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General Discussion - Page 1487

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
November 15 2012 14:12 GMT
#29721
ah yes, the ultimate counterwarder slark xD.... "FUCKING SUPPORT DEWARD HERE NAO!"
Im daed. Follow me @TL_NB
Sickkiee
Profile Blog Joined May 2011
Japan607 Posts
November 15 2012 14:12 GMT
#29722
On November 15 2012 23:00 DoNotDisturb wrote:
Show nested quote +
On November 15 2012 22:46 Unleashing wrote:
On November 15 2012 22:21 Incze wrote:
Finally slark! I've been waiting for this hero
Is the standard build still boots into mom into basher? When I played dota everyone who played him built exactly that, in that order. Every. single. time.

Yea, everybody did that, and everybody died all the time. I'll let you take a guess yourself at why it's not very intelligent to buy an item that reduces surviveability on a hero with already very little surviveability.

If i had to make a build for slark it'd be something along the lines of:

Treads,drums into possibly a naked vit booster which can be turned into a heart later on, and after the drum/vit booster i could imagine items like AC, Butterfly, Yasha(I think it's an amazing item just on its own, not sure how much slark benefits from manta, but you can't go wrong with manta on agility heroes so whatevs), heart, skadhi and BKB.
Those sounds like some viable items to me, of course every game is different and might require different items, i can imagine slark being a decent diffusal holder for a team against heroes like omni and the likes.

Been too long since i played slark myself.


wait

you'd get manta on nerub assassin?


You've never seen the lvl 5 dagon, ethereal 3 yasha stack build?

/sarcasm

:D
Lifes too short to be small.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2012-11-15 14:49:15
November 15 2012 14:45 GMT
#29723
On November 15 2012 23:00 DoNotDisturb wrote:
Show nested quote +
On November 15 2012 22:46 Unleashing wrote:
On November 15 2012 22:21 Incze wrote:
Finally slark! I've been waiting for this hero
Is the standard build still boots into mom into basher? When I played dota everyone who played him built exactly that, in that order. Every. single. time.

Yea, everybody did that, and everybody died all the time. I'll let you take a guess yourself at why it's not very intelligent to buy an item that reduces surviveability on a hero with already very little surviveability.

If i had to make a build for slark it'd be something along the lines of:

Treads,drums into possibly a naked vit booster which can be turned into a heart later on, and after the drum/vit booster i could imagine items like AC, Butterfly, Yasha(I think it's an amazing item just on its own, not sure how much slark benefits from manta, but you can't go wrong with manta on agility heroes so whatevs), heart, skadhi and BKB.
Those sounds like some viable items to me, of course every game is different and might require different items, i can imagine slark being a decent diffusal holder for a team against heroes like omni and the likes.

Been too long since i played slark myself.


wait

you'd get manta on nerub assassin?

Every rule has their exceptions Manta is just such a crazily good item in general for agility heroes.

On November 15 2012 22:58 Gheizen64 wrote:
Hearth on slark is wasted srsly. One of the few heroes where skadi's better.

What? Heart on slark isn't wasted, he's a hero in dire need of raw HP which heart provides a whopping 1160 of where skadhi only provides 675.
They are both decent items on him, heart is most definitely not a waste if raw HP is what you're looking for.

Not to mention that heart synergizes surprisingly well with his ultimate when you are dodging in and out of combat in skirmishes.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Stancel
Profile Blog Joined June 2011
Singapore15360 Posts
November 15 2012 15:36 GMT
#29724
Kuroky doing an AMA

jesus christ, 4 autocorrects for Kuroky before my phone finally gave up

www.reddit.com/r/DotA2/comments/138nvj/hi_im_kuroky_from_team_zero_ama/
ffxiv enjoyer
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
Last Edited: 2012-11-15 16:00:42
November 15 2012 15:59 GMT
#29725
Yeah Unleashing, I agree totally on your love with yasha. It gives 31%attack speed, armor and damage for agi heroes. Like its already very good for 2k. BUT THEN BONUS MVT SPEED
Also @Kupo, offlane PL on sing stream. Probably not very good since he queue with Sheever but eh!
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2012-11-15 16:04:34
November 15 2012 16:03 GMT
#29726
On November 16 2012 00:59 Erasme wrote:
Also @Kupo, offlane PL on sing stream. Probably not very good since he queue with Sheever but eh!


Puppey playing Jungle Tiny on his heh (with a na'vi + ns stack)
Kishin2
Profile Joined May 2011
United States7534 Posts
November 15 2012 16:05 GMT
#29727
Damn, Na'Vi pubbing it up on Puppey's stream. Only one missing is Light who's pubbing with girls.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
Last Edited: 2012-11-15 16:06:11
November 15 2012 16:05 GMT
#29728
^hes actually doing some really clever stuff with jungle tiny, using toss to pull camps he otherwise wouldnt be able to.
edit- responding to asha ofc.
Call me Marge Simpson cuz I love you homie
Kishin2
Profile Joined May 2011
United States7534 Posts
November 15 2012 16:07 GMT
#29729
That Puppey jungle tiny next level meta.
rabidch
Profile Joined January 2010
United States20289 Posts
November 15 2012 16:11 GMT
#29730
On November 15 2012 22:58 Kipsate wrote:
Show nested quote +
On November 15 2012 22:54 SnowyPsilocybin wrote:
This is off topic to all the slark talk, but why does no team pick sand king anymore?

