even tho nox almost died of hunger
General Discussion - Page 1729
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Erasme
Bahamas15899 Posts
even tho nox almost died of hunger | ||
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betamale
633 Posts
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Saryph
United States1955 Posts
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Kipsate
Netherlands45349 Posts
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aintz
Canada5624 Posts
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akatama
Romania982 Posts
On December 23 2012 13:34 aintz wrote: pharoh good hero, was picked alot in hon competitive play. not so much in dota. His mummy wall (the equivalent of cogs) is a circle instead of a square, so it is much easier to use in practice (unless they changed that for Clock in some way). | ||
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trinxified
Canada7774 Posts
I don't understand this hero's role other than early game. Even then, he's still bad. | ||
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Resilient
United Kingdom1431 Posts
On December 23 2012 15:26 trinxified wrote: Wow Treant is still terrible after buffs. I don't understand this hero's role other than early game. Even then, he's still bad. Probably the only hero I actually repick with 100% when I random. | ||
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Poetry
United States105 Posts
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blahz0r
3030 Posts
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rabidch
United States20289 Posts
On December 23 2012 16:06 blahz0r wrote: How is he great antipush? Living Armor disappears nearly instantly with things hitting the tower. Leech Seed isn't a nuke you can spam nonstop so I just don't see how you can consider him antipush. and its a single target spell... | ||
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TheEmulator
28102 Posts
On December 23 2012 16:06 blahz0r wrote: How is he great antipush? Living Armor disappears nearly instantly with things hitting the tower. Leech Seed isn't a nuke you can spam nonstop so I just don't see how you can consider him antipush. Yeah, I also fail to see how he can anti-push. | ||
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trinxified
Canada7774 Posts
On December 23 2012 15:36 Resilient wrote: Probably the only hero I actually repick with 100% when I random. Yep, I actually got him as a random pick, tried him out to see if the buffs actually made him decent. Turns out I'm wrong. His base damage is great for early laning phase, but that's it. Maybe increasing his melee range (sorta like Doom Bringer) could be great. Living armor is useless pretty much after early game. The only way it could be good is if it had 5 sec cooldown. And the fact that you lose the whole spell buff after 7 hits is just terrible. Maybe lose the physical damage blocks, but not lose the HP regen, so at least you can use it for jungling yourself or help out team mates jungling. Leech Seed is bad too, because of the same high cooldown. Guise is meh. I wish they allow you to attack as well while invisible. Overgrowth is okay since it has fairly low cooldown. I just really wish it dealt damage, maybe even as an Agh's upgrade. Or maybe even make it Global Range. That would be interesting. | ||
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tube
United States1475 Posts
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TheEmulator
28102 Posts
On December 23 2012 17:25 tube wrote: you guys are all dumb treant is a carry says the guy who goes mid with WR and gets Hand of Midas first ![]() | ||
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akatama
Romania982 Posts
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RuskiPanda
United States2906 Posts
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SirMilford
Australia1269 Posts
On December 23 2012 18:43 RuskiPanda wrote: I've tried the treant carry route with the latest changes but its not very impressive tbh. Even when I was fed up the wazoo with like a 5 minute midas I felt like if I was playing any other remotely carry hero the game would've ended around 20 minutes earlier. It's really hard to solo kill people because leech seed is really underwhelming and his ult doesn't do damage any more. Pretty sad because carry keeper was one of my favorite dota1/HoN pubstomp builds. It wasn't viable in dota1/hon either just nostalgia for the few times it worked probably. | ||
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TOCHMY
Sweden1692 Posts
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Firebolt145
Lalalaland34505 Posts
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