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General Discussion - Page 4074

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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Verrou
Profile Joined July 2013
France193 Posts
Last Edited: 2013-10-07 00:44:53
October 07 2013 00:33 GMT
#81461
On October 07 2013 09:30 teddyoojo wrote:
Show nested quote +
On October 07 2013 09:29 hfglgg wrote:
empire drafted lich against OD once and scandal won his lane handily. however i think he just outclassed his opponent because lich should still lose to OD, just not as hard as other heroes.

enigma might work, but i dont know how the eidolons stand against the massive OD attack damage.

lmao enigma gets to cast eidolons once, never again
not even with soulring



The idea is to not get in range for him to astral.

Astral has 550 range, which is not so long, and he can only walk to you to do it, which is pretty obvious.

You just don't last hit with your hero, only deny your own creeps, when he comes close harass with eidolons and back so he can't astral you.

That's what i'm meaning.

EDIT: also, when I say "don't last hit with your hero", i mean "you do it with eidolons when/if you can". Obviously it won't be easy because of od's damage, but if he can't steal intelligence from you, 3 level 2 eidolons deal 72-96 damage, which is comparable to a level 3 od.
Black^ / n0tail / Misery / Lanm - Nyx/Windrunner/Slardar
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
October 07 2013 00:55 GMT
#81462
yes that worked good for h4nn1 on ds.
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Verrou
Profile Joined July 2013
France193 Posts
October 07 2013 01:02 GMT
#81463
Yeah I guess DS can do it too, although he can't deny any creeps, so od still ends up with his levels.

How much of an impact would one less creep per wave have for od's levels?
Black^ / n0tail / Misery / Lanm - Nyx/Windrunner/Slardar
Gheizen64
Profile Joined June 2010
Italy2077 Posts
October 07 2013 01:09 GMT
#81464
On October 07 2013 10:02 Verrou wrote:
Yeah I guess DS can do it too, although he can't deny any creeps, so od still ends up with his levels.

How much of an impact would one less creep per wave have for od's levels?


I think it's enough to not make it worth for OD.
Seen as G.ZZZ [COPPER SCUM] on Steam
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-10-07 01:14:57
October 07 2013 01:11 GMT
#81465
On October 07 2013 09:30 teddyoojo wrote:
Show nested quote +
On October 07 2013 09:29 hfglgg wrote:
empire drafted lich against OD once and scandal won his lane handily. however i think he just outclassed his opponent because lich should still lose to OD, just not as hard as other heroes.

enigma might work, but i dont know how the eidolons stand against the massive OD attack damage.

lmao enigma gets to cast eidolons once, never again
not even with soulring

With Soul Ring allowed, it's actually not that bad for Enigma. He basically just needs 2 Int to be able to cast Eidolons with Soul Ring (until the Soul Ring bug is fixed--technically it's not supposed to enable you to cast spells your Int is too low to allow you to, but it does in DotA 2). OD's Int drain isn't strong enough to get you that low until at least level 5. With a set of Eidolons up you simply can bully him because he can't actually win a straight-up fight with you, meaning that it's harder for him to leverage his last-hitting advantage. If he tries to stick around on the creeps, he can't out-trade 3-6 Eidolons + Enigma, even with Enigma having his base damage drained.

If you let OD get levels, it gets bad, but Enigma can bully a lot of heroes at low levels because having Eidolons lets you out-trade people really hard, especially since Eidolons can play tricks with creep aggro.

He needs to level Orb in order to kill Eidolons efficiently, but having Orb too early makes the lane very volatile for OD. Without Orb, he can't guarantee killing Eidolons before they split--rank 1 Eidolons have 180 HP and 2 armor, meaning you need 4 hits to kill them level 1, and will probably stay at 4 hits to kill unless you level Orb because their HP and armor both scale.
Moderator
Gheizen64
Profile Joined June 2010
Italy2077 Posts
October 07 2013 02:24 GMT
#81466
On October 07 2013 10:11 TheYango wrote:
Show nested quote +
On October 07 2013 09:30 teddyoojo wrote:
On October 07 2013 09:29 hfglgg wrote:
empire drafted lich against OD once and scandal won his lane handily. however i think he just outclassed his opponent because lich should still lose to OD, just not as hard as other heroes.

