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General Discussion - Page 1791

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Haee
Profile Blog Joined February 2011
522 Posts
January 04 2013 11:52 GMT
#35801
On January 04 2013 20:49 rabidch wrote:
Show nested quote +
On January 04 2013 20:41 SKC wrote:
The weirdest thing about picks in TI1 is probally how undervalued Dark Seer was, and IIRC that was when he was at his strongest state.

TI1 was 6.72f

his strongest state was in 6.73 when his ion shell was buffed

Agh's dark seer illusioning allies was pretty cool...
-FmP-
Profile Joined October 2002
Canada85 Posts
January 04 2013 12:14 GMT
#35802
On January 04 2013 08:25 SKC wrote:
OK, first game after the patch: 1200ms on USE. Take the abandon, try creating lobbies. 5/10 times I get over 1100ms. Even on the other 5 games I get more than usual (~350ms). 5 games on USW, usual ping (200-450ms). A few tries on SA servers, usual pings. Tried USE again to see if the problem was temporary, 1100ms on the 3rd game.

One of Valve's servers started hating on me for some reason? I don't know that much abou this stuff, but it seems unlikely the issue is on my end.


I've also been getting retarded lag on east. Typically have like ~20-40 ping but I've been spiking to ~400 on it randomly for the past ~2 weeks since the frostivus patch. I know some other players are experiencing similar issues but it seems to be fine for most people..... idk.
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
January 04 2013 12:21 GMT
#35803
On January 04 2013 20:52 Haee wrote:
Show nested quote +
On January 04 2013 20:49 rabidch wrote:
On January 04 2013 20:41 SKC wrote:
The weirdest thing about picks in TI1 is probally how undervalued Dark Seer was, and IIRC that was when he was at his strongest state.

TI1 was 6.72f

his strongest state was in 6.73 when his ion shell was buffed

Agh's dark seer illusioning allies was pretty cool...


I remember that, it was ridiculous.
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 04 2013 13:10 GMT
#35804
Why are people so anxious about Medusa? She will cause a ton of changes to the competitive environment for sure, but that aside I find her quite boring.
r.Evo
Profile Joined August 2006
Germany14081 Posts
January 04 2013 13:22 GMT
#35805
On January 04 2013 22:10 akatama wrote:
Why are people so anxious about Medusa? She will cause a ton of changes to the competitive environment for sure, but that aside I find her quite boring.

I think most people who are "excited" for her are just trying to bust Kipsates balls for her not being around patch after patch after patch. =P
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-01-04 13:23:18
January 04 2013 13:22 GMT
#35806
On January 04 2013 22:10 akatama wrote:
Why are people so anxious about Medusa? She will cause a ton of changes to the competitive environment for sure, but that aside I find her quite boring.

She wont really cause any changes to the competitive environment, judging by how its played out right now.
People just like her as a hero, you know this whole thing with, different people like different heroes.

@Above, no. I am fuckin excited for medusa because she's one of my favourite heroes ever and i loved playing her in DotA1 past her rework.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
akatama
Profile Blog Joined July 2010
Romania982 Posts
January 04 2013 13:29 GMT
#35807
Well, her nuke just murders trilanes because you can spam it a lot thanks to the mana return; if they split up to avoid the damage you can just initiate them and at the very least force a trade. Once she gets a few levels she will get free farm because the Snake spam is hard to deal with.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-01-04 13:36:51
January 04 2013 13:32 GMT
#35808
But she doesn't fit the current way people play, she needs to sit back and farm for 40 minutes before joining fights, there's not really any advantage to running a mid-game aggressive medusa compared to farming her up, because her mid-game power really isn't that big compared to someone like luna, AM, lone druid, n'aix, lanaya, juggernaut, void(thanks to chrono) and so on.

She'll most likely be an even rarer pick than PL has been so far(20 picks, 7 bans since release).

Currently the top 'carry' picks are carries that come online quite fast and can start fighting, in most games medusa needs her linken sphere and then need to sit back and farm 2-3 more items to have a big impact comparatively.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Benjef
Profile Blog Joined December 2010
United Kingdom6921 Posts
January 04 2013 13:47 GMT
#35809
Don't worry I'm sure we'll see a team pick a medusa first rush a battlefury and win breaking the meta.

