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General Discussion - Page 2234

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
February 25 2013 17:23 GMT
#44661
On February 26 2013 00:20 Erasme wrote:
tbf aa is super strong solo mid
its almost like him losing mid against a ta


seriously, who beats AA mid

hero is so good
SilverStar
Profile Joined January 2012
Sweden18511 Posts
February 25 2013 17:23 GMT
#44662
Seriously. Look at fnatic. Don't expect them to do big plays within the next few months. Maybe in about 6 months or more.
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2013-02-25 18:11:32
February 25 2013 17:24 GMT
#44663
I don't think SeleCTs mechanical skill in RTS means much of anything in a game like dota 2. Honestly, mechanics in dota2 aren't that high and high levels are easily attainable (for most heroes). The factors that make you good on a professional level have less to do with mechanics and more to do with knowledge and teamwork. Someone who is used to competing in 1v1 games but has high mechanics might not necessarily be a 'shoe in' for an amazing player in a game entirely reliant on teamplay.

I'm not saying SeleCT can't be a great dota professional, far from it. I just don't like the mechanics argument.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
TheEmulator
Profile Blog Joined July 2010
28102 Posts
February 25 2013 17:48 GMT
#44664
On February 26 2013 02:24 crms wrote:
I don't think SeleCTs mechanical skill in RTS means much of anything in a game like dota 2. Honestly, mechanics in dota2 aren't that high and are high levels are easily attainable (for most heroes). The factors that make you good on a professional level have less to do with mechanics and more to do with knowledge and teamwork. Someone who is used to competing in 1v1 games but has high mechanics might not necessarily be a 'shoe in' for an amazing player in a game entirely reliant on teamplay.

I'm not saying SeleCT can't be a great dota professional, far from it. I just don't like the mechanics argument.

Well, you're absolutely right, but I wasn't trying to argue his mechanics would make him good enough to go pro or anything, even though it may have sounded like that. I was just giving one example of some of his natural talents that set him apart from the average page 1-5 player, and which makes him improve at a faster rate than most. He will need decision making, and teamwork to be pro level, however, I feel like he has those skills, just needs to adapt them to DotA.

On another note, mechanics do matter quite a bit, and someone with his skill will definitely be more consistent with things like last hitting, skill shotting, etc. Although it isn't the most important factor, but to say it doesn't mean much of anything isn't correct imo.

Administrator
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
February 25 2013 17:50 GMT
#44665
does anyone know of any guides for last hitting under tower? I know it sounds stupid but I'd like to have some sort of consistent information to go off. I know some basics but its still kinda a mystery to me.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 25 2013 17:52 GMT
#44666
I think Flamewheel or Yango or somebody wrote a really amazing and thorough writeup on that exact topic but its probably buried somewhere in this thread , does anyone have it linked or know where it is?
Call me Marge Simpson cuz I love you homie
Vaelone
Profile Blog Joined February 2011
Finland4400 Posts
February 25 2013 17:53 GMT
#44667
http://www.teamliquid.net/forum/viewmessage.php?topic_id=375120

Searched tower and boom.
TheEmulator
Profile Blog Joined July 2010
28102 Posts
Last Edited: 2013-02-25 17:54:29
February 25 2013 17:53 GMT
#44668
On February 26 2013 02:50 Klonere wrote:
does anyone know of any guides for last hitting under tower? I know it sounds stupid but I'd like to have some sort of consistent information to go off. I know some basics but its still kinda a mystery to me.

Thanks to Flamewheel as he provided a Mathematics of Last Hitting under tower guide not too long ago.

Here it is - http://www.teamliquid.net/forum/viewmessage.php?topic_id=375120

edit: ahh, someone beat me to it.
Administrator
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 25 2013 17:54 GMT
#44669
thanks, thats a great guide!
Call me Marge Simpson cuz I love you homie
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
February 25 2013 18:04 GMT
#44670
I've linked most guides including that one in the TL guide index, in the strategy forums.
Moderator
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
February 25 2013 18:12 GMT
#44671
On February 26 2013 02:53 Vaelone wrote:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=375120

Searched tower and boom.


fantastic thanks

gotta practice
crms
Profile Joined February 2010
United States11933 Posts
Last Edited: 2013-02-25 18:17:38
February 25 2013 18:16 GMT
#44672
On February 26 2013 02:48 TheEmulator wrote:
Show nested quote +
On February 26 2013 02:24 crms wrote:
I don't think SeleCTs mechanical skill in RTS means much of anything in a game like dota 2. Honestly, mechanics in dota2 aren't that high and are high levels are easily attainable (for most heroes). The factors that make you good on a professional level have less to do with mechanics and more to do with knowledge and teamwork. Someone who is used to competing in 1v1 games but has high mechanics might not necessarily be a 'shoe in' for an amazing player in a game entirely reliant on teamplay.

