General Discussion - Page 4414
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Erasme
Bahamas15899 Posts
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Esoterikk
Canada1256 Posts
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Nevuk
United States16280 Posts
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Jinxed
United States6450 Posts
On November 27 2013 14:02 canikizu wrote: http://www.esportsearnings.com/games Dota almost catches up to LoL in term of tournaments and prize. Expect dota2 will surpass lol in first half of next year or so. I don't think it'll be that close. The difference is still about $400,000. It'll pretty much take TI4 to surpass them (and that's assuming that Riot doesn't start throwing more money at LCS). Things like this aren't even worth worrying about though. Better to just enjoy the game and support it as you feel like you should while leaving the business side to the people that have to worry about it. | ||
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synapse
China13814 Posts
On November 27 2013 14:20 Nevuk wrote: Hmm, mouse sensitivity in dota - lower or higher better? (I'm assuming this will vary from hero to hero honestly) lower is better (unless for some reason your mouse movement space is really constrained) any time you want to be accurate with your clicks. dont wanna be laguna blading those creeps amirite On November 27 2013 14:20 Esoterikk wrote: If you actually believe wykrhm isn't a Valve employee than I don't even. also 400m games seems extremely extremely low, something tells me they started counting that at a weird time. if you look at game #s 03 and 13 they're all valve employees, so i dont think so | ||
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canikizu
4860 Posts
On November 27 2013 14:21 LeLoup wrote: I don't think it'll be that close. The difference is still about $400,000. It'll pretty much take TI4 to surpass them (and that's assuming that Riot doesn't start throwing more money at LCS). Things like this aren't even worth worrying about though. Better to just enjoy the game and support it as you feel like you should while leaving the business side to the people that have to worry about it. The prize money in November alone is about 300k or so, although November may be a special case, but it's reasonable to think dota2 prize money will surpass lol in 3-6 months. | ||
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teapoted
United Kingdom24425 Posts
On November 27 2013 14:20 Esoterikk wrote: Based on what exactly? That guy is not a Valve employee.If you actually believe wykrhm isn't a Valve employee than I don't even. also 400m games seems extremely extremely low, something tells me they started counting that at a weird time. In fact he does like overlays for tournaments and shit, I know he did some for D2L, I think he did that EMS one (you know which one if you watched it). A Valve employee isn't sitting making overlays for a few select tournaments. Like people keep on saying this because he posts patches when they come out on reddit before most people. Well yeah, he's a mod, he's always on reddit, he has alerts when the patch comes up. This doesn't make you a Valve employee, why Valve would want someone to post their patches on reddit is beyond me as well. | ||
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hfglgg
Germany5372 Posts
On November 27 2013 14:45 canikizu wrote: The prize money in November alone is about 300k or so, although November may be a special case, but it's reasonable to think dota2 prize money will surpass lol in 3-6 months. Doesn't riot shove 5millions each year into their competitive scene to keep it alive? So no dota won't surpass it, but that hardly matters. Dota is awesome regardless of the prizepool! | ||
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teapoted
United Kingdom24425 Posts
And given the trend in prize pools, even disregarding ticket revenue going to it, it has been almost doubling for major tournaments after every TI. | ||
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canikizu
4860 Posts
On November 27 2013 15:10 hfglgg wrote: Doesn't riot shove 5millions each year into their competitive scene to keep it alive? So no dota won't surpass it, but that hardly matters. Dota is awesome regardless of the prizepool! Contrary to popular belief, a large part of prize money in LoL doesn't come from Riot. At least 25% of them come from actual sponsors. If anything, Valve pumped way to much money to Dota2 through TI. They pumped over $6M in 3 TI, which is about 80% of the total Dota2 prize money up to date. | ||
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teapoted
United Kingdom24425 Posts
On November 27 2013 15:25 canikizu wrote: "way too much" for what?Contrary to popular belief, a large part of prize money in LoL doesn't come from Riot. At least 25% of them come from actual sponsors. If anything, Valve pumped way to much money to Dota2 through TI. They pumped over $6M in 3 TI, which is about 80% of the total Dota2 prize money up to date. TI serves a very specific purpose. There's a reason after every TI we see enormous growth in eSports, and regarding the long term success of Dota I don't know how you could say it's 'too much'. No TI winning team has refused to play in other major tournaments because they're not big enough. And tournament organisers all want to host Dota tournaments after it. TI quite specifically doesn't 'support the scene'. It gives a ton of money to very few teams. This means that no one can rely on that tournament. And that's kind of the point, it's just marketing for the game and for the teams. | ||
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harodihg
Japan1344 Posts
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teapoted
United Kingdom24425 Posts
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canikizu
4860 Posts
