TvZ-900 diamond terran having problems! - Page 6
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No_eL
Chile1438 Posts
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willkillson
United States123 Posts
On August 29 2010 08:05 No_eL wrote: again... no rep? Dirpa might troll you too with that logic, lock your doors! | ||
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LawGQ
30 Posts
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blagoonga123
United States2068 Posts
First, go for a common ground. Don't get PURE thors, but I find having 3-5 + MMTank has been extremely effective. Often all your marines will die, but you'll still be able to take out most of their forces, and then save your tanks/thors with some reinforcements, leading you to be able to have even more thors! Second, make sure you're constantly harassing with small hellion forces. These come at almost no cost to you, can do tremendous damage if the zerg is unprepared, and even if they are, will distract their apm so that their macro is a bit worse, leaving you a bit stronger. Besides that I assume it's just macro well. | ||
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blagoonga123
United States2068 Posts
On August 29 2010 07:59 Shikyo wrote: Why are you going mech vs Zerg? It pretty much sucks now that people figured out how to spread their mutas. Just go MMM with maybe some tanks, that's where the imba whine is at. Lol what? Everything I've heard about imba before was "MMM is ez, Mech is where the imba is at." I guess ZvT is just not that bad anymore. At least at the <1100 levels. | ||
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frantic.cactus
New Zealand164 Posts
If Z is one basing then he is very vulnerable economically and if you do enough damage to his drone count then he wont be able to afford many mutas. If he FE'd then he is twice as vulnerable to harass. Remember the Zerg has to choose between making Units or workers and if you force him to spend his larva on reproducing drones then your army will be stronger when it comes to the final engagement. | ||
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Dante08
Singapore4202 Posts
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InvalidCola
Denmark2 Posts
You claim that neither helions nor banshees are good - try to watch some pro replays (watch the ESL masters series games - there are plenty of examples of how to harras a zarg - most games were ZvT). If you don't like to go for helions or banshees then try to find other ways of pressuring the zerg, examples: - Morrow's mass early Reapers into expand and mmm seems very strong currently) (see Morrow vs zerg in esl masters) - You can try a fast helion/marine/scv push on small maps (see Tarson vs. Idra esl masters) - You can try walling the zerg in his base with bunkers and marines right at the start and then switching to f.x. fast banshees while he tries to break out (see SarenS in esl masters) It seems to me like your overall approach to the match up is slightly wrong... It's not so much about your mid-/endgame army composition - it can be anything from MMM to mech to a mix of everything - all are visable options vs. a Zerg. You need to find a way to pressure the zerg as much as possible - if you have suceeded in pressuring the zerg then your mid/late push will automatically be much better.... And remember that pressuring the zerg does not mean killing all his drones, etc... sometimes it's enough to just make him think you are attacking to prevent him from building drones - if you can constantly keep him building zerglings or roaches or whatever to stop your reapers/helions/etc. then everything should be good (a good example is Morrow vs. Idra in the esl masters finals (see Day8's latest Daily)) | ||
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sensenmann
United States172 Posts
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charlie420247
United States692 Posts
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Pigzyf5
Australia131 Posts
IF YOU ARE NOT ATTACKING ASK YOURE SELF WHY AM I NOT ATTACK? AND IF THE AWENSER ISN'T BECUASE 'I WILL DIE TO MUTE HARASS' THEN ATTACK. MAYBE NOT ALL OUT BUT WITH A DROP OR HELEIN RUN BYS. THEY MAY NOT WORK EVERY TIME BUT SOME WILL AND WE ALL KNOW HOW 3 HEILENS CAN RAPE EVERY DRONE ON THE MAP IN 2 SEC. EVERYTIME THE ZERG QUEENS LAVA SPAWN MAKE THE ZERG THINK HE HAS TO USE THEM ON COMBAT UNITS NOT DRONES User was temp banned for this post. | ||
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Kare
Norway786 Posts
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Cireth
United States3 Posts
1.5 expand 2. switch to marauder - do a push with marauder and reapers 3. zerg will likely get muta - add some marines with stim this is how it usually goes, and i believe terran has the advantage at the moment with this build | ||
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gun.slinger
Canada258 Posts
Thanks to LST for the replay and since im only a 700 i'll keep my advice to myself but this thread was of great help | ||
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threehundred
Canada911 Posts
On August 29 2010 12:24 Pigzyf5 wrote: DONT WAIT AROUND UNTILL THE ZERG TAKES HIS 3RD. PUT THE HURT ON RIGHT FROM THE START BEFORE HE EVEN TAKES HIS 2ND. PUSH AND POKE WITH HARASMENT ALL GAME. NEVE GIVE HIM A CHANCE TO DRONE UP. WHILE U HARASS TAKE BASES AND MASS TANKS OR SOMETHING ELSE SO WHEN UR 3RD BASE TIMEING PUSH COMES ALONG HE HAS LESS DRONES, MEANING ONE LESS STUFF TO KILL UR PUSH AND 2. HE WILL TKAE LONGER TO GET THAT BASE SO UR ARMY WILL BE BIGGER. IF YOU ARE NOT ATTACKING ASK YOURE SELF WHY AM I NOT ATTACK? AND IF THE AWENSER ISN'T BECUASE 'I WILL DIE TO MUTE HARASS' THEN ATTACK. MAYBE NOT ALL OUT BUT WITH A DROP OR HELEIN RUN BYS. THEY MAY NOT WORK EVERY TIME BUT SOME WILL AND WE ALL KNOW HOW 3 HEILENS CAN RAPE EVERY DRONE ON THE MAP IN 2 SEC. EVERYTIME THE ZERG QUEENS LAVA SPAWN MAKE THE ZERG THINK HE HAS TO USE THEM ON COMBAT UNITS NOT DRONES i actually read this and agree 100% ^^ | ||
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guyGOTgirth
United States76 Posts
On August 29 2010 13:13 threehundred wrote: i actually read this and agree 100% ^^ /thread?? :p I agree with the above poster as well | ||
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aznhockeyboy16
United States558 Posts
but with the upcoming patch, it seems like it will be even more important to get a strong bio composition, rather than a mostly mech composition. so yeah... you seem to just be having trouble understanding the matchup. | ||
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Floophead_III
United States1832 Posts
I don't lose to zergs anymore. Trust me, don't make thors, even if they are completely imba. They rely on zerg making the wrong decisions and aren't microable. Pure mech is not good on most maps. | ||
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knyttym
United States5797 Posts
On August 29 2010 08:57 blagoonga123 wrote: Lol what? Everything I've heard about imba before was "MMM is ez, Mech is where the imba is at." I guess ZvT is just not that bad anymore. At least at the <1100 levels. Current discussion on imbalance revolves around the early game only. It is very difficult to get into the midgame on par with terran for a multitude of reasons. MMM sucks and has sucked ever since the beginning of beta. Muta + bane rips it hard. As for mech, apparently no one can execute it properly so it just phased out. Mass muta versus pure mech can rip an attack apart, but you aren't supposed to even attack with mech. | ||
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Sealteam
Australia296 Posts
Really impossible to give you advice if we can't actually see what's happening. | ||
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