On September 08 2013 14:17 Acritter wrote:
Juxtapose illusion procs are amazing. Every time one procs, you can send it off to do some (admittedly mild) harass or some very critical scouting. One hit from an illusion isn't going to destabilize the lane in any way you can't fix with some good allied-creep attacking, and if you can't move the illusion before it destabilizes the lane, you probably shouldn't be playing PL anyway.
I'll often skip Juxtapose during early laning, though. Most of the time I'll be called on to teamfight at or before 11, and the 60 cost Doppelwalk is a huge help in those early teamfights, letting me reposition more easily and offering more distractions. Dust doesn't last forever, and if you're doing the right thing and pretending you're playing Sniper, you shouldn't be outright killed while your illusions do their dirty work.
Juxtapose illusion procs are amazing. Every time one procs, you can send it off to do some (admittedly mild) harass or some very critical scouting. One hit from an illusion isn't going to destabilize the lane in any way you can't fix with some good allied-creep attacking, and if you can't move the illusion before it destabilizes the lane, you probably shouldn't be playing PL anyway.
I'll often skip Juxtapose during early laning, though. Most of the time I'll be called on to teamfight at or before 11, and the 60 cost Doppelwalk is a huge help in those early teamfights, letting me reposition more easily and offering more distractions. Dust doesn't last forever, and if you're doing the right thing and pretending you're playing Sniper, you shouldn't be outright killed while your illusions do their dirty work.
I'm not saying it's hard, I'm saying it's annoying when I'm lazy.
