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United States47024 Posts
On August 23 2013 03:47 FuzzyJAM wrote: Playing properly is being an "asshole"?
If someone can't have fun being a space creator then that's on them. Not every team has to be picked as 4 protects 1. Not every hard carry has to be built with farming items.
These are deliberate decisions you make going into a game that are not more or less correct than the alternatives. Yes it's being selfish to pick heroes/choose items in a way where you expect the 4 other players to play around you the whole game (e.g. picking an AM when a Gyro or CK were totally acceptable for your teamcomp).
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On August 23 2013 04:00 TheYango wrote:Show nested quote +On August 23 2013 03:47 FuzzyJAM wrote: Playing properly is being an "asshole"?
If someone can't have fun being a space creator then that's on them. Not every team has to be picked as 4 protects 1. Not every hard carry has to be built with farming items. These are deliberate decisions you make going into a game, and yes it's being selfish to pick heroes/choose items in a way where you expect the 4 other players to play around you the whole game (e.g. picking an AM when a Gyro or CK were totally acceptable for your teamcomp). I agree and I don't think ricing for 30 minutes is necessarily the "correct" way to carry within the context of a pub. Just seems silly to force 4 other people into that when there are so many other ways of playing dota.
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On August 23 2013 04:07 hifriend wrote:Show nested quote +On August 23 2013 04:00 TheYango wrote:On August 23 2013 03:47 FuzzyJAM wrote: Playing properly is being an "asshole"?
If someone can't have fun being a space creator then that's on them. Not every team has to be picked as 4 protects 1. Not every hard carry has to be built with farming items. These are deliberate decisions you make going into a game, and yes it's being selfish to pick heroes/choose items in a way where you expect the 4 other players to play around you the whole game (e.g. picking an AM when a Gyro or CK were totally acceptable for your teamcomp). I agree and I don't think ricing for 30 minutes is necessarily the "correct" way to carry within the context of a pub. Just seems silly to force 4 other people into that when there are so many other ways of playing dota. It is the nature of some team games, is you get that person who claims that they are playing “correctly” and you need to step in line for their play style. I have played with someone who is very good, but said “I don’t play the game to communicate with people. Just know what your job is.” When people say stuff, I just want to let them die and tell them they should have known they were out of position.
At the end of the day, you are going to get people who the term “properly” or “correctly” as a way to force you to adapt to their style.
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Killing people is way more fun then PvE so why do anything else in pubs
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On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  PvE is more fun imo
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On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  Getting ganked while farming = easier to blame your teammates because you were “playing properly” and they didn’t “do their jobs by making space for you”
On August 23 2013 04:19 Shaella wrote:Show nested quote +On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  PvE is more fun imo Gets rid of all those pesky problems like “decision making” and “positioning” during team fights.
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gotta get sick GPMs and creepscores so you can be 1337 gamer, what else?
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Next level strats on Dreads stream. A Dazzle went jungling with 2 couriers to have targets for his heal. Or something like that. Need to find out what is going on.
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On August 23 2013 04:19 Shaella wrote:Show nested quote +On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  PvE is more fun imo I dont know how to respond to that :/
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On August 23 2013 04:25 PassiveAce wrote:Show nested quote +On August 23 2013 04:19 Shaella wrote:On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  PvE is more fun imo I dont know how to respond to that :/ Well PvEing gives me more money with which i can buy items to PvE faster and get more gold for more items.
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On August 23 2013 04:26 Shaella wrote:Show nested quote +On August 23 2013 04:25 PassiveAce wrote:On August 23 2013 04:19 Shaella wrote:On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  PvE is more fun imo I dont know how to respond to that :/ Well PvEing gives me more money with which i can buy items to PvE faster and get more gold for more items. And your entire team gets to suffer while you play Diablo for 45 minutes?
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United States47024 Posts
On August 23 2013 03:57 Shaella wrote: I have fun farming. Fuck the haters Not directed at you specifically because I've never played with you and have no idea how you play, but for most people I can remember who've played like that, "I like farming" is a bit closer to "I don't know how to teamfight/use my skills properly without a 1+ item advantage".
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i dunno man i think farming heroes is way more fun then farming creeps
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On August 23 2013 04:00 TheYango wrote:Show nested quote +On August 23 2013 03:47 FuzzyJAM wrote: Playing properly is being an "asshole"?
If someone can't have fun being a space creator then that's on them. Not every team has to be picked as 4 protects 1. Not every hard carry has to be built with farming items. These are deliberate decisions you make going into a game that are not more or less correct than the alternatives. Yes it's being selfish to pick heroes/choose items in a way where you expect the 4 other players to play around you the whole game (e.g. picking an AM when a Gyro or CK were totally acceptable for your teamcomp). Of course it's not always best to play 4p1. Sometimes it is, however, and sometimes it's one of a variety of possible choices.
Every pick forces the team to play in a certain way. It's not selfish, it's just the way the game works. I don't see any sort of logic behind saying people should play things your specific way or else they're an asshole. That's just silly. If you can't deal with playing with teammates who want to play a different style to you then play in a stack. They don't owe it to you to play your kind of Dota any more than you owe it to them.
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On August 23 2013 04:19 Shaella wrote:Show nested quote +On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  PvE is more fun imo That guy knows what's up.
Me vs. Creeps. My favorite lane.
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On August 23 2013 04:30 FuzzyJAM wrote:Show nested quote +On August 23 2013 04:00 TheYango wrote:On August 23 2013 03:47 FuzzyJAM wrote: Playing properly is being an "asshole"?
