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General Discussion - Page 4121

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
ScarPe
Profile Joined January 2010
Germany392 Posts
October 14 2013 22:49 GMT
#82401
On October 15 2013 06:37 rabidch wrote:
Show nested quote +
On October 15 2013 04:44 Blitzkrieg0 wrote:
On October 15 2013 04:39 Kuroeeah wrote:
the stupid aura and his spirit is confirmed to be bugged, it's just doing way more damage than it's supposed to.


Only the actual spirit does more damage than intended (minus an edge case where you cast the spirit and then immediately damage before the aura would update; the window for this is kinda irrelevant and also works against you in reverse). His issue isn't a factor of the bug. ET good hero ^_^

On October 15 2013 04:40 Comeh wrote:
On October 15 2013 04:39 Kuroeeah wrote:
the stupid aura and his spirit is confirmed to be bugged, it's just doing way more damage than it's supposed to.

link?


this bug but it isn't really relevant.

he also got an (undeserved) buff in 6.78, buffing his aura back to first release levels plus the additional 25 radius, which is rather ridiculous


actually the chance, that is spirit can be moved freely is the only thing that should be changed again.
if you chased some1 with the spirit in dota 1, there was no way, that you would be able to hit him für den full buffduraion afterwards.
if this is chanced, he will be fine again.
Awaken my child and embrace the glory that is your birthright. -[The Overmind]
TheYango
Profile Joined September 2008
United States47024 Posts
October 14 2013 22:49 GMT
#82402
On October 15 2013 07:06 Comeh wrote:
Show nested quote +
On October 15 2013 06:37 rabidch wrote:
On October 15 2013 04:44 Blitzkrieg0 wrote:
On October 15 2013 04:39 Kuroeeah wrote:
the stupid aura and his spirit is confirmed to be bugged, it's just doing way more damage than it's supposed to.


Only the actual spirit does more damage than intended (minus an edge case where you cast the spirit and then immediately damage before the aura would update; the window for this is kinda irrelevant and also works against you in reverse). His issue isn't a factor of the bug. ET good hero ^_^

On October 15 2013 04:40 Comeh wrote:
On October 15 2013 04:39 Kuroeeah wrote:
the stupid aura and his spirit is confirmed to be bugged, it's just doing way more damage than it's supposed to.

link?


this bug but it isn't really relevant.

he also got an (undeserved) buff in 6.78, buffing his aura back to first release levels plus the additional 25 radius, which is rather ridiculous

If anything threw ET into the "OGM WTF" realm, its probably the de-linking of movement between the spirit and the hero.

I think that made the hero more flexible and easier to use, but necessarily stronger in every case.

Though I think that change contributes as well to why we've seen earlier aura max compared to when the hero was in competitive DotA 1 in 6.74. Being able to reliably keep your aura on key targets pre-BKB is a big deal, whereas 6.74 TC requires BKB to consistently keep the aura where it needs to be because you need to do it yourself.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 14 2013 22:53 GMT
#82403
On October 15 2013 07:49 TheYango wrote:
Show nested quote +
On October 15 2013 07:06 Comeh wrote:
On October 15 2013 06:37 rabidch wrote:
On October 15 2013 04:44 Blitzkrieg0 wrote:
On October 15 2013 04:39 Kuroeeah wrote:
the stupid aura and his spirit is confirmed to be bugged, it's just doing way more damage than it's supposed to.


Only the actual spirit does more damage than intended (minus an edge case where you cast the spirit and then immediately damage before the aura would update; the window for this is kinda irrelevant and also works against you in reverse). His issue isn't a factor of the bug. ET good hero ^_^

On October 15 2013 04:40 Comeh wrote:
On October 15 2013 04:39 Kuroeeah wrote:
the stupid aura and his spirit is confirmed to be bugged, it's just doing way more damage than it's supposed to.

link?


this bug but it isn't really relevant.

he also got an (undeserved) buff in 6.78, buffing his aura back to first release levels plus the additional 25 radius, which is rather ridiculous

If anything threw ET into the "OGM WTF" realm, its probably the de-linking of movement between the spirit and the hero.

I think that made the hero more flexible and easier to use, but necessarily stronger in every case.

Though I think that change contributes as well to why we've seen earlier aura max compared to when the hero was in competitive DotA 1 in 6.74. Being able to reliably keep your aura on key targets pre-BKB is a big deal, whereas 6.74 TC requires BKB to consistently keep the aura where it needs to be because you need to do it yourself.

It definitely makes it stronger in terms of being able to make sure you hit every creep and every nearby hero without putting yourself in harms way for the bonus damage, which is pretty big for the early game, and as you said, to reliable keep the aura on a key target.

Either way, this hero is ridiculous.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-10-14 23:00:39
October 14 2013 23:00 GMT
#82404
Regardless, I'm not sure what Icefrog's reasoning was for continuously buffing a hero that already saw a very significant amount of high level professional play and was a high pick/ban priority in that version.

I can understand the spirit change because that makes the hero a little bit more approachable to play. But straight numerical buffs to it made no sense to me.
Moderator
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
October 14 2013 23:13 GMT
#82405
I dunno, he randomly buffed Dragon Knight with that ranged stun and that still puzzles me.
WriterXiao8~~
DR.Ham
Profile Joined December 2010
Netherlands621 Posts
October 14 2013 23:14 GMT
#82406
On October 15 2013 08:00 TheYango wrote:
Regardless, I'm not sure what Icefrog's reasoning was for continuously buffing a hero that already saw a very significant amount of high level professional play and was a high pick/ban priority in that version.