I'm not saying SeleCT can't be a great dota professional, far from it. I just don't like the mechanics argument.

Well, you're absolutely right, but I wasn't trying to argue his mechanics would make him good enough to go pro or anything, even though it may have sounded like that. I was just giving one example of some of his natural talents that set him apart from the average page 1-5 player, and which makes him improve at a faster rate than most. He will need decision making, and teamwork to be pro level, however, I feel like he has those skills, just needs to adapt them to DotA.

On another note, mechanics do matter quite a bit, and someone with his skill will definitely be more consistent with things like last hitting, skill shotting, etc. Although it isn't the most important factor, but to say it doesn't mean much of anything isn't correct imo.




what i meant when I said 'doesn't mean much of anything' is that his increased mechanical ability doesn't matter that much. I feel most dota players: professional, amateur or even good pubbers have the mechanics to land skill shots and CS well enough compared to 'professionals'. His mechanical skill in RTS might let him hit the ceiling faster, but it won't matter in the end when it comes to if he is going to be successful or not because countless players are mechanically good at dota and never amount to anything but pubs. This is the exact opposite of SC2/BroodWar where barely anyone outside the highest skill tier is mechanically proficient.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Mandini
Profile Joined April 2011
United States1717 Posts
February 25 2013 18:17 GMT
#44673
Everyone ever needs to read that, its so frustrating when people just miss every last hit whenever a tower gets involved.
Testuser
Profile Blog Joined June 2011
6469 Posts
February 25 2013 18:17 GMT
#44674
On February 26 2013 02:23 SilverStar wrote:
Seriously. Look at fnatic. Don't expect them to do big plays within the next few months. Maybe in about 6 months or more.

Elaborate?
https://soundcloud.com/papercranesdk
TheEmulator
Profile Blog Joined July 2010
28102 Posts
February 25 2013 18:23 GMT
#44675
On February 26 2013 03:17 Mandini wrote:
Everyone ever needs to read that, its so frustrating when people just miss every last hit whenever a tower gets involved.

I agree. One time I watched a game that was first on the live game tab, so obviously it was fairly high level, and the AM I was obsing missed every single one whenever his support pulled. Maybe he doesn't play carry often, but either way it's bad at that level.
Administrator
maru~
Profile Joined February 2013
2345 Posts
February 25 2013 19:03 GMT
#44676
On February 26 2013 03:16 crms wrote:
Show nested quote +
On February 26 2013 02:48 TheEmulator wrote:
On February 26 2013 02:24 crms wrote:
I don't think SeleCTs mechanical skill in RTS means much of anything in a game like dota 2. Honestly, mechanics in dota2 aren't that high and are high levels are easily attainable (for most heroes). The factors that make you good on a professional level have less to do with mechanics and more to do with knowledge and teamwork. Someone who is used to competing in 1v1 games but has high mechanics might not necessarily be a 'shoe in' for an amazing player in a game entirely reliant on teamplay.

I'm not saying SeleCT can't be a great dota professional, far from it. I just don't like the mechanics argument.

Well, you're absolutely right, but I wasn't trying to argue his mechanics would make him good enough to go pro or anything, even though it may have sounded like that. I was just giving one example of some of his natural talents that set him apart from the average page 1-5 player, and which makes him improve at a faster rate than most. He will need decision making, and teamwork to be pro level, however, I feel like he has those skills, just needs to adapt them to DotA.

On another note, mechanics do matter quite a bit, and someone with his skill will definitely be more consistent with things like last hitting, skill shotting, etc. Although it isn't the most important factor, but to say it doesn't mean much of anything isn't correct imo.




what i meant when I said 'doesn't mean much of anything' is that his increased mechanical ability doesn't matter that much. I feel most dota players: professional, amateur or even good pubbers have the mechanics to land skill shots and CS well enough compared to 'professionals'. His mechanical skill in RTS might let him hit the ceiling faster, but it won't matter in the end when it comes to if he is going to be successful or not because countless players are mechanically good at dota and never amount to anything but pubs. This is the exact opposite of SC2/BroodWar where barely anyone outside the highest skill tier is mechanically proficient.