I am looking forward to playing her anyway, I like ricey heroes and you can get away with that stuff in pubs :D
<3 | Dota 2 | DayZ | <3
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
January 04 2013 13:56 GMT
#35810
Wow the laning music is really cool :D
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
January 04 2013 14:39 GMT
#35811
I doubt Medusa will be picked much.
WriterXiao8~~
Slomo
Profile Joined November 2010
Germany7198 Posts
January 04 2013 15:01 GMT
#35812
Played 5 games yesterday. First game, lost. Second game Kunkka leaves early, we stick to the game and win 4v5. Third game 5v5 lost. Fourth game lost. Fifth game friends internet disappeares, 4v5...won after 20 more minutes...
I think I got enough evidence for a graph right here.
RIP DOUBLE TI OG | #18 never forget
VelJa
Profile Joined October 2011
France1109 Posts
January 04 2013 15:15 GMT
#35813
On January 05 2013 00:01 Slomo wrote:
Played 5 games yesterday. First game, lost. Second game Kunkka leaves early, we stick to the game and win 4v5. Third game 5v5 lost. Fourth game lost. Fifth game friends internet disappeares, 4v5...won after 20 more minutes...
I think I got enough evidence for a graph right here.

Post it on QQ topic
ANGRY_KOREA_MAN. -- Giff WC4 plz
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
January 04 2013 15:24 GMT
#35814
since the patch my menu is really slow in reacting to stuff i do. i wanted to report somebody and it took minutes and then suddenly the window popped up in a teamfight :/
anybody else having the smae problems?!
FTD
konadora *
Profile Blog Joined February 2009
Singapore66364 Posts
January 04 2013 15:32 GMT
#35815
^ maybe a computer issue? :o

my computer is 6 years old and i still play on max settings without much problem, and that hasn't happened to me before, even in this new patch
POGGERS
TRAP[yoo]
Profile Joined December 2009
Hungary6026 Posts
Last Edited: 2013-01-04 15:54:47
January 04 2013 15:49 GMT
#35816
On January 05 2013 00:32 konadora wrote:
^ maybe a computer issue? :o

my computer is 6 years old and i still play on max settings without much problem, and that hasn't happened to me before, even in this new patch

no cant be my computer. i have nearly everything on max and above 100fps.
its only when reporting or being in menu
edit: and its not laggy. it just takes time to react
FTD
Skullflower
Profile Joined July 2010
United States3779 Posts
Last Edited: 2013-01-04 16:15:39
January 04 2013 16:10 GMT
#35817
On January 04 2013 19:39 akatama wrote:
So Ursa has been used competitively with success... I guess Bloodseeker is the last hero to remain unused?


Next.kz were using Ursa and winning with it in competitive play a long time ago.

On January 04 2013 19:48 Alur wrote:
Show nested quote +
On January 04 2013 19:39 akatama wrote:
So Ursa has been used competitively with success... I guess Bloodseeker is the last hero to remain unused?

Has meepo and zeus been used? (Dota 2)


I'm fairly certain EG ran Meepo once.
The ruminations are mine, let the world be yours.
aintz
Profile Joined August 2010
Canada5624 Posts
January 04 2013 16:14 GMT
#35818
On January 05 2013 00:24 TRAP[yoo] wrote:
since the patch my menu is really slow in reacting to stuff i do. i wanted to report somebody and it took minutes and then suddenly the window popped up in a teamfight :/
anybody else having the smae problems?!


report ppl after game is done .

i almost fed trying to report 3 ignorant chinese kids.
trinxified
Profile Joined December 2010
Canada7774 Posts
January 04 2013 16:18 GMT
#35819
On January 05 2013 01:10 Skullflower wrote:
Show nested quote +
On January 04 2013 19:39 akatama wrote:
So Ursa has been used competitively with success... I guess Bloodseeker is the last hero to remain unused?


Next.kz were using Ursa and winning with it in competitive play a long time ago.

Show nested quote +
On January 04 2013 19:48 Alur wrote:
On January 04 2013 19:39 akatama wrote:
So Ursa has been used competitively with success... I guess Bloodseeker is the last hero to remain unused?

Has meepo and zeus been used? (Dota 2)


I'm fairly certain EG ran Meepo once.


Using a hero and having an impact is different from just running it though.
Skullflower
Profile Joined July 2010
United States3779 Posts
January 04 2013 16:21 GMT
#35820
On January 05 2013 01:18 trinxified wrote:
Show nested quote +
On January 05 2013 01:10 Skullflower wrote:
On January 04 2013 19:39 akatama wrote:
So Ursa has been used competitively with success... I guess Bloodseeker is the last hero to remain unused?


Next.kz were using Ursa and winning with it in competitive play a long time ago.

On January 04 2013 19:48 Alur wrote:
On January 04 2013 19:39 akatama wrote:
So Ursa has been used competitively with success... I guess Bloodseeker is the last hero to remain unused?

Has meepo and zeus been used? (Dota 2)


I'm fairly certain EG ran Meepo once.


Using a hero and having an impact is different from just running it though.


He just asked if they've been used. Not if they were run effectively and had a clear impact on the outcome of the game.
The ruminations are mine, let the world be yours.
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