Best hero in Dota, can't kill him yet he kills you etc etc
General Discussion - Page 3297
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Qbek
Poland12923 Posts
Best hero in Dota, can't kill him yet he kills you etc etc | ||
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ralffriend
Germany112 Posts
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dfs
Russian Federation4050 Posts
On July 11 2013 20:16 ralffriend wrote: anyone knows what i can do with crafting items(so far i can only delete my bloodstone)? Nothing right now. I think they will do something about that in the future though. | ||
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Defury
Germany206 Posts
On July 11 2013 18:46 Nilrem wrote: Well it is not as saturated as other video games at the moment. I say go for it if you have something to add to the streaming scene. And what I mean by adding to it, I am referring to personality, skill, or overall playstyle. Must have something that differentiates yourself from others. If you can and you realize it can take a while to get nice streaming numbers, then go for it. Not sure why but I found a need to keep the page loaded for far longer than one would need. It would likely be personality and overall quality as my skills aren't amazing (high MM) been streaming Sc2 for a while but there are sooooo many people streaming it it's pretty oversaturated, plus I can chain Dota 2 games far longer than Sc2 | ||
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Slomo
Germany7198 Posts
But invoker made up for it http://i.imgur.com/XNU3OaG.jpg BTW: is it possible that the Scepter Meepo clone doesnt like control groups at all? Whatever i tried, he just didnt listen to any control groups except the one where i had all the clones. | ||
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Torte de Lini
Germany38463 Posts
On July 11 2013 13:19 Blitzkrieg0 wrote: If somebody is already following them all they can make a collection and then you could subscribe to that instead. Logically the guide writer would do this so you could easily follow all of their guides at once. How can I make a collection of guides? | ||
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hfglgg
Germany5372 Posts
On July 11 2013 21:16 Slomo wrote: Oh god. Just had my first Meepo game. Turned out to be a 68 minute game. My hands hurt. But invoker made up for it http://i.imgur.com/XNU3OaG.jpg BTW: is it possible that the Scepter Meepo clone doesnt like control groups at all? Whatever i tried, he just didnt listen to any control groups except the one where i had all the clones. it all works quite nicely for me. do you have similar problems with chen or other heroes which use controllable units? | ||
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Firebolt145
Lalalaland34507 Posts
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Grettin
42416 Posts
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AwfuL_
Netherlands6976 Posts
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hooahah
3752 Posts
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Andre
Slovenia3523 Posts
On July 11 2013 21:49 AwfuL_ wrote: I just played Meepo again too. I just can't get over HORRIBLE Dota 2's multi-unit selection is. I want to be able to use my mouse to select groups of units, but it's simply doesn't select the units you box. This isn't really a problem with Chen/Ench because their creeps are pretty big and you only control one at a time. But playing Meepo is simply a horrible experience, illusion heroes like Naga/PL are a major pain as well. It's such a huge bug that has been known for ages and Valve does nothing. Truly don't understand this one. I remember enigma's eidolons got fixed, why don't they fix other more important stuff..especially meepos. | ||
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cilinder007
Slovenia7251 Posts
On July 11 2013 21:52 hooahah wrote: does anyone else think that you shouldn't be able to see what level heroes are via the scoreboard? I know it's pretty inconsequental, but in a game where info&intel is a huge thing, knowing when Nyx/Zeus/Riki/Wisp/whoever is level 6 with the press of a button seems silly its been like that since forever in every moba game, why would you change it ? | ||
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Incze
Romania2058 Posts
It was there, though | ||
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PassiveAce
United States18076 Posts
On July 11 2013 21:52 hooahah wrote: does anyone else think that you shouldn't be able to see what level heroes are via the scoreboard? I know it's pretty inconsequental, but in a game where info&intel is a huge thing, knowing when Nyx/Zeus/Riki/Wisp/whoever is level 6 with the press of a button seems silly I should use that much more often -_- | ||
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Yoshi-
Germany10227 Posts
On July 11 2013 22:06 Incze wrote: In dota 1 there was the -ma command that showed you their levels. I don't know if it showed the last seen level or the actual level (for example if they just leveled up in the jungle without you seeing). It was there, though Dota never had any of these "last seen" shenanigans | ||
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akatama
Romania982 Posts
On July 11 2013 22:06 Incze wrote: In dota 1 there was the -ma command that showed you their levels. I don't know if it showed the last seen level or the actual level (for example if they just leveled up in the jungle without you seeing). It was there, though Afaik it showed their actual level. I remember using it to check for important levels on the enemy team, just like I use the scorebard now. | ||
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Firebolt145
Lalalaland34507 Posts
On July 11 2013 21:52 hooahah wrote: does anyone else think that you shouldn't be able to see what level heroes are via the scoreboard? I know it's pretty inconsequental, but in a game where info&intel is a huge thing, knowing when Nyx/Zeus/Riki/Wisp/whoever is level 6 with the press of a button seems silly Disagree. Any coordinated team would be communicating to teammates about this anyway. The only thing this would benefit would be junglers with surprise ults such as enigma. | ||
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PassiveAce
United States18076 Posts
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Mataza
Germany5364 Posts
The new button press feels cumbersome. | ||
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