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General Discussion - Page 2110

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2013-02-06 22:09:45
February 06 2013 22:09 GMT
#42181
On February 07 2013 07:05 Sn0_Man wrote:
Show nested quote +
On February 07 2013 07:02 Comeh wrote:
On February 07 2013 07:00 [17]Purple wrote:
Guy's when do you think the heroes that are currently not in Captain's Mode (Drow, Silencer, Centaur, Slark, etc...) going to be ready/released for CM? What effects do you think the will have (if any) on the competitive scene?

Everyone expects everyone but silencer to likely to be added in the next balance patch. Slark has been bugged forever, so that's why he's not in.


What is bugged about slark?


He doesn't purge half the shit he should. You just kind of have to guess if it will purge or not. Think everyone but silencer/Drow should be included soon. Don't think any of them will really get picked though.
coolcrimefighter
Profile Blog Joined November 2008
United States378 Posts
February 06 2013 22:10 GMT
#42182
On February 07 2013 07:03 FinestHour wrote:
4 ad bruisers+troll warlord=secret to winning

AD bruiser was a term we used in LoL. What exactly does it mean in dota??
Zocat
Profile Joined April 2010
Germany2229 Posts
February 06 2013 22:12 GMT
#42183
On February 07 2013 06:37 Kishin2 wrote:
Show nested quote +
On February 07 2013 06:28 Dubzex wrote:
On February 07 2013 06:26 Kishin2 wrote:
On February 07 2013 06:20 Unleashing wrote:
On February 07 2013 06:18 Kishin2 wrote:
On February 07 2013 06:13 Unleashing wrote:
Morello stated that he doesn't care about making anything original, so whatever.

I wonder how legal it is for them to take ideas from the DA forums and use it for LoL.

If people could've proven outright that it was their IP, they might actually have had a case against riot, not entirely sure of the laws overseas.
But the forums were conveniently down for a bit too long.

I'm wondering, since the forum was probably legally owned by Pendragon, the admin, if the posts on there are the property of the admin or the users. Is everything I've posted on TL technically property of TL or my own? The answer is probably somewhere in the terms of use, I'm guessing.

http://www.teamliquid.net/tou/

With respect to any content you elect to post on any area of the site, including blogs, forum comments and any and all other posts, you grant TeamLiquid a royalty-free, perpetual, irrevocable, non-exclusive and fully sublicensable right and license to use and display such content worldwide and/or to incorporate it in other works in any form, media, or technology, without compensation or attribution to you.

So I guess that means no one can copyright anything they put on TL. So there's no 'owner' per se. Similar to how it works with wc3 custom maps and Blizzard, I suppose.

Edit: The original terms of use for DA is probably gone forever.


The owner is the one who made the post. And he is also the copyright holder.
He is granting TL a license by posting (and agreeing to the ToU - and I dont know if the ToU would hold up in every country, but that's not really the point^^).

A 3rd party (i.e. Riot) cannot take this information/post/idea and use it. TL though COULD sell those idea to Riot without paying the author anything. And they dont have to ask or even inform the author about such an agreement.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
February 06 2013 22:16 GMT
#42184
On February 07 2013 07:10 coolcrimefighter wrote:
Show nested quote +
On February 07 2013 07:03 FinestHour wrote:
4 ad bruisers+troll warlord=secret to winning

AD bruiser was a term we used in LoL. What exactly does it mean in dota??


Nothing
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
February 06 2013 22:18 GMT
#42185
On February 07 2013 07:16 Yoshi- wrote:
Show nested quote +
On February 07 2013 07:10 coolcrimefighter wrote:
On February 07 2013 07:03 FinestHour wrote:
4 ad bruisers+troll warlord=secret to winning

AD bruiser was a term we used in LoL. What exactly does it mean in dota??


Nothing


Read as following: Troll + 4 carries that rely on auto attack damage
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
February 06 2013 22:19 GMT
#42186
whats the lol equivalent of atos

i need to know
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
February 06 2013 22:19 GMT
#42187
- Added Team Matchmaking! Teams have a public rating based on their performance against other Teams.
- Added Language setting for Matchmaking!