enigma might work, but i dont know how the eidolons stand against the massive OD attack damage.

lmao enigma gets to cast eidolons once, never again
not even with soulring

With Soul Ring allowed, it's actually not that bad for Enigma. He basically just needs 2 Int to be able to cast Eidolons with Soul Ring (until the Soul Ring bug is fixed--technically it's not supposed to enable you to cast spells your Int is too low to allow you to, but it does in DotA 2). OD's Int drain isn't strong enough to get you that low until at least level 5. With a set of Eidolons up you simply can bully him because he can't actually win a straight-up fight with you, meaning that it's harder for him to leverage his last-hitting advantage. If he tries to stick around on the creeps, he can't out-trade 3-6 Eidolons + Enigma, even with Enigma having his base damage drained.

If you let OD get levels, it gets bad, but Enigma can bully a lot of heroes at low levels because having Eidolons lets you out-trade people really hard, especially since Eidolons can play tricks with creep aggro.

He needs to level Orb in order to kill Eidolons efficiently, but having Orb too early makes the lane very volatile for OD. Without Orb, he can't guarantee killing Eidolons before they split--rank 1 Eidolons have 180 HP and 2 armor, meaning you need 4 hits to kill them level 1, and will probably stay at 4 hits to kill unless you level Orb because their HP and armor both scale.


? Soul ring give a mana buffer so why shouldn't it work even at 0 int?
Seen as G.ZZZ [COPPER SCUM] on Steam
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
October 07 2013 02:26 GMT
#81467
On October 07 2013 11:24 Gheizen64 wrote:
Show nested quote +
On October 07 2013 10:11 TheYango wrote:
On October 07 2013 09:30 teddyoojo wrote:
On October 07 2013 09:29 hfglgg wrote:
empire drafted lich against OD once and scandal won his lane handily. however i think he just outclassed his opponent because lich should still lose to OD, just not as hard as other heroes.

enigma might work, but i dont know how the eidolons stand against the massive OD attack damage.

lmao enigma gets to cast eidolons once, never again
not even with soulring

With Soul Ring allowed, it's actually not that bad for Enigma. He basically just needs 2 Int to be able to cast Eidolons with Soul Ring (until the Soul Ring bug is fixed--technically it's not supposed to enable you to cast spells your Int is too low to allow you to, but it does in DotA 2). OD's Int drain isn't strong enough to get you that low until at least level 5. With a set of Eidolons up you simply can bully him because he can't actually win a straight-up fight with you, meaning that it's harder for him to leverage his last-hitting advantage. If he tries to stick around on the creeps, he can't out-trade 3-6 Eidolons + Enigma, even with Enigma having his base damage drained.

If you let OD get levels, it gets bad, but Enigma can bully a lot of heroes at low levels because having Eidolons lets you out-trade people really hard, especially since Eidolons can play tricks with creep aggro.

He needs to level Orb in order to kill Eidolons efficiently, but having Orb too early makes the lane very volatile for OD. Without Orb, he can't guarantee killing Eidolons before they split--rank 1 Eidolons have 180 HP and 2 armor, meaning you need 4 hits to kill them level 1, and will probably stay at 4 hits to kill unless you level Orb because their HP and armor both scale.


? Soul ring give a mana buffer so why shouldn't it work even at 0 int?


Because the skill costs more than the mana buffer.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Gheizen64
Profile Joined June 2010
Italy2077 Posts
October 07 2013 02:32 GMT
#81468
On October 07 2013 11:26 Blitzkrieg0 wrote:
Show nested quote +
On October 07 2013 11:24 Gheizen64 wrote:
On October 07 2013 10:11 TheYango wrote:
On October 07 2013 09:30 teddyoojo wrote:
On October 07 2013 09:29 hfglgg wrote:
empire drafted lich against OD once and scandal won his lane handily. however i think he just outclassed his opponent because lich should still lose to OD, just not as hard as other heroes.

enigma might work, but i dont know how the eidolons stand against the massive OD attack damage.

lmao enigma gets to cast eidolons once, never again
not even with soulring

With Soul Ring allowed, it's actually not that bad for Enigma. He basically just needs 2 Int to be able to cast Eidolons with Soul Ring (until the Soul Ring bug is fixed--technically it's not supposed to enable you to cast spells your Int is too low to allow you to, but it does in DotA 2). OD's Int drain isn't strong enough to get you that low until at least level 5. With a set of Eidolons up you simply can bully him because he can't actually win a straight-up fight with you, meaning that it's harder for him to leverage his last-hitting advantage. If he tries to stick around on the creeps, he can't out-trade 3-6 Eidolons + Enigma, even with Enigma having his base damage drained.

