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On October 07 2013 17:13 Unleashing wrote: I like it, to me it fits him a lot. I especially love "I broke the world, did you think I could not break you? "
I haven't heard that line yet :| all I hear is some monotone, yoda-esque lines that make me fall asleep
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On October 07 2013 17:24 rabidch wrote:Show nested quote +On October 07 2013 17:16 BurningSera wrote: I just miss his badass huge axe, instead of that hammer thingy. i just wish his face didnt look like a humanized bunny thing with braveheart paint on
oh dont remind me of that, my top3 favourite heroes from dota1: ES, Slardar, TC, all basically ruined in their supposedly 2.0 versions.
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Lalalaland34507 Posts
On October 07 2013 18:11 BurningSera wrote:Show nested quote +On October 07 2013 17:24 rabidch wrote:On October 07 2013 17:16 BurningSera wrote: I just miss his badass huge axe, instead of that hammer thingy. i just wish his face didnt look like a humanized bunny thing with braveheart paint on oh dont remind me of that, my top3 favourite heroes from dota1: ES, Slardar, TC, all basically ruined in their supposedly 2.0 versions. What a hipster.
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dayum Dattish winning blitzs lane what a bulldog
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Netherlands45349 Posts
if anyone's weapon got a downgrade in Dota 2 its not even TC imo, its Omniknight, its not even the weapon itself, its how he slams it. TC in Dota 2 atleast has an awesome punch animation.
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how about PotM tiger man... so nerfed :<
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On October 07 2013 19:29 Kipsate wrote: if anyone's weapon got a downgrade in Dota 2 its not even TC imo, its Omniknight, its not even the weapon itself, its how he slams it. TC in Dota 2 atleast has an awesome punch animation.
i cant remember darkseers punch animation in dota1, but it had to be better than his dota2 thing. its the sole reason i hate playing darkseer.
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SF still the saddest attack animation nerf.
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On October 07 2013 19:38 hfglgg wrote:Show nested quote +On October 07 2013 19:29 Kipsate wrote: if anyone's weapon got a downgrade in Dota 2 its not even TC imo, its Omniknight, its not even the weapon itself, its how he slams it. TC in Dota 2 atleast has an awesome punch animation. i cant remember darkseers punch animation in dota1, but it had to be better than his dota2 thing. its the sole reason i hate playing darkseer. i prefer dark seer in dota2, wc3 dota didnt have a punch at all, it was a forearm motion thing
On October 07 2013 19:44 Caladbolg wrote: SF still the saddest attack animation nerf. i have no problem with model designs, spell effects, and such, but a lot of animations in dota2 i still think arent very good compared to wc3 dota and other related games i will not mention
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Northern Ireland22213 Posts
-insert standard swaggerfiend reference here-
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On October 07 2013 19:48 rabidch wrote:Show nested quote +On October 07 2013 19:38 hfglgg wrote:On October 07 2013 19:29 Kipsate wrote: if anyone's weapon got a downgrade in Dota 2 its not even TC imo, its Omniknight, its not even the weapon itself, its how he slams it. TC in Dota 2 atleast has an awesome punch animation. i cant remember darkseers punch animation in dota1, but it had to be better than his dota2 thing. its the sole reason i hate playing darkseer. i prefer dark seer in dota2, wc3 dota didnt have a punch at all, it was a forearm motion thing
guess thats why i dont remember it. lol
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Hey can somebody give me their reasons/justifications for halberd on support naga? I have some of my own, but the primary one is "because egm does it". Anyways, I get a lot of shit for this in pubs.... this is like latish game after urn maybe drums etc.
Edit: My ideas being basically that strength items on naga to make her more tanky allow her and illusions to survive in team fight as melee support and get off two web/riptide maybe and the fact that she is decent farmer for a support allows her to get up this item that is useful in almost all games. I mean, its just that it does not even seem situation for him EGM like always builds it on her.
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On October 07 2013 20:47 Atreides wrote:Hey can somebody give me their reasons/justifications for halberd on support naga? I have some of my own, but the primary one is "because egm does it".  Anyways, I get a lot of shit for this in pubs.... this is like latish game after urn maybe drums etc.
Because Naga counter BkB carries, and Halberd will make people get BkB to not get disabled. Easy as that. The HP and evasion also ensure you don't get gibbed so you can get off your ultimate.
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On October 07 2013 20:47 Atreides wrote:Hey can somebody give me their reasons/justifications for halberd on support naga? I have some of my own, but the primary one is "because egm does it".  Anyways, I get a lot of shit for this in pubs.... this is like latish game after urn maybe drums etc. Edit: My ideas being basically that strength items on naga to make her more tanky allow her and illusions to survive in team fight as melee support and get off two web/riptide maybe and the fact that she is decent farmer for a support allows her to get up this item that is useful in almost all games. I mean, its just that it does not even seem situation for him EGM like always builds it on her.
I actually put it up there with necrobook/hex (bar the very affordable situational Vlad). http://www.teamliquid.net/forum/viewmessage.php?topic_id=377503#items
Hex, Halberd, Orchid and Atos are all high class single target disable item and they are EXPENSIVE. Expensive stuffs seem to be good though and most certainly you can't afford to get them until late game. I personally prefer Halberd among them, you can get it earlier than the rest of them and it is a good item for opponent melee carry that makes you headache My bet is that EGM got it when they were against melee carry (which is like >60% of all time i guess).
And the item highly benefits naga, if you were a carry naga you would consider Heart so Sange is basically like a small str boost item (for a support naga in late game) that she could use, reasons are just same as the rest of the Agi carry heroes that make illus like you mentioned, tanking 1-5 extra hits (before you die) and able to disable the oppo carry for a few split seconds are a very good package for a support.
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On October 07 2013 21:09 Dattish wrote:Show nested quote +On October 07 2013 19:27 Erasme wrote: dayum Dattish winning blitzs lane what a bulldog Blitz and EGM so heavy my back broke y did u join fights instead of slaying buildings
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Synd just got a double rapier on stream with Kunkka! Hahaha!
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can anyone give me some suggestions of heroes to offlane that are non standard but can still work? (other then Timber/Clock/BH/DS/WR/Mirana/LD/Furion)
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isnt beastmaster an okayish offlaner?
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On October 07 2013 23:04 RolleMcKnolle wrote: isnt beastmaster an okayish offlaner? Maybe. It's really pretty good in Dire since you can easily stack Ancients while last hitting with axes under tower. But if the enemy is really good at pulling you're not gonna get anything at all. Also no escape mechanism although he's fairly tanky.
EDIT: I watched LoH in TI2 do it pretty often
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