He doesn't purge half the shit he should. You just kind of have to guess if it will purge or not. Think everyone but silencer/Drow should be included soon. Don't think any of them will really get picked though.
General Discussion - Page 2110
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Numy
South Africa35471 Posts
He doesn't purge half the shit he should. You just kind of have to guess if it will purge or not. Think everyone but silencer/Drow should be included soon. Don't think any of them will really get picked though. | ||
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coolcrimefighter
United States378 Posts
On February 07 2013 07:03 FinestHour wrote: 4 ad bruisers+troll warlord=secret to winning AD bruiser was a term we used in LoL. What exactly does it mean in dota?? | ||
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Zocat
Germany2229 Posts
On February 07 2013 06:37 Kishin2 wrote: So I guess that means no one can copyright anything they put on TL. So there's no 'owner' per se. Similar to how it works with wc3 custom maps and Blizzard, I suppose. Edit: The original terms of use for DA is probably gone forever. The owner is the one who made the post. And he is also the copyright holder. He is granting TL a license by posting (and agreeing to the ToU - and I dont know if the ToU would hold up in every country, but that's not really the point^^). A 3rd party (i.e. Riot) cannot take this information/post/idea and use it. TL though COULD sell those idea to Riot without paying the author anything. And they dont have to ask or even inform the author about such an agreement. | ||
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Yoshi-
Germany10227 Posts
On February 07 2013 07:10 coolcrimefighter wrote: AD bruiser was a term we used in LoL. What exactly does it mean in dota?? Nothing | ||
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Darkren
Canada1841 Posts
Read as following: Troll + 4 carries that rely on auto attack damage | ||
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Klonere
Ireland4123 Posts
i need to know | ||
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Qbek
Poland12923 Posts
- Added Language setting for Matchmaking! GAMEPLAY - Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target. - Batrider: Fixed Sticky Napalm being applied to Magic Immune units. - Batrider: Fixed Sticky Napalm being removed by Magic Immunity. - Bloodseeker: Fixed Rupture damage interval. - Bloodseeker: Fixed being able to use potions during Rupture. - Dark Seer: Fixed Ion Shell being castable on creep heroes. - Doom: Fixed Doom's interaction with MKB and Truestrike. - Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form. - Dragon Knight: Fixed Dragon Breath travel time being too slow. - Gyrocopter: Fixed Call Down first and second impact slow values being swapped - Keeper of the Light: Fixed Recall going off if Keeper died during the delay. - Lone Druid: Fixed Spirit Bear's Entangle working against Ancients and Creep Heroes like Familiars and Warlock's Golem. - Medusa: Fixed Split Shot hitting Nightmared units. - Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado. - Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned. - Shadow Fiend: Fixed Shadow Fiend gaining souls while dead - Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions. - Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit. - Troll Warlord: Added Pseudo Random support for his Bash. - Troll Warlord: Fixed Whirling Axes interaction with Roshan. - Visage: Fixed Cleave hitting Familiars. - Warlock: Fixed Flaming Fists hitting ethereal units. - Weaver: Fixed various buffs Time Lapse did not remove. - Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers. - Courier: Fixed courier not responding to deliver orders after having received a hold or stop order. - Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time. - Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash. - Fixed direct unit target spells having 24 less effective range. - Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike. - Fixed Day/Night cycle duration as well as initial state being a bit off. - Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider). - Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does. - Fixed Veil of Discord not getting applied to Magic Immune units. - Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc. - Fixed Bloodstone charges incrementing while you are dead. - Dropped, non-sharable items can no longer be destroyed by teammates. - Fixed dominated units continuing their previous channeling spell. - Enabled Silencer in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week). UI - Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s). - Fixed buff refreshes not showing the correct swipe. - Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form. - The dota:// URL handler now supports lobbyid=<lobbyid> and accountid=<accountid> for creating game spectating links. - Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy. - When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead. - Players that play on a league game will now have access to that league pass. - Fixed being able to pick or random an already repicked hero. - Added an error message when pressing the courier deliver button and there are no items to be delivered. WEBAPI: - Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested. LEAGUES: - Players that participate in Leagues will now have access to watch all games for said league in the tournament tab. BOTS - Made Necrolyte bot more likely to use Death Pulse to heal himself. - When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item. - Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing). - Witch Doctor will no longer use Maledict on non-hero units. - Slightly lowered the maximum desire to attack a non-hero unit. | ||
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SpiZe
Canada3640 Posts
Think I'm gonna give him a call on skype ^^ Also yay for TeamMatchmaking ! Holy shit Silencer in CM ? 0.o | ||
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Sn0_Man
Tebellong44238 Posts
- Fixed direct unit target spells having 24 less effective range. Excellent. | ||
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Numy
South Africa35471 Posts
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Laurens
Belgium4558 Posts
ow yeeeeeee | ||
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cecek
Czech Republic18921 Posts
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Sn0_Man
Tebellong44238 Posts
"Identify the correct word: Slark, go over _______ A) Their B) They're C) There " If you get it wrong your account is permabanned from english MM. | ||
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Laurens
Belgium4558 Posts
holy shit even better | ||
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FinestHour
United States18466 Posts
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cecek
Czech Republic18921 Posts
On February 07 2013 07:29 Sn0_Man wrote: Enabling English language matchmaking should make you solve a quick riddle in English. Just to be safe. Hell, even something about grammar like: "Identify the correct word: Slark, go over _______ A) Their B) They're C) There " If you get it wrong your account is permabanned from english MM. lol. To be completely honest, I think Russian speaking players will still queue for English speaking games, because they will have a shorter time to find a match and fuckall will change. Ughhh I'm already hating this patch. | ||
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MrHoon
10183 Posts
Also I dont know why that silencer thing is on the bottom instead of the top where it usually is o.o | ||
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rabidch
United States20289 Posts
- Visage: Fixed Cleave hitting Familiars. yay | ||
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Erasme
Bahamas15899 Posts
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duoform
Spain5180 Posts
On February 07 2013 07:32 MrHoon wrote: Re-reading this patchnotes they actually fixed alot of shit that was in the game for a long ass time (especially the 24 less range thing, i can believe it wasn't fixed until now!) Also I dont know why that silencer thing is on the bottom instead of the top where it usually is o.o I can't wait for Na'Vi vs Empire tomorrow... let the silence begin! | ||
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