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On August 12 2008 16:51 AttackZerg wrote: Best makes so many units. The final storming of the ramp was just bloody epic.
Agreed. Too bad the recall was kinda anticlimatic.
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Roffles
Pitcairn19291 Posts
Firebathero is simply terrible at TvP. His TvZ and TvT are great, but his TvP is just absolutely horrendous.
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thedeadhaji
39489 Posts
hmm last game on blue storm...
jangbi or odin, 80% jangbi.
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On August 12 2008 16:53 Titusmaster6 wrote:Show nested quote +On August 12 2008 16:51 AttackZerg wrote: Best makes so many units. The final storming of the ramp was just bloody epic. Agreed. Too bad the recall was kinda anticlimatic.
The worst was the best part. At the end when he was sieging the ramp he recalled 4 bloody zealots onto all those tanks ... he could have warped the army stuck beneath the ramp and just ended it in a swift motion t.t.
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Jangbi versus Best for the finale. As predicted.
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Jangbi, Khan's last hope...
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Jangbi is known for being BRILLIANT in every match up, but totally failing to show it except against terran- even when he wins- due to him being a choker. Who knows, maybe he will throw out the brilliance his team has always raved about?
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can i ask a question for you guys with more game knowledge?
why don't protoss open dark templars more often than reavers? reavers never seem to do anything in harass
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Roffles
Pitcairn19291 Posts
Jangbi is known for being brilliant in PvT.
0-3 Lifetime vs Best. Best 11-0 this year PvP. Expect to see a thorough assraping.
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On August 12 2008 17:00 traced wrote: can i ask a question for you guys with more game knowledge?
why don't protoss open dark templars more often than reavers? reavers never seem to do anything in harass
reavers work, but even if they fail they'll live and help out in the midgame push break
If dts fail the toss is behind way too much to win.
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Even Stork's strongest PvP pales to what Best has been doing. Jangbi needs that brilliance right now, if he wants to win.
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thedeadhaji
39489 Posts
best - purple - 1 jangbi - white - 7
blue storm, final match.
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thedeadhaji
39489 Posts
both players scout after 10 gate.
2nd gates at 12 for both players, jangbi's 2nd gate is like 5 seconds faterh tahn that of best's but that's pretty irrelevant.
best probe harssing, also grabs a mineral block from jangbi haha.
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thedeadhaji
39489 Posts
both players lay their nat nexuses without much hinderance. both players gas.
jangbi's buildings are seconds ahead.
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thedeadhaji
39489 Posts
best loses his scouting probe, jangbi's is still alive. pretty large probe transfer from jangbi.
both players have their core. look like best is goign 2 goons after 3 zeals.
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thedeadhaji
39489 Posts
oth players nat gas. absolutely identical stuff i think.
best goes robotics first. so does jangbi -_-
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thedeadhaji
39489 Posts
jangbi's scouting probe is finally driven out, but it acutally manages to live Oo both players range after robotics.
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thedeadhaji
39489 Posts
4 gates for jangbi, observaotry.
best adds his gates later than jangbi by a bout 20 seconds.
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thedeadhaji
39489 Posts
oO jangbi makes shuttle righ taway, then hides it in the corner. best with a higher unit count atm than jangbi. best places his untis at his nat. jangbi above his nat.
support bay for jangbi, a slight departure from the norm. best going citadel.
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