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[Tabletop] Enter Iris - Page 89

Forum Index > Closed
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Prev 1 87 88 89 90 91 135 Next
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
Last Edited: 2015-07-15 17:59:52
July 15 2015 17:58 GMT
#1761
When we take a short rest, it will be in the spellbook room because goddamnit, I need that rope trick. Now that I'm level 5, I get back a total of 1 spell slot from using it the first time (instead of net netural). How I'm going to find the gold to learn it, I'll figure out after this dungeon, but dangnabit.

As a character, Gimble would like to...well,
+ Show Spoiler +
[image loading]
, but I've got a cranky human busy yapping at me. So.
"His father is pretty juicy tbh." ~WaveofShadow
TheYango
Profile Joined September 2008
United States47024 Posts
July 15 2015 17:59 GMT
#1762
Just ONE cranky human?
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 15 2015 17:59 GMT
#1763
On July 16 2015 02:49 TheYango wrote:
Show nested quote +
On July 16 2015 02:17 Requizen wrote:
In Pokemon Tabletop United, they did something similar and cool that I think works slightly better. Instead of Short Rests, there's a Scene system in place. The DM says "this is a scene". A scene can be a single battle, series of short battles, or a RP section of the session. Certain abilities are Once Per Scene. This allows you to use your powerful abilities without worrying about needing to go lay down for an hour afterwards, they'll just be ready because the scene has changed and it's inferred that you can use your good things again, because enough time has passed. It's designed to make things a bit more cinematic.

This isn't something new exclusive to PTU. What they call a "scene" is called an "encounter" by 3.5E/4E terminology. The idea of "encounter-based design" was explored in depth in 3.5E in Tome of Battle, and WotC went super-overboard with it in 4E. The 4E encounter definition was arguably a bit too lenient, and the strength of short rest HP recovery disproportionately high, which resulted in some design that was very jarring to players accustomed to 3.5E.

The 1-hr short rest in 5E was probably a compromise and a way to dial back to a happy medium between per-encounter and per-day abilities.

Oh right, I forgot about that in Tome of Battle.

Still, short rests could be houseruled to something similar (for ability cooldowns, at any rate) with very little drawback. It doesn't feel particularly RP fun to say "and then they sat down for an hour to catch their breath". Sure, it doesn't hurt, but it's just book keeping at that point, imo.
It's your boy Guzma!
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 15 2015 18:00 GMT
#1764
On July 16 2015 02:58 Lord Tolkien wrote:
When we take a short rest, it will be in the spellbook room because goddamnit, I need that rope trick. Now that I'm level 5, I get back a total of 1 spell slot from using it the first time (instead of net netural). How I'm going to find the gold to learn it, I'll figure out after this dungeon, but dangnabit.

As a character, Gimble would like to...well,
+ Show Spoiler +
[image loading]
, but I've got a cranky human busy yapping at me. So.

Roam isn't yapping! Roam is just happy to help his friends.
It's your boy Guzma!
Lord Tolkien
Profile Joined November 2012
United States12084 Posts
July 15 2015 18:01 GMT
#1765
On July 16 2015 02:59 TheYango wrote:
Just ONE cranky human?

Yes. We've met our racial/disability quota for "non-nightvision" party members.
"His father is pretty juicy tbh." ~WaveofShadow
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
July 15 2015 18:03 GMT
#1766
On July 16 2015 02:58 Lord Tolkien wrote:
When we take a short rest, it will be in the spellbook room because goddamnit, I need that rope trick. Now that I'm level 5, I get back a total of 1 spell slot from using it the first time (instead of net netural). How I'm going to find the gold to learn it, I'll figure out after this dungeon, but dangnabit.

As a character, Gimble would like to...well,
+ Show Spoiler +
[image loading]
, but I've got a cranky human busy yapping at me. So.


Y'all owe me 100g

On July 16 2015 03:01 Lord Tolkien wrote:
Show nested quote +
On July 16 2015 02:59 TheYango wrote:
Just ONE cranky human?

Yes. We've met our racial/disability quota for "non-nightvision" party members.


Hey now, I have a miner's helmet.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2015-07-15 18:07:23
July 15 2015 18:04 GMT
#1767
On July 16 2015 02:59 Requizen wrote:
Still, short rests could be houseruled to something similar (for ability cooldowns, at any rate) with very little drawback. It doesn't feel particularly RP fun to say "and then they sat down for an hour to catch their breath". Sure, it doesn't hurt, but it's just book keeping at that point, imo.

