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On August 23 2013 05:27 trinxified wrote: Natural Order is such a sick passive aura, although small radius. That's the beauty of his Spirit. I'm pretty sure we're going to see him run as an offlaner, because he can get some lasthits off with Spirit from a safe distance. Get safe levels, safe farm, maybe not the most of either, but then you hit the first big teamfight of the game and he lands an Echo Stomp followed up with Earth Splitter and whatever initiation the rest of your team has. And he can do that from WHEREVER. How the hell do you even Rosh against this guy?
I can't even imagine what would happen if you paired him with DS. Vac into Ice Path is already really strong, what do you even do against Vac into Echo Stomp into both of their ults? Chinese teams will probably pick this guy up like the polar opposite of a hot potato.
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United States47024 Posts
On August 23 2013 05:40 Acritter wrote: I can't even imagine what would happen if you paired him with DS. Vac into Ice Path is already really strong, what do you even do against Vac into Echo Stomp into both of their ults? Chinese teams will probably pick this guy up like the polar opposite of a hot potato. He was already played a ton in 6.74 pre-TI2 and that was before the buffs to Spirit and Aura.
TBH I'm not sure why Icefrog buffed a hero that was already an extremely frequent ban/pick.
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Well, the hero is somewhat harder to use in pubs. Less stuff to set up stomp/ult. More people who wake enemies for no reason. Less vision of how a teamfight will develop. Less people who understand that ET is a teamfighter and therefore needs his team to come teamfight.
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On August 23 2013 05:51 TheYango wrote:Show nested quote +On August 23 2013 05:40 Acritter wrote: I can't even imagine what would happen if you paired him with DS. Vac into Ice Path is already really strong, what do you even do against Vac into Echo Stomp into both of their ults? Chinese teams will probably pick this guy up like the polar opposite of a hot potato. He was already played a ton in 6.74 pre-TI2 and that was before the buffs to Spirit and Aura. TBH I'm not sure why Icefrog buffed a hero that was already an extremely frequent ban/pick. Well, he may have some grand vision. Or this hero's going to be absolutely crazy.
Let's wait and see!
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Netherlands45349 Posts
rip DK
well actually I think DK will still see a lot of play but TC hits him hard.
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On August 23 2013 05:59 Kipsate wrote: rip DK
well actually I think DK will still see a lot of play but TC hits him hard. I'm pretty sure all the Blood armor for DK isn't applied as base armor. Doesn't seem any scarier than getting hit with Meld.
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On August 23 2013 06:02 Acritter wrote:Show nested quote +On August 23 2013 05:59 Kipsate wrote: rip DK
well actually I think DK will still see a lot of play but TC hits him hard. I'm pretty sure all the Blood armor for DK isn't applied as base armor. Doesn't seem any scarier than getting hit with Meld.
Actually it is counted as base armor. So I think it will remove it by ET passive.
http://dota2.gamepedia.com/Dragon_knight - The armor upgrade counts as base armor, not an addition.
http://dota2.gamepedia.com/Elder_Titan - Armor reduction only applies to base armor and armor gained via agility.
I really hope all the heroes will be released by the time TI4 rolls around... Feasible?
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On August 23 2013 06:08 trinxified wrote:Show nested quote +On August 23 2013 06:02 Acritter wrote:On August 23 2013 05:59 Kipsate wrote: rip DK
well actually I think DK will still see a lot of play but TC hits him hard. I'm pretty sure all the Blood armor for DK isn't applied as base armor. Doesn't seem any scarier than getting hit with Meld. Actually it is counted as base armor. So I think it will remove it by ET passive. http://dota2.gamepedia.com/Dragon_knight - The armor upgrade counts as base armor, not an addition. http://dota2.gamepedia.com/Elder_Titan - Armor reduction only applies to base armor and armor gained via agility. I really hope all the heroes will be released by the time TI4 rolls around... Feasible? In dota1, dragon's blood looks like it adds to your base armor (the base increases, no + numbers), but it actually does not.
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France29748 Posts
Isn't it the reverse ? In dota 2 the nubmers in itnerface looks like it's not base armor, but it is. I think :o
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On August 23 2013 06:20 MrCon wrote: Isn't it the reverse ? In dota 2 the nubmers in itnerface looks like it's not base armor, but it is. I think :o i tihnk they made it looks like that, but mechanically with natural order it has never been treated as base armor
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Woops,I just opened a thread about the patch. Didn't realize we were talking about it in here
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Are they any channels for finding 1v1 mid games?
