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General Discussion - Page 2983

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
TheYango
Profile Joined September 2008
United States47024 Posts
June 02 2013 18:00 GMT
#59641
People do that in LoL too.

Pubs in DotA aren't worse than ranked games in LoL. Especially since the existence of a ranked queue creates the perception that unranked matchmaking is a second-class queue.
Moderator
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
June 02 2013 18:02 GMT
#59642
On June 03 2013 02:55 RuskiPanda wrote:
Show nested quote +
On June 03 2013 02:53 Najda wrote:
On June 03 2013 02:22 Yoshi- wrote:
On June 03 2013 02:11 hfglgg wrote:
On June 03 2013 01:48 Tyrran wrote:
On June 03 2013 01:16 Shai wrote:
On June 03 2013 01:11 edlover420 wrote:
Does anybody know if and when will DotA2 implement some kind of a ladder ranking system like MMR in HoN and the league points thingy in LoL? Also will profile ever display kd ratio, gpm and stuff like that?


KDR etc being shown publicly has been discussed to death. It looks very unlikely like that is going to happen. One website found a way to display everyone's overall stats and gave them a ranking, and Valve quickly shut that down.

As for a ladder system, I would imagine it will be more clearly implemented at some point. You are already matchmaked based on a hidden skill rating, so technically there is already a ladder, you just don't know where you stand.

(hey, it works in LoL :p).


it doesnt


It works better than what dota currently has.
A team matchmaking that is barely used, and pub games that are either crap or crap


How would makin mmr visible increase the quality of pubs? I like the idea of an mmr visible only toyourself to track progress, but makin it public turns people into elitists. "No you cant go mid, your 50 mmr lower than me" etc


As opposed to someone saying they deserve mid because they called it first and then going 0-10.

Rather have some noob call mid first and lose and hopefully gain something from that match than having this noob never playing mid because his stats are not good enough for some assholes in the team.

The amount of people that got "stuck" in a support role because of their player stats in HoN was sad. How are you suppose to improve and enjoy the game if you never get to play something out of your comfort zone?
[13:40] <Qbek> gosi i dreanmt about you
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
June 02 2013 18:09 GMT
#59643
"Shut up orange, I'm going mid because I'm blue."
-The HoN story.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-02 18:15:05
June 02 2013 18:10 GMT
#59644
I personally feel that even with a "ranked" mode, no visible MMR makes everyone happier.

Either you know yourself well enough to measure your own improvement, or you don't but are still happier deluding yourself into believing you're improving than being told that you aren't. As such, I feel the "I need ladder rating to track my improvement" argument which is commonly raised feels worthless to me.

The only people that aren't happier are the assholes who want to flail their e-penises around and can't do that without a number to show. And even then, the rest of us are happier when those guys can't do that.

The other practical use of visible rating is the top end pubstars being a potential source of talent for teams, but that function is accomplished by a top 100 list or similar.
Moderator
Najda
Profile Joined June 2010
United States3765 Posts
June 02 2013 18:11 GMT
#59645
On June 03 2013 02:55 RuskiPanda wrote:
Show nested quote +
On June 03 2013 02:53 Najda wrote:
On June 03 2013 02:22 Yoshi- wrote:
On June 03 2013 02:11 hfglgg wrote:
On June 03 2013 01:48 Tyrran wrote:
On June 03 2013 01:16 Shai wrote:
On June 03 2013 01:11 edlover420 wrote:
Does anybody know if and when will DotA2 implement some kind of a ladder ranking system like MMR in HoN and the league points thingy in LoL? Also will profile ever display kd ratio, gpm and stuff like that?


KDR etc being shown publicly has been discussed to death. It looks very unlikely like that is going to happen. One website found a way to display everyone's overall stats and gave them a ranking, and Valve quickly shut that down.

As for a ladder system, I would imagine it will be more clearly implemented at some point. You are already matchmaked based on a hidden skill rating, so technically there is already a ladder, you just don't know where you stand.

