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On June 04 2013 06:20 Sn0_Man wrote: I wonder what Valve's response would be to a hypothetical roster swap at this stage. Probably just outright qualify one/both of the runner up teams and demote/disqualify the offending team? Then the question becomes is it "demote to runner up status" or is it flat out disqualify?
Hypothetical of course. DD and RS would just both play in the main tournament I'm sure. Not that any qualified team would be crazy enough to do that. If they have issues they will just play with issues and lose. If anything happens to a player that is outside of the teams control, like an injury, they would probally allow a standin, like they did for Mouz last year.
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there will be a few fixes.
Just tried out Bloodstone and that still takes 1/3rd of charges rather than 1
EDIT: Also I just loaded one up and have no hp/mp bars XD
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United States47024 Posts
On June 04 2013 10:36 LeLoup wrote: EDIT: Also I just loaded one up and have no hp/mp bars XD Do you mean in the interface or over your hero? Because the former is a bug on live too, not just test client.
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Lot of bugs, as expected.
Current winner is the veil of discord aoe being 6000 instead of 600. Aw yeah.
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Brace yourself
Bugs fixes patch is coming
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well it was a monday release rather than wednesday. They gave them selves more time!
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On June 04 2013 10:36 LeLoup wrote: there will be a few fixes.
Just tried out Bloodstone and that still takes 1/3rd of charges rather than 1
EDIT: Also I just loaded one up and have no hp/mp bars XD isnt it supposed to be normal death charges lost +1 charge casting cost?
im more interested in the new contents rather than the patch.... Wondering if they are pushing new updates for the compendium.
Also: i will be playing medusa How does the damage amp works with armor and damage block?
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On June 04 2013 10:48 Belisarius wrote: Lot of bugs, as expected.
Current winner is the veil of discord aoe being 6000 instead of 600. Aw yeah.
:D
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On June 04 2013 06:20 Sn0_Man wrote: I wonder what Valve's response would be to a hypothetical roster swap at this stage. Probably just outright qualify one/both of the runner up teams and demote/disqualify the offending team? Then the question becomes is it "demote to runner up status" or is it flat out disqualify?
Hypothetical of course.
i am almost 100% sure that the current system is there to have a backup team ready which is fully trained and can compete with the rest. last years problem was that both backup teams did not practice for the event (and WE wasnt even playing dota2).
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On June 04 2013 10:48 Belisarius wrote: Lot of bugs, as expected.
Current winner is the veil of discord aoe being 6000 instead of 600. Aw yeah. I can live with that
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Russian Federation4050 Posts
On June 04 2013 11:01 NB wrote:Show nested quote +On June 04 2013 10:36 LeLoup wrote: there will be a few fixes.
Just tried out Bloodstone and that still takes 1/3rd of charges rather than 1
EDIT: Also I just loaded one up and have no hp/mp bars XD isnt it supposed to be normal death charges lost +1 charge casting cost? im more interested in the new contents rather than the patch.... Wondering if they are pushing new updates for the compendium. Also: i will be playing medusa  How does the damage amp works with armor and damage block? There are a shitton of bugs right now, as expected, an yes it is supposed to take 1+1/3 charges.
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they fuckin finally put in the ownage sound clip with the 78 parity update about time
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On June 04 2013 11:07 Ramong wrote:Show nested quote +On June 04 2013 10:48 Belisarius wrote: Lot of bugs, as expected.
Current winner is the veil of discord aoe being 6000 instead of 600. Aw yeah. I can live with that And people still wont opt to buy Veil.
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On June 04 2013 11:33 FinestHour wrote: they fuckin finally put in the ownage sound clip with the 78 parity update about time Yeah best update for a long time.
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Wait.
Fixed the active component of Tranquil Boots being enabled on Illusions
I missed this in the original update. Does this mean illusions are now supposed to spawn with +25ms?
That's really annoying. Spectre wanted that bug fixed badly.
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On June 04 2013 12:02 Belisarius wrote:Wait. I missed this in the original update. Does this mean illusions are now supposed to spawn with +25ms? That's really annoying. Spectre wanted that bug fixed badly. Yeah, several "bugs" from Dota 2 were changed in Dota 1 instead so they are not bugs anymore. Personally, I don't mind the bonus nerf to Tranquils.
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On June 04 2013 12:07 SKC wrote:Show nested quote +On June 04 2013 12:02 Belisarius wrote:Wait. Fixed the active component of Tranquil Boots being enabled on Illusions I missed this in the original update. Does this mean illusions are now supposed to spawn with +25ms? That's really annoying. Spectre wanted that bug fixed badly. Yeah, several "bugs" from Dota 2 were changed in Dota 1 instead so they are not bugs anymore. Personally, I don't mind the bonus nerf to Tranquils.
That's frustrating. I thought they were over-nerfed to begin with, honestly.
So can you tell the real PL by the fact that he has working boots?
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United Kingdom24425 Posts
So Tobi on MAAD says he's casting with a European at TI3. Not Maelk/Epi.
I'm guessing Waga.
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