I can understand the spirit change because that makes the hero a little bit more approachable to play. But straight numerical buffs to it made no sense to me.


I love reading your Dota Posts, so informative and thought out.

ty sir.
eieio
Profile Blog Joined November 2009
United States14512 Posts
October 14 2013 23:59 GMT
#82407
Randomly decide to turn into MLG stream.

First thing I see is a bat with blink/force/refresher

wat
LiquidDota Staff
TL+ Member
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
October 15 2013 00:04 GMT
#82408
Isn't that the demon build?
Bora Pain minha porra!
eieio
Profile Blog Joined November 2009
United States14512 Posts
October 15 2013 00:05 GMT
#82409
Idk it's actually really funny to watch but it's not what I expected lol
LiquidDota Staff
TL+ Member
Belisarius
Profile Joined November 2010
Australia6233 Posts
October 15 2013 00:24 GMT
#82410
Honestly if you have infinite money and they aren't locking you down, two lassoos is pretty terrifying.
eieio
Profile Blog Joined November 2009
United States14512 Posts
October 15 2013 00:35 GMT
#82411
Yeah the double lasso actually seemed pretty scary, although I have to think that other items would be more cost effective.

Either way it looked fun as fuck to be able to double lasso.
LiquidDota Staff
TL+ Member
writer22816
Profile Blog Joined September 2008
United States5775 Posts
October 15 2013 00:36 GMT
#82412
LOL did i just see Sn0_man on EE's stream self-stun himself with alch when there were 2-3 enemy heroes around
8/4/12 never forget, never forgive.
TheEmulator
Profile Blog Joined July 2010
28103 Posts
October 15 2013 00:40 GMT
#82413
Yeah that is him, and that is the type of play I would expect from him

jk
Administrator
eluv
Profile Joined August 2010
United States1251 Posts
October 15 2013 00:44 GMT
#82414
As Pudge, is there much you can do against a Nyx besides getting a bkb? Doesn't seem like it's usually an item you want, but without it doing much of anything seems pretty hopeless.
"Yes I fucked my way to the GSL partnership" - Sundance
Dead9
Profile Blog Joined February 2008
United States4725 Posts
October 15 2013 00:48 GMT
#82415
it's not much different from playing against any other stunner
just make sure you have sentries
tauon
Profile Blog Joined January 2012
Australia1278 Posts
October 15 2013 02:11 GMT
#82416
In wc3 dota, TC/ET was not first pick/first ban. He was the sort of the hero the Chinese picked after the first round of picks/bans (this is as of 6.78). His large amount of play at the moment is due to him not being at parity with dota 1. He would still be popular, but not first pick/ban popular.
Road to 6sange
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
October 15 2013 02:14 GMT
#82417
It depends, nyx is just obnoxious to deal with in general if he hasn't fallen behind on levels and if he has a pretty big level advantage you have to commit so much to deal with the hero.

I don't think pudge should have any issues with nyx if the case isn't the later as long as you maintain your level advantage over him.
rabidch
Profile Joined January 2010
United States20289 Posts
October 15 2013 02:19 GMT
#82418
On October 15 2013 11:11 tauon wrote:
In wc3 dota, TC/ET was not first pick/first ban. He was the sort of the hero the Chinese picked after the first round of picks/bans (this is as of 6.78). His large amount of play at the moment is due to him not being at parity with dota 1. He would still be popular, but not first pick/ban popular.

pro chinese teams stopped training in wc3 dota after 6.75 (and they never really played much of 6.75)
LiquidDota StaffOnly a true king can play the King.
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
Last Edited: 2013-10-15 04:27:20
October 15 2013 04:25 GMT
#82419
So something weird just happened, this has been happening http://i.imgur.com/bbYXVUM.png, the other page looks essentially the same (27w/4l) which I found strange since I don't usually win this much. I was finally getting consistent High MM games and then my last game something seemed off so I searched it up and it was a normal game for the first time in a while and people on my team whose dotabuffs were showing had like 150 games all of them (I have 800), anyone know why this might be happening?

*edit* not brag post, legit curious why I would suddenly have tanked quality of games when I am winning.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
Last Edited: 2013-10-15 04:37:23
October 15 2013 04:32 GMT
#82420
On October 15 2013 07:49 ScarPe wrote:
Show nested quote +
On October 15 2013 06:37 rabidch wrote:
On October 15 2013 04:44 Blitzkrieg0 wrote:
On October 15 2013 04:39 Kuroeeah wrote:
the stupid aura and his spirit is confirmed to be bugged, it's just doing way more damage than it's supposed to.


Only the actual spirit does more damage than intended (minus an edge case where you cast the spirit and then immediately damage before the aura would update; the window for this is kinda irrelevant and also works against you in reverse). His issue isn't a factor of the bug. ET good hero ^_^

On October 15 2013 04:40 Comeh wrote:
On October 15 2013 04:39 Kuroeeah wrote:
the stupid aura and his spirit is confirmed to be bugged, it's just doing way more damage than it's supposed to.

link?


this bug but it isn't really relevant.

he also got an (undeserved) buff in 6.78, buffing his aura back to first release levels plus the additional 25 radius, which is rather ridiculous


actually the chance, that is spirit can be moved freely is the only thing that should be changed again.
if you chased some1 with the spirit in dota 1, there was no way, that you would be able to hit him für den full buffduraion afterwards.
if this is chanced, he will be fine again.


I'd prefer a nerf either to Spirit's cooldown - 16 seconds seems a wee bit low - or to the range on NO. I'd also be very ok with a rescale of the damage on Spirit to 80->240 instead of 120->240 so it's not so good at level 1.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
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