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On December 08 2012 01:55 Sn0_Man wrote:Show nested quote +On December 08 2012 01:49 Ramong wrote:On December 08 2012 01:14 Sn0_Man wrote: It took me ~40 minutes of a 45 minute game to figure out what exactly all those annoying random noises were in teamfights rofl. I thought they added them to the "double kill" popups XD. and I want to KILL the person who thought that the new sounds was a good idea I still want to kill the person who decided we needed big popups in the top-centre of the screen every time there is a killstreak or multikill  . Plus rampage doesn't look manly enough compared to, like, triple kill or w/e.
Get a shrink
Could anyone explain to me why bat is considered so imba? Met nothing but failbats thus far
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konadora
Singapore66364 Posts
dev forum flooded with people raging about new sounds
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On December 08 2012 02:08 konadora wrote: dev forum flooded with people raging about new sounds Like every other noticeable change before xD
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konadora
Singapore66364 Posts
On December 08 2012 02:09 Qbek wrote:Show nested quote +On December 08 2012 02:08 konadora wrote: dev forum flooded with people raging about new sounds Like every other noticeable change before xD everything before is really acceptable but the buyback sound... jesus it's fucking terrible
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Somebody got a link to it? I can't play atm
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United Kingdom38257 Posts
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Suddenly I'm in Narnia/Middle-earth xD
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On December 08 2012 02:08 Catch]22 wrote:Show nested quote +On December 08 2012 01:55 Sn0_Man wrote:On December 08 2012 01:49 Ramong wrote:On December 08 2012 01:14 Sn0_Man wrote: It took me ~40 minutes of a 45 minute game to figure out what exactly all those annoying random noises were in teamfights rofl. I thought they added them to the "double kill" popups XD. and I want to KILL the person who thought that the new sounds was a good idea I still want to kill the person who decided we needed big popups in the top-centre of the screen every time there is a killstreak or multikill  . Plus rampage doesn't look manly enough compared to, like, triple kill or w/e. Get a shrink Could anyone explain to me why bat is considered so imba? Met nothing but failbats thus far In the hands of a skilled player, he's able to dominate most 1v1 lanes quite easily. He also has the option to jungle, and can run the suicide lane while being able to get experience relatively safely. He's just a very versatile hero, and that's a good quality to have in a hero.
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Ahahah i carried a game after randoming meepo. 20-1-13, new aghanim upgrade is so strong! I'm like worst dota player, yet my meepo is 4-1 :D. For my build I went tranquil-> mek->vlads->aghanim->heart->assault cuirass (I ended up not buying ti since I was winning the game anyway). Forgot to turn my boots into treads.
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The new one sounds star wars-ish. I'd like it in another context, but 9 seconds is way too long, besides, the old one was just fine.
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Bat can also move enemy heroes around, which is always valuable. I can't actually think of an ability that lets you move other heroes which is bad. Nether Swap, Hook, Force Staff, Black Hole, RP, Lasso, Telekinesis, Deafening Blast are all awesome.
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On December 08 2012 02:45 LuckoftheIrish wrote: Bat can also move enemy heroes around, which is always valuable. I can't actually think of an ability that lets you move other heroes which is bad. Nether Swap, Hook, Force Staff, Black Hole, RP, Lasso, Telekinesis, Deafening Blast are all awesome.
Forgot dat skewer.
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On December 08 2012 02:49 ZasZ. wrote:Show nested quote +On December 08 2012 02:45 LuckoftheIrish wrote: Bat can also move enemy heroes around, which is always valuable. I can't actually think of an ability that lets you move other heroes which is bad. Nether Swap, Hook, Force Staff, Black Hole, RP, Lasso, Telekinesis, Deafening Blast are all awesome. Forgot dat skewer. If you wanna be picky, might as well start with vacuum
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On December 08 2012 02:49 Qbek wrote:Show nested quote +On December 08 2012 02:49 ZasZ. wrote:On December 08 2012 02:45 LuckoftheIrish wrote: Bat can also move enemy heroes around, which is always valuable. I can't actually think of an ability that lets you move other heroes which is bad. Nether Swap, Hook, Force Staff, Black Hole, RP, Lasso, Telekinesis, Deafening Blast are all awesome. Forgot dat skewer. If you wanna be picky, might as well start with vacuum 
Also Blinding Light.
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And glimpse, toss. Could maybe even add Axe's Call, it's kinda iffy but so is BlackHole.
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On December 08 2012 02:56 SKC wrote: And glimpse, toss. Could maybe even add Axe's Call, it's kinda iffy but so is BlackHole. Call's movement is natural, everything else is not including BH
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On December 08 2012 02:57 Qbek wrote:Show nested quote +On December 08 2012 02:56 SKC wrote: And glimpse, toss. Could maybe even add Axe's Call, it's kinda iffy but so is BlackHole. Call's movement is natural, everything else is not including BH
What do you mean by natural? You call, move away, the hero follows you. In practice it's not that diferent from Lasso. BH's "movent" is probally the least relevant part of the skill, if it would only hold the heroes in place it wouldn't really change it much.
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On December 08 2012 02:59 SKC wrote:Show nested quote +On December 08 2012 02:57 Qbek wrote:On December 08 2012 02:56 SKC wrote: And glimpse, toss. Could maybe even add Axe's Call, it's kinda iffy but so is BlackHole. Call's movement is natural, everything else is not including BH What do you mean by natural? You call, move away, the hero follows you. In practice it's not that diferent than Lasso. BH's "movent" is probally the least relevant part of the skill, if it would only hold the heroes in place it wouldn't really change it much. If the hero is stunned, he won't move. That's what I mean by natural
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as someone who mostly solo or duo queued over the majority of my accounts I feel completely spoiled having finally found good friends to play with. I feel it's almost not a challenge to stack like this. We're 75% win over 20 games together and it's not even a full stack, mostly just 3/4 but having a couple of additional people you can rely on in a pub is so silly. We always random and still win most games incredibly comfortably. Seeing this dynamic first hand makes me understand why so many pros just play with bad friends or don't often stack with other pros, games would be so fucking easy for them it's not worth playing. The few games we've lost have been to other more well known groups like WarDeNs group etc.
I'm conflicted, it's very nice and fun to play with people you know but games become less intense, but games are also more enjoyable due to lack of raging etc because even when you lose you know what happened and people talk about why etc., it's not just some random guy on your team.
I'm not sure if I want to continue stacking or keep playing solo/duo.
Anyone out there chose to play solo when you have options to stack?
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Rofl the new BB sound is just too intense and long. But seems like everyone is complaning about it so it will probably be gone asap.
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