GAMEPLAY
- Alchemist: Fixed Unstable Concoction AOE and Self impact behavior when there is a Magic Immune target.
- Batrider: Fixed Sticky Napalm being applied to Magic Immune units.
- Batrider: Fixed Sticky Napalm being removed by Magic Immunity.
- Bloodseeker: Fixed Rupture damage interval.
- Bloodseeker: Fixed being able to use potions during Rupture.
- Dark Seer: Fixed Ion Shell being castable on creep heroes.
- Doom: Fixed Doom's interaction with MKB and Truestrike.
- Dragon Knight: Fixed Dragon Breath sometimes missing at very close range in Elder Dragon Form.
- Dragon Knight: Fixed Dragon Breath travel time being too slow.
- Gyrocopter: Fixed Call Down first and second impact slow values being swapped
- Keeper of the Light: Fixed Recall going off if Keeper died during the delay.
- Lone Druid: Fixed Spirit Bear's Entangle working against Ancients and Creep Heroes like Familiars and Warlock's Golem.
- Medusa: Fixed Split Shot hitting Nightmared units.
- Medusa: Fixed Mana Shield not blocking damage from Death Ward, Plague Wards, Serpent Wards and Wildkin's Tornado.
- Morphling: Fixed Morph transformation stopping if Morphling gets purged or cycloned.
- Shadow Fiend: Fixed Shadow Fiend gaining souls while dead
- Shadow Fiend: Fixed Shadow Fiend gaining souls from killing illusions.
- Spectre: Fixed Spectral Dagger sometimes creating invisible paths of targets it hit.
- Troll Warlord: Added Pseudo Random support for his Bash.
- Troll Warlord: Fixed Whirling Axes interaction with Roshan.
- Visage: Fixed Cleave hitting Familiars.
- Warlock: Fixed Flaming Fists hitting ethereal units.
- Weaver: Fixed various buffs Time Lapse did not remove.
- Witch Doctor: Fixed Paralyzing Casks bouncing off of couriers.
- Courier: Fixed courier not responding to deliver orders after having received a hold or stop order.
- Courier: Reduced stash interaction ranges to fix the courier not filling a bottle when entering and exiting the fountain area in a short time.
- Courier: Fixed the Deliver Items breaking if you used speed burst on the way to the stash.
- Fixed direct unit target spells having 24 less effective range.
- Fixed Dark Pact and and Kraken Shell not removing Sticky Napalm, Shadow Strike, Venomous Gale, Poison Nova and Viper Strike.
- Fixed Day/Night cycle duration as well as initial state being a bit off.
- Fixed some ability Backswing timing issues (Kunkka, Clockwerk, Timbersaw, Meepo, Pudge, Spiritbreaker, Sand King, Riki, Nyx, Lion, Pugna, Shadow Demon, Batrider).
- Orb of Venom now has the same stacking behavior with Lifesteal that Eye of Skadi does.
- Fixed Veil of Discord not getting applied to Magic Immune units.
- Fixed Veil of Discord getting dispelled by Purge/BKB/Cyclone/etc.
- Fixed Bloodstone charges incrementing while you are dead.
- Dropped, non-sharable items can no longer be destroyed by teammates.
- Fixed dominated units continuing their previous channeling spell.
- Enabled Silencer in Captain's Mode for Latest Version (will be enabled in Tournament Version the following week).

UI
- Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s).
- Fixed buff refreshes not showing the correct swipe.
- Made Keeper's two Spirit Form abilities always visible but just disabled until he uses Spirit Form.
- The dota:// URL handler now supports lobbyid=<lobbyid> and accountid=<accountid> for creating game spectating links.
- Fixed autocast ability border not hiding when moving from a friendly unit to querying an enemy.
- When using smart tab switching, fixed not being able to cycle to controllable units if your currently selected using is dead.
- Players that play on a league game will now have access to that league pass.
- Fixed being able to pick or random an already repicked hero.
- Added an error message when pressing the courier deliver button and there are no items to be delivered.

WEBAPI:
- Added Team query to WebAPI. Query is GetTeamInfoByTeamID, params are start_at_team_id and teams_requested.

LEAGUES:
- Players that participate in Leagues will now have access to watch all games for said league in the tournament tab.

