• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:00
CET 22:00
KST 06:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview1TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Clair Obscur - Expedition 33 Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Artificial Intelligence Thread Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1768 users

[D] Broodlords too good vs P? - Page 15

Forum Index > Closed
Post a Reply
Prev 1 13 14 15 16 Next All
Adila
Profile Joined April 2010
United States874 Posts
April 23 2010 06:05 GMT
#281
On April 23 2010 14:39 oaax wrote:
Blink + Stalker + Stop beeing a nuub = PROFIT!


Yes... Blink into the mass of Hydralisks under the Broodlords...
MindRush
Profile Joined April 2010
Romania916 Posts
April 26 2010 19:07 GMT
#282
i've seem protoss blink stalkers past the broodling line and under the broodlords, target-firing them
"Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." - Albert Einstein
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
April 26 2010 19:17 GMT
#283
On April 27 2010 04:07 MindRush wrote:
i've seem protoss blink stalkers past the broodling line and under the broodlords, target-firing them


thats exactly what I did to defeat them, however the toss also had basically no ground army that was raped pretty quick by 6 colossi. I also hurt his econ pretty bad as a result but the game dragged on for much longer because of broodlords. I think in the hands of a great zerg player in a late game situation where both players are like on 4 bases their power may become pretty extreme.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
Kiarip
Profile Joined August 2008
United States1835 Posts
April 26 2010 19:18 GMT
#284
On April 22 2010 23:58 NightOne wrote:
Show nested quote +
On April 22 2010 23:50 virusak wrote:
On April 22 2010 23:08 DorF wrote:
Archons kill broodlords , end of story

no they don't
isn't true 1on1 and isn't true even when you have more

On April 22 2010 23:46 NightOne wrote:
I haven't taken the time to read all 13 pages of this thread to see if this solution was mentioned, but I've heard some success stories with Blink along with my own success. You kind of have to make enough other "stuff" to hold off his other "stuff" while your stalker army blinks in and does its job.

and if he keeps his brood lords overhis "stuff" and you have nowhere to blink?


While your other "stuff' is engaging his "stuff" ie zealots vs zerglings (basic example) then you blink beside, or behind, or in front... the options are endless... well actually you have 4 in this example provided since you can't blink on top of the zerglings (you could but stalkers take a beating on top of cracklings).

Most likely, however, his broodlords will be behind his "stuff' because
a) they are slow moving and
b) the opponent probably wants zerglings in front in order to utilize broodlords longer range. (more likely)

Therefore what is likely to happen vs a smart opponent with brood+zling is this... you engange zerglings front line with broodlords support raping zealots. You blink behind zerglings, if he's smart he disengages with your zealots and starts hammering your stalkers with what is left of his zerglings and his fresh broodlords. You execute micro, attack-walk your stalkers toward the broodlords and blink into/ontop of the broodlords and destroy them while your zealots (hopefully with speed upgrade because you had researched bilnk on the same tech buildling) will clean up.

However, not ever situation is as basic as this one. More complex micro may and should be involved as the skill level gets higher. I don't believe that broodlords are imba or unbeatable, they are just hard and uncomfortable to play against. I don't anticipate a nerf of more than 2 damage to what they do really... think about how much damage guardians in Sc1 do? However, broodlings effing up your AI is a pain, especially for those utilizing attack-move (ie the archon vs broodlord video).



Yeah that's great and all except for how broodlords shoot broodlings, and your other "stuff" as protoss is going to want to attack the broodlings, which will result in your stalkers getting completely trashed if you decide to blink them closer to the broodlords
On_Slaught
Profile Joined August 2008
United States12190 Posts
April 26 2010 19:26 GMT
#285
On March 05 2010 17:44 0neder wrote:
Can point defense drone intercept the broodlings?


Has anyone tested this?
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 26 2010 19:30 GMT
#286
On April 27 2010 04:26 On_Slaught wrote:
Show nested quote +
On March 05 2010 17:44 0neder wrote:
Can point defense drone intercept the broodlings?


Has anyone tested this?

It does not intercept broodlings. The description of point defense drone tells you exactly what it does and does not stop.
KillaCherry
Profile Joined April 2010
United States7 Posts
April 26 2010 20:48 GMT
#287
Its crazy how every suggestion someone makes about a unit that could help toss in fighting off BL, some person comes with a random zerg unit that will counter even though it will not dominate the unit composition at that moment in time... Just be realistic about game situations. most BL armies will come with masshydra to fight off anti-air. having mutas with BLs defeats the purpose of having the broodlords against toss because they will just mass anti air. void rays and colossi with a small meat shield sounds viable. Im not saying that BLs arent or are OP im just sayin let strategies develop before all of you scream OP. overtime if you see that its is completely impossible toi stop a SCOUTED brood lord push, then BLIZZARD will see its OP and change it...
Dear Blizzard, fix your shit. Kthxbai... ;)
Bibdy
Profile Joined March 2010
United States3481 Posts
April 26 2010 20:53 GMT
#288
Someone mentioned in another thread that I thought was quite clever: Archons. They'll tear all Broodlings to pieces as they spawn. The Broodlings themselves are a bigger pain than the damage of the Broodlord's initial hit, because they cause your army to keep firing at them, but Archons will obliterate the things quickly and get your army shooting the right targets.

