• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:20
CEST 13:20
KST 20:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Official StarCraft website teases new content ahead of BlizzCon?90Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!45Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
SC4ALL: II Winner Will Earn a Spot at HSC 30! Balance hotfix patch 5.0.16b (July 16) Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Weekly Cups (August 24-30): Patches' balance mod takes over September World Ranking: herO leads, Serral climbs
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9]
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery! Official StarCraft website teases new content ahead of BlizzCon? [ASL22] Ro16 Preview: Rough Waters BW General Discussion
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro24 Group F [Megathread] Daily Proleagues Brood War in Budapest ! WORTEX 2026 BW Finals
Strategy
Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7572 users

General Discussion - Page 2090

Forum Index > Dota 2 General
Post a Reply
Prev 1 2088 2089 2090 2091 2092 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
February 05 2013 06:50 GMT
#41781
The most annoying thing about Warlocks ulti, is the fact you can purge them. Add the fact that SD is very much in the meta game, picking warlock is just not an option, because SD can insta kill your golem, and you left standing like a fool. Plus ofc Diffusal blade works too, which is another meta item with PL in pool...
Whats the altitude?
TheYango
Profile Joined September 2008
United States47024 Posts
February 05 2013 06:54 GMT
#41782
On February 05 2013 15:25 Yurie wrote:
Kotl +PL has the advantage of "winning" against all offlaners though. Which means you can dual mid, dual off lane or jungle to make up for it.

Virtually all reasonable duos are expected to "win". KotL+PL does it more poorly than many because their ability to prevent an off-laner from getting XP is limited compared to duos with stronger kill potential.
Moderator
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
February 05 2013 06:57 GMT
#41783
On February 05 2013 15:50 Chewits wrote:
The most annoying thing about Warlocks ulti, is the fact you can purge them. Add the fact that SD is very much in the meta game, picking warlock is just not an option, because SD can insta kill your golem, and you left standing like a fool. Plus ofc Diffusal blade works too, which is another meta item with PL in pool...

Doesn't SDs purge not actually kill summons?
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
February 05 2013 07:03 GMT
#41784
I'm I lucky or what, but as someone who has never played an ARTS before Dota2, I'm currently 11-2 in pub games. It feels a little to good.
EZ4ENCE
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2013-02-05 07:36:59
February 05 2013 07:34 GMT
#41785
Warlock's stat gain is so weird. It's like what you get from windrunner but without anything to negate the 1 agility gain (no focus fire or lowered IAS). I still play the stupid stats/word build in solo queued pubs, I've found fatal bonds to be too weak without coordination.

The issue to me with warlock is just that rain of chaos is too weak of a spell, mainly in that the infernals are too slow and squishy. 320/340/360 really makes it just a long-range initiation tool that goes through bkb. All heroes can just walk away as long as they have boots (CM and techies need tranquils, I think) for the first ult. 340 movespeed is a joke at level 11, 360 worse at level 16 (especially consider when the hero hits these levels).

900 hp and 5 armor at level 1 makes them almost as squishy as warlock himself - compare these values to panda's ult - earth panda is 1500 hp with 5 armor (heavy type) at level 1 335 MS (and a low cd stun), blue panda 350 MS, Fire panda is 1200 with 522 MS (0 armor, but still - brew gets 3 of these and any one is better than the infernal except in summon duration).

In the late-late game I consider warlock one of the strongest support heroes in the game, all of his spells scale excellently besides word (and what amounts to an urn charge isn't anything to sneeze at even late-game).

Also I think SD purge just slows infernal to 100 and gives it -100 attack speed. (It might make the infernal pause for 3 seconds - it's not really worth blowing SD's ult on the infernal anyways).
Testuser
Profile Blog Joined June 2011
6469 Posts
February 05 2013 08:48 GMT
#41786
On February 05 2013 16:34 Nevuk wrote:
Warlock's stat gain is so weird. It's like what you get from windrunner but without anything to negate the 1 agility gain (no focus fire or lowered IAS). I still play the stupid stats/word build in solo queued pubs, I've found fatal bonds to be too weak without coordination.

The issue to me with warlock is just that rain of chaos is too weak of a spell, mainly in that the infernals are too slow and squishy. 320/340/360 really makes it just a long-range initiation tool that goes through bkb. All heroes can just walk away as long as they have boots (CM and techies need tranquils, I think) for the first ult. 340 movespeed is a joke at level 11, 360 worse at level 16 (especially consider when the hero hits these levels).

900 hp and 5 armor at level 1 makes them almost as squishy as warlock himself - compare these values to panda's ult - earth panda is 1500 hp with 5 armor (heavy type) at level 1 335 MS (and a low cd stun), blue panda 350 MS, Fire panda is 1200 with 522 MS (0 armor, but still - brew gets 3 of these and any one is better than the infernal except in summon duration).