(hey, it works in LoL :p).


it doesnt


It works better than what dota currently has.
A team matchmaking that is barely used, and pub games that are either crap or crap


How would makin mmr visible increase the quality of pubs? I like the idea of an mmr visible only toyourself to track progress, but makin it public turns people into elitists. "No you cant go mid, your 50 mmr lower than me" etc


As opposed to someone saying they deserve mid because they called it first and then going 0-10.


There is no way to know they are going to go 0-10 and if two people are close enough in skill to be matche together, then individual game performance matters a lot more than whatever the slight mmr difference is. Yeah maybe the higher guy has a 55% chance of doing better in mid, but demanding mid after someone already has picked for it and called it is much more harmful to the teams overall chance of winning.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2013-06-02 18:20:57
June 02 2013 18:15 GMT
#59646
On June 03 2013 03:00 Yoshi- wrote:
Show nested quote +
On June 03 2013 02:53 Najda wrote:
On June 03 2013 02:22 Yoshi- wrote:
On June 03 2013 02:11 hfglgg wrote:
On June 03 2013 01:48 Tyrran wrote:
On June 03 2013 01:16 Shai wrote:
On June 03 2013 01:11 edlover420 wrote:
Does anybody know if and when will DotA2 implement some kind of a ladder ranking system like MMR in HoN and the league points thingy in LoL? Also will profile ever display kd ratio, gpm and stuff like that?


KDR etc being shown publicly has been discussed to death. It looks very unlikely like that is going to happen. One website found a way to display everyone's overall stats and gave them a ranking, and Valve quickly shut that down.

As for a ladder system, I would imagine it will be more clearly implemented at some point. You are already matchmaked based on a hidden skill rating, so technically there is already a ladder, you just don't know where you stand.

(hey, it works in LoL :p).


it doesnt


It works better than what dota currently has.
A team matchmaking that is barely used, and pub games that are either crap or crap


How would makin mmr visible increase the quality of pubs? I like the idea of an mmr visible only toyourself to track progress, but makin it public turns people into elitists. "No you cant go mid, your 50 mmr lower than me" etc


Never said that mmr visible will improve anything, just that the dota matchmaking isn't good.


Why do you think dota matchmaking is bad?
I think it's really good.
e: clarified
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Najda
Profile Joined June 2010
United States3765 Posts
June 02 2013 18:20 GMT
#59647
On June 03 2013 03:15 JeeJee wrote:
Show nested quote +
On June 03 2013 03:00 Yoshi- wrote:
On June 03 2013 02:53 Najda wrote:
On June 03 2013 02:22 Yoshi- wrote:
On June 03 2013 02:11 hfglgg wrote:
On June 03 2013 01:48 Tyrran wrote:
On June 03 2013 01:16 Shai wrote:
On June 03 2013 01:11 edlover420 wrote:
Does anybody know if and when will DotA2 implement some kind of a ladder ranking system like MMR in HoN and the league points thingy in LoL? Also will profile ever display kd ratio, gpm and stuff like that?


KDR etc being shown publicly has been discussed to death. It looks very unlikely like that is going to happen. One website found a way to display everyone's overall stats and gave them a ranking, and Valve quickly shut that down.

As for a ladder system, I would imagine it will be more clearly implemented at some point. You are already matchmaked based on a hidden skill rating, so technically there is already a ladder, you just don't know where you stand.

(hey, it works in LoL :p).


it doesnt


It works better than what dota currently has.
A team matchmaking that is barely used, and pub games that are either crap or crap


How would makin mmr visible increase the quality of pubs? I like the idea of an mmr visible only toyourself to track progress, but makin it public turns people into elitists. "No you cant go mid, your 50 mmr lower than me" etc


Never said that mmr visible will improve anything, just that the dota matchmaking isn't good.


Why not?
I think it's really good.