Haven't tried it in practice, but seems like it'll work. Just need a LOOOOOT of HTs to Psi Storm the crap out of everything and have a standing army of Archons ready.
WorkersOfTheWorld
Profile Joined April 2010
United States619 Posts
April 26 2010 22:36 GMT
#289
One of my few wins against Z who made it to BL included a lot of archons, but i had him drastically out econ'd so i'm not sure this would be viable in a more even based game. =/ I also carted around a warp prism to continually spam down more blink stalkers with my army.
Samwise: You don't want to play Dustin [Browder]. He can't even beat the UI, let alone the AI. -
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2010-04-26 23:37:54
April 26 2010 23:27 GMT
#290
Please note this is only theory - I do not have beta key, so take with grain of salt =)
What seems like best choice is Mothership, high number of blink stalkers and few sentries. The purpose of Mothership is to vortex enemy hydras, immediately after that blinking your stalkers under corruptors and broodlords and engaging with sentry+guardian shield and force fielding, if that will help.

Units coming out of vortex are completely surrounded. To this composition you can add a few colossi (depending on ratio of his BLs and hydras), but with that you probably need to snipe his overseer, which even if succesfull will be terribly costly. High templars can definately work too, but you need something to kill broodlings fast, because of range 6 on storm. Archons actually might work for that.
Containing hydras by FF if you are gonna do that is needed, they are killed by 2 storms (counting their regen in) You probably need insane micro for all of this, though =)
If the zerg player is not morphing his old corruptors, but new, you can always one shot them with feedback, but that's quite a gimmick.

Trying to kill his bases faster than he can kill yours is another option, not really good one though. =)

However, drop of 4 immortals sniping his greater spire can create huge opportunity for push, If he made 3+ broodlords it will still cost you a lot though. Problem with drop is that he probably has complete air superiority.

Another gimmick is to push hydras back fast with huge amount of FF and blinking insanely fast to kill as many air as you can.
This seems about the only things that can work, except for the awesome hallucination spam, of course all in all seems unproportionally hard to counter, if I could suggest a change, it would be something along lines of +2 to air attack of stalkers, to perserve the protoss flavor (I-cannot-counquer-air-).

Another thing to consider is that you are probably ahead in upgrades, if you do not build obscene amount of air units.

Edit: Not to mention that infestors completely kill my strategy (along with every strategy posted here so far IIRC) - effective radius of 10 on instant fungal growth is a lot.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
WorkersOfTheWorld
Profile Joined April 2010
United States619 Posts
April 26 2010 23:32 GMT
#291
I think it's just a tad far-fetched to assume the protoss has a mothership, high templar, blink stalkers, and colossi by the time the first brood lords are in play. That's fully upgraded units from all three tech lines and the mothership takes a whopping almost 3 mins to build herself. While vortex would provide a nice window to try and snipe the brood lords un-guarded. In practice i think you'd loose the mothership before it got in position more often than not. And if the vortex did manage to go off, you'd loose the ship immidiately there-after, and spend another ~3mins building a new one since you can only have 1 at a time.
Samwise: You don't want to play Dustin [Browder]. He can't even beat the UI, let alone the AI. -
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2010-04-26 23:52:00
April 26 2010 23:50 GMT
#292
While the Colossus is a tad far-fetched stalkers and templars (same tech) and mothership are IMO not. Templar tech is viable alternative to robo if I am not misinformed. Mothership will not be sniped THAT immediately. If we consider range of stalker (6) that is same as corruptors, and that mothership is holding about 2 (inches ?? ) back, all stalkers get 12 free damage on the corrs. Even pretending he has 10 corruptors (which is kind of ridiculous, pretending he also has about 30 hydras and 5 BLs :D) she gets shot down in about 7,6 seconds (slower speed ?).

Mothership is build in about 107 seconds if I didn't mess up math on chrono boost.
If this action is succesful however, you should expect to win by quite a large margin (even if losing mommaship) which should allow you to destroy zergs expansion, if nearby (considering how small maps now are, there should ).
It is a far shot, but I think one of the best presented so far.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 27 2010 02:17 GMT
#293
I wish people would stop saying archons are counters to brood lords. They are NOT by any means a half-decent counter to brood lords if the opponent has any form of micro at ALL. Your archons will NEVER EVER even touch the brood lords.

