem for Panda. | ||
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Dead9
United States4725 Posts
seriously though haze is an awful skill don't level it it's pretty worthless | ||
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MrCon
France29748 Posts
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rabidch
United States20289 Posts
On April 26 2012 22:19 Dead9 wrote: mana's not that big of a deal if u grab a point booster and skip most of haze for stats seriously though haze is an awful skill don't level it it's pretty worthless it is very good against some carries since it causes them to miss a ton in teamfights without bkb/manta. one of the many reasons why panda was experimented and eventually picked again in the first place. it's actually pretty funny to use on bear and warlock ultimate for mana you should have a bottle. and a jango/point booster. after that it's pretty manageable | ||
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TheYango
United States47024 Posts
In awkwardly engaged fights where you don't open with Blink->Clap initiation, it's probably more reasonable. On April 26 2012 22:27 MrCon wrote: Well I don't know...I'd say every time I played Panda mana was always a big deal, with clap basically taking a fourth of your mana bar at level 16, considering you have to always keep 200 mana for being able to ulti. I totally echoes Velr's problems with him, if you rush your core items/dagger, you basically can't use clap outside hero killing/initiation, which is sad as it's an awesome creep cleaning skill. I'd say I use Clap pretty liberally, even for creep clearing, and mana doesn't feel problematic to me (though it could be differing definitions on what feels problematic). As others have said, Bottle and Janggo/Point Booster have you covered, along with leveling stats liberally early/midgame. Don't feel bad about going above 2 levels stats (don't feel obligated to take Brawler or Haze), and refill your bottle often with the Crow if you don't get rune pickups. This means through the entire game, not just laning phase. | ||
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Dead9
United States4725 Posts
On April 26 2012 22:33 rabidch wrote: it is very good against some carries since it causes them to miss a ton in teamfights without bkb/manta. one of the many reasons why panda was experimented and eventually picked again in the first place. it's actually pretty funny to use on bear and warlock ultimate yea but that doesn't fix the part where it sucks i'm pretty sure teams experimented with him because pandas are pretty cool and he's four pandas at once look his mana pool sucks because pandas are not very intelligent creatures and boozin kills brain cells but if you skip the booze u save a bunch of brain cells (8 to be exact) and thus u can cast a bunch more spells | ||
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rabidch
United States20289 Posts
On April 26 2012 22:43 Dead9 wrote: yea but that doesn't fix the part where it sucks i'm pretty sure teams experimented with him because pandas are pretty cool and he's four pandas at once look his mana pool sucks because pandas are not very intelligent creatures and boozin kills brain cells but if you skip the booze u save a bunch of brain cells (8 to be exact) and thus u can cast a bunch more spells you mustve not missed 5 hits to kill a stupid support because of booze | ||
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Dead9
United States4725 Posts
On April 26 2012 22:47 rabidch wrote: you mustve not missed 5 hits to kill a stupid support because of booze maybe if u weren't such a lightweight | ||
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Unleashing
Denmark14978 Posts
On April 26 2012 21:10 TheYango wrote: The Soul Ring regen is straight up overkill. Bottle should be enough and saves you 275 gold. Possibly, but it's a personal preference, i really like my soul ring on my panda ![]() On April 26 2012 21:32 BurningSera wrote: i didn't like it at first glance but if you think about the nordic lore, it is actually should be a small-ish hammer. Exactly, it's very accurate to the actual mjølner. | ||
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rabidch
United States20289 Posts
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Cool Cat
United States1644 Posts
On April 26 2012 22:57 rabidch wrote: soul ring costs 800 gold... am i missing something? yeah...75 gold | ||
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Dead9
United States4725 Posts
On April 26 2012 22:52 Unleashing wrote: Exactly, it's very accurate to the actual mjølner. accuracy sux i want to be a thunder god | ||
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Cool Cat
United States1644 Posts
Assuming that most people who play Dota 2 are not well-educated in Nordic lore, I think Valve would maximize their Average Player Satisfaction (APS) by making the players feel more ownage. | ||
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Unleashing
Denmark14978 Posts
This is what mjølner is supposed to look like, it could change size depending on what the wielder wanted, granted the wielder was mighty enough, or was wielding iarngreiper. ![]() I think it looks like it nicely, i like most of the new icons, and the rapier actually looks like a rapier now ![]() The only problem with the item now is the description: One of the dwarves has the wrong name. | ||
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Dead9
United States4725 Posts
that's a necklace not a mjolnir | ||
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Unleashing
Denmark14978 Posts
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