Then you have one map that they *thought* would help Protoss, which even if it did would get banned by the other races anyway. But then as soon as that map came out they nerfed it for Protoss as well.
[ASL22] Ro16 Group D - Page 12
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TMNT
3328 Posts
Then you have one map that they *thought* would help Protoss, which even if it did would get banned by the other races anyway. But then as soon as that map came out they nerfed it for Protoss as well. | ||
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Rainalcar
Croatia535 Posts
Shine v Rush 0 3 shit match Light v Effort 3 2 great match Soma v JD 3 1 but it's zvz zzzz... Leta v SK 1 3 leta will put up a *small* fight Rush v Light 1 3 Soma v SK 3 2 zvz zzzz... Soma v Light 4 3 But I still give a cobsiderable chance for a zvz final. No chance of a tvt final. | ||
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InkieB2B
16 Posts
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BLinD-RawR
ALLEYCAT BLUES51445 Posts
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Zografa
325 Posts
as it got drawn probably some funny stuff | ||
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BLinD-RawR
ALLEYCAT BLUES51445 Posts
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Uldridge
Belgium5216 Posts
Forge expand is outdated and P just doesn't want to accept it. They have a better opportunity going the direction of short 2 gate all in knife fights than this sleep at the wheel passive Sauron zerg bullshit. In any case, mini was supposed to be tje great innovator, or maybe Best but they've been slumping as well so whatever. Maybe one of them will figure it out. | ||
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RowdierBob
Australia13496 Posts
On September 15 2026 21:51 mOnion wrote: This is what I don't understand. What does a Protoss map even mean? I asked the same question before this season. I don't even understand the design goals, to say nothing of the fact that it obviously didn't even work. It’s a good question. I’d be interested in hearing what someone like Bonyth has to say (I know he lurks in these threads). For mine, Protoss tend to do better in PvZ where it’s easier for them to take and defend a third base. Maps this season has made that very hard so protosses are often forced into 2 base all ins or they get too stretched in later games (and that’s if they make it through the early ling/hydra shenanigans). I don’t think there are any land maps that genuinely favour P. There are a very few where P might push 55% but it seems exceedingly rare. Maybe Match Point? But most of the time a “good” P map is one that has somewhere from 50-53% win rate for them. | ||
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TMNT
3328 Posts
On September 15 2026 22:03 RowdierBob wrote: It’s a good question. I’d be interested in hearing what someone like Bonyth has to say (I know he lurks in these threads). For mine, Protoss tend to do better in PvZ where it’s easier for them to take and defend a third base. Maps this season has made that very hard so protosses are often forced into 2 base all ins or they get too stretched in later games (and that’s if they make it through the early ling/hydra shenanigans). I don’t think there are any land maps that genuinely favour P. There are a very few where P might push 55% but it seems exceedingly rare. Maybe Match Point? But most of the time a “good” P map is one that has somewhere from 50-53% win rate for them. Jane Doe (too Protoss favored) Revolver (decently favored) The easy 3rd base alone is not enough. Vermeer has an easy 3rd for Protoss but it's not P favored. Basically, you have to eliminate or nerf the possibility of lings or hydras killing Protoss straight up in the early game. And this is not just about survival. It's also about Protoss not having to spend much on Cannons so they can grow faster. As you can see how absurdly Shine outgrew Snow economically in the first game. I have to say though, the balance can easily swing the other way that makes it unplayable for Zerg. | ||
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Soulforged
Latvia982 Posts
- 10+ mineral patches mains - 3 player maps are ok, 2 player maps are better - backdoor natural expansion maps(zealot blocking ramp early game) can be good, although situational - 1 gap natural wall maps - horizontal walls / forge coverage As for the 3rd, you kinda want: - Gas - Preferably not highground and kind of open, allowing to actually pressure zerg there. That said, highground gas base that is actually close and easy to take for P is an okay alternative. - Distant enough to be hard to take for Terran, with plenty unbuildable terrain on the way there The natural-to-enemy-3rd path should not be a few sieges away, and the path needs to be either really open or have good counter-attack paths that do not require walking around half the map to get into. Anyway, don't need all of these, but want some of these. | ||
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Monochromatic
United States1000 Posts
There were 6 protoss in the tournament. If you give each one a perfect coinflip in every matchup, the odds of none of them advancing is 1/64. There's been 22 tournaments. It's going to happen eventually. Calling for a balance patch in regards to a statistical eventuality is shortsighted. The meta will sort itself out eventually, be it in better strategies, execution, or maps. | ||
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prosatan
Romania9286 Posts
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Crimson)S(hadow
Philippines806 Posts
On September 15 2026 21:51 mOnion wrote: This is what I don't understand. What does a Protoss map even mean? I asked the same question before this season. I don't even understand the design goals, to say nothing of the fact that it obviously didn't even work. Blitz Y 60% WR PvZ map to buff protoss, add these map features: -radeon bookmatch symmetry, where hydras attack protoss walls vertically, making it harder to hydra bust since protoss forge/gateway buildings are smaller vertically than horizontally -Blitz Y/ Neo Dark Oirigin - easily allows protoss to split map, protoss beats Z on equal number of bases -knockout - balanced, but the ditches really help protoss. ditches can be made even stronger by making them bigger, perhaps map makers can even find a smaller number of tiles to blend the high ground to low ground, maximizing how much low ground hydralisks have to shoot from. also neutral disruptions webs on the ditch (especially where hydras would be shooting forges) would really help hydra busts/ TvZ MM sunk busts -low ground/high ground mischance is around 50%, essentially doubling protoss building HP, much more effective then the proposed "add +1 armor to forge/cannon" theoretical balance patch people talk about -apocalypse//fastest map - large choke as opposed to the traditional ramp, making it harder for lings to block probes from scouting inside zerg's main Jane Doe can also be redone, take out the medic/marine that zergs abused by putting overlord on top, put in hallucin mineral patches to slow down gas streal, and the ramp + backdoor expo makes things very favorable for protoss | ||
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prosatan
Romania9286 Posts
https://www.youtube.com/@dotube | ||
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Crimson)S(hadow
Philippines806 Posts
On September 15 2026 21:34 doktordingerdonger wrote: lol nobody going to blame protoss being weak if the top 5 protoss are basically as serious about the game as Calm Bisu might have had some things weighing on his mental since his team got disbanded due to Terror's gambling scandal gigachad Best, who beat soulkey/soma 5-4 back to back in the ultimate battle tournament a couple years ago, seemed to have been busy with other stuff leading up to the group, according to the group A pre-game interview Snow - currently the best protoss, but as a father he probably simply doesn't have the time to practice as much as soulkey/soma Mini - the most technical protoss, but his form is very chaotic. he gets a lot of all-kills in proleague, but also very often crashes and burns Shuttle - watched scan play pub G for an hour in ro24 group A, then in ro16 he "played a thousand games in his head" even though he didn't play much physical practice games. "we need bisu to play better" was his answer to the question 'what should protoss do to beat zergs in the current era?' | ||
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TMNT
3328 Posts
If all the drivers make similar mistakes, maybe it is the car? Do you think if Soma and Soulkey play Protoss, they suddenly never die to lings or hydras? I've seen Flash's Protoss struggling to block a 9 pool, losing an entire Nexus for free. But yeah bury your head in the sand. | ||
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Rainalcar
Croatia535 Posts
KCM 15 terran 13 Zerg 4 protoss | ||
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prosatan
Romania9286 Posts
![]() Oh, and RO 8 draw.... ![]() | ||
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Crimson)S(hadow
Philippines806 Posts
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prosatan
Romania9286 Posts
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as it got drawn probably some funny stuff 