The problem is that team composition + cohesion are factors that matchmaking can't really account for, resulting in completely onesided games even when everybody is reletively even in skill. Not to mention how people can get stuck in roles or with heroes they aren't as good with.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
June 02 2013 18:22 GMT
#59648
On June 03 2013 03:20 Najda wrote:
Show nested quote +
On June 03 2013 03:15 JeeJee wrote:
On June 03 2013 03:00 Yoshi- wrote:
On June 03 2013 02:53 Najda wrote:
On June 03 2013 02:22 Yoshi- wrote:
On June 03 2013 02:11 hfglgg wrote:
On June 03 2013 01:48 Tyrran wrote:
On June 03 2013 01:16 Shai wrote:
On June 03 2013 01:11 edlover420 wrote:
Does anybody know if and when will DotA2 implement some kind of a ladder ranking system like MMR in HoN and the league points thingy in LoL? Also will profile ever display kd ratio, gpm and stuff like that?


KDR etc being shown publicly has been discussed to death. It looks very unlikely like that is going to happen. One website found a way to display everyone's overall stats and gave them a ranking, and Valve quickly shut that down.

As for a ladder system, I would imagine it will be more clearly implemented at some point. You are already matchmaked based on a hidden skill rating, so technically there is already a ladder, you just don't know where you stand.

(hey, it works in LoL :p).


it doesnt


It works better than what dota currently has.
A team matchmaking that is barely used, and pub games that are either crap or crap


How would makin mmr visible increase the quality of pubs? I like the idea of an mmr visible only toyourself to track progress, but makin it public turns people into elitists. "No you cant go mid, your 50 mmr lower than me" etc


Never said that mmr visible will improve anything, just that the dota matchmaking isn't good.


Why not?
I think it's really good.


The problem is that team composition + cohesion are factors that matchmaking can't really account for, resulting in completely onesided games even when everybody is reletively even in skill. Not to mention how people can get stuck in roles or with heroes they aren't as good with.


Yep but that's not exclusive to dota.
Actually it does do some accounting for cohesion (e.g. weighing stacks more, etc), but I think the matchmaking does a wonderful job with what info it can possibly have. Certainly no worse than other dotas like lol or hon.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
r.Evo
Profile Joined August 2006
Germany14081 Posts
June 02 2013 18:24 GMT
#59649
On June 03 2013 02:22 Yoshi- wrote:
Show nested quote +
On June 03 2013 02:11 hfglgg wrote:
On June 03 2013 01:48 Tyrran wrote:
On June 03 2013 01:16 Shai wrote:
On June 03 2013 01:11 edlover420 wrote:
Does anybody know if and when will DotA2 implement some kind of a ladder ranking system like MMR in HoN and the league points thingy in LoL? Also will profile ever display kd ratio, gpm and stuff like that?


KDR etc being shown publicly has been discussed to death. It looks very unlikely like that is going to happen. One website found a way to display everyone's overall stats and gave them a ranking, and Valve quickly shut that down.

As for a ladder system, I would imagine it will be more clearly implemented at some point. You are already matchmaked based on a hidden skill rating, so technically there is already a ladder, you just don't know where you stand.

(hey, it works in LoL :p).


it doesnt


It works better than what dota currently has.
A team matchmaking that is barely used, and pub games that are either crap or crap

My TMM queues are usually shorter than my solo queues. It's used a lot. Pubs should be a chaotic clusterfuck because you get thrown together with completely random people. If you want to play DotA as a 5 men teamgame then TMM is there for you - including a rating.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
InfectedGoat
Profile Joined December 2010
Canada444 Posts
June 02 2013 18:25 GMT
#59650
opa dendi pudge winning the game vs empire in 12 minutes
and i was like BANELINGS x 3
Najda
Profile Joined June 2010
United States3765 Posts
June 02 2013 18:27 GMT
#59651
On June 03 2013 03:22 JeeJee wrote:
Show nested quote +
On June 03 2013 03:20 Najda wrote:
On June 03 2013 03:15 JeeJee wrote:
On June 03 2013 03:00 Yoshi- wrote:
On June 03 2013 02:53 Najda wrote:
On June 03 2013 02:22 Yoshi- wrote:
On June 03 2013 02:11 hfglgg wrote:
On June 03 2013 01:48 Tyrran wrote:
On June 03 2013 01:16 Shai wrote:
On June 03 2013 01:11 edlover420 wrote:
Does anybody know if and when will DotA2 implement some kind of a ladder ranking system like MMR in HoN and the league points thingy in LoL? Also will profile ever display kd ratio, gpm and stuff like that?


