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General Discussion - Page 2564

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
mr_tolkien
Profile Blog Joined June 2010
France8631 Posts
April 10 2013 20:08 GMT
#51261
As a DotA 2 casual, I have trouble with one thing : what is SingSing's real level ? Whenever I see him play he does some pretty impressive things as well as being really fun, but I can't really tell if he's REALLY good or just some elaborate troll...
The legend of Darien lives on
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2013-04-10 20:10:26
April 10 2013 20:09 GMT
#51262
he's really good
and movement speed stack as long as its not from the same item (yasha, sny and manta speed bonus dont stack)
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
April 10 2013 20:10 GMT
#51263
On April 11 2013 05:00 Wrongspeedy wrote:
Why would u get Yasha and Drums? They don't stack movement speed bonus? Right?

as far as I know they do
Cackle™
Slardar
Profile Joined April 2010
Canada7596 Posts
Last Edited: 2013-04-10 20:12:48
April 10 2013 20:12 GMT
#51264
Drums and Yasha stack movement speed. They are separate sources of a unique "Aura". Yasha aura, and Janggo Aura. Despite having the same property (+ movespeed) , all auras stack once on a hero / team barring replicate or specified auras.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2013-04-10 20:15:56
April 10 2013 20:14 GMT
#51265
yasha doesn't have a aura it's just a % increase,drums have swiftness aura(doesn't stack),which also grants attack speed
yasha's move speed bonus doesn't stack with manta and sage&yasha
Cackle™
aintz
Profile Joined August 2010
Canada5624 Posts
April 10 2013 20:22 GMT
#51266
if the items are different aka not build from the samething they all stack. boots, yasha, drums, eul, mom/lothars active.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
April 10 2013 20:22 GMT
#51267
Yasha is a self only aura
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 10 2013 20:30 GMT
#51268
On April 11 2013 05:14 TheKefka wrote:
yasha doesn't have a aura it's just a % increase,drums have swiftness aura(doesn't stack),which also grants attack speed
yasha's move speed bonus doesn't stack with manta and sage&yasha


You can't have a percentage movespeed bonus without using an aura. Item movement bonus only produces flat gains like you see on boots. Now said aura could be some other aura like unholy, (if it was unholy it wouldn't affect illusions) but that would be counterproductive to manta.

The drum aura has a different ID so it stacks with the yasha aura.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
April 10 2013 20:35 GMT
#51269
If I had to guess, yasha isn't aura-based in Dota 2, but it really doesn't matter. Yes they stack in both games.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Unleashing
Profile Joined March 2011
Denmark14978 Posts
April 10 2013 20:38 GMT
#51270
Broodmother ulti is a zero range aura too, stuff like that is kind of funny to me.
IIRC the effect from satanic's active was based off vampiric potion in WC3, so ursa could use it to lifesteal? Or am i remembering wrong?
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-04-10 20:48:10
April 10 2013 20:41 GMT
#51271
On April 11 2013 05:38 Unleashing wrote:
Broodmother ulti is a zero range aura too, stuff like that is kind of funny to me.
IIRC the effect from satanic's active was based off vampiric potion in WC3, so ursa could use it to lifesteal? Or am i remembering wrong?


The satanic active is not an orb yes. The vamp potion actually gives you vamp aura.
I'll always be your shadow and veil your eyes from states of ain soph aur.
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2013-04-10 21:44:57
April 10 2013 21:44 GMT
#51272
Getting stout, PMS, vanguard on ranged heroes is just a terrible idea IMO.

Although I get at least a stout everytime on almost all melee heroes. Yeah I'm weird like that.
TheYango
Profile Joined September 2008
United States47024 Posts
April 10 2013 21:51 GMT
#51273
On April 11 2013 06:44 trinxified wrote:
Getting stout, PMS, vanguard on ranged heroes is just a terrible idea IMO.

Although I get at least a stout everytime on almost all melee heroes. Yeah I'm weird like that.

That's not really that weird.

Ranged Vanguard is usually bad but situationally ok.
Moderator
trinxified
Profile Joined December 2010
Canada7774 Posts
April 10 2013 22:03 GMT
#51274
On April 11 2013 06:51 TheYango wrote:
Show nested quote +
On April 11 2013 06:44 trinxified wrote:
Getting stout, PMS, vanguard on ranged heroes is just a terrible idea IMO.

