Wonder what it will take for Protoss to just abandon the race because of how dumb PvZ is.
[ASL22] Ro16 Group D - Page 7
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Gorsameth
Netherlands22575 Posts
Wonder what it will take for Protoss to just abandon the race because of how dumb PvZ is. | ||
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BLinD-RawR
ALLEYCAT BLUES51445 Posts
On September 15 2026 20:39 Malongo wrote: kek Saiyan my man Shine is not dangerous, there are no more protosses to abuse lmao. he can still skim off ZvZ | ||
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c3rberUs
Japan11768 Posts
On September 15 2026 20:38 BLinD-RawR wrote: he'd have to face effort, because I doubt shinee is beating effort I mean yes it is a tall order | ||
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thezanursic
5504 Posts
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RowdierBob
Australia13496 Posts
Prob over made cannons in game 1 but reinforces how hard the matchup can be. Make 2 cannons too many and you sacrifice too much time. Make a cannon or 2 too little and your get hydra busted. | ||
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Rainalcar
Croatia535 Posts
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InkieB2B
16 Posts
On September 15 2026 20:39 Malongo wrote: kek Saiyan my man Shine is not dangerous, there are no more protosses to abuse lmao. i mean he can hit a lot of zvz | ||
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Malongo
Chile3478 Posts
On September 15 2026 20:39 TMNT wrote: Second game was just unlucky though. Snow scouted everything. The lings just slipped by the probe block. Matter of pixel. Without that he'd probably hold. Nah he had to build cannons at the main because Shine can also try the all in drop in the main. | ||
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M2
Bulgaria4176 Posts
On September 15 2026 20:39 BLinD-RawR wrote: it was never needed. This can be figured out with protoss players, better mapmaking and map selection. Aren't the only maps where P is doing better than both T an Z, the island maps? But for some I don't know what reason they dont do any of them anymore | ||
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TMNT
3329 Posts
On September 15 2026 20:39 BLinD-RawR wrote: it was never needed. This can be figured out with protoss players, better mapmaking and map selection. Games like Octagon can happen on any map though. Even Octagon isn't too bad for PvZ. Close to 50% for Protoss. They have to basically make every map like Revolver. Basically eliminate the hydra bust option for Zerg. | ||
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RJBTVYOUTUBE
Netherlands1302 Posts
On September 15 2026 20:40 thezanursic wrote: I've always been a balance through maps type guy... but idk man. Maybe it is time to admit that after almost 30 years, the game has been optimized enough for us to say that Protoss is just weak compared to the other two races (At the highest levels of play, I'm well aware it has big advantages for beginners). Nah these maps are most zerg favored ever. its the maps. last few years the map pool has seen terrrrrrrrrible pvz winrates. We had a few seasons with maps that had almost 50% winrate for each MU. bring those maps back and suddenly it looks balanced again. | ||
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Bonyth
Poland613 Posts
Snow in both games put cannons in the wrong place or in wrong order And that choke between 2 pylons in game 2 was indeed unbuildable for some reason xD | ||
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thezanursic
5504 Posts
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Rainalcar
Croatia535 Posts
On September 15 2026 20:44 RJBTVYOUTUBE wrote: Nah these maps are most zerg favored ever. its the maps. last few years the map pool has seen terrrrrrrrrible pvz winrates. We had a few seasons with maps that had almost 50% winrate for each MU. bring those maps back and suddenly it looks balanced again. I don't know what is balanced. ASL isn't balanced. KCM isn't balanced. We're talking of 15% titles going to Protoss on a long timeframe. How is that balanced? Or most importantly, fun for viewers and good for the game? | ||
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TMNT
3329 Posts
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M2
Bulgaria4176 Posts
On September 15 2026 20:44 RJBTVYOUTUBE wrote: Nah these maps are most zerg favored ever. its the maps. last few years the map pool has seen terrrrrrrrrible pvz winrates. We had a few seasons with maps that had almost 50% winrate for each MU. bring those maps back and suddenly it looks balanced again. I think both are true. P needs some help, but the last seasons were crazy Zerg maps. Soulkey won two titles with a 100% win rate ZvP maps in the pool. Not 90%, not even 99% - 100% like wtf, meanwhile island maps are too P favored to be added to the pool. No island map was ever 100% win rate for P | ||
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gravity
Australia2330 Posts
On September 15 2026 20:44 RJBTVYOUTUBE wrote: Nah these maps are most zerg favored ever. its the maps. last few years the map pool has seen terrrrrrrrrible pvz winrates. We had a few seasons with maps that had almost 50% winrate for each MU. bring those maps back and suddenly it looks balanced again. The problem is they want variety and innovation in the maps, but it's hard to have that and balance at the same time. | ||
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BLinD-RawR
ALLEYCAT BLUES51445 Posts
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Rainalcar
Croatia535 Posts
On September 15 2026 20:46 TMNT wrote: Back to game 1 on Octagon, I missed the early part guys. Did Snow lose some probes or throw away some zealots in the very early phase? Can somebody explain to me how the supply right after the attempted hydra bust was already in favor of Shine? I just can't understand. A cannon too much I guess? I don't even think it was two cannons too much, there were so many hydras. Best someone might calculate better, it's all math really with hydra busts. | ||
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InkieB2B
16 Posts
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