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General Discussion - Page 2992

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-06-04 08:28:45
June 04 2013 08:26 GMT
#59821
This won't change when Dota goes out of beta. They will still release things when they're like 10% finished.

I'm not even complaining, this is just their process and what people should expect. It has it's problems, but it also has the benefits that you get at least the base of the features sooner. And it allows them to experiment with new features that might not get fully implemented at all.
Once you Goblak...
FinestHour
Profile Joined August 2010
United States18466 Posts
June 04 2013 08:28 GMT
#59822
at least its still called a beta

im looking at you diablo 3
thug life.                                                       MVP/ex-
Doomblaze
Profile Blog Joined October 2010
United States1292 Posts
June 04 2013 08:29 GMT
#59823
On June 04 2013 17:22 teapoted wrote:
Valve has like 0 quality control.

The compendium when released had no next/prev button and I said on this forum that there would be people that wouldn't get that you had to flip the pages. Some people on here / reddit had that problem. Now there's a next / prev button. This is like basic design shit that wouldn't get out of a no-name 3 man design studio.

They just released their spectator tools and when the item pop-up comes in it goes straight through the middle of the microphone on indicator. Presumably because they only tested it in-game without an actual broadcaster.

Then of course there's the hundreds of bugs. To the point where the (I believe it was) DSL inaugural match couldn't start for almost an hour because someone had a Taunt equipped and that crashed the entire server.

They get there eventually, but they very much value 'just getting shit out there' over quality.


I agree but i feel that valve can't win no matter what they do. If they put out a product early people will say "omg its buggy volvo disband pls" and if they put one out late they will say "omg it took you 3 years volvo disband pls" Also fuck people who talk like that its really annoying. I'm quite happy that they finally added the "Ownage!!" sound, even though im mad it took them so long.

I feel that valve thinks it can get away with this because the game is still in "beta", and this way were helping them beta test stuff. Its unacceptable that equipping a taunt can cause the whole server to crash, but maybe it was something they couldn't test for until it went live. Either way I love dota 2 and valve to death so im not gonna complain if the game isn't perfect.
In Mushi we trust
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
June 04 2013 08:30 GMT
#59824
Well Diablo 3 is just a shit game made by designers who didn't understand the appeal of Diablo 2.

All the auction houses and PVP in the world wasn't going to save that mess.
Once you Goblak...
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 04 2013 08:46 GMT
#59825
Saying dota2 is beta is like saying valve is good at PR

http://www.dota2.com/spoilsofwar/faq

Q: Why would I spend money while Dota 2 is still in Beta?
A: We don't really think of Dota 2 as a beta, but we also aren't ready for everyone to show up and start playing just yet. We are constantly updating the game with new heroes, bug fixes, and new features. None of the items you purchase or the progress you make will be lost or reset once the game is available for everyone.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
sandyph
Profile Joined September 2010
Indonesia1640 Posts
June 04 2013 08:54 GMT
#59826
On June 04 2013 17:25 LAN-f34r wrote:
One word for you guys.

Beta.

In this case, you are even talking about the test patch, which is like (beta)^2


and the fact they released it 1 day earlier than usual means that they expect it to have lots of bugs and wanted more time before the main client release
Put quote here for readability
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
June 04 2013 08:55 GMT
#59827
Wait, I don't have access to Dota atm so I wasn't aware of this, but you guys are whining about bugs on the test client?! Really?

Dota Dev forums that way --->
Moderator
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
June 04 2013 08:57 GMT
#59828
Yeah seriously, it's the test client. Keyword: TEST
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
June 04 2013 09:24 GMT
#59829
http://dotabuff.com/players/115457710

94% winrate. 201 games. Wisp.
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
June 04 2013 09:27 GMT
#59830
On June 04 2013 17:55 Firebolt145 wrote:
Wait, I don't have access to Dota atm so I wasn't aware of this, but you guys are whining about bugs on the test client?! Really?

Dota Dev forums that way --->
Well I personally wasn't referring to the test client.
Once you Goblak...
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
June 04 2013 09:28 GMT
#59831
On June 04 2013 18:24 icystorage wrote:
http://dotabuff.com/players/115457710

94% winrate. 201 games. Wisp.