If someone can't have fun being a space creator then that's on them. Not every team has to be picked as 4 protects 1. Not every hard carry has to be built with farming items. These are deliberate decisions you make going into a game that are not more or less correct than the alternatives. Yes it's being selfish to pick heroes/choose items in a way where you expect the 4 other players to play around you the whole game (e.g. picking an AM when a Gyro or CK were totally acceptable for your teamcomp). Of course it's not always best to play 4p1. Sometimes it is, however, and sometimes it's one of a variety of possible choices. Every pick forces the team to play in a certain way. It's not selfish, it's just the way the game works. I don't see any sort of logic behind saying people should play things your specific way or else they're an asshole. That's just silly. If you can't deal with playing with teammates who want to play a different style to you then play in a stack. They don't owe it to you to play your kind of Dota any more than you owe it to them. So by that note, they don't owe you anything and if they don't want to make space for you to farm, you need to deal with it and pick a different build, buckle down and get in some man fights over towers.
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New patch!
http://dev.dota2.com/showthread.php?t=103333
Gameplay - Fixed players' current gold being networked to enemy players. - Fixed Spirit Breaker's charge target being networked to enemy players. - Picking up an armlet that is toggled on will only grant the buff if you own the armlet. - Autocast abilities check target type rules consistently. This should prevent Clinkz's searing arrows hitting wards, for example. - Added Elder Titan, Abaddon, Centaur and Troll Warlord to Captain's Mode. - Fixed Neutral Thunderhide not using Slam when 3 enemies are nearby. - Fixed Neutral Thunderhide's Slam not slowing attack speed. - Ancient Apparition: Frostbite debuff will prevent health gain from levelling up, extra strength or extra max hp. - Slark: Fixed BKB not removing Pounce's Leash. - Treant Protector: Fixed Overgrowth affecting couriers. - Troll Warlord: Fixed Illusions benefiting from Fervor. - Troll Warlord: Fixed ranged form sometimes being able to bash. - Weaver's geminate ability no longer activates when attacking wards. - Weaver's time lapse and Disruptor's glimpse now can rewind things back to before the ability was skilled.
UI - Runes now draw in the minimap for spectators. - Increased the penalty for not readying up from 45 seconds to 2 minutes. - Spectator stats dropdown is unlocked while listening to broadcasters. - Added a preference and cvar "dota_spectator_use_broadcaster_stats_panel" to allow spectators to have full control over the stats panels. - Private (friend/guild) lobbies now display their game name so that those browsing lobbies can get more info on what the lobby is for. - Changed drag-select of units to use the same hit detection as click-select. This fixes a number of issues where units would not get selected. - Fixed bugs that were allowing edge panning to be enabled during drag-select. - Reduced CPU usage of drag-select. - Fixed some newline formatting errors in the combat log. - Prevented guides for the previously-played hero from erroneously showing up at the start of the next game. - Added AOE hover indicator for Death Pulse.
Economy - Added Waldi courier, Ocula ward, 3 HUDs and 14 hero item sets to the store. - Updated Sniper's workshop model files with improved weighting, including corrected smd files.
Audio - Fixed bad interactions with some looping sounds and FoW. - Fixed Reincarnate stinger sometimes playing late when triggered in vision but out of hearing range. - Fixed some item cast sounds that could be heard through FoW. - Typing "tu" in chat no longer triggers hero "thank you" lines.
Mac/Linux - Fixed crash when using certain spells / illusions on Intel HD4000. [Mac] - Fixed intermittent crash when cmd-tabbing. [Mac] - Fixed issues with older PulseAudio installations. [Linux] - Improved stability when showing webpages. - Allow setting language of audio and text separately, through Steam. (Text comes from Steam's language, audio comes from the language set in Dota 2's properties on Steam) - Made Dota2 respond to window manager requests to close it. - Fixes to make Dota2 work on a broader set of video cards on Linux - Fixed key repeat to work in text entry windows. - Fixed loading screens to show an image instead of a black screen - Fixed a bug preventing multiple users from playing Dota2 (at different times) on a machine. - Fixed sounds not working when a matchmaking game is ready to start. Added a desktop notification on Linux - Added XBox 360 spectating controller support. - Fixed crash on hero selection screen on Linux. - Fixed a rendering bug when turning off Specular in advanced video settings. - Fixed mouse offset bug and window size/aspect ratio issue when moving from full screen to windowed modes.
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Well a lot of pub players don't get that some heroes can team fight early, mid-game or late. Not everyone is built to fight 15 minutes in...
So you get a lot of flaming about them losing a 4v5 team fight since you didn't die with them, so that means you didn't do enough and just suck.
Happens almost every time... And then when you do fight, lose the team fight, then come 25 minutes in with no items, they still blame you for not farming enough items.
And as per the patch notes above... "- Weaver's time lapse and Disruptor's glimpse now can rewind things back to before the ability was skilled." Pretty big change on this one...
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On August 23 2013 04:27 Plansix wrote:Show nested quote +On August 23 2013 04:26 Shaella wrote:On August 23 2013 04:25 PassiveAce wrote:On August 23 2013 04:19 Shaella wrote:On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  PvE is more fun imo I dont know how to respond to that :/ Well PvEing gives me more money with which i can buy items to PvE faster and get more gold for more items. And your entire team gets to suffer while you play Diablo for 45 minutes? Nah I always carry a TP scroll
JUST IN CASE
I can't farm if my whole team's dead
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On August 23 2013 04:30 Talron wrote:Show nested quote +On August 23 2013 04:19 Shaella wrote:On August 23 2013 04:16 PassiveAce wrote:Killing people is way more fun then PvE so why do anything else in pubs  PvE is more fun imo That guy knows what's up. Me vs. Creeps. My favorite lane.
Games must be so hard for you guys. Can't just pick space cow then farm heroes until enemies cower in their base.
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