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General Discussion - Page 4492

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
aintz
Profile Joined August 2010
Canada5624 Posts
December 09 2013 03:24 GMT
#89821
you go for last hits because that way you can get your midas faster.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
December 09 2013 03:29 GMT
#89822
Pmuch. Midas op guys.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
wairai
Profile Joined May 2012
Malaysia1000 Posts
December 09 2013 03:29 GMT
#89823
You basically just annoyed an average mid player with constant denying. With good players, farms isnt restricted with cs
Yungin' Leanin' with Pourple Drink
FuzzyJAM
Profile Joined July 2010
Scotland9300 Posts
December 09 2013 03:37 GMT
#89824
On December 09 2013 12:19 Shaella wrote:
Consider the following

If you focus on denying over last hitting, yes, you as a hero will be higher leveled than your opponent, however

There are 4 other enemies on the map. You're in a 1v1, your team relies on you not just to win your lane, but to come out of it with items so you can do things like gank.

Additional items also increase your ability to farm or gank more efficiently. You can have a big impact that way

Finally, getting underleveled hurts, but it doesn't hurt that much on a lot of heros, a single teamfight can catch you up.

people forget that dotes is a 5man game, crippling yourself to cripple someone else often isn't worth it as a core hero

I don't see how any of these arguments are supposed to counter what I'm saying - they are an argument about the importance of gold swing, but, again, denying is the exact same gold swing as last hits are. You're stopping your opposing mid from getting his items and blahblahblah whilst getting higher levels. They are just as crippled in farm and worse off in levels.


Thinking about it, I guess the issue may be that it's much harder to deny than last hit if two opposing players are going for the same creep because last hits can be secured with spells while denies cannot (with obvious exceptions) so in the long run you're going to lose out. IDK, that's really the only thing I can think of, but then you just need to keep on top of how much mana they have/whether it's worth forcing the mana usage, etc. to see whether you go for the deny over the last hit.

Meh, it's all so complex and dependent on specifics in an actual that a definitive answer can't be given, but I really think people undervalue denies to a very large extent.

On December 09 2013 12:24 aintz wrote:
you go for last hits because that way you can get your midas faster.


You're delaying their Midas just as much though. ;]
Did you ever say Yes to a single joy?
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
December 09 2013 03:46 GMT
#89825
the yangos 20kth post better be something good if he's still reserving it to this day
FinestHour
Profile Joined August 2010
United States18466 Posts
December 09 2013 03:48 GMT
#89826
i dont understand why people on this website care about arbitrary numbers about how much they type and hit enter
thug life.                                                       MVP/ex-
aintz
Profile Joined August 2010
Canada5624 Posts
December 09 2013 03:50 GMT
#89827
hitting enter doesnt post noob



i just hit enter 5 times
GtC
Profile Joined August 2013
United States546 Posts
Last Edited: 2013-12-09 03:52:18
December 09 2013 03:50 GMT
#89828
I remember I used to think the same thing when I started. It's hard to break down why people generally go for last hits because it sort of just has a gut feeling to it. My personal belief as to why it's better to go for last hits is because the denied xp isn't nearly as large as you would believe even if you accumulate a significant number of denies. Also, as you said, it can be really difficult to deny creeps against even most lvl 1 nukes.

On December 09 2013 12:46 Kuroeeah wrote:
the yangos 20kth post better be something good if he's still reserving it to this day

My theory is that NotYango is really Yango satisfying his urge to answer questions while he plans his 20k post.
The Turtle Moves
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
December 09 2013 03:55 GMT
#89829
something fishy is going on here.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
December 09 2013 03:57 GMT
#89830
On December 09 2013 12:50 GtC wrote:
I remember I used to think the same thing when I started. It's hard to break down why people generally go for last hits because it sort of just has a gut feeling to it. My personal belief as to why it's better to go for last hits is because the denied xp isn't nearly as large as you would believe even if you accumulate a significant number of denies. Also, as you said, it can be really difficult to deny creeps against even most lvl 1 nukes.