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Lalalaland34507 Posts
On August 23 2013 06:23 Nevuk wrote: Woops,I just opened a thread about the patch. Didn't realize we were talking about it in here Nah that's the right thing to do.
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Lol why do people in AP - solo queue pick these heroes in one team...
CK, Wisp, Bat, DS, OD... it seems like they haven't won a game in a while and must ensure the win by picking like that.
OD mids, CK + Wisp safelane, Bat jungles, DS offlanes.
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United States47024 Posts
On August 23 2013 06:12 igotmyown wrote:Show nested quote +On August 23 2013 06:08 trinxified wrote:On August 23 2013 06:02 Acritter wrote:On August 23 2013 05:59 Kipsate wrote: rip DK
well actually I think DK will still see a lot of play but TC hits him hard. I'm pretty sure all the Blood armor for DK isn't applied as base armor. Doesn't seem any scarier than getting hit with Meld. Actually it is counted as base armor. So I think it will remove it by ET passive. http://dota2.gamepedia.com/Dragon_knight - The armor upgrade counts as base armor, not an addition. http://dota2.gamepedia.com/Elder_Titan - Armor reduction only applies to base armor and armor gained via agility. I really hope all the heroes will be released by the time TI4 rolls around... Feasible? In dota1, dragon's blood looks like it adds to your base armor (the base increases, no + numbers), but it actually does not. This is correct.
That said, ET is still a good hero against DK, not because of some specific interaction between Dragon Blood and Natural Order, but because DK is a *low mobility carry that relies heavily on his survivability to stay in fights*. This is specifically the kind of hero Natural Order even if the actual value of the armor reduction may not seem that impressive.
There are other heroes that fit this description, but DK is one of the more prominent ones.
EDIT: It is of note that the changes to how DK has been played compared to when TC was played in 6.74 may make the hero still usable. 6.74 DK was typically played as a primary safe lane carry which meant that TC's effect on DK typically hit a DK-oriented team's mid-lategame teamfighting quite hard. With DK played as a secondary core however, it will have a smaller overall effect on how teamfights play out to keep that aura on DK.
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On August 23 2013 06:34 trinxified wrote: Lol why do people in AP - solo queue pick these heroes in one team...
CK, Wisp, Bat, DS, OD... it seems like they haven't won a game in a while and must ensure the win by picking like that.
OD mids, CK + Wisp safelane, Bat jungles, DS offlanes. i find that usually when people pick insane ti3 super try hard line-ups they are generally worse players. They feel they have to pick these line-ups to have a chance to win and more often than not, still lose.
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On August 23 2013 06:34 trinxified wrote: Lol why do people in AP - solo queue pick these heroes in one team...
CK, Wisp, Bat, DS, OD... it seems like they haven't won a game in a while and must ensure the win by picking like that.
OD mids, CK + Wisp safelane, Bat jungles, DS offlanes. every pub game is composed of ti3 setups.
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On August 23 2013 06:34 trinxified wrote: Lol why do people in AP - solo queue pick these heroes in one team...
CK, Wisp, Bat, DS, OD... it seems like they haven't won a game in a while and must ensure the win by picking like that.
OD mids, CK + Wisp safelane, Bat jungles, DS offlanes.
whats wrong with them wanting to win games. nothing wrong with tryhards. i myself random 90% of the time but i dont mind my opponents picking
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actually honestly every game i play has a pudge picker now rofl
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On August 23 2013 06:44 aintz wrote:Show nested quote +On August 23 2013 06:34 trinxified wrote: Lol why do people in AP - solo queue pick these heroes in one team...
CK, Wisp, Bat, DS, OD... it seems like they haven't won a game in a while and must ensure the win by picking like that.
OD mids, CK + Wisp safelane, Bat jungles, DS offlanes. whats wrong with them wanting to win games. nothing wrong with tryhards. i myself random 90% of the time but i dont mind my opponents picking
Nothing wrong with that, and I don't mind tryhards myself. But to pick those heroes together is just something else. Of course with picks like that, game ends in 20 minutes.
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