In the late-late game I consider warlock one of the strongest support heroes in the game, all of his spells scale excellently besides word (and what amounts to an urn charge isn't anything to sneeze at even late-game).

Also I think SD purge just slows infernal to 100 and gives it -100 attack speed. (It might make the infernal pause for 3 seconds - it's not really worth blowing SD's ult on the infernal anyways).

Wow, I thought he moved much faster. 320/340/360 is pretty much a joke, I mean, you'll probably have boots when Warlock reaches level 6 (maybe not if you're 4th/5th). And 340 at level 11 and 360 at level 16 .... yeah, that's pretty terrible.
https://soundcloud.com/papercranesdk
tauon
Profile Blog Joined January 2012
Australia1278 Posts
February 05 2013 08:52 GMT
#41787
On February 05 2013 17:48 Testuser wrote:
Show nested quote +
On February 05 2013 16:34 Nevuk wrote:
Warlock's stat gain is so weird. It's like what you get from windrunner but without anything to negate the 1 agility gain (no focus fire or lowered IAS). I still play the stupid stats/word build in solo queued pubs, I've found fatal bonds to be too weak without coordination.

The issue to me with warlock is just that rain of chaos is too weak of a spell, mainly in that the infernals are too slow and squishy. 320/340/360 really makes it just a long-range initiation tool that goes through bkb. All heroes can just walk away as long as they have boots (CM and techies need tranquils, I think) for the first ult. 340 movespeed is a joke at level 11, 360 worse at level 16 (especially consider when the hero hits these levels).

900 hp and 5 armor at level 1 makes them almost as squishy as warlock himself - compare these values to panda's ult - earth panda is 1500 hp with 5 armor (heavy type) at level 1 335 MS (and a low cd stun), blue panda 350 MS, Fire panda is 1200 with 522 MS (0 armor, but still - brew gets 3 of these and any one is better than the infernal except in summon duration).

In the late-late game I consider warlock one of the strongest support heroes in the game, all of his spells scale excellently besides word (and what amounts to an urn charge isn't anything to sneeze at even late-game).

Also I think SD purge just slows infernal to 100 and gives it -100 attack speed. (It might make the infernal pause for 3 seconds - it's not really worth blowing SD's ult on the infernal anyways).

Wow, I thought he moved much faster. 320/340/360 is pretty much a joke, I mean, you'll probably have boots when Warlock reaches level 6 (maybe not if you're 4th/5th). And 340 at level 11 and 360 at level 16 .... yeah, that's pretty terrible.

Seems like we are suppose to combo it with that terrible spell upheavel
Road to 6sange
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
February 05 2013 09:13 GMT
#41788
Having to combo it with upheaval is just lazy design for lazy play. Even if channeled perfectly during the disable time the 320 ms at level 6 means that most heroes can run out of the low level upheaval you have before the infernal even swats at something (and that's if they don't stun you instantly). An extra hit or two from the infernal is pretty meaningless compared to the rather high right click damage a warlock has at that point (plus the ability to move is nice).

I would much rather the infernals have 350 flat MS (or at least something that is closer to heroes with boots) and be harder to kill than the average chen creep. They do plenty of damage if they can actually hit anyone.

In my opinion the infernal's movespeed is a relic, it's pre-tranquils and drums.
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
February 05 2013 09:46 GMT
#41789
If they are running from your golem, they aren't doing anything useful like fighting your team. If your golem lasts for the whole fight, they probably lost the fight (early on it does too much damage to ignore, later on its just going to die as an afterthought unless you stomp them). Sure it sucks for chasing, but you can use it to push a tower or get a bit extra farm by sending it into jungle. Not like its useless if they are managing to escape. Besides, you probably want a hero with more chasing power on the team to make up for WL's complete lack of it.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
StoRm_res
Profile Joined March 2011
Switzerland891 Posts
February 05 2013 10:20 GMT
#41790
On February 05 2013 16:03 WindWolf wrote:
I'm I lucky or what, but as someone who has never played an ARTS before Dota2, I'm currently 11-2 in pub games. It feels a little to good.


Enjoy it while it lasts, the time will come when matchmaking totally fucks you over ^^
Happens to everyone
AkalineMess
Profile Joined December 2012
249 Posts
February 05 2013 10:45 GMT
#41791
On February 05 2013 19:20 StoRm_res wrote:
Show nested quote +
On February 05 2013 16:03 WindWolf wrote:
I'm I lucky or what, but as someone who has never played an ARTS before Dota2, I'm currently 11-2 in pub games. It feels a little to good.


Enjoy it while it lasts, the time will come when matchmaking totally fucks you over ^^
Happens to everyone


BELIEVE IT!