KDR etc being shown publicly has been discussed to death. It looks very unlikely like that is going to happen. One website found a way to display everyone's overall stats and gave them a ranking, and Valve quickly shut that down.

As for a ladder system, I would imagine it will be more clearly implemented at some point. You are already matchmaked based on a hidden skill rating, so technically there is already a ladder, you just don't know where you stand.

(hey, it works in LoL :p).


it doesnt


It works better than what dota currently has.
A team matchmaking that is barely used, and pub games that are either crap or crap


How would makin mmr visible increase the quality of pubs? I like the idea of an mmr visible only toyourself to track progress, but makin it public turns people into elitists. "No you cant go mid, your 50 mmr lower than me" etc


Never said that mmr visible will improve anything, just that the dota matchmaking isn't good.


Why not?
I think it's really good.


The problem is that team composition + cohesion are factors that matchmaking can't really account for, resulting in completely onesided games even when everybody is reletively even in skill. Not to mention how people can get stuck in roles or with heroes they aren't as good with.


Yep but that's not exclusive to dota.
Actually it does do some accounting for cohesion (e.g. weighing stacks more, etc), but I think the matchmaking does a wonderful job with what info it can possibly have. Certainly no worse than other dotas like lol or hon.


Oh no, I wasnt saying other games do it better. I was just saying that a perfect matchmaking system in a 5v5 game with so many variables is impossible. Although it'd be interesting if you could queue as a support or carry etc. that might actually be a decent idea. If you pick a role and then it could suggest heroes that fit that role, no only would team compositions of pub get better but it would be helpful for pubs.
edlover420
Profile Joined December 2012
349 Posts
Last Edited: 2013-06-02 18:29:14
June 02 2013 18:28 GMT
#59652
On June 03 2013 03:10 TheYango wrote:
I personally feel that even with a "ranked" mode, no visible MMR makes everyone happier.

Either you know yourself well enough to measure your own improvement, or you don't but are still happier deluding yourself into believing you're improving than being told that you aren't. As such, I feel the "I need ladder rating to track my improvement" argument which is commonly raised feels worthless to me.

The only people that aren't happier are the assholes who want to flail their e-penises around and can't do that without a number to show. And even then, the rest of us are happier when those guys can't do that.

The other practical use of visible rating is the top end pubstars being a potential source of talent for teams, but that function is accomplished by a top 100 list or similar.


I disagree.

Like last game 1/9/3 PL called me a baddie when I was by 3 levels the highest on our team on a support omniknight and I couldn't even invite him to look my overall stats.

Also after 130 games still hoovering about 65% win ratio I feel like people who I'm getting matched with aren't getting any better at all. If there was a visible MMR I could at least see that I am getting somewhere.

Thirdly I tried to find a group of guys to play with and out of 3 groups I played with 2 were much under my skill level and one was way to good for me. Without a ranking I feel like it is very hard for me to find a team who would be appropriate for me.

And me coming from pretty high level HoN, I feel like even tho dota2 is more balanced hero wise, the players I've met so far are even more retarded than the ones in HoN.

Also while playing at 1800-1900 in HoN where there were stats in picking phase I could tell to players with 0.6 kd ratios to let me pick carries/mid as they could see in my profile that I was always over 4k+a:d and they would generally let me carry them. Here in dota I cannot convince baddies to let me carry them and it always ends up with biggest noob playing carry and me and one other decent guy playing wardwhores.
r.Evo
Profile Joined August 2006
Germany14081 Posts
June 02 2013 18:32 GMT
#59653
So what you're saying is that you were paired with baddies much worse than you who you had to carry in a game with a visible MMR and ranking? Remember the part about the e-peen and numbers? =P
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
edlover420
Profile Joined December 2012
349 Posts
Last Edited: 2013-06-02 18:35:49
June 02 2013 18:35 GMT
#59654
On June 03 2013 03:32 r.Evo wrote:
So what you're saying is that you were paired with baddies much worse than you who you had to carry in a game with a visible MMR and ranking? Remember the part about the e-peen and numbers? =P