If you let OD get levels, it gets bad, but Enigma can bully a lot of heroes at low levels because having Eidolons lets you out-trade people really hard, especially since Eidolons can play tricks with creep aggro.

He needs to level Orb in order to kill Eidolons efficiently, but having Orb too early makes the lane very volatile for OD. Without Orb, he can't guarantee killing Eidolons before they split--rank 1 Eidolons have 180 HP and 2 armor, meaning you need 4 hits to kill them level 1, and will probably stay at 4 hits to kill unless you level Orb because their HP and armor both scale.


? Soul ring give a mana buffer so why shouldn't it work even at 0 int?


Because the skill costs more than the mana buffer.


That's not what he said.
Seen as G.ZZZ [COPPER SCUM] on Steam
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-10-07 02:39:28
October 07 2013 02:39 GMT
#81469
On October 07 2013 11:24 Gheizen64 wrote:
? Soul ring give a mana buffer so why shouldn't it work even at 0 int?

The buffer doesn't add to your max mana in DotA 1. It just triggered mana restore if you're at max mana and spend mana. In essence, the mana buffer is "invisible" in DotA 1.

In DotA 1, if your max mana isn't high enough to cast the spell to begin with, it doesn't enable the spell when you use Soul Ring because your max mana doesn't change.

http://dev.dota2.com/showthread.php?t=104243
Moderator
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
October 07 2013 02:44 GMT
#81470
On October 07 2013 11:32 Gheizen64 wrote:
Show nested quote +
On October 07 2013 11:26 Blitzkrieg0 wrote:
On October 07 2013 11:24 Gheizen64 wrote:
On October 07 2013 10:11 TheYango wrote:
On October 07 2013 09:30 teddyoojo wrote:
On October 07 2013 09:29 hfglgg wrote:
empire drafted lich against OD once and scandal won his lane handily. however i think he just outclassed his opponent because lich should still lose to OD, just not as hard as other heroes.

enigma might work, but i dont know how the eidolons stand against the massive OD attack damage.

lmao enigma gets to cast eidolons once, never again
not even with soulring

With Soul Ring allowed, it's actually not that bad for Enigma. He basically just needs 2 Int to be able to cast Eidolons with Soul Ring (until the Soul Ring bug is fixed--technically it's not supposed to enable you to cast spells your Int is too low to allow you to, but it does in DotA 2). OD's Int drain isn't strong enough to get you that low until at least level 5. With a set of Eidolons up you simply can bully him because he can't actually win a straight-up fight with you, meaning that it's harder for him to leverage his last-hitting advantage. If he tries to stick around on the creeps, he can't out-trade 3-6 Eidolons + Enigma, even with Enigma having his base damage drained.

If you let OD get levels, it gets bad, but Enigma can bully a lot of heroes at low levels because having Eidolons lets you out-trade people really hard, especially since Eidolons can play tricks with creep aggro.

He needs to level Orb in order to kill Eidolons efficiently, but having Orb too early makes the lane very volatile for OD. Without Orb, he can't guarantee killing Eidolons before they split--rank 1 Eidolons have 180 HP and 2 armor, meaning you need 4 hits to kill them level 1, and will probably stay at 4 hits to kill unless you level Orb because their HP and armor both scale.


? Soul ring give a mana buffer so why shouldn't it work even at 0 int?


Because the skill costs more than the mana buffer.


That's not what he said.


I thought you meant why couldn't you cast eidolons with zero int.
I'll always be your shadow and veil your eyes from states of ain soph aur.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
October 07 2013 03:00 GMT
#81471
I've come to love Windrunner as a pub hero. Need a support? Solo Offlaner? Solo Mid? Semi-carry? Counter push? Split Push? Want to gank?

