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Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
November 13 2013 15:29 GMT
#86641
On November 14 2013 00:17 aintz wrote:
every hero is pretty different when it comes to last hitting. im solid at last hitting (beat most ppl at mid with sf doesnt even matter if they have high base damage heroes) and watching mushi makes me feel like a complete noob. gotta play more to get better, not watching replays. it doesnt even help you at all past the very very basic things like how to last hit under tower.

Many people still have yet to learn how to last hit under towers.
Moderator
aintz
Profile Joined August 2010
Canada5624 Posts
Last Edited: 2013-11-13 15:31:48
November 13 2013 15:29 GMT
#86642
only way to improve at 1v1 mid is actually 1v1ing ppl mid. sure you might lose some games but owell. start with easier heroes like qop or puck who have escapes because if you sf mid you will get ganked very often especially with the 4min night without wards it becomes very dangerous.


... last hitting under tower is very basic and rarely affected by rng. and there are guides for both low damage and highdamage+hatchet heroes. shouldnt take more than 5mins to understand the concept.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
November 13 2013 15:30 GMT
#86643
On November 14 2013 00:29 aintz wrote:
only way to improve at 1v1 mid is actually 1v1ing ppl mid. sure you might lose some games but owell. start with easier heroes like qop or puck who have escapes because if you sf mid you will get ganked very often especially with the 4min night without wards it becomes very dangerous.

But whenever I pick SF my teammates scream at me and then force me to participate in a gank at mid where they feed first blood to the opposing Sniper.
Moderator
aintz
Profile Joined August 2010
Canada5624 Posts
November 13 2013 15:33 GMT
#86644
On November 14 2013 00:30 Firebolt145 wrote:
Show nested quote +
On November 14 2013 00:29 aintz wrote:
only way to improve at 1v1 mid is actually 1v1ing ppl mid. sure you might lose some games but owell. start with easier heroes like qop or puck who have escapes because if you sf mid you will get ganked very often especially with the 4min night without wards it becomes very dangerous.

But whenever I pick SF my teammates scream at me and then force me to participate in a gank at mid where they feed first blood to the opposing Sniper.



your teammates are trying to make the game easier for you since your sf is super talented. its not their fault if you go full kitty mode and runaway.

and as i recall that heroic teammate of yours ended up way beyond godlike with the mid dive as his only death.
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2013-11-13 15:34:38
November 13 2013 15:34 GMT
#86645
On November 14 2013 00:30 Firebolt145 wrote:
Show nested quote +
On November 14 2013 00:29 aintz wrote:
only way to improve at 1v1 mid is actually 1v1ing ppl mid. sure you might lose some games but owell. start with easier heroes like qop or puck who have escapes because if you sf mid you will get ganked very often especially with the 4min night without wards it becomes very dangerous.

But whenever I pick SF my teammates scream at me and then force me to participate in a gank at mid where they feed first blood to the opposing Sniper.

But whenever I pick SF my teammates scream at me and then force me to participate in a gank at mid where they feed first blood to the opposing Sniper.


certainly a problem
LiquidDota StaffOnly a true king can play the King.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
November 13 2013 15:47 GMT
#86646
On November 14 2013 00:34 rabidch wrote:
Show nested quote +
On November 14 2013 00:30 Firebolt145 wrote:
On November 14 2013 00:29 aintz wrote:
only way to improve at 1v1 mid is actually 1v1ing ppl mid. sure you might lose some games but owell. start with easier heroes like qop or puck who have escapes because if you sf mid you will get ganked very often especially with the 4min night without wards it becomes very dangerous.

But whenever I pick SF my teammates scream at me and then force me to participate in a gank at mid where they feed first blood to the opposing Sniper.

Show nested quote +
But whenever I pick SF my teammates scream at me and then force me to participate in a gank at mid where they feed first blood to the opposing Sniper.


certainly a problem


if a teammate feeds first blood then firebolt wouldn't be able to, crisis averted
When in doubt, just believe in yourself and press buttons
Velr
Profile Blog Joined July 2008
Switzerland10962 Posts
November 13 2013 16:36 GMT
#86647
Imho mid is more a battle of knowledge than anything else (should you be agressive against hero X or defensive? do you need to „win“ the lane or just stay in it and get what you can? Do you know where the enemy supports are and what they can do?).

Even if you die 2+ times to ganks as a mid, this should have freed at least one of your sidelane(s) to kinda compensate for that by getting (near) freefarm… But this too, is extremly dependant on the hero and even more on the enemies hero…


My worst game ever was as Zeus mid against what was basically a Trilane… But well… They shut me down and had to give up farm on two heroes in exchange… I don’t even remember if we lost that game in the end.
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
November 13 2013 16:39 GMT
#86648
On November 14 2013 00:29 Firebolt145 wrote:
Show nested quote +
On November 14 2013 00:17 aintz wrote:
every hero is pretty different when it comes to last hitting. im solid at last hitting (beat most ppl at mid with sf doesnt even matter if they have high base damage heroes) and watching mushi makes me feel like a complete noob. gotta play more to get better, not watching replays. it doesnt even help you at all past the very very basic things like how to last hit under tower.