Show nested quote +
On December 09 2013 12:46 Kuroeeah wrote:
the yangos 20kth post better be something good if he's still reserving it to this day

My theory is that NotYango is really Yango satisfying his urge to answer questions while he plans his 20k post.

That's pretty much confirmed by now.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
December 09 2013 04:01 GMT
#89831
the biggest hint is that the account is named notyango, as opposed to nottheyango
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 09 2013 04:01 GMT
#89832
On December 09 2013 12:50 GtC wrote:
I remember I used to think the same thing when I started. It's hard to break down why people generally go for last hits because it sort of just has a gut feeling to it. My personal belief as to why it's better to go for last hits is because the denied xp isn't nearly as large as you would believe even if you accumulate a significant number of denies. Also, as you said, it can be really difficult to deny creeps against even most lvl 1 nukes.

Show nested quote +
On December 09 2013 12:46 Kuroeeah wrote:
the yangos 20kth post better be something good if he's still reserving it to this day

My theory is that NotYango is really Yango satisfying his urge to answer questions while he plans his 20k post.

howd u figure
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
December 09 2013 04:02 GMT
#89833
who even cares about the amount of posts u make
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
December 09 2013 04:15 GMT
#89834
On December 09 2013 12:37 FuzzyJAM wrote:
Show nested quote +
On December 09 2013 12:19 Shaella wrote:
Consider the following

If you focus on denying over last hitting, yes, you as a hero will be higher leveled than your opponent, however

There are 4 other enemies on the map. You're in a 1v1, your team relies on you not just to win your lane, but to come out of it with items so you can do things like gank.

Additional items also increase your ability to farm or gank more efficiently. You can have a big impact that way

Finally, getting underleveled hurts, but it doesn't hurt that much on a lot of heros, a single teamfight can catch you up.

people forget that dotes is a 5man game, crippling yourself to cripple someone else often isn't worth it as a core hero

I don't see how any of these arguments are supposed to counter what I'm saying - they are an argument about the importance of gold swing, but, again, denying is the exact same gold swing as last hits are. You're stopping your opposing mid from getting his items and blahblahblah whilst getting higher levels. They are just as crippled in farm and worse off in levels.


Thinking about it, I guess the issue may be that it's much harder to deny than last hit if two opposing players are going for the same creep because last hits can be secured with spells while denies cannot (with obvious exceptions) so in the long run you're going to lose out. IDK, that's really the only thing I can think of, but then you just need to keep on top of how much mana they have/whether it's worth forcing the mana usage, etc. to see whether you go for the deny over the last hit.

Meh, it's all so complex and dependent on specifics in an actual that a definitive answer can't be given, but I really think people undervalue denies to a very large extent.

Show nested quote +
On December 09 2013 12:24 aintz wrote:
you go for last hits because that way you can get your midas faster.


You're delaying their Midas just as much though. ;]


It isn't the same gold swing. If you have 6 denies and he has 6 last hits, the gold swing is 6 last hits in his favour, and item timings are stronger than level timings are, usually.
I'm actually Fleetfeet D:
harodihg
Profile Blog Joined November 2013
Japan1344 Posts
December 09 2013 04:39 GMT
#89835
Coach blahz0r #1
Support Milkis #1

sugoi dota never bully chyeah (✿◠‿◠)
Agh's ult sniper: Sniper locks eyes with target unit, immobilizing them in horror as he turns the gun on himself. Channeled, lasts 5 seconds.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
December 09 2013 04:43 GMT
#89836
On December 09 2013 13:02 Shaella wrote:
who even cares about the amount of posts u make

When you sink so much time into writing words that nobody reads and dont really matter, its nice to pretend sometimes it does matter.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Shaella
Profile Blog Joined January 2013
United States14828 Posts
December 09 2013 04:48 GMT
#89837
It doesn't matter comeh

It will never matter

and morphling will never be buffed

AND LOVE IS DEAD
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
CustomKal
Profile Blog Joined November 2010
Canada749 Posts
Last Edited: 2013-12-09 04:50:38
December 09 2013 04:50 GMT
#89838
On December 09 2013 12:37 FuzzyJAM wrote:
Show nested quote +
On December 09 2013 12:19 Shaella wrote:
Consider the following

If you focus on denying over last hitting, yes, you as a hero will be higher leveled than your opponent, however

There are 4 other enemies on the map. You're in a 1v1, your team relies on you not just to win your lane, but to come out of it with items so you can do things like gank.