I'm saying that we could adjust the roles according to our stats and have fun playing, whereas I'm not having any fun playing dota whatsoever because I keep getting forced to play focking dazzle to support people who play like they have down syndrome.
toemn
Profile Joined March 2010
Germany915 Posts
June 02 2013 18:37 GMT
#59655
does anyone think that Lycan will be picked more often with the next patch? the main reason is that enemy teams can't ward the whole jungle because there is only one set of wards available. also armor buff for easier junglinga etc.
i cant wrap my head around on why he isnt picked up anymore. it is still easy as hell to jungle if done right and he brings the best push of any hero in the game..
¯\_(ツ)_/¯
TheYango
Profile Joined September 2008
United States47024 Posts
June 02 2013 18:38 GMT
#59656
As opposed to you teammates being forced to play Dazzle to support people who play like they have down syndrome but have a slightly bigger number.
Moderator
Najda
Profile Joined June 2010
United States3765 Posts
June 02 2013 18:39 GMT
#59657
I agree with your point about finding groups. Sometimes I'll join a random group from a chat channel and not realize some of them are still learning the basics of the game but pick carry while I'm supposed to support them. I also like the idea of mmr that i only visable to yourself to track progress.

I don't agree woth the rest of your points though because it's majorly flexing your e-peen.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
June 02 2013 18:39 GMT
#59658
On June 03 2013 03:35 edlover420 wrote:
Show nested quote +
On June 03 2013 03:32 r.Evo wrote:
So what you're saying is that you were paired with baddies much worse than you who you had to carry in a game with a visible MMR and ranking? Remember the part about the e-peen and numbers? =P


I'm saying that we could adjust the roles according to our stats and have fun playing, whereas I'm not having any fun playing dota whatsoever because I keep getting forced to play focking dazzle to support people who play like they have down syndrome.

Yea adjusting according to stats sure made HoN fun for me to play. I primarily stacked with friends and supported them, do you think i could play solo afterwards and play mid or carry? HAHAHA GOOD FUCKING JOKE.
I'd be shouted and cursed at untill i played support. Regardless of being able to play both mid and carry just fine.
BECAUSE MY GENERAL STATS WERE THAT OF A SUPPORT.

What a fucking great system, amirite guise?
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
June 02 2013 18:46 GMT
#59659
try not being a toxic asshat in MM and you can ~make friends~ and proceed to stack

edlover420
Profile Joined December 2012
349 Posts
Last Edited: 2013-06-02 18:49:01
June 02 2013 18:48 GMT
#59660
On June 03 2013 03:39 Unleashing wrote:
Show nested quote +
On June 03 2013 03:35 edlover420 wrote:
On June 03 2013 03:32 r.Evo wrote:
So what you're saying is that you were paired with baddies much worse than you who you had to carry in a game with a visible MMR and ranking? Remember the part about the e-peen and numbers? =P


I'm saying that we could adjust the roles according to our stats and have fun playing, whereas I'm not having any fun playing dota whatsoever because I keep getting forced to play focking dazzle to support people who play like they have down syndrome.

Yea adjusting according to stats sure made HoN fun for me to play. I primarily stacked with friends and supported them, do you think i could play solo afterwards and play mid or carry? HAHAHA GOOD FUCKING JOKE.
I'd be shouted and cursed at untill i played support. Regardless of being able to play both mid and carry just fine.
BECAUSE MY GENERAL STATS WERE THAT OF A SUPPORT.

What a fucking great system, amirite guise?


Have 1 account to play with friends and 1 account to solo queue. Players like you ruined solo matchmaking in HoN. Due to people playing with friends and having some sort of teamplay in these matches, 90% of such players would get ratings above their true personal skill and would play terrible when they solo queued.
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