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[ASL22] Ro16 Group D - Page 12

Forum Index > Brood War Tournaments
Post a Reply
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Poll: Recommend Snow vs Shinee?

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If you have time (2)
 
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9%

11 total votes

Your vote: Recommend Snow vs Shinee?

(Vote): Yes
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(Vote): If you have time


+ Show Spoiler [Game 2] +
Poll: Recommend Shine vs EffOrt?

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+ Show Spoiler [Game 2] +

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TMNT
Profile Joined January 2021
3328 Posts
5 hours ago
#221
Why do you expect. You have the tournament map chooser publicly saying the "standard" maps this season are the maps that even Terran players admit heavily favor them. The guy just blatantly lied or had no clues about what he was doing.

Then you have one map that they *thought* would help Protoss, which even if it did would get banned by the other races anyway. But then as soon as that map came out they nerfed it for Protoss as well.
Rainalcar
Profile Joined April 2010
Croatia535 Posts
Last Edited: 2026-09-15 13:00:35
5 hours ago
#222
My prediction
Shine v Rush 0 3 shit match
Light v Effort 3 2 great match
Soma v JD 3 1 but it's zvz zzzz...
Leta v SK 1 3 leta will put up a *small* fight

Rush v Light 1 3
Soma v SK 3 2 zvz zzzz...

Soma v Light 4 3

But I still give a cobsiderable chance for a zvz final. No chance of a tvt final.


j.r.r.
InkieB2B
Profile Joined September 2026
16 Posts
5 hours ago
#223
Probably the best possible draw? The least possible amounts of mirrors and one top z will go out in ro8
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51445 Posts
5 hours ago
#224
Revolver and Central Plains are what I'd call protoss maps
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Zografa
Profile Joined February 2023
325 Posts
5 hours ago
#225
i would love to see comments video from jinjin for soma vs jd as it got drawn probably some funny stuff
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51445 Posts
5 hours ago
#226
Soma vs Light is the best possible finals I can think of, but I want Light vs Jaedong for the vibes.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Uldridge
Profile Blog Joined January 2011
Belgium5216 Posts
5 hours ago
#227
All the P balance map whiney bullshit aside, if they can't find an answer to the hydra contain/bust, P will be kept in this abysmal state. The 2 base midgame push is always flimsy at best and then it seems like a precarious balancing act where one misstep completely overruns the P.
Forge expand is outdated and P just doesn't want to accept it. They have a better opportunity going the direction of short 2 gate all in knife fights than this sleep at the wheel passive Sauron zerg bullshit. In any case, mini was supposed to be tje great innovator, or maybe Best but they've been slumping as well so whatever.
Maybe one of them will figure it out.
Taxes are for Terrans
RowdierBob
Profile Blog Joined May 2003
Australia13496 Posts
4 hours ago
#228
On September 15 2026 21:51 mOnion wrote:
Show nested quote +
On September 15 2026 21:49 TMNT wrote:
On September 15 2026 21:42 TMNT wrote:
On September 15 2026 21:33 BLinD-RawR wrote:
why does he insist on playing on colorless fate

He doesn't. It's just that they have to ban Attitude. Equally shit but on Colorless they can scout first I guess.

Yep. Just checked the PvZ win rates at god-tier:
- Oddysey: doesn't matter, banned by Effort
- Attitude: 32%
- Backrooms: 38%
- Colorless: 40%
- Octagon: 50%

So you ban the 32% map and pray you beat your opposition on the 38, 40 and 50% maps (by luck the 50% map gets played last though).

But according to 910, the maps this season are supposed to help Protoss .


This is what I don't understand. What does a Protoss map even mean? I asked the same question before this season. I don't even understand the design goals, to say nothing of the fact that it obviously didn't even work.


It’s a good question. I’d be interested in hearing what someone like Bonyth has to say (I know he lurks in these threads).

For mine, Protoss tend to do better in PvZ where it’s easier for them to take and defend a third base. Maps this season has made that very hard so protosses are often forced into 2 base all ins or they get too stretched in later games (and that’s if they make it through the early ling/hydra shenanigans).

I don’t think there are any land maps that genuinely favour P. There are a very few where P might push 55% but it seems exceedingly rare. Maybe Match Point? But most of the time a “good” P map is one that has somewhere from 50-53% win rate for them.
"Terrans are pretty much space-Australians" - H
TMNT
Profile Joined January 2021
3328 Posts
Last Edited: 2026-09-15 13:14:30
4 hours ago
#229
On September 15 2026 22:03 RowdierBob wrote:
Show nested quote +
On September 15 2026 21:51 mOnion wrote:
On September 15 2026 21:49 TMNT wrote:
On September 15 2026 21:42 TMNT wrote:
On September 15 2026 21:33 BLinD-RawR wrote:
why does he insist on playing on colorless fate

He doesn't. It's just that they have to ban Attitude. Equally shit but on Colorless they can scout first I guess.