Most of the ability recovery from short rests are pretty substantial and would require some conscious effort to sit down and do, RP-wise (e.g. Warlocks' and Wizards' spell recovery). They're not really things that make sense as simple passive recovery between encounters like the ToB per-encounter stuff.

On July 16 2015 03:01 Lord Tolkien wrote:
Show nested quote +
On July 16 2015 02:59 TheYango wrote:
Just ONE cranky human?

Yes. We've met our racial/disability quota for "non-nightvision" party members.

I was considering that a half-orc and a tiefling probably add up collectively to at least one more cranky human.
Moderator
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
July 15 2015 18:06 GMT
#1768
My contributions to this discussion at the moment are as follows:

I will almost always design dungeons that are more complex than necessary. Sure there will be some "mandatory" pauses for puzzling (and baddies) but you are free to explore everything as much or as little as you wish. I say this because I want your decisions about what to do to be more character and resource based than "Asmo meta" based.

Secondly I'm glad yall are figuring this out, but I just wanna make sure that character antagonism doesn't carry into player antagonism. I know that you guys (wave and soniv) more than anybody are probably not really bothered by your disagreements and if this is the case I encourage disagreements overall, but I'd hate to develop any bad blood at the table. If you feel this happening please let me know or mention it to the player in question. Thanks bbz
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
July 15 2015 18:09 GMT
#1769
On July 16 2015 03:06 AsmodeusXI wrote:
My contributions to this discussion at the moment are as follows:

I will almost always design dungeons that are more complex than necessary. Sure there will be some "mandatory" pauses for puzzling (and baddies) but you are free to explore everything as much or as little as you wish. I say this because I want your decisions about what to do to be more character and resource based than "Asmo meta" based.

Secondly I'm glad yall are figuring this out, but I just wanna make sure that character antagonism doesn't carry into player antagonism. I know that you guys (wave and soniv) more than anybody are probably not really bothered by your disagreements and if this is the case I encourage disagreements overall, but I'd hate to develop any bad blood at the table. If you feel this happening please let me know or mention it to the player in question. Thanks bbz


Wave and I haven't killed each other over SG salt yet, so I think it's safe to say we're both fine =P
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
Last Edited: 2015-07-15 18:11:53
July 15 2015 18:11 GMT
#1770
Fair enough. My highest priority is fun times so I wanna make sure that's still what's up. Killing you all horriblyProviding a challenging and thought-provoking gameplay experience is great, but not if you guys want to throttle each other in RL afterwards.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
TheYango
Profile Joined September 2008
United States47024 Posts
July 15 2015 18:12 GMT
#1771
On July 16 2015 03:11 AsmodeusXI wrote:
Fair enough. My highest priority is fun times so I wanna make sure that's still what's up. Killing you all horriblyProviding a challenging and thought-provoking gameplay experience is great, but not if you guys want to throttle each other in RL afterwards.

Aren't all the BEST gameplay experiences like that though?

Examples: Diplomacy, Mafia, League of Legends
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 15 2015 18:21 GMT
#1772
On July 16 2015 03:04 TheYango wrote:
Show nested quote +
On July 16 2015 02:59 Requizen wrote:
Still, short rests could be houseruled to something similar (for ability cooldowns, at any rate) with very little drawback. It doesn't feel particularly RP fun to say "and then they sat down for an hour to catch their breath". Sure, it doesn't hurt, but it's just book keeping at that point, imo.

Most of the ability recovery from short rests are pretty substantial and would require some conscious effort to sit down and do, RP-wise (e.g. Warlocks' and Wizards' spell recovery). They're not really things that make sense as simple passive recovery between encounters like the ToB per-encounter stuff.

I suppose that's true, but historically in my group, that sort of thing ends up being sidelined anyway. Yes, it's practical and RP-y to say that you sit down and read/write in a book for a while to recover your spells (or stretch or whatever to recover your Martial abilities), but you only do it so many times before the DM goes "yeah yeah it's fine we just assume you do it every time".

So I guess I'm saying less that you just get the abilities, but more that it's just assumed that you're doing whatever you need to rather than spell it out that you're going to sit still and pore through a book and hold up the party.

