In every single game which JD plays,i want him to lose.But losing to Stork it is ... I cant take it

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monstar123
United States516 Posts
In every single game which JD plays,i want him to lose.But losing to Stork it is ... I cant take it ![]() | ||
integral
United States3156 Posts
On March 06 2009 20:25 Aesop wrote: Well seriously, even if Stork had wanted to finish it earlier, JD didnt let him. He kept on sniping those observers and threatening the added bases. being more offensive could have resulted in losing a crucial mining base and losing his attack squad. This. Jaedong delayed the game more than stork, trying to buy time. Everyone getting annoyed with stork for not suiciding units against lurkers he can't see and defending successfully against jaedong's harass attempts just seems to be mad at stork for winning. | ||
Mooncat
Germany1228 Posts
On March 06 2009 20:24 Coffee wrote: like was said earlier, i felt that was more jaedong playing crap early game (running into storm/rvr) that stork playing well. lets face it, his late gome was freaking horrid, it shoulda been over AGES before it was. Can't blame him for playing it out carefully though. Especially in a StarLeague. As I said a few pages ago, I also felt like he needed to be way more aggressive. But I guess he just wanted to avoid making Jaedong's mistakes. | ||
CDRdude
United States5625 Posts
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Coffee
United Kingdom347 Posts
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Shikyo
Finland33997 Posts
On March 06 2009 20:27 Fwmeh wrote: But to be serious, I think JD played that out the wrong way. Stork's major weakness in PvZ is his spotty gamesense, and bad adaptation early game. Whereas JD have such impeccable unit control. He should use more aggressive builds against Stork, so that once they reach mid game he is so far ahead that he is sure to win. Because Stork's midgame play is not worse than anyone elses, and his macro is very strong as always. Dude, the game was pretty much over in the midgame. If JD just hadn't suicided his entire army the game would have been his. They were at even supply before this. JD had complete map control, denied Stork's Third and had 4 bases himself with the possibility of soon taking a fifth. All he had to do was position his army for a flank as Stork moved out. | ||
erin[go]bragh
United States815 Posts
On March 06 2009 20:25 disciple wrote: ![]() here's for your def and macro JD Bisu in a MBC uniform. :'( Miss it! | ||
antiq
Slovakia191 Posts
On March 06 2009 20:23 Roffles wrote: Show nested quote + On March 06 2009 20:23 caelym wrote: lol i love stork's method of wait until zerg is out of resources strat Which lead to almost 80 minute games where the map becomes mined out when he could have clearly trampled his opponent by then numerous times. Well, Stork's game might seem scared, but that's better than overextending. Jaedong - and all the top players - are known for punishing players who, being too eager to win when having a lead, overextend their forces. Although I admit, sometimes I was like "comon! why not attack that position right now!" but who am I to judge their decision making. | ||
Roffles
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Pitcairn19291 Posts
On March 06 2009 20:28 PhoenixShredds wrote: I think it's funny how many people are saying Jaedong played horribly. After Stork had him on the ropes, it was Jaedong's excellent response that kept Stork from putting the nail in the coffin. Did they play flawlessly? No. But saying Jaedong's shitty play gave Stork the win is horse crap. He was ridiculously far ahead after denying Stork's first few attempts at a reaver/sair harass, aided by some ridiculously nicely burrowed spotter lings and whatnot. But he went ahead and massed a huge army and threw it all away by attempting to engage the nat briefly against 3 reavers and cannons, and that first engagement in the middle vs a ton of dragoons and reavers, which cost him at least half his army without damaging's Stork's army. | ||
Malongo
Chile3472 Posts
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abakben
United States308 Posts
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disciple
9070 Posts
On March 06 2009 20:30 erin[go]bragh wrote: Bisu in a MBC uniform. :'( Miss it! Bisu is wearing the MBC shirt under the SKT jacket even today | ||
SkelA
Macedonia13032 Posts
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sushiman
Sweden2691 Posts
On March 06 2009 20:28 PhoenixShredds wrote: I think it's funny how many people are saying Jaedong played horribly. After Stork had him on the ropes, it was Jaedong's excellent response that kept Stork from putting the nail in the coffin. Did they play flawlessly? No. But saying Jaedong's shitty play gave Stork the win is horse crap. It's true that Jaedongs play kept him in the game for a long time, and he did have excellent responses to what stork was doing. However, all his attacks were horribly mismicroed and catastrophic. His first attack was basically just suiciding half of his army in a line down a ramp, while the rest stood at home doing nothing. Defense was top-notch, attack was downright horrible. | ||
Scorch
Austria3371 Posts
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Coffee
United Kingdom347 Posts
On March 06 2009 20:30 malongo wrote: Moral of the story: If you are ahead dont let the opponent play like you are even. Jaedong neglectded mutas AND drops. In fact played 1 base ahead but never cared to improve his leading. Keyword: Iniciative. ah yes, MUTA AND DROP VS 7 SAIR. now that would have definately won the game for jaedong! if only he knew how to play sc, the fact is, he had the lead, decided to engage, he should have instead just played that defensive advantage and macro'd. he woulda easily won but he threw away a huge army with a weak attack. | ||
Shikyo
Finland33997 Posts
On March 06 2009 20:30 Roffles wrote: Show nested quote + On March 06 2009 20:28 PhoenixShredds wrote: I think it's funny how many people are saying Jaedong played horribly. After Stork had him on the ropes, it was Jaedong's excellent response that kept Stork from putting the nail in the coffin. Did they play flawlessly? No. But saying Jaedong's shitty play gave Stork the win is horse crap. He was ridiculously far ahead after denying Stork's first few attempts at a reaver/sair harass, aided by some ridiculously nicely burrowed spotter lings and whatnot. But he went ahead and massed a huge army and threw it all away by attempting to engage the nat briefly against 3 reavers and cannons, and that first engagement in the middle vs a ton of dragoons and reavers, which cost him at least half his army without damaging's Stork's army. It looked to me like the first attack should have easily been able to break Stork's natural. I don't think those Reavers could have beat that many Hydras. | ||
PhoenixShredds
United States123 Posts
On March 06 2009 20:29 Coffee wrote: obviously you're not reading well phoenix, his late game play was hot, well defensively, we're saying, if you watch the vod where he losses 24 hydra to 3 storm and a rvr was crap early game. =] Well yeah, that was crap for JD, but I'm referring to the people more generalizing that Jaedong blew the whole game and Stork didn't earn the win. I don't like excuses is all. ![]() | ||
BisuBoi
United States350 Posts
The only evidence I can see is JD keeping the sair count down?? It hardly stopped Stork's strat for the game though, because Stork obv planned to turtle until he had storms and 4-5 HTs anyway. His reaver attempt looked so half-assed and he didn't look flustered at all when it turned back with zero drone kills. It also looked like he was well aware of the zergling burrow trick (as anyone in their right mind would have seen JD doing it to Bisu in the Gom Special Event), and mostly just sent his air fleet out to screw around trying to micro/shoot down scourge LOL. It honestly looked like Stork was dicking around until he had his HTs. Sitting back on 2 gas + min only is quite alright until psi storm I would think. JD's econ was good, but it's not like Stork wasn't pumping probes 24/7 and expanding smoothly either. | ||
ProbeSaturation
Canada292 Posts
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