Additional items also increase your ability to farm or gank more efficiently. You can have a big impact that way

Finally, getting underleveled hurts, but it doesn't hurt that much on a lot of heros, a single teamfight can catch you up.

people forget that dotes is a 5man game, crippling yourself to cripple someone else often isn't worth it as a core hero

I don't see how any of these arguments are supposed to counter what I'm saying - they are an argument about the importance of gold swing, but, again, denying is the exact same gold swing as last hits are. You're stopping your opposing mid from getting his items and blahblahblah whilst getting higher levels. They are just as crippled in farm and worse off in levels.


Thinking about it, I guess the issue may be that it's much harder to deny than last hit if two opposing players are going for the same creep because last hits can be secured with spells while denies cannot (with obvious exceptions) so in the long run you're going to lose out. IDK, that's really the only thing I can think of, but then you just need to keep on top of how much mana they have/whether it's worth forcing the mana usage, etc. to see whether you go for the deny over the last hit.

Meh, it's all so complex and dependent on specifics in an actual that a definitive answer can't be given, but I really think people undervalue denies to a very large extent.

Show nested quote +
On December 09 2013 12:24 aintz wrote:
you go for last hits because that way you can get your midas faster.


You're delaying their Midas just as much though. ;]


You replied to someone who answered why. The gold swing does not matter at all. If you miss a last hit to deny them, you also miss a last hit and are behind a carry in another lane who didn't miss said last hit. Also consider this, lets say you miss said deny because you get out skilled, you are now down a last hit instead of breaking even. A deny only means something if you completely dominate your lane like an OD and are getting all last hits and denies.

It's easier to play catch up in the mid game when your opponents have no farm since they prioritized denying. Being a level behind someone and them having a midas while you don't yet because he out last hit and controlled the lane makes it harder to catch up since he will snowball harder.

Lastly, your opponent can get 10 last hits, but if you kill him before he spends that gold he loses it and now you are a good 5-10 cs ahead of your opponents, instead of still even. Last hitting rewards ganking which is incredibly prevalent now.
MrHoon *
Profile Blog Joined April 2008
10183 Posts
December 09 2013 05:06 GMT
#89839
is there a console command for mouseover hero glow? Or is it just my client thats weird and I dont get a hero glow while mouseovers?
dats racist
NotYango
Profile Joined December 2013
United States719 Posts
Last Edited: 2013-12-09 05:13:29
December 09 2013 05:10 GMT
#89840
It's a lot more mind-gamey than people are making it out to be.

Generally if there are two creeps that can both be last-hit, you going for one means the other player can go for the other one. It's not so much 1 deny vs. 1 lasthit, but more like, if we both get a deny or both get a lasthit, what happens. If the enemy for whatever reason can't go for the one you don't go for (too low HP to get close enough without being at risk of a kill, getting items from courier, etc. then you go for the lasthit because there's no gold swing on a lasthit that he couldn't go for anyway UNLESS you need the deny to maintain your lane equilibrium.

This again is further complicated by what happens when both players go for the same creep of those two. If two players go for the same creep, the guy who misses the creep "wastes" his autoattack, because nobody got the other creep that was in lasthit/deny range, and the other player got the lasthit/deny.

This is actually where the advantage of having a better animation comes in. While some players say "oh if you lasthit perfectly, animation does't matter", that's not quite true. Having a faster animation/projectile speed means you can act second and still get the lasthit first. In situations where both heroes could go for the 2 lasthits, the guy with the faster animation can wait for the slower hero to commit to a target first, and then possibly still have a chance to cut him off on the lasthit he wants to go for. Of course, rarely do two heroes actually have an animation difference that big, so in practice this results in bluffing with S-canceling attacks.
yango pls
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