Constantly stacking with multiple people of which 1-2 create new accounts reguarly (+ the obvious pick of op shit )
lazyitachi
Profile Blog Joined December 2011
1043 Posts
June 04 2013 09:34 GMT
#59832
wow.. now we are complaining about bug in a testing and bug fixing environment???
What in the world have we come to??
NIIINO
Profile Blog Joined July 2010
Slovakia1320 Posts
June 04 2013 09:46 GMT
#59833
I have a problem you might be able to help me with. Every time someone speaks ingame I get laggs I even drop. Is there a way how can I do something more than just mute ? because that doesnt work.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
June 04 2013 09:47 GMT
#59834
He lost only 12 games out of the 201. That's pretty insane.
super gg
FinestHour
Profile Joined August 2010
United States18466 Posts
June 04 2013 09:47 GMT
#59835
On June 04 2013 18:28 gaymon wrote:
Show nested quote +
On June 04 2013 18:24 icystorage wrote:
http://dotabuff.com/players/115457710

94% winrate. 201 games. Wisp.

Constantly stacking with multiple people of which 1-2 create new accounts reguarly (+ the obvious pick of op shit )



jokes on you, theres no op or imba stuff in dota rofl this is dota not w.e. MOBA wannabe game ur talking about(LoL)
thug life.                                                       MVP/ex-
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
June 04 2013 09:49 GMT
#59836
On June 04 2013 18:27 teapoted wrote:
Show nested quote +
On June 04 2013 17:55 Firebolt145 wrote:
Wait, I don't have access to Dota atm so I wasn't aware of this, but you guys are whining about bugs on the test client?! Really?

Dota Dev forums that way --->
Well I personally wasn't referring to the test client.


Even if "Valve don't call it a beta", its still a beta. Its in a constant state of development. Bugs are going to slip through.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
June 04 2013 09:50 GMT
#59837
On June 04 2013 16:42 eieio wrote:
I don't get how so many patches go live with these huge bugs/typos. I totally get more subtle bugs/bugs you'd potentially miss even if you were playing the game, but bugs like Veil's aoe? Seems like those are so bad they should practically be caught with automated tests -_-

I know that Valve is full of crazy smart people and their products are normally so polished/great that I'm surprised at how consistently buggy new patches seem to be. Maybe one of the flaws of the "work on whatever you want" philosophy they have is that testing suffers :p

that being said, yaaaaaaaaaaaaaay patch

where do you see a veil aoe bug ?
Velr
Profile Blog Joined July 2008
Switzerland10953 Posts
Last Edited: 2013-06-04 09:56:22
June 04 2013 09:51 GMT
#59838
On June 04 2013 18:47 cecek wrote:
He lost only 12 games out of the 201. That's pretty insane.


How to get awesome winrate

The "sheever" effect:
Have good friends which are actually good and not just "better than the other guys you know ".
Play "ok" yourself (just don't feed and do your basic job .
Only play in 4+ stacks.


Breasts help when you want to achieve this.
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
June 04 2013 09:56 GMT
#59839
On June 04 2013 18:51 Velr wrote:
Show nested quote +
On June 04 2013 18:47 cecek wrote:
He lost only 12 games out of the 201. That's pretty insane.


How to get awesome winrate

The "sheever" effect:
Have good friends which are actually good.
Play "ok" yourself (just don't feed and do your basic job .
Only play in 4+ stacks.


Breasts help when you want to achieve this.

I dont think they help with the feeding part
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2013-06-04 10:05:05
June 04 2013 10:03 GMT
#59840
On June 04 2013 18:51 Velr wrote:
Show nested quote +
On June 04 2013 18:47 cecek wrote:
He lost only 12 games out of the 201. That's pretty insane.


How to get awesome winrate

The "sheever" effect:
Have good friends which are actually good and not just "better than the other guys you know ".
Play "ok" yourself (just don't feed and do your basic job .
Only play in 4+ stacks.


Breasts help when you want to achieve this.

? Sheever has a terrible winrate. Not sure what you're getting at, but even if you get carried eventually your stack usually falls to 50% winrate unless it's godly. 5 stacks also have to play against 5 stacks, so unless you're literally a pro team, the best way to achieve a high winrate would be to have 4 of your friends remake new accounts constantly.
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