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General Discussion - Page 4490

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
epok
Profile Joined September 2013
United States117 Posts
December 08 2013 20:48 GMT
#89781
On December 09 2013 04:59 Excludos wrote:
Show nested quote +
On December 09 2013 04:26 NotYango wrote:
On December 09 2013 03:46 Thienan567 wrote:
If you get mkb on an illusion hero, do your illus get the minibash? or truestrike?

No.

On December 09 2013 03:53 Incze wrote:
Last time I checked in dota 1 the illusions continued your bash if you bashed first, prolonging it, but if they did it first it would be like a fake bash and they won't get stunned even if the hero also bashes during that fake bash

I don't know if it's the same in dota2

Illusions simply do not bash at all in DotA 2.


Do they get the truestrike though? Or is a manta completely wasted on someone with butterfly?

you should get an MKB regardless if someone gets a butterfly. illusions miss as well. the only benefits they get are related to stats and radiance.
Excludos
Profile Blog Joined April 2010
Norway8279 Posts
Last Edited: 2013-12-08 20:58:48
December 08 2013 20:56 GMT
#89782
On December 09 2013 05:48 epok wrote:
Show nested quote +
On December 09 2013 04:59 Excludos wrote:
On December 09 2013 04:26 NotYango wrote:
On December 09 2013 03:46 Thienan567 wrote:
If you get mkb on an illusion hero, do your illus get the minibash? or truestrike?

No.

On December 09 2013 03:53 Incze wrote:
Last time I checked in dota 1 the illusions continued your bash if you bashed first, prolonging it, but if they did it first it would be like a fake bash and they won't get stunned even if the hero also bashes during that fake bash

I don't know if it's the same in dota2

Illusions simply do not bash at all in DotA 2.


Do they get the truestrike though? Or is a manta completely wasted on someone with butterfly?

you should get an MKB regardless if someone gets a butterfly. illusions miss as well. the only benefits they get are related to stats and radiance.


I wasn't questioning the viability of a MKB vs dodge, I was questioning the viability of a manta with mkb against dodge. I guess there are better items for 6slotted than a manta against someone with dodge then.
GentleDrill
Profile Joined June 2011
United Kingdom672 Posts
Last Edited: 2013-12-08 21:14:06
December 08 2013 21:12 GMT
#89783
Illusions do get the MKB truestrike.

Also illusions generate all auras the hero has (which is why Radiance works), and while they don't benefit from most of them, movement speed and attack speed auras do work.
Atreides
Profile Joined October 2010
United States2393 Posts
December 08 2013 21:15 GMT
#89784
On December 09 2013 05:48 epok wrote:
Show nested quote +
On December 09 2013 04:59 Excludos wrote:
On December 09 2013 04:26 NotYango wrote:
On December 09 2013 03:46 Thienan567 wrote:
If you get mkb on an illusion hero, do your illus get the minibash? or truestrike?

No.

On December 09 2013 03:53 Incze wrote:
Last time I checked in dota 1 the illusions continued your bash if you bashed first, prolonging it, but if they did it first it would be like a fake bash and they won't get stunned even if the hero also bashes during that fake bash

I don't know if it's the same in dota2

Illusions simply do not bash at all in DotA 2.


Do they get the truestrike though? Or is a manta completely wasted on someone with butterfly?

you should get an MKB regardless if someone gets a butterfly. illusions miss as well. the only benefits they get are related to stats and radiance.


Thats not strictly true, they get some other stuff also. diffusal etc. Also its not like your illusions miss 100% of the time of course it is not completely wasted.

Most Manta heroes get it first and pick up the MKB later though if they absolutely need it, similarly illusion heroes mkb is an if necessary last slot item. Of course if you build the MKB first its a reason to not build manta, but really that applies to any +damage item. The truestrike and minibash are kind of besides the point. Your illusions get nothing at all from the item, it is a completely non synergetic item, if you are going to build +damage build other stuff that works with it. It is pretty basic, some heroes you build stats items on, some you build +damage on. Building mkb as a response to evasion is a completely different situation than say building it as a core item on gyro or weaver.
NotYango
Profile Joined December 2013
United States719 Posts
Last Edited: 2013-12-08 21:26:26
December 08 2013 21:25 GMT
#89785
Getting an MKB is not always better than just getting Evasion parity by finishing your own Evasion item (both of you get Evasion vs. neither of you get Evasion is equivalent if you're man-fighting each other--which is better depends on other factors). It depends a lot on the game.

On December 09 2013 04:59 Excludos wrote:
Do they get the truestrike though? Or is a manta completely wasted on someone with butterfly?

Yes, they do get True Strike.
yango pls
aintz
Profile Joined August 2010
Canada5624 Posts
December 08 2013 21:29 GMT
#89786
if ur pl vs pa definitely should pick up a mkb later on as you kinda need to hit things to make more illusions.
NotYango
Profile Joined December 2013
United States719 Posts
Last Edited: 2013-12-08 21:35:20
December 08 2013 21:32 GMT
#89787
On December 09 2013 06:29 aintz wrote:
if ur pl vs pa definitely should pick up a mkb later on as you kinda need to hit things to make more illusions.

In DotA 1 attack effects that were not hard-coded activated on attack rather than on hit (including Juxtapose). This means that you could get the attack effect even if you canceled your autoattack before it finished (was a common trick used on Spectre and Riki when chasing people to get just the Desolate/Backstab damage and then immediately cancel back into chasing), and that the effect triggers regardless of evasion/miss.

This is not the case in DotA 2, but some of these effects still trigger on misses to partially replicate that functionality. I know Desolate behaves like this but Backstab and Greater Bash do not. I'm not sure about Juxtapose, but it's possible that this does not actually matter for triggering Juxtapose.
yango pls
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
December 08 2013 21:48 GMT
#89788
Wait, so if you spammed Stop when hitting people as PL, you could spawn a ton of illusions?
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Shaella
Profile Blog Joined January 2013
United States14828 Posts
December 08 2013 22:18 GMT
#89789
Oh god I can fucking post again bering banned is awful guys i couldn't even chip in on talking about ranked

Which i won't play cause fuck all pick, and fuck captains modes.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 08 2013 23:37 GMT
#89790
On December 09 2013 07:18 Shaella wrote:
Oh god I can fucking post again bering banned is awful guys i couldn't even chip in on talking about ranked

Which i won't play cause fuck all pick, and fuck captains modes.

i was banned for 2 weeks like 2 weeks ago t-t

also :o i basically only play ap and cm
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
Last Edited: 2013-12-08 23:51:28
December 08 2013 23:48 GMT
#89791
I don't understand what people dislike about -ap mode. Honestly, what is your people's issue with it? I really don't get it.

Like I get why people dislike -ar, because you can get screwed by the randomness, you or someone else can get a hero they can't play etc. Or why people dislike -cm, it could take too long to start even playing, the captain might pick dumb, etc. But why -ap?
super gg
Dexington
Profile Blog Joined January 2011
Canada7276 Posts
December 08 2013 23:54 GMT
#89792
AP probably because it's the same heroes every game. That's why I don't play it.
"Man you guys are missing out waving your stats dicks about instead of watching this pvp" - bbm
LSB
Profile Blog Joined April 2010
United States5171 Posts
Last Edited: 2013-12-08 23:56:18
December 08 2013 23:55 GMT
#89793
On December 09 2013 08:48 cecek wrote:
I don't understand what people dislike about -ap mode. Honestly, what is your people's issue with it? I really don't get it.

Like I get why people dislike -ar, because you can get screwed by the randomness, you or someone else can get a hero they can't play etc. Or why people dislike -cm, it could take too long to start even playing, the captain might pick dumb, etc. But why -ap?

One of the reasons is because of the players all pick attracts, the (pudge, nature's profit, antimage ect) hero instapickers. In addition people seem to rage more in all pick. In other modes it is kindof understandable if you feed if you have no idea what your hero does.

EDIT: Another reason why I personally don't like all pick, because I play to win, and with all pick I would just be playing the same heroes over and over.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
December 09 2013 00:46 GMT
#89794
On December 09 2013 08:48 cecek wrote:
I don't understand what people dislike about -ap mode. Honestly, what is your people's issue with it? I really don't get it.

Like I get why people dislike -ar, because you can get screwed by the randomness, you or someone else can get a hero they can't play etc. Or why people dislike -cm, it could take too long to start even playing, the captain might pick dumb, etc. But why -ap?


Some hereos aren't in Captain's Mode for a reason. Broodmothers and Earth Spirits are fine examples of heroes that just aren't fun to play against, and have the added feature of being no fun to play with and being very easy to play poorly.

That said if anyone ever allpicks a broodmother, grab tidehunter and some sentries, max anchor smash and grab kraken shell as needed, and laugh glorious laughs at the little spider that can't do a damn thing.
I'm actually Fleetfeet D:
dismiss
Profile Blog Joined March 2009
United Kingdom3341 Posts
December 09 2013 00:53 GMT
#89795
On December 09 2013 09:46 Staboteur wrote:
Show nested quote +
On December 09 2013 08:48 cecek wrote:
I don't understand what people dislike about -ap mode. Honestly, what is your people's issue with it? I really don't get it.

Like I get why people dislike -ar, because you can get screwed by the randomness, you or someone else can get a hero they can't play etc. Or why people dislike -cm, it could take too long to start even playing, the captain might pick dumb, etc. But why -ap?


Some hereos aren't in Captain's Mode for a reason. Broodmothers and Earth Spirits are fine examples of heroes that just aren't fun to play against, and have the added feature of being no fun to play with and being very easy to play poorly.

That said if anyone ever allpicks a broodmother, grab tidehunter and some sentries, max anchor smash and grab kraken shell as needed, and laugh glorious laughs at the little spider that can't do a damn thing.

Or maybe they aren't in CM because they have recently undergone major changes/are new. But then, you could be stupid and argue that they aren't in the competitive mode of dota because they're "unfun", that makes perfect sense.
Failure to improve posting standards will result in a lengthy ban. I <crms_> !dumb <GeoffAnderson> crmsdota <crms_> damnit
aintz
Profile Joined August 2010
Canada5624 Posts
December 09 2013 00:55 GMT
#89796
On December 09 2013 09:53 dismiss wrote:
Show nested quote +
On December 09 2013 09:46 Staboteur wrote:
On December 09 2013 08:48 cecek wrote:
I don't understand what people dislike about -ap mode. Honestly, what is your people's issue with it? I really don't get it.

Like I get why people dislike -ar, because you can get screwed by the randomness, you or someone else can get a hero they can't play etc. Or why people dislike -cm, it could take too long to start even playing, the captain might pick dumb, etc. But why -ap?


Some hereos aren't in Captain's Mode for a reason. Broodmothers and Earth Spirits are fine examples of heroes that just aren't fun to play against, and have the added feature of being no fun to play with and being very easy to play poorly.

That said if anyone ever allpicks a broodmother, grab tidehunter and some sentries, max anchor smash and grab kraken shell as needed, and laugh glorious laughs at the little spider that can't do a damn thing.

Or maybe they aren't in CM because they have recently undergone major changes/are new. But then, you could be stupid and argue that they aren't in the competitive mode of dota because they're "unfun", that makes perfect sense.


lampenator spotted!!!!!!
FinestHour
Profile Joined August 2010
United States18466 Posts
December 09 2013 01:05 GMT
#89797
On December 09 2013 08:37 teddyoojo wrote:
Show nested quote +
On December 09 2013 07:18 Shaella wrote:
Oh god I can fucking post again bering banned is awful guys i couldn't even chip in on talking about ranked

Which i won't play cause fuck all pick, and fuck captains modes.

i was banned for 2 weeks like 2 weeks ago t-t

also :o i basically only play ap and cm


dont get banned for insulting the superior moba #1 most played game in the world
thug life.                                                       MVP/ex-
govie
Profile Blog Joined November 2012
9334 Posts
December 09 2013 01:06 GMT
#89798
On December 09 2013 09:46 Staboteur wrote:
Show nested quote +
On December 09 2013 08:48 cecek wrote:
I don't understand what people dislike about -ap mode. Honestly, what is your people's issue with it? I really don't get it.

Like I get why people dislike -ar, because you can get screwed by the randomness, you or someone else can get a hero they can't play etc. Or why people dislike -cm, it could take too long to start even playing, the captain might pick dumb, etc. But why -ap?


Some hereos aren't in Captain's Mode for a reason. Broodmothers and Earth Spirits are fine examples of heroes that just aren't fun to play against, and have the added feature of being no fun to play with and being very easy to play poorly.

That said if anyone ever allpicks a broodmother, grab tidehunter and some sentries, max anchor smash and grab kraken shell as needed, and laugh glorious laughs at the little spider that can't do a damn thing.


Allways, ALLWAYS grab ember spirit+cleavebuild against a broodmother. Her broodlings will be her downfall. is really funny when u get like massive amount of hits so that airtime is like 10 seconds:D
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Shaella
Profile Blog Joined January 2013
United States14828 Posts
December 09 2013 01:20 GMT
#89799
I hate allpick because i swear to god the other team waits until creeps are about to spawn and then counterpicks me with like 3 heros every time

fuck that mode. Its not fun. I only play random draft now cause its like, 10x more interesting
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
aintz
Profile Joined August 2010
Canada5624 Posts
December 09 2013 01:22 GMT
#89800
yeah some ppl do that. makes it more satisfying beating them doesnt it?
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