I think you are underestimating the skill ceiling in Dota.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
February 25 2013 19:14 GMT
#44677
On February 26 2013 04:03 maru~ wrote:
Show nested quote +
On February 26 2013 03:16 crms wrote:
On February 26 2013 02:48 TheEmulator wrote:
On February 26 2013 02:24 crms wrote:
I don't think SeleCTs mechanical skill in RTS means much of anything in a game like dota 2. Honestly, mechanics in dota2 aren't that high and are high levels are easily attainable (for most heroes). The factors that make you good on a professional level have less to do with mechanics and more to do with knowledge and teamwork. Someone who is used to competing in 1v1 games but has high mechanics might not necessarily be a 'shoe in' for an amazing player in a game entirely reliant on teamplay.

I'm not saying SeleCT can't be a great dota professional, far from it. I just don't like the mechanics argument.

Well, you're absolutely right, but I wasn't trying to argue his mechanics would make him good enough to go pro or anything, even though it may have sounded like that. I was just giving one example of some of his natural talents that set him apart from the average page 1-5 player, and which makes him improve at a faster rate than most. He will need decision making, and teamwork to be pro level, however, I feel like he has those skills, just needs to adapt them to DotA.

On another note, mechanics do matter quite a bit, and someone with his skill will definitely be more consistent with things like last hitting, skill shotting, etc. Although it isn't the most important factor, but to say it doesn't mean much of anything isn't correct imo.




what i meant when I said 'doesn't mean much of anything' is that his increased mechanical ability doesn't matter that much. I feel most dota players: professional, amateur or even good pubbers have the mechanics to land skill shots and CS well enough compared to 'professionals'. His mechanical skill in RTS might let him hit the ceiling faster, but it won't matter in the end when it comes to if he is going to be successful or not because countless players are mechanically good at dota and never amount to anything but pubs. This is the exact opposite of SC2/BroodWar where barely anyone outside the highest skill tier is mechanically proficient.

I think you are underestimating the skill ceiling in Dota.


The purely mechanical one (aka apm related sc2 capable one) is really just that low. If you practice for a few hours in a row with an individual hero you can more or less master the animation, the difference is stuff like game understanding and the conversion of mentality from an individual centric, highly planned out game like sc2 to a team-oriented adaptable game like Dota. It's not really his mechanics holding him back, it's more an issue of things like game knowledge and decision-making
When in doubt, just believe in yourself and press buttons
ViZe
Profile Joined January 2011
United States1513 Posts
February 25 2013 19:31 GMT
#44678
Regardless of whether or not SeleCT will be good in DotA, what matters is that right now he is really not up to par with competitive players. This isn't Starcraft where you pick up prospective talent. If you're a good player you prove it and then you succeed in DotA. Not to mention there are interpersonal communication skills that this game requires that Starcraft doesn't
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
February 25 2013 19:42 GMT
#44679
": im desperately in search of a good harem though"

- EternalEnvyy 2013

man anime is so weird sometimes
Dubzex
Profile Joined October 2010
United States6994 Posts
February 25 2013 19:44 GMT
#44680
Playing too much dota has left kollin a broken man.

[14:38] <@kupon3ss> then u can get lessons
[14:38] <@kupon3ss> from
[14:38] <@kupon3ss> feederbolt
[14:38] <kollin> wow
[14:38] <kollin> i've always idolised him
[14:38] <kollin> i have pictures of his invoker
[14:38] <Dubzex> he will help u get 48% win rate
[14:38] <kollin> on my wall
[14:38] <kollin> every night before i go to sleep
[14:38] <kollin> i kiss each invoker on the forehead
[14:38] <kollin> i like to think each time i do it
[14:38] <kollin> i gain 1 more % in my winrate
[14:39] <kollin> why have you guys gone all quiet
[14:41] <kollin> guys
[14:41] <kollin> guuuys
[14:42] * TheEmulator (~TheEMulat@192.75.63.254) has joined #tl.dota2
[14:42] <kollin> if i scared you
[14:42] <kollin> sorry
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
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