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General Discussion - Page 1668

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
December 13 2012 20:56 GMT
#33341
What do you guys think of orchid shredder? Solves your mana problems, gives you more burst, and gives you CC.
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 13 2012 21:02 GMT
#33342
On December 14 2012 05:56 LAN-f34r wrote:
What do you guys think of orchid shredder? Solves your mana problems, gives you more burst, and gives you CC.

you waste the damage and attack speed mostly and it doesn't provide much of a large pool, and his int is so low % based regen is pretty bad on him.
TheYango
Profile Joined September 2008
United States47024 Posts
December 13 2012 21:02 GMT
#33343
On December 14 2012 05:52 trinxified wrote:
Show nested quote +
On December 14 2012 04:21 Mataza wrote:
Agree that tranqils are awesome. It might look weird, because technically they´re not that good, reverting back to simple boots after a couple of hits and all.
The high movementspeed, the low cost, the cheap active and the fact they only react to hero and tower damage make them really good though. The ability to disassemble let's you transition into other boots later while at most losing ~250 gold by selling the rings.
Essentially any hero that doesn´t aim at a certain kind of boots as core can get +25 movementspeed for ~500 more gold.


Tranqs only "break" after 4 instances of damage from player-controlled units (heroes and their summons), and Roshan. Towers, creeps, and neutrals don't count.

3 instances now. The buff to 4 was reverted in 6.75.
Moderator
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 13 2012 21:07 GMT
#33344
Getting any DPS items on sheredder is a waste really, which is a shame
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
December 13 2012 21:11 GMT
#33345
On December 14 2012 05:55 flamewheel wrote:
Green boots are best boots.

Classic flamewheel ~
Moderator
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 13 2012 21:11 GMT
#33346
On December 14 2012 06:11 Firebolt145 wrote:
Show nested quote +
On December 14 2012 05:55 flamewheel wrote:
Green boots are best boots.

Classic flamewheel ~

Wat
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 13 2012 21:46 GMT
#33347
Luna is a great 5 man dota carry and urn is great for 5 man dota not just ganking. If noone on your team can get it , Luna getting it is fine
Haee
Profile Blog Joined February 2011
522 Posts
December 13 2012 21:49 GMT
#33348
I honestly think tranquil needs some sort of a nerf because of how much lane sustainability you have for it's price in contrast to the other boot choices. I mean yeah I acknowledge the point of adding them in is to provide that I the first place but as others noted, disassembling them for other options is always a viable option where the other more expensive boot alternatives are not.

I felt Icefrog added these boots specifically to help supports sustain in lanes but right now.. Meh
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
December 13 2012 21:50 GMT
#33349
On December 14 2012 06:46 Numy wrote:
Luna is a great 5 man dota carry and urn is great for 5 man dota not just ganking. If noone on your team can get it , Luna getting it is fine


If noone on your team can get it...

Seriously? I'd get it on every other hero before your carry (luna). Luna getting it is Awful :|

She doesn't need the Strength, she DOES need the slot, the mana regen is pretty meh, and the heal could easily be a teammate. Its like, "why don't you see luna get a mek? Its a great 5-man dota item..." derp.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
December 13 2012 21:51 GMT
#33350
On December 14 2012 06:49 Haee wrote:
I honestly think tranquil needs some sort of a nerf because of how much lane sustainability you have for it's price in contrast to the other boot choices. I mean yeah I acknowledge the point of adding them in is to provide that I the first place but as others noted, disassembling them for other options is always a viable option where the other more expensive boot alternatives are not.

I felt Icefrog added these boots specifically to help supports sustain in lanes but right now.. Meh

Iirc they have been getting small nerfs over the last couple of patches, but I can see where you're coming from, they're definitely quite cheap for what you get.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-12-13 22:03:19
December 13 2012 22:02 GMT
#33351
On December 14 2012 06:49 Haee wrote:
I honestly think tranquil needs some sort of a nerf because of how much lane sustainability you have for it's price in contrast to the other boot choices. I mean yeah I acknowledge the point of adding them in is to provide that I the first place but as others noted, disassembling them for other options is always a viable option where the other more expensive boot alternatives are not.

I felt Icefrog added these boots specifically to help supports sustain in lanes but right now.. Meh

I think Tranquil boots has done more good than harm. The biggest thing is that it's pushed a whole bunch of carries into viability. Previously heroes like Luna or PL simply would not have been deemed suitable for this version, because conventional builds that give them the necessary regen to lane (Phase+HotD Luna, Treads+Vanguard PL) are too expensive and don't give enough combat stats to allow them to thrive in a game that's increasingly being pushed toward the midgame. Tranquil Boots makes playing those heroes possible because they can get the necessary regen simply from upgrading their boots, and gear their items much more toward the combat stats required for them to meet the midgame-centric tempo of the game.

The item's design is in line with Icefrog's apparent long-term goal of shortening game length and putting more action into the early-midgame.
Moderator
aintz
Profile Joined August 2010
Canada5624 Posts
December 13 2012 22:08 GMT
#33352
On December 14 2012 05:56 LAN-f34r wrote:
What do you guys think of orchid shredder? Solves your mana problems, gives you more burst, and gives you CC.


shiva > orchid.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
December 13 2012 22:14 GMT
#33353
On December 14 2012 07:08 aintz wrote:
Show nested quote +
On December 14 2012 05:56 LAN-f34r wrote:
What do you guys think of orchid shredder? Solves your mana problems, gives you more burst, and gives you CC.


shiva > orchid.