Many people still have yet to learn how to last hit under towers.


Pls tell us how to last hit catapults under the tower.
aintz
Profile Joined August 2010
Canada5624 Posts
November 13 2013 16:44 GMT
#86649
hit it once if you are a high damage hero, hit it twice if ur low damage. and hope you dont get rnged by tower and good to go.
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
November 13 2013 16:58 GMT
#86650
On November 14 2013 01:39 BlitzerSC wrote:
Show nested quote +
On November 14 2013 00:29 Firebolt145 wrote:
On November 14 2013 00:17 aintz wrote:
every hero is pretty different when it comes to last hitting. im solid at last hitting (beat most ppl at mid with sf doesnt even matter if they have high base damage heroes) and watching mushi makes me feel like a complete noob. gotta play more to get better, not watching replays. it doesnt even help you at all past the very very basic things like how to last hit under tower.

Many people still have yet to learn how to last hit under towers.


Pls tell us how to last hit catapults under the tower.


Prayer
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-11-13 16:59:50
November 13 2013 16:59 GMT
#86651
no u just pause after the 2nd tower hit gets the catapult and check it's life.

and pray u don't get rngg'd by tower doing 110-110-110

Its only like once every 3 mins, the other team wont mind :D
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
Last Edited: 2013-11-13 17:01:25
November 13 2013 17:00 GMT
#86652
On November 14 2013 01:44 aintz wrote:
hit it once if you are a high damage hero, hit it twice if ur low damage. and hope you dont get rnged by tower and good to go.

Thats most certainly not the right way to do it, unless "low damage" is techies lvl1 damage.
If you are below ~60 damage hitting it once will give u the biggest chance of getting it and if you have higher damage than that you will have to hit it twice. This is obviosly advice for the melee creeps, range creeps are a different story and a lot more susceptible to rng.

Of course you will not get 100% out of these simple tricks because you have to take the rng tower damage into account but if you want to follow a simple guideline this will work.

EDIT: Oops, didnt read we were talking about catapult, sry
Comeh
Profile Blog Joined July 2008
United States18919 Posts
November 13 2013 17:01 GMT
#86653
On November 14 2013 01:44 aintz wrote:
hit it once if you are a high damage hero, hit it twice if ur low damage. and hope you dont get rnged by tower and good to go.

you have to be pretty high damage to not hit it twice (I haven't done the calculations, its something like 75 or something).

The thing that will make you miss it the most is when you hit it once, and then creeps aggro the catapult and hit it a few times.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-11-13 17:06:46
November 13 2013 17:06 GMT
#86654
Tower does 150-180 to siege creeps, siege creeps have 550 HP, so after 3 hits the Siege Creep is between 10 and 100 HP, average 55. Meaning that if your damage is higher than 55, you're more likely to get the lasthit by hitting it once, not twice (though around 55 damage it's basically 50/50).
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
November 13 2013 17:07 GMT
#86655
On November 14 2013 02:06 TheYango wrote:
Tower does 150-180 to siege creeps, siege creeps have 550 HP, so after 3 hits the Siege Creep is between 10 and 100 HP, average 55. Meaning that if your damage is higher than 55, you're more likely to get the lasthit by hitting it once, not twice (though around 55 damage it's basically 50/50).

Whelp thanks for clearing that up - ive just been doing it by feel for awhile now ^_^
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-11-13 17:15:18
November 13 2013 17:14 GMT
#86656
That literally cannot be right because i've seen towers 3-shot catapults

Also siege creeps have weird armor so u hit them for shit damage as hero I thought?
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
November 13 2013 17:15 GMT
#86657
On November 14 2013 02:14 Sn0_Man wrote:
That literally cannot be right because i've seen towers 3-shot catapults

Was it a T2?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 13 2013 17:15 GMT
#86658
On November 14 2013 02:15 Comeh wrote:
Show nested quote +
On November 14 2013 02:14 Sn0_Man wrote:
That literally cannot be right because i've seen towers 3-shot catapults

Was it a T2?

no
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Laserist
Profile Joined September 2011
Turkey4269 Posts
November 13 2013 17:16 GMT
#86659
On November 14 2013 02:14 Sn0_Man wrote:
That literally cannot be right because i've seen towers 3-shot catapults

Also siege creeps have weird armor so u hit them for shit damage as hero I thought?


This was my thought at the first sight but I couldn't remember if I saw it for T1 tower.
“Are you with the Cartel? Because you’re definitely an Angel.”
Comeh
Profile Blog Joined July 2008
United States18919 Posts
November 13 2013 17:17 GMT
#86660
On November 14 2013 02:15 Sn0_Man wrote:
Show nested quote +
On November 14 2013 02:15 Comeh wrote:
On November 14 2013 02:14 Sn0_Man wrote:
That literally cannot be right because i've seen towers 3-shot catapults

Was it a T2?

no

Well either you didn't notice a creep hitting it once, missed someone hit it once to psuedo-deny, or it had an minus armor aura on it.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
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