On July 11 2009 19:48 Highways wrote: Its both: - Bisu was complaining about maps a couple months ago and looks like he was right. - Traditionally ZvP is the most imba matchup in Starcraft (closely followed by TvZ, with TvP the most even) When people say Protoss is easy to play, they are referring to amateur level rather than pro level.
SKT1 fanboy - CHECK immature "I hate Terrans" signature - CHECK
Don't you have anything better to do like watching Bisu's games in the OSL ? OH WAIT
I'm not a big fan of Bisu, but saying he always complains about maps is pretty far fetched. I recall one instance that could maybe be interpreted as complaining. Other than that it was just people asking him how he felt about a certain map. Should he lie?
ForGG represents everything I hate about modern TvZ. Chogo Chogo Goliaths with 90% focus on macro and one bust timing. The annoying thing is how well it works. Yes, Calm won this game, but notice how freaking hard he had to work for it. Even after killing 20+ SCVs, he was still up against the wall at his ramp, before taking the game away. Fine, ForGG's a great player and understands the game very well, but he plays like a robot with a fixed recipe - it just sickens me out having to watch. I really hope the remainder of the OSL doesn't turn into a slugfest of TvZ mech.
On July 11 2009 20:04 Scaramanga wrote: konadora forgg wasnt a fluke msl winner, he just slumped straight afterward
Completely agreed Scara 3-0ing Jaedong and 3-1ing flash is no fluke.
forgg's macro and timing in his series against Jaedong is what won him the MSL. Not map imba -_-
rofl yeah maps have no play what so ever
IIRC 3 of the maps favored T>Z (Tiamat was 100% TvZ too) and the other one was 50-50.
That pic always makes me laugh And then I feel sorry for Jaedong.
Both players played excellently in that series. ForGG's timing and macro were amazing. I had never seen TvZ like he played it. Game 1 on Colosseum stunned me --- mass tanks and 4-dropship infantry drops? Crazy, crazy macro. Jaedong played sharp but the maps tipped the balance so that there was no way to win against ForGG's already great play. Neither player choked, they both played great, which is exactly when map balance plays a big role in deciding the fate of the series.
edit: Funny how Jaedong completely wrecked Hwasin on those same maps in the semifinals.