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General Discussion - Page 3607

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
August 15 2013 18:39 GMT
#72121
Enigma and tide also have some extremely relevant skills on the whole. Enigma's pushing especially. I mean, teams hardly draft enigma as an ulti these days. He is drafted as a mek carrier and a pusher, with the bonus of having this huge ulti if the other team decides they wish to fight you. Almost like a substitute chen, although not THAT similar .
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
August 15 2013 19:43 GMT
#72122
On August 16 2013 03:39 Sn0_Man wrote:
Enigma and tide also have some extremely relevant skills on the whole. Enigma's pushing especially. I mean, teams hardly draft enigma as an ulti these days. He is drafted as a mek carrier and a pusher, with the bonus of having this huge ulti if the other team decides they wish to fight you. Almost like a substitute chen, although not THAT similar .

The problem with enigma draft is that you want to run him as a core support which make your early game really weak. Given room enigma function like a hand of midas on a team which is why no one give him room from the first place. Plus since rubick is in the pool, picks that involve big CC ulti are often limited. Out of all those heroes Enigma is probably the worst because the ult is channeling which translate to free rubick blackhole.

Im daed. Follow me @TL_NB
Imnotaprogamer
Profile Joined August 2013
Denmark2 Posts
August 15 2013 20:02 GMT
#72123
Hello. I was wondering if there was a place to see The Alliance's equipment, mouse, keyboard i.e. etc.? Thanks in advance
Everything is a perspective
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
August 15 2013 20:05 GMT
#72124
I think their website is thealliance.gg, it should have all that

Either way its all razer stuff (and astro headsets?) because they are really part of EG.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
August 15 2013 20:09 GMT
#72125
XMG notebooks and Monster Energy!
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Incze
Profile Blog Joined December 2011
Romania2058 Posts
August 15 2013 20:12 GMT
#72126
Wow, iceiceice builds medallion at 11 and solos roshan with it and forge spirits. My mind is blown.
Medallion might not actually be that bad really, considering a large part of QE invoker damage is physical, especially that early on.
Religion: Buckethead
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
August 15 2013 20:17 GMT
#72127
You don't even need the medallion at 11 to solo rosh with double forge spirits but it sure speeds it up. The mana regen and low investment might be worth it, though delaying your drums/force/euls really hurts.

LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 15 2013 20:20 GMT
#72128
On August 16 2013 05:17 Sn0_Man wrote:
You don't even need the medallion at 11 to solo rosh with double forge spirits but it sure speeds it up. The mana regen and low investment might be worth it, though delaying your drums/force/euls really hurts.


But if you are trying to stomp a pub...

ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
August 15 2013 20:24 GMT
#72129
On August 16 2013 05:20 Comeh wrote:
Show nested quote +
On August 16 2013 05:17 Sn0_Man wrote:
You don't even need the medallion at 11 to solo rosh with double forge spirits but it sure speeds it up. The mana regen and low investment might be worth it, though delaying your drums/force/euls really hurts.


But if you are trying to stomp a pub...


Medallion somebody -> cold snap -> sic fire thingies on person -> walk away
Writerdamn, i was two days from retirement
AwfuL_
Profile Joined January 2013
Netherlands6976 Posts
August 15 2013 20:34 GMT
#72130
Meh, why bother with spirits when you can Wex/Exort with Alacrity + MoM!
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 15 2013 21:02 GMT
#72131
On August 16 2013 05:34 AwfuL_ wrote:
Meh, why bother with spirits when you can Wex/Exort with Alacrity + MoM!

Clearly you don't know about minus armor build on invoker.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
August 15 2013 21:25 GMT
#72132
A level 7 enigma with medallion and full mana can solo roshan. A great pub build, you can usually even afford to buy a smoke for yourself by the time you get to level 7. It's a bit of a pain in the ass tho, you have to count the number of hits eidolons do, micro them away from rosh and you have a small window to convert your current eidolons to more eidolons.
super gg
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
August 15 2013 21:50 GMT
#72133
I'm here again.

