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Rookie Teamleague 2 - Page 20

Forum Index > Brood War Tournaments
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Prev 1 18 19 20 21 22 23 Next All
QuickStriker
Profile Blog Joined January 2009
United States3694 Posts
January 20 2018 23:11 GMT
#381
Thanks for tuning everyone! I will make sure to upload RTLS2 VODs at some point!
www.twitch.tv/KoreanUsher
chrisolo
Profile Joined May 2009
Germany2610 Posts
Last Edited: 2018-01-21 20:27:13
January 21