BOTS
- Made Necrolyte bot more likely to use Death Pulse to heal himself.
- When considering purchasing an item and determining whether there's room in their inventory, bots will now consider whether the item will stack with an existing item.
- Bots will no longer sell a situational item in order to retrieve a situational item from their stash (fixes purchase thrashing).
- Witch Doctor will no longer use Maledict on non-hero units.
- Slightly lowered the maximum desire to attack a non-hero unit.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
SpiZe
Profile Joined December 2010
Canada3640 Posts
Last Edited: 2013-02-06 22:26:24
February 06 2013 22:23 GMT
#42188
Hehehe one of my friends has been waiting for Tuskar for a while now, has been going on and on about him for a couple of months now. He was pretty mad last week when he wasn't implemented.

Think I'm gonna give him a call on skype ^^

Also yay for TeamMatchmaking !

Holy shit Silencer in CM ? 0.o
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 06 2013 22:24 GMT
#42189
- Fixed direct unit target spells having 24 less effective range.


Excellent.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
February 06 2013 22:25 GMT
#42190
Looks like I was wrong, silencer in CM. Dam hate that clown.
Laurens
Profile Joined September 2010
Belgium4558 Posts
February 06 2013 22:27 GMT
#42191
"- Fixed direct unit target spells having 24 less effective range."

ow yeeeeeee
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
Last Edited: 2013-02-06 22:30:32
February 06 2013 22:29 GMT
#42192
So how does the team matchmaking work? Is it like just a ladder and that's it? Because if it is, it's pretty damn awful. No one is going to play in it and it's going to die, and if valve adds some better features to it later, I don;t think it's going to ressurect it. I was really looking forward to this, but if it's this lousy, I'm really disappointed.
super gg
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
February 06 2013 22:29 GMT
#42193
Enabling English language matchmaking should make you solve a quick riddle in English. Just to be safe. Hell, even something about grammar like:
"Identify the correct word: Slark, go over _______

A) Their
B) They're
C) There
"

If you get it wrong your account is permabanned from english MM.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Laurens
Profile Joined September 2010
Belgium4558 Posts
February 06 2013 22:29 GMT
#42194
"- Added Language option for Matchmaking. You will find players when matchmaking that have selected the same language(s)."

holy shit even better
FinestHour
Profile Joined August 2010
United States18466 Posts
February 06 2013 22:31 GMT
#42195
grammar test needed
thug life.                                                       MVP/ex-
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
February 06 2013 22:32 GMT
#42196
On February 07 2013 07:29 Sn0_Man wrote:
Enabling English language matchmaking should make you solve a quick riddle in English. Just to be safe. Hell, even something about grammar like:
"Identify the correct word: Slark, go over _______

A) Their
B) They're
C) There
"

If you get it wrong your account is permabanned from english MM.

lol. To be completely honest, I think Russian speaking players will still queue for English speaking games, because they will have a shorter time to find a match and fuckall will change. Ughhh I'm already hating this patch.
super gg
MrHoon *
Profile Blog Joined April 2008
10183 Posts
February 06 2013 22:32 GMT
#42197
Re-reading this patchnotes they actually fixed alot of shit that was in the game for a long ass time (especially the 24 less range thing, i can believe it wasn't fixed until now!)


Also I dont know why that silencer thing is on the bottom instead of the top where it usually is o.o
dats racist
rabidch
Profile Joined January 2010
United States20289 Posts
February 06 2013 22:32 GMT
#42198

- Visage: Fixed Cleave hitting Familiars.

yay
LiquidDota StaffOnly a true king can play the King.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
February 06 2013 22:33 GMT
#42199
hu so sticky napalm wasnt supposed to work on magic immune target ?
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
duoform
Profile Joined August 2012
Spain5180 Posts
February 06 2013 22:34 GMT
#42200
On February 07 2013 07:32 MrHoon wrote:
Re-reading this patchnotes they actually fixed alot of shit that was in the game for a long ass time (especially the 24 less range thing, i can believe it wasn't fixed until now!)


Also I dont know why that silencer thing is on the bottom instead of the top where it usually is o.o

I can't wait for Na'Vi vs Empire tomorrow... let the silence begin!
"I really like Marauders and Marines." - Flash
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