Yep. Just checked the PvZ win rates at god-tier:
- Oddysey: doesn't matter, banned by Effort
- Attitude: 32%
- Backrooms: 38%
- Colorless: 40%
- Octagon: 50%

So you ban the 32% map and pray you beat your opposition on the 38, 40 and 50% maps (by luck the 50% map gets played last though).

But according to 910, the maps this season are supposed to help Protoss .


This is what I don't understand. What does a Protoss map even mean? I asked the same question before this season. I don't even understand the design goals, to say nothing of the fact that it obviously didn't even work.


It’s a good question. I’d be interested in hearing what someone like Bonyth has to say (I know he lurks in these threads).

For mine, Protoss tend to do better in PvZ where it’s easier for them to take and defend a third base. Maps this season has made that very hard so protosses are often forced into 2 base all ins or they get too stretched in later games (and that’s if they make it through the early ling/hydra shenanigans).

I don’t think there are any land maps that genuinely favour P. There are a very few where P might push 55% but it seems exceedingly rare. Maybe Match Point? But most of the time a “good” P map is one that has somewhere from 50-53% win rate for them.

Jane Doe (too Protoss favored)
Revolver (decently favored)

The easy 3rd base alone is not enough. Vermeer has an easy 3rd for Protoss but it's not P favored.

Basically, you have to eliminate or nerf the possibility of lings or hydras killing Protoss straight up in the early game. And this is not just about survival. It's also about Protoss not having to spend much on Cannons so they can grow faster. As you can see how absurdly Shine outgrew Snow economically in the first game.

I have to say though, the balance can easily swing the other way that makes it unplayable for Zerg.
Soulforged
Profile Blog Joined February 2007
Latvia982 Posts
Last Edited: 2026-09-15 13:17:28
4 hours ago
#230
I'm no Bonyth, but:

- 10+ mineral patches mains
- 3 player maps are ok, 2 player maps are better
- backdoor natural expansion maps(zealot blocking ramp early game) can be good, although situational
- 1 gap natural wall maps
- horizontal walls / forge coverage

As for the 3rd, you kinda want:
- Gas
- Preferably not highground and kind of open, allowing to actually pressure zerg there. That said, highground gas base that is actually close and easy to take for P is an okay alternative.
- Distant enough to be hard to take for Terran, with plenty unbuildable terrain on the way there

The natural-to-enemy-3rd path should not be a few sieges away, and the path needs to be either really open or have good counter-attack paths that do not require walking around half the map to get into.

Anyway, don't need all of these, but want some of these.
Monochromatic
Profile Blog Joined March 2012
United States1000 Posts
4 hours ago
#231
I am so sick of seeing this balance whine. It's not a design problem, it's a sample size problem - run enough tournaments and all possible outcomes will happen, even the unlikely ones.

There were 6 protoss in the tournament. If you give each one a perfect coinflip in every matchup, the odds of none of them advancing is 1/64. There's been 22 tournaments. It's going to happen eventually.

Calling for a balance patch in regards to a statistical eventuality is shortsighted. The meta will sort itself out eventually, be it in better strategies, execution, or maps.
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
prosatan
Profile Joined September 2009
Romania9286 Posts
4 hours ago
#232
thanks for sharing the matches from RO 8 guys! I think ma baby has a chance !!
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines806 Posts
Last Edited: 2026-09-15 13:25:05
4 hours ago
#233
On September 15 2026 21:51 mOnion wrote:
Show nested quote +
On September 15 2026 21:49 TMNT wrote:
On September 15 2026 21:42 TMNT wrote:
On September 15 2026 21:33 BLinD-RawR wrote:
why does he insist on playing on colorless fate

He doesn't. It's just that they have to ban Attitude. Equally shit but on Colorless they can scout first I guess.

Yep. Just checked the PvZ win rates at god-tier:
- Oddysey: doesn't matter, banned by Effort
- Attitude: 32%
- Backrooms: 38%
- Colorless: 40%
- Octagon: 50%

So you ban the 32% map and pray you beat your opposition on the 38, 40 and 50% maps (by luck the 50% map gets played last though).

But according to 910, the maps this season are supposed to help Protoss .