Perfect for games where the 4th and 5th pickers just love to ignore the rest of the team.
Average means I'm better than half of you.
FinestHour
Profile Joined August 2010
United States18466 Posts
October 07 2013 03:07 GMT
#81472
indeed gingers are the best
thug life.                                                       MVP/ex-
LoLAdriankat
Profile Blog Joined August 2010
United States4307 Posts
October 07 2013 03:13 GMT
#81473
Windrunner is my go to pick when I have absolutely no idea who to pick and I start to panic as the game is about to start. Unfortunately, I suck donkey dick at WR.
Kraznaya
Profile Blog Joined August 2010
United States3711 Posts
October 07 2013 03:19 GMT
#81474
On October 07 2013 12:13 LoLAdriankat wrote:
Windrunner is my go to pick when I have absolutely no idea who to pick and I start to panic as the game is about to start. Unfortunately, I suck donkey dick at WR.


nah, i'd say its more the circumstances that lead to you picking windrunner that make the low winrate (team is so bad there isnt a good hero to favor into the comp)
do you have enough resolve, hero of justice?
Acritter
Profile Joined August 2010
Syria7637 Posts
October 07 2013 03:24 GMT
#81475
Is it supposed to be a thing that if you get hit with enough damage at once, Abaddon's ult doesn't activate? And I'm not talking about getting hit with a Laguna Blade or something, just a Timbersaw casting a lot of spells very close to the same time.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Nilrem
Profile Blog Joined February 2009
United States3684 Posts
October 07 2013 03:29 GMT
#81476
On October 07 2013 12:13 LoLAdriankat wrote:
Windrunner is my go to pick when I have absolutely no idea who to pick and I start to panic as the game is about to start. Unfortunately, I suck donkey dick at WR.


At least you go with a solid pick. I am not very good at DotA 2 but WR is the hero I think I am most competent with. If not competent, she is the hero I most enjoy playing.
Meepo Haters gonna Hate. https://twitter.com/KazeNilrem (@KazeNilrem)
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
October 07 2013 03:44 GMT
#81477
I thought that as well, but I think she depends too much on the rest of the team. If they're playing well she'll secure lots of kills, but if not she needs to farm crit to do real damage and by then they probably already stopped trying.
wairai
Profile Joined May 2012
Malaysia1000 Posts
October 07 2013 04:09 GMT
#81478
On October 07 2013 12:24 Acritter wrote:
Is it supposed to be a thing that if you get hit with enough damage at once, Abaddon's ult doesn't activate? And I'm not talking about getting hit with a Laguna Blade or something, just a Timbersaw casting a lot of spells very close to the same time.


Enough damage can bypass the ultimate activations. HP 400 and got laguna till death'd.
Yungin' Leanin' with Pourple Drink
Belisarius
Profile Joined November 2010
Australia6233 Posts
Last Edited: 2013-10-07 04:34:01
October 07 2013 04:32 GMT
#81479
On October 07 2013 13:09 wairai wrote:
Show nested quote +
On October 07 2013 12:24 Acritter wrote:
Is it supposed to be a thing that if you get hit with enough damage at once, Abaddon's ult doesn't activate? And I'm not talking about getting hit with a Laguna Blade or something, just a Timbersaw casting a lot of spells very close to the same time.


Enough damage can bypass the ultimate activations. HP 400 and got laguna till death'd.


...that's what he explicitly said was not happening.

How much max HP did abba have? Is it possible that 220 pure was enough to one-shot through the threshhold?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
October 07 2013 04:45 GMT
#81480
On October 07 2013 12:24 Acritter wrote:
Is it supposed to be a thing that if you get hit with enough damage at once, Abaddon's ult doesn't activate? And I'm not talking about getting hit with a Laguna Blade or something, just a Timbersaw casting a lot of spells very close to the same time.


I'm not sure if this applies to dota2, but if the hit that activates borrowed time kills you then you'll still die due to the way the JASS is run. The hit that activates borrowed time does not receive the healing effects so if you're at 399 hp and take 399 damage that activates borrowed time you'll still die from the damage. It's kinda like getting Laguna bladed from >400 except it also wastes the ultimate since borrowed time triggers on damageEvent instead of your health pool. This happens through hp removal typically.

The real problem is how you got down that low without it activating because timbersaw can't do more than 250 damage in a single instance as far as I can tell. Maybe the chain+whirling death can stack if they're cast close enough together.
I'll always be your shadow and veil your eyes from states of ain soph aur.
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