I don't see orchid being *bad* - but having the slow really really really helps Shredder. He also really needs that armor from shivas .
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Haee
Profile Blog Joined February 2011
522 Posts
Last Edited: 2012-12-13 22:24:07
December 13 2012 22:15 GMT
#33354
On December 14 2012 07:02 TheYango wrote:
Show nested quote +
On December 14 2012 06:49 Haee wrote:
I honestly think tranquil needs some sort of a nerf because of how much lane sustainability you have for it's price in contrast to the other boot choices. I mean yeah I acknowledge the point of adding them in is to provide that I the first place but as others noted, disassembling them for other options is always a viable option where the other more expensive boot alternatives are not.

I felt Icefrog added these boots specifically to help supports sustain in lanes but right now.. Meh

I think Tranquil boots has done more good than harm. The biggest thing is that it's pushed a whole bunch of carries into viability. Previously heroes like Luna or PL simply would not have been deemed suitable for this version, because conventional builds that give them the necessary regen to lane (Phase+HotD Luna, Treads+Vanguard PL) are too expensive and don't give enough combat stats to allow them to thrive in a game that's increasingly being pushed toward the midgame. Tranquil Boots makes playing those heroes possible because they can get the necessary regen simply from upgrading their boots, and gear their items much more toward the combat stats required for them to meet the midgame-centric tempo of the game.

The item's design is in line with Icefrog's apparent long-term goal of shortening game length and putting more action into the early-midgame.

I'm conflicted :/.

I feel that the metagame right now would have allowed Luna to be viable regardless of adding tranq because like you said, the game is just so mid game oriented. Luna reaching level six gives immediately makes her a presence because of how obnoxious it is to gank her with ult off cooldown or just the sheer amount of damage it does in teamfights. Eclipse alone makes her so appealing in this metagame in contrast to other late game carries having a bit of longer build up to have that said "presence".

The counter argument would be whether she could even reach 6 without tranquil I guess and we still don't really see PL much in competitive games although in PL's case, yes tranquil without question is a why people look at him a bit more although the agility gain shouldn't be forgotten (armor bonus is pretty insane)
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
December 13 2012 22:19 GMT
#33355
The reason I think orchid could be good is because:

The components are cheap (nice for a ganker)
Regen (which shiva's largely doesn't give)
Burst damage (which bloodstone doesn't give)
CC (which shredder lacks)

Also - can you cast while chain is in midair? That could make orchid that much more viable (in a similar fashion to old shotgun morph).
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2012-12-13 22:21:52
December 13 2012 22:20 GMT
#33356
On December 14 2012 06:11 Firebolt145 wrote:
Show nested quote +
On December 14 2012 05:55 flamewheel wrote:
Green boots are best boots.

Classic flamewheel ~

i like agility treads too.

On December 14 2012 07:19 LAN-f34r wrote:
The reason I think orchid could be good is because:

The components are cheap (nice for a ganker)
Regen (which shiva's largely doesn't give)
Burst damage (which bloodstone doesn't give)
CC (which shredder lacks)

Also - can you cast while chain is in midair? That could make orchid that much more viable (in a similar fashion to old shotgun morph).

yes, but there is downtime from the cast animation of chain, so you only have a split second to do whatever you want to do
LiquidDota StaffOnly a true king can play the King.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 13 2012 22:21 GMT
#33357
On December 14 2012 07:20 rabidch wrote:
Show nested quote +
On December 14 2012 06:11 Firebolt145 wrote:
On December 14 2012 05:55 flamewheel wrote:
Green boots are best boots.

Classic flamewheel ~

i like agility treads too.

I particularly like them on int supports!
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Dead9
Profile Blog Joined February 2008
United States4725 Posts
December 13 2012 22:22 GMT
#33358
On December 14 2012 07:19 LAN-f34r wrote:
The reason I think orchid could be good is because:

The components are cheap (nice for a ganker)
Regen (which shiva's largely doesn't give)
Burst damage (which bloodstone doesn't give)
CC (which shredder lacks)

Also - can you cast while chain is in midair? That could make orchid that much more viable (in a similar fashion to old shotgun morph).

yes you can
orchid's okay, dagon's decent as well, bloodstone is better for farming and teamfights tho
honestly shredder can just build w.e he wants he farms ridiculously fast
aintz
Profile Joined August 2010
Canada5624 Posts
December 13 2012 22:23 GMT
#33359
On December 14 2012 07:19 LAN-f34r wrote:
The reason I think orchid could be good is because:

The components are cheap (nice for a ganker)
Regen (which shiva's largely doesn't give)
Burst damage (which bloodstone doesn't give)
CC (which shredder lacks)

Also - can you cast while chain is in midair? That could make orchid that much more viable (in a similar fashion to old shotgun morph).


orchid is alright its just the damage/attackspeed is kinda moot on a hero like him. but you should try orchid on dk or sven, fun times.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
December 13 2012 22:24 GMT
#33360
Orchid only if silence is really good against the opponents (storm, windwalkers etc
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
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