Currently, the only good counter to BL toss has is blinking stalkers. However, stalkers get murdered really quickly by mass hydras, which will accompany the BLs 99% of the time. In other words, you will be basically sacrificing almost all of your stalkers in order to kill the BLs. Yes, protoss should have colossi in order to kill the hydras, along with sentries and zealots for extra support, but the colossi will not kill the hydras quickly enough so that you don't sustain massive stalker casualties. Again, BLs are NOT undefeatable but protoss absolutely needs an economic advantage prior to BLs coming into play or they will almost always lose.
WormSy
Profile Joined March 2010
France30 Posts
April 27 2010 02:35 GMT
#294
Funny thing is that decent toss WILL HAVE huge economic advantage when Z got BL after the huge tech path, thanks to stalker / force field / immortal / colossus =)
Reborn8u
Profile Blog Joined January 2010
United States1761 Posts
Last Edited: 2010-04-27 03:09:30
April 27 2010 03:06 GMT
#295
I know your gonna pound me for not having a source but I recall somewhere reading that Broodlords are getting looked at for possible nerfing. Not just because of there attack but the 250 hp as well. I believe the article also had dustin browder talking about how lurkers were originally a tier 3 unit but didnt fit and how ultralisks dont get used much and are basically useless.
:)
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
April 27 2010 03:15 GMT
#296
Funny thing is that decent toss WILL HAVE huge economic advantage when Z got BL after the huge tech path, thanks to stalker / force field / immortal / colossus =)

What? When does the protoss ever have a HUGE econ advantage in PvZ lol. After powering drones in early game zerg is usually ahead then it seems to even out, but i would never say the protoss has a econ advantage unless the zerg is doing something horribly wrong
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
j4vz
Profile Joined March 2010
Canada976 Posts
Last Edited: 2010-04-27 03:20:25
April 27 2010 03:19 GMT
#297
i didnt read the whole thread but stalker + blink is very good against broodlord, you blink over the broodling and focus fire the broodlord and good game.

you just need to dont care about broodling and shot the broodlord down asap.
someone_elses_lies@live.fr
xnub
Profile Joined August 2009
Canada610 Posts
April 27 2010 03:27 GMT
#298
Broodlords are just really strong vers ever race lol all you can really do is Viks/Phoenix/Void Ray or suicide your blinking stalker/stimed marines pasted the meat shield or hope there is no meat shield : P.
Loving the beta !! Weeeeeeee
WorkersOfTheWorld
Profile Joined April 2010
United States619 Posts
April 27 2010 07:01 GMT
#299
On April 27 2010 11:35 WormSy wrote:
Funny thing is that decent toss WILL HAVE huge economic advantage when Z got BL after the huge tech path, thanks to stalker / force field / immortal / colossus =)


Yea, if the zerg forgets what corrupters, infestors, roaches, and hydras are, sure.
Samwise: You don't want to play Dustin [Browder]. He can't even beat the UI, let alone the AI. -
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
April 27 2010 07:08 GMT
#300
I agree, broodlords are too good vs Protoss. The reason they're too good, however, isn't their high damage and hitpoints, it's the broodlings they shoot. The hitpoint buffer they provide against the enemy cluster is just too powerful. And this is why I propose they shoot banelings instead.

Thoughts?
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Prev 1 13 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 562
White-Ra 279
PiGStarcraft229
IndyStarCraft 135
ProTech127
UpATreeSC 119
BRAT_OK 41
Livibee 28
JuggernautJason20
ForJumy 11
StarCraft: Brood War
Calm 2360
Shuttle 448
NaDa 8
Counter-Strike
pashabiceps939
fl0m859
Foxcn447
PGG 94
Other Games
Grubby4989
gofns3797
Beastyqt525
DeMusliM259
C9.Mang072
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 23 non-featured ]
StarCraft 2
• Hupsaiya 21
• Reevou 4
• Dystopia_ 3
• intothetv
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 30
• 80smullet 17
• Azhi_Dahaki6
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2947
• WagamamaTV640
• lizZardDota256
League of Legends
• imaqtpie2587
• TFBlade1148
Other Games
• Shiphtur246
Upcoming Events
PiGosaur Cup
4h
RSL Revival
13h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
15h
GuMiho vs MaNa
herO vs ShoWTimE
Classic vs TBD
CranKy Ducklings
1d 13h
RSL Revival
1d 13h
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
1d 15h
Cure vs Reynor
IPSL
1d 20h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 23h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Reynor vs sOs
Maru vs Ryung
[ Show More ]
Kung Fu Cup
2 days
WardiTV Korean Royale
2 days
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
4 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.