This is what I don't understand. What does a Protoss map even mean? I asked the same question before this season. I don't even understand the design goals, to say nothing of the fact that it obviously didn't even work.


Blitz Y 60% WR PvZ map


to buff protoss, add these map features:
-radeon bookmatch symmetry, where hydras attack protoss walls vertically, making it harder to hydra bust since protoss forge/gateway buildings are smaller vertically than horizontally
-Blitz Y/ Neo Dark Oirigin - easily allows protoss to split map, protoss beats Z on equal number of bases
-knockout - balanced, but the ditches really help protoss. ditches can be made even stronger by making them bigger, perhaps map makers can even find a smaller number of tiles to blend the high ground to low ground, maximizing how much low ground hydralisks have to shoot from. also neutral disruptions webs on the ditch (especially where hydras would be shooting forges) would really help hydra busts/ TvZ MM sunk busts
-low ground/high ground mischance is around 50%, essentially doubling protoss building HP, much more effective then the proposed "add +1 armor to forge/cannon" theoretical balance patch people talk about
-apocalypse//fastest map - large choke as opposed to the traditional ramp, making it harder for lings to block probes from scouting inside zerg's main

Jane Doe can also be redone, take out the medic/marine that zergs abused by putting overlord on top, put in hallucin mineral patches to slow down gas streal, and the ramp + backdoor expo makes things very favorable for protoss
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
prosatan
Profile Joined September 2009
Romania9286 Posts
4 hours ago
#234
you can watch a summary of all games here , on Best's youtube channel :

https://www.youtube.com/@dotube
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines806 Posts
4 hours ago
#235
On September 15 2026 21:34 doktordingerdonger wrote:
lol nobody going to blame protoss being weak if the top 5 protoss are basically as serious about the game as Calm


Bisu might have had some things weighing on his mental since his team got disbanded due to Terror's gambling scandal

gigachad Best, who beat soulkey/soma 5-4 back to back in the ultimate battle tournament a couple years ago, seemed to have been busy with other stuff leading up to the group, according to the group A pre-game interview

Snow - currently the best protoss, but as a father he probably simply doesn't have the time to practice as much as soulkey/soma

Mini - the most technical protoss, but his form is very chaotic. he gets a lot of all-kills in proleague, but also very often crashes and burns

Shuttle - watched scan play pub G for an hour in ro24 group A, then in ro16 he "played a thousand games in his head" even though he didn't play much physical practice games. "we need bisu to play better" was his answer to the question 'what should protoss do to beat zergs in the current era?'
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
TMNT
Profile Joined January 2021
3328 Posts
Last Edited: 2026-09-15 13:55:46
4 hours ago
#236
How long can you blame the players if it's been the case for 25 years though?

If all the drivers make similar mistakes, maybe it is the car?

Do you think if Soma and Soulkey play Protoss, they suddenly never die to lings or hydras?

I've seen Flash's Protoss struggling to block a 9 pool, losing an entire Nexus for free.

But yeah bury your head in the sand.
Rainalcar
Profile Joined April 2010
Croatia535 Posts
Last Edited: 2026-09-15 14:05:36
4 hours ago
#237
I love these arguments protossplayerslazy :D Sure, plus two decades, biggest player pool of all races, and yet by far the worst results can only lead to a conclusion that those hundreds of players are just lazy unlike your flashes or somas. Or could it be their ceiling is lowered due to their race? Let Flash or a top Zerg switch to P and start killing zergs - I will eat my hat. They won't because they won't dare and they can't because it's not possible unless the map favours them heavily.

KCM
15 terran
13 Zerg
4 protoss

j.r.r.
prosatan
Profile Joined September 2009
Romania9286 Posts
3 hours ago
#238
Handsome JD

Oh, and RO 8 draw....

Lee JaeDong Fighting! The only church that illuminates is the one that burns.
Crimson)S(hadow
Profile Blog Joined July 2007
Philippines806 Posts
3 hours ago
#239
not blaming the players other than shuttle, more so blaming the maps. i don't agree with nerfing the odyssey features that were supposed to help protoss. but also you can't really say the top protoss players were in good condition this season
"It's the end of the BW era which i devoted everything to for 10 years. I tried playing sc2, but my BW memories run too deep; I felt like I was playing an entirely different game" -ToSsGirL
prosatan
Profile Joined September 2009
Romania9286 Posts
3 hours ago
#240
SK is the happiest BW player right now hahaha
Lee JaeDong Fighting! The only church that illuminates is the one that burns.
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