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General Discussion - Page 1821

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
January 08 2013 16:46 GMT
#36401
http://dev.dota2.com/showthread.php?t=35696

Like I said

You should just report to the dev forum
akatama
Profile Blog Joined July 2010
Romania982 Posts
Last Edited: 2013-01-08 16:52:33
January 08 2013 16:52 GMT
#36402
+ Show Spoiler +
On January 09 2013 00:35 BurningSera wrote:
Everything is situational.

In a fairly even game Halberd makes a good purchase vs melee carry because it is highly affordable for the support due to the prices of its components. If your team at disadvantage and drag out the game (to make for comeback), halberd is possible when you go late late game. If your team at advantage it doesnt matter what you get anyway (i love basher on my CM). That said, i always want to slap the support who gave 0 team effort (0 ward etc) and stealing the farm/kills just to get that hex. Ya, either the game lost because he is taking too much resources ('yo carry noob i have more farm than you wtf') or he is making a painful game for another person in the same team (e.g. the person will need to do double amount of his support job with less income than usual or the whole team will to need slightly adjust their plays to compensate his BS etc).

But then 5 Guinsoos autowin, who is there to say it is not good to get hex on a 5'?


Also, need to share this xD
[image loading]

poor spec and wr lol


Poor CM gets outclassed by Lina in every category.
Too bad since whenever someone says support I immediately think of little CM.

SHOW SOME LOVE TO CM ICE PLEASE!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 08 2013 16:53 GMT
#36403
I'm too lazy to check dev forums

I'm merely spreading interesting knowledge. I think that this is substantially harder than at least the invoker tornado stack mentioned in the dev forums link (kunkka torrent stack seems like it would take practice to time right). Nyx could do it as well (I assume), but that hero really doesn't need any buffs as a 4/5 role right now.

I do kinda agree though, its a cool buff (if unintended and actually just a bug) to a hero that right now is pretty far down the support hierarchy. So easy to double stack all of a sudden, and less worries about being that 1 or 2 seconds late to stack the pull early game. And more reason to curse the existence of mud golems
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
January 08 2013 16:57 GMT
#36404
If you got really good impales, it might be possible to stack the hard camp like 5 times.

Could be awesome.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Yoshi-
Profile Joined October 2008
Germany10227 Posts
January 08 2013 16:59 GMT
#36405
You could also just stack normally?
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
January 08 2013 17:00 GMT
#36406
Yeah, but Lion has now 2 windows of time to stack, rather than one
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 08 2013 17:00 GMT
#36407
On January 09 2013 01:59 Yoshi- wrote:
You could also just stack normally?

Style > anything else in pubs. Plus it makes you look like you know every secret of the game and pubbies will adore you... until your first mistake that is.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
January 08 2013 17:01 GMT
#36408
Seems like it would be pretty hard to get ALL the creeps in your impale after a few stacks, but now I really wanna try this. Give an SF or batrider or similar a HUGE boost. The only problem is enough impales and you start killing the creeps yourself XD.

Somebody should mention this to LocKified (the guy who does the funny jungle strat videos) and see if he can't come up with something. After all, most of his vids are kinda hinging on engine differences between dota 1 and 2
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Comeh
Profile Blog Joined July 2008
United States18919 Posts
January 08 2013 17:06 GMT
#36409
Well, I'm also thinking about the new pulling time making it harder to stack...
I wonder if you could stack more with impale than you can with normal pulling (doubtful, but could be fun to experiment with.)
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
January 08 2013 17:09 GMT
#36410
Impale is 125 units, dunno how big collision size the neutrals have, but they are really cramped in there.

Also guys, the timing window for impale stacking is 0.52 sec Kinda gosu
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
SilverStar
Profile Joined January 2012
Sweden18511 Posts
January 08 2013 17:29 GMT
#36411
D2L continuing tonight. Yesssssss also a good matchup: Liquid vs mTw.
Darkren
Profile Blog Joined February 2010
Canada1841 Posts
January 08 2013 17:48 GMT
#36412
On January 09 2013 01:41 Sn0_Man wrote:
I mean, it wouldn't be unreasonable for the game engine to check the spawn box, not see the creeps (due to them being up in the air) and then spawn new ones.

The real WTF for me was that it was the same camp that spawned so I was hyper confused for a second. It was the camp with 5 guys, and the small ones died on landing (if I recall right) so it kinda looked like I didn't damage them at all since the new ones spawned right where the old ones landed.


Well even if the creeps were in the air the camps shouldnt have spawned because ur in the range of the camp when u cast impale
"Yeah, I send (hopefully) helpful PM's quite frequently. You don't have to warn/ban everything" - KadaverBB
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
January 08 2013 17:52 GMT
#36413
You can use ravage to multistack camps at once

When in doubt, just believe in yourself and press buttons
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-01-08 17:54:07
January 08 2013 17:52 GMT
#36414
On January 09 2013 02:48 Darkren wrote:
Show nested quote +
On January 09 2013 01:41 Sn0_Man wrote:
I mean, it wouldn't be unreasonable for the game engine to check the spawn box, not see the creeps (due to them being up in the air) and then spawn new ones.

The real WTF for me was that it was the same camp that spawned so I was hyper confused for a second. It was the camp with 5 guys, and the small ones died on landing (if I recall right) so it kinda looked like I didn't damage them at all since the new ones spawned right where the old ones landed.


Well even if the creeps were in the air the camps shouldnt have spawned because ur in the range of the camp when u cast impale


?

Impale Earth Spike has plenty of range, and the spawn box for dire easies is pretty small. In fact, I bet you could use this to stack EVERY neutral camp (I mean location, not spawn. Mud golems )

On January 09 2013 02:52 Kupon3ss wrote:
You can use ravage to multistack camps at once



Wow. Next level strats by Kupo.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
January 08 2013 17:55 GMT
#36415
On January 09 2013 02:52 Kupon3ss wrote:
You can use ravage to multistack camps at once


new next level guide for tidehunter right there

ahahahahahaha
Moderator
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
January 08 2013 18:00 GMT
#36416
On January 09 2013 02:55 Firebolt145 wrote:
Show nested quote +
On January 09 2013 02:52 Kupon3ss wrote:
You can use ravage to multistack camps at once


new next level guide for tidehunter right there

ahahahahahaha


iirc someone did that once in the game, but i am pretty sure he wasnt stacking the camps.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
January 08 2013 18:01 GMT
#36417
On January 09 2013 03:00 BurningSera wrote:
Show nested quote +
On January 09 2013 02:55 Firebolt145 wrote:
On January 09 2013 02:52 Kupon3ss wrote:
You can use ravage to multistack camps at once


new next level guide for tidehunter right there

ahahahahahaha


iirc someone did that once in the game, but i am pretty sure he wasnt stacking the camps.

He (she) might not have even been in the jungle
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Porkz
Profile Joined December 2010
Denmark1027 Posts
January 08 2013 18:03 GMT
#36418
Erasme is a fan of ravaging creeps to farm faster, I think he'll like this
Great supine protoplasmic invertebrate jellies
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
January 08 2013 18:03 GMT
#36419
On January 09 2013 03:03 Porkz wrote:
Erasme is a fan of ravaging creeps to farm faster, I think he'll like this

It's literally double the farm!
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 08 2013 18:18 GMT
#36420
The faster you nuke the creeps the faster you farm! That's why the seconds best farming item is Dagon (Midas is the first ofc). Third one has to be Refresher!
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