I miss seeing amazing epicentres ^^

He is still picked a lot but has some limitations

in order to get a good epi he needs a blink dagger.
His use at levels 1-3 are quite mediocre since the range on burrow strike is simply too small.
His teamfight presence relies on him getting a stun on multiple heroes or a good epicenter off.
Unlike Tidehunter, you can't really offlane him.

rubick
LiquidDota StaffOnly a true king can play the King.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
November 15 2012 16:27 GMT
#29731
Yeah giving burrowstrike to rubick is very dangerous, thats two aoe stun. Rubick is such a good hero :>
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Dattish
Profile Blog Joined January 2011
Sweden6297 Posts
November 15 2012 17:11 GMT
#29732
--- Nuked ---
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
November 15 2012 17:13 GMT
#29733
On November 15 2012 22:46 Unleashing wrote:
Show nested quote +
On November 15 2012 22:21 Incze wrote:
Finally slark! I've been waiting for this hero
Is the standard build still boots into mom into basher? When I played dota everyone who played him built exactly that, in that order. Every. single. time.

Yea, everybody did that, and everybody died all the time. I'll let you take a guess yourself at why it's not very intelligent to buy an item that reduces surviveability on a hero with already very little surviveability.

If i had to make a build for slark it'd be something along the lines of:

Treads,drums into possibly a naked vit booster which can be turned into a heart later on, and after the drum/vit booster i could imagine items like AC, Butterfly, Yasha(I think it's an amazing item just on its own, not sure how much slark benefits from manta, but you can't go wrong with manta on agility heroes so whatevs), heart, skadhi and BKB.
Those sounds like some viable items to me, of course every game is different and might require different items, i can imagine slark being a decent diffusal holder for a team against heroes like omni and the likes.

Been too long since i played slark myself.


Lifesteal seems really intelligent if you can avoid getting bursted down. Lifesteal is incredibly good when you have low hitpoints, but a lot of effective health from armor. As an agility hero who steals agility Slark is going to have a lot of armor How much does Slark rely on the movespeed from MoM in the sense that you could replace it with a helm? Naturally you also need to be able to stick on someone if you're relying on lifesteal.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 15 2012 17:14 GMT
#29734
Naw, the build is lothars rush so that you can get in without wasting time on your ulti

Skadi is a dead giveaway that the enemy is being attacked XD
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
rabidch
Profile Joined January 2010
United States20289 Posts
November 15 2012 17:32 GMT
#29735
slark is easy to click on now... gg slark
LiquidDota StaffOnly a true king can play the King.
Dattish
Profile Blog Joined January 2011
Sweden6297 Posts
November 15 2012 17:38 GMT
#29736
--- Nuked ---
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
November 15 2012 17:47 GMT
#29737
Treads+Bracer/Drum and then if i didn't need BKB I'll go manta, and then Bfly, Basher/AB, Buriza, lifesteal etc i feel like AB is such a good item for him. If i had an uber nice early then straight to Radiance so I cab burn all these bad supports to death!
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
November 15 2012 17:48 GMT
#29738
Kuroky responded to my questions. Today is a good day I feel very happy
Im daed. Follow me @TL_NB
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 15 2012 18:02 GMT
#29739
I see manta being brought up quite a bit in slark item recommendations, but it doesn't seem like a terribly good item on him to me.

First off, his base agi is 15 +1.5 per level, which is somewhere between unbelievably bad and something far worse. The illusions that you make are not going to be doing much damage without a bit of help.

So, the supposed help: His agi-steal on attack passive. Now, I haven't played with the hero so I'm not too well informed on how this works, but I'm assuming that his illusions won't proc this when they attack right? I also assume that the illusions only gain whatever agi you had stolen BEFORE you make them? So now you need to hit your opponent, say, 5 times before the agi steal actually means anything, THEN make illusions, THEN have those melee-range illusions whack your opponents when you have no slow or reliable way to catch them. Plus, there isn't even the bonus of taking off dust, since your hero kinda automatically does that anyway. So the active part of manta doesn't seem that good to me. I'd just keep the yasha and turn the ultimate orb into a skadi.

I could definitely be wrong on the mechanics of his agi steal though.

Actually, I guess the plan is to steal agi, THEN pounce the enemy hero into being stuck, THEN make illusions? that actually seems decent... Hmmm. Maybe I'm just horribly wrong.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
trinxified
Profile Joined December 2010
Canada7774 Posts
November 15 2012 18:07 GMT
#29740
Can we still remove tower aggro by attacking friendly creeps/heroes? (even if not denying)
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