The reason I prefer aghs on Juggernaut is because at lvl 11 you can pretty much solo kill 2 heroes or severely weaken 3. You don't buy aghs to farm, you buy it to kill things. All the while you are completely immune to damage/cc.(the only skill that affects omnislashing jug is pudge hook afaik).
And that while this early in the game(lvl 8-13) your main contribution to teamfights is still bladefury and not much else. You don't add any cc to a gank, either. So it's either right clicks or omnislash.
I don't mind relying on an ulti that unlike other ultis almost guarantees you a kill. Unless you use it wrong or your team gets entirely stomped before you can buy an agha, ofc.

It basically allows you to kill things you shouldn't or wouldn't be able to kill.
The items with which your regular rightclick during omnislash lvl 2(6 jumps) contributes as much as 3 extra jumps are roughly an mkb and 2 hyperstones.

The progression would roughly be phase ->magic wand-> agha ->manta ->throne
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Judicator
Profile Blog Joined August 2004
United States7270 Posts
August 15 2013 21:54 GMT
#72134
You guys sure love to theorycraft and bank on Juggs Omni not getting split/ended. Thanks for ignoring the one skill that gets him any playing time on high levels.
Get it by your hands...
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 15 2013 21:56 GMT
#72135
On August 16 2013 06:54 Judicator wrote:
You guys sure love to theorycraft and bank on Juggs Omni not getting split/ended. Thanks for ignoring the one skill that gets him any playing time on high levels.

Healing ward?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
fleeze
Profile Joined March 2010
Germany895 Posts
Last Edited: 2013-08-15 21:59:52
August 15 2013 21:59 GMT
#72136
On August 16 2013 06:56 Comeh wrote:
Show nested quote +
On August 16 2013 06:54 Judicator wrote:
You guys sure love to theorycraft and bank on Juggs Omni not getting split/ended. Thanks for ignoring the one skill that gets him any playing time on high levels.

Healing ward?

exactly
Judicator
Profile Blog Joined August 2004
United States7270 Posts
August 15 2013 21:59 GMT
#72137
That hero wouldn't be anywhere near playable if it wasn't for the Healing Ward. The ulti is pretty average and Bladefury falls off quicker than it did before. Melee agi semi-carry with limited mobility with no disable.
Get it by your hands...
Comeh
Profile Blog Joined July 2008
United States18919 Posts
August 15 2013 22:01 GMT
#72138
On August 16 2013 06:59 Judicator wrote:
That hero wouldn't be anywhere near playable if it wasn't for the Healing Ward. The ulti is pretty average and Bladefury falls off quicker than it did before. Melee agi semi-carry with limited mobility with no disable.

Jugg is essentially a push hero - but the nice thing about omni is that it gives quite a lot of room for pushing towers (and more or less initiating while trying to break high ground).

Aghs helps with that a lot.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
fleeze
Profile Joined March 2010
Germany895 Posts
August 15 2013 22:01 GMT
#72139
On August 16 2013 07:01 Comeh wrote:
Show nested quote +
On August 16 2013 06:59 Judicator wrote:
That hero wouldn't be anywhere near playable if it wasn't for the Healing Ward. The ulti is pretty average and Bladefury falls off quicker than it did before. Melee agi semi-carry with limited mobility with no disable.

Jugg is essentially a push hero - but the nice thing about omni is that it gives quite a lot of room for pushing towers (and more or less initiating while trying to break high ground).

Aghs helps with that a lot.

yeah but rushing an aghs is not the best choice if you want to push towers ASAP. drums into yasha ftw.
Najda
Profile Joined June 2010
United States3765 Posts
August 15 2013 22:04 GMT
#72140
He's a good pub snowball hero because of his ult and the general lack of coordination, and aghs helps with exactly that. It's also nice because it extends the time you are invulnerable which helps when you are behind. Obviously pro games are different, but for pubs I really like aghs.
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