Although I get at least a stout everytime on almost all melee heroes. Yeah I'm weird like that.

That's not really that weird.

Ranged Vanguard is usually bad but situationally ok.


Well I meant literally every melee hero. Question regarding Kraken Shell though...

I usually get a stout with Tide, but when you get level 3/4 Kraken Shell, it's better to sell it right? Or build to vanguard if farm allowedd?
rabidch
Profile Joined January 2010
United States20289 Posts
April 10 2013 22:05 GMT
#51275
On April 11 2013 05:38 Unleashing wrote:
Broodmother ulti is a zero range aura too, stuff like that is kind of funny to me.
IIRC the effect from satanic's active was based off vampiric potion in WC3, so ursa could use it to lifesteal? Or am i remembering wrong?

it aint funny when its purgeable
LiquidDota StaffOnly a true king can play the King.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-10 22:08:07
April 10 2013 22:06 GMT
#51276
You're including melee supports and bottle-crow mids? Do you buy the Stout late, or do you just not ever play the 3 Branch + Tango rush Bottle opening on bottle-crow mids?

I don't see how you'd start Stout on a support unless you have random gold, are skimping on consumables, or aren't buying Wards/Courier for your team like you're supposed to.
Moderator
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2013-04-10 22:12:57
April 10 2013 22:11 GMT
#51277
On April 11 2013 07:06 TheYango wrote:
You're including melee supports and bottle-crow mids? Do you buy the Stout late, or do you just not ever play the 3 Branch + Tango rush Bottle opening on bottle-crow mids?

I don't see how you'd start Stout on a support unless you have random gold, are skimping on consumables, or aren't buying Wards/Courier for your team like you're supposed to.


If I have random gold with supports, it's a sure-buy. But yeah melee supports included. Though I will not skimp on buying consumables (only tango, salves, not clarity) or courier/crow/wards. After all of those, stout is always next.

As for mid heroes, same thing if with random gold, I will stout always.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-10 22:37:56
April 10 2013 22:31 GMT
#51278
Random gold Stout is normal.

If you're not starting with Stout, I wouldn't buy it on melee supports. The main point of Stout is for laning (mitigating harass and totally negating creep hits) and most supports aren't trading hits under creep aggro the way melee laners do.

The relative value of Stout compared to armor is high against low damage values and gets lower as damage gets higher. It's the best level 1 survivability item for melees and negates creep damage significantly, but by the time you can afford it as a support, enemies are usually high enough level for it not to outperform armor that much on hero damage. Plus most melee supports want Boots pretty badly.
Moderator
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
April 10 2013 22:35 GMT
#51279
On April 11 2013 07:03 trinxified wrote:
Show nested quote +
On April 11 2013 06:51 TheYango wrote:
On April 11 2013 06:44 trinxified wrote:
Getting stout, PMS, vanguard on ranged heroes is just a terrible idea IMO.

Although I get at least a stout everytime on almost all melee heroes. Yeah I'm weird like that.

That's not really that weird.

Ranged Vanguard is usually bad but situationally ok.


I usually get a stout with Tide, but when you get level 3/4 Kraken Shell, it's better to sell it right? Or build to vanguard if farm allowedd?


At level 3, Kraken Shell will always block more than your stout so you can sell it.
I'll always be your shadow and veil your eyes from states of ain soph aur.
nojok
Profile Joined May 2011
France15846 Posts
April 10 2013 22:38 GMT
#51280
On April 11 2013 07:11 trinxified wrote:
Show nested quote +
On April 11 2013 07:06 TheYango wrote:
You're including melee supports and bottle-crow mids? Do you buy the Stout late, or do you just not ever play the 3 Branch + Tango rush Bottle opening on bottle-crow mids?

I don't see how you'd start Stout on a support unless you have random gold, are skimping on consumables, or aren't buying Wards/Courier for your team like you're supposed to.


If I have random gold with supports, it's a sure-buy. But yeah melee supports included. Though I will not skimp on buying consumables (only tango, salves, not clarity) or courier/crow/wards. After all of those, stout is always next.

As for mid heroes, same thing if with random gold, I will stout always.

Stout over clarities on supports like ES, ogre, nyx, SK? I disagree.
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
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