You gonna experience so many bronze scums. You will be driven to insanity. You will be put against 5 man stack. You will be get grouped up against 4 Russians. You will know the 4 carry meta game ( or 5 if you got suckered into picking a carry ). Dont forget about inflated ego elitists.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
February 05 2013 10:47 GMT
#41792
I've had very nice games lately.
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
February 05 2013 11:25 GMT
#41793
On February 05 2013 19:47 Itsmedudeman wrote:
I've had very nice games lately.


I'm happy for you.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
February 05 2013 11:44 GMT
#41794
Got a question. Is there a limit of strange modifiers You can have per item? F.e I have Invoker's piece and it contains Sunstrike/Tornado kills already, is it possible to put more modifiers in it? Or I have to find one more part of set which is strange and put it in there?
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
WArped
Profile Joined December 2010
United Kingdom4845 Posts
February 05 2013 12:00 GMT
#41795
Is the skill level in pub games game based on some scale that is hidden to the user based on win ratio or is it the actual 'amount' of games you play? I haven't played that many games due to time but I watch a lot more pro-level games and the team I get put with in pubs just don't have that level of understanding about the more high level stuff that can happen (warding, counter warding, smoke ganking.. stuff like that) and the team-play is generally very bad.

I think I need to get my mates into DotA..
Dead9
Profile Blog Joined February 2008
United States4725 Posts
February 05 2013 12:03 GMT
#41796
there's a hidden mmr
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
February 05 2013 12:07 GMT
#41797
Neither - its based on MMR. Basically the game has a number (which you can't see) which is how good it thinks you are. If you win games it goes up, if you lose games it goes down. It also goes up more if you win vs tougher opponents and down less if you lose vs them, as well as vice versa.

Basically all you need to know is that if you are as good as you think you are, you eventually will be put with people who are similar skill to you. People are rarely as good as they think they are...
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
February 05 2013 12:10 GMT
#41798
On February 05 2013 20:44 739 wrote:
Got a question. Is there a limit of strange modifiers You can have per item? F.e I have Invoker's piece and it contains Sunstrike/Tornado kills already, is it possible to put more modifiers in it? Or I have to find one more part of set which is strange and put it in there?

I THINK the limit is 5. I have a bounty hunter item with 3 modifiers not including the kill count
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Unleashing
Profile Joined March 2011
Denmark14978 Posts
February 05 2013 12:10 GMT
#41799
Basically, if you're not on the first 10 pages you're shit.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
WArped
Profile Joined December 2010
United Kingdom4845 Posts
Last Edited: 2013-02-05 12:14:52
February 05 2013 12:13 GMT
#41800
Ah that makes sense, I know I am shit at certain aspects of the game, but I would say I have decent understanding of what role is needed in the team and play the role I choose to play to the best of my ability, I rarely get put with actual people that teamplay well and play their role in the team but hey, I'll keep on trucking.
Prev 1 2088 2089 2090 2091 2092 6534 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
#103
IntoTheiNu 359
WardiTV257
Rex63
Liquipedia
Afreeca Starleague
10:00
Ro16, Group A
Soma vs Shuttle
BeSt vs Rush
Afreeca ASL 16951
StarCastTV_EN315
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko256
OGKoka 126
Rex 63
SHIN 19
StarCraft: Brood War
Calm 15162
Bisu 7922
EffOrt 1085
Mini 704
Pusan 580
Light 321
Soulkey 314
Zeus 280
Larva 215
Stork 201
[ Show more ]
Barracks 144
hero 97
Hyun 86
Mong 80
ToSsGirL 68
PianO 66
Killer 62
Free 52
soO 52
Bale 48
Sexy 36
Sharp 36
Terrorterran 29
Sea.KH 24
NotJumperer 21
Sacsri 16
SilentControl 15
Noble 14
scan(afreeca) 12
JulyZerg 11
League of Legends
JimRising 387
Counter-Strike
olofmeister1591
shoxiejesuss738
edward529
Other Games
singsing2040
B2W.Neo350
crisheroes321
XaKoH 308
Liquid`LucifroN13
byalli5
Organizations
Other Games
gamesdonequick1177
StarCraft: Brood War
UltimateBattle 305
Other Games
BasetradeTV72
StarCraft 2
CranKy Ducklings59
[ Show 11 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP96
• StrangeGG 61
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• WagamamaTV299
Upcoming Events
Monday Night Weeklies
4h 40m
Afreeca Starleague
22h 40m
Leta vs ggaemo
Jaedong vs Queen
GSL
23h 40m
PiGosaur Cup
1d 12h
Kung Fu Cup
1d 23h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Escore
3 days
IntoTheTV X SOOP
3 days
[ Show More ]
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.