Heck, I think Gimble should just ride on my shoulders so he can do his work without worrying about walking.
It's your boy Guzma!
TheYango
Profile Joined September 2008
United States47024 Posts
July 15 2015 18:23 GMT
#1773
On July 16 2015 03:21 Requizen wrote:
Heck, I think Gimble should just ride on my shoulders so he can do his work without worrying about walking.

Until you step on a rock and he spills ink all over his spellbook.
Moderator
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
July 15 2015 18:23 GMT
#1774
On July 16 2015 03:21 Requizen wrote:
Show nested quote +
On July 16 2015 03:04 TheYango wrote:
On July 16 2015 02:59 Requizen wrote:
Still, short rests could be houseruled to something similar (for ability cooldowns, at any rate) with very little drawback. It doesn't feel particularly RP fun to say "and then they sat down for an hour to catch their breath". Sure, it doesn't hurt, but it's just book keeping at that point, imo.

Most of the ability recovery from short rests are pretty substantial and would require some conscious effort to sit down and do, RP-wise (e.g. Warlocks' and Wizards' spell recovery). They're not really things that make sense as simple passive recovery between encounters like the ToB per-encounter stuff.

I suppose that's true, but historically in my group, that sort of thing ends up being sidelined anyway. Yes, it's practical and RP-y to say that you sit down and read/write in a book for a while to recover your spells (or stretch or whatever to recover your Martial abilities), but you only do it so many times before the DM goes "yeah yeah it's fine we just assume you do it every time".

So I guess I'm saying less that you just get the abilities, but more that it's just assumed that you're doing whatever you need to rather than spell it out that you're going to sit still and pore through a book and hold up the party.

Heck, I think Gimble should just ride on my shoulders so he can do his work without worrying about walking.


That is a hilarious idea that you should have mentioned last night.

Unfortunately it still wouldn't work cuz the book stays in the room, but it would've been great to try. And also it's a hilarious image.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 15 2015 18:27 GMT
#1775
On July 16 2015 03:09 jcarlsoniv wrote:
Show nested quote +
On July 16 2015 03:06 AsmodeusXI wrote:
My contributions to this discussion at the moment are as follows:

I will almost always design dungeons that are more complex than necessary. Sure there will be some "mandatory" pauses for puzzling (and baddies) but you are free to explore everything as much or as little as you wish. I say this because I want your decisions about what to do to be more character and resource based than "Asmo meta" based.

Secondly I'm glad yall are figuring this out, but I just wanna make sure that character antagonism doesn't carry into player antagonism. I know that you guys (wave and soniv) more than anybody are probably not really bothered by your disagreements and if this is the case I encourage disagreements overall, but I'd hate to develop any bad blood at the table. If you feel this happening please let me know or mention it to the player in question. Thanks bbz


Wave and I haven't killed each other over SG salt yet, so I think it's safe to say we're both fine =P

HAHA
This is absolutely true.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Requizen
Profile Blog Joined March 2011
United States33802 Posts
July 18 2015 15:26 GMT
#1776
Are we playing Tuesday? I'm trying to figure out packing schedule.
It's your boy Guzma!
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
July 18 2015 15:47 GMT
#1777
On July 19 2015 00:26 Requizen wrote:
Are we playing Tuesday? I'm trying to figure out packing schedule.


I don't believe so, but I'll need Waverino to confirm.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 18 2015 16:49 GMT
#1778
On July 19 2015 00:47 AsmodeusXI wrote:
Show nested quote +
On July 19 2015 00:26 Requizen wrote:
Are we playing Tuesday? I'm trying to figure out packing schedule.


I don't believe so, but I'll need Waverino to confirm.

It's really tough to say.
Ever waited for someone to die? It's awful.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
July 18 2015 18:21 GMT
#1779
On July 19 2015 01:49 WaveofShadow wrote:
Show nested quote +
On July 19 2015 00:47 AsmodeusXI wrote:
On July 19 2015 00:26 Requizen wrote:
Are we playing Tuesday? I'm trying to figure out packing schedule.


I don't believe so, but I'll need Waverino to confirm.

It's really tough to say.
Ever waited for someone to die? It's awful.


I'm okay with just calling that a no.

Let's wait until the week after.

Hope everything goes as okay as it can.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
July 20 2015 05:36 GMT
#1780
The week after likely won't be any better?
It's difficult to explain.
As things stand now I'm ok to play Tuesday but it's going to be rather last minute if something happens.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
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