On November 27 2013 15:28 teapoted wrote: "way too much" for what? TI serves a very specific purpose. There's a reason after every TI we see enormous growth in eSports, and regarding the long term success of Dota I don't know how you could say it's 'too much'. No TI winning team has refused to play in other major tournaments because they're not big enough. And tournament organisers all want to host Dota tournaments after it. TI quite specifically doesn't 'support the scene'. It gives a ton of money to very few teams. This means that no one can rely on that tournament. And that's kind of the point, it's just marketing for the game and for the teams. People need to stop seeing every posts as confrontational post. I was just talking with the other guy about the misinformation that he had, and give him some more information. I don't care about companies doing with their money. | ||
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teapoted
United Kingdom24425 Posts
On November 27 2013 15:37 canikizu wrote: People need to stop seeing every post as confrontational post. People need to stop seeing every posts as confrontational post. I was just talking with the other guy about the misinformation that he had, and give him some more information. I don't care about companies doing with their money. | ||
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harodihg
Japan1344 Posts
I would also like to use NASCAR as a comparison to DotA in this particular area. As far as I'm aware it is extremely centralized and almost entirely run on sponsorship from companies. The prize pools, salaries, and overall expenditures by teams and the organization itself is immensely larger than DotA yet the viewership numbers appear to be somewhat comparable. http://www.gamespot.com/articles/the-international-hits-1-million-concurrent-viewers/1100-6412911/ http://www.jayski.com/news/pages/story/_/page/NASCAR-Televison-Ratings-2013 | ||
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teapoted
United Kingdom24425 Posts
On November 27 2013 15:44 harodihg wrote: First of all. 10 seconds of googling says Nascar has 75million viewers. It's the second biggest sport in America based on televsion ratings. Let me put that in context, the second biggest sport in Sweden (a country with 3% of the population of America) can get higher viewership than The International. We're also talking about local markets as opposed to international markets. Ads which are run internationally aren't nearly as valuable. And another thing is we're talking about the peak of a single event per year in Dota when nothing else compares to it in the scene.I agree that competition is a good thing and that it stops stagnation but in a way Valve is centralizing DotA to some degree. For example, every ticketed tournament has to approved and I think that it is commonly accepted that tournaments become legitimate by becoming ticketed. I would also like to use NASCAR as a comparison to DotA in this particular area. As far as I'm aware it is extremely centralized and almost entirely run on sponsorship from companies. The prize pools, salaries, and overall expenditures by teams and the organization itself is immensely larger than DotA yet the viewership numbers appear to be somewhat comparable. http://www.gamespot.com/articles/the-international-hits-1-million-concurrent-viewers/1100-6412911/ http://www.jayski.com/news/pages/story/_/page/NASCAR-Televison-Ratings-2013 But regardless, it's a pointless comparison because Nascar is considerably bigger. The other point I'm not really sure what you're getting at. Valve aren't centralizing Dota to any degree other than the obvious fact that they are the IP holders. They are creating some guidelines sure, but so does athletic commissions for sports. How you run your business is still completely up to you, you don't have to sell tickets even. You can overlap with eachother. You can have 10 times the prize pool of another tournament. What will happen is teams will be forced to pick certain tournaments because they won't have the time to play them all. Then we will have to see some merging or changes made within the tournaments. But that could play out many ways. | ||
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FuzzyJAM
Scotland9300 Posts
On November 27 2013 00:49 GeneralStan wrote: It always entertains me to hear people talking about how hard core dota is, and how they don't want filthy casuals. It's like dota's history as a casual side game to the hard core world of ladder WC3 has been completely forgotten. Dota players have made a seamless transition from defending themselves from ladder players who looked down their noses at them to looking down on all those pitiful "casual" I'm guessing this was at least partially directed towards me so I'll just say I don't consider "casual" to be a negative term. It's a descriptor, not an attack. Some games are more accessible, simple and relaxed than others, and these qualities are all linked and can be simplified under the title "casual". For myself, I fucking LOVED Call of Duty 4 when it came out, it was just the game I was looking for at the time, and of "proper" games you didn't get much more casual. Compare that to StarCraft 2, which I enjoyed but ultimately found too demanding of my time and energy - too "hardcore" - and relegated to just watching eventually. CoD4 wouldn't be better for being more hardcore, SC2 wouldn't be better if it were more casual - whether you like them or not depends on what you're looking for. For the record, I also think it's pretty clear that, at least for matchmaking, Dota 2 is still far more casual than StarCraft 2 (using that because it's the current Blizzard game and also the main game for TL). | ||
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teapoted
United Kingdom24425 Posts
I mean the same goes for Counter-Strike. The community gets better, the game evolves, it becomes very hard to have a 'casual experience' in the game unless you're already very good at it. So yeah, Dota and CS were super casual games. But now they are two of the most difficult to get into. | ||
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Esoterikk
Canada1256 Posts
The top end is pretty rough though since it's more of a social experiment than a skill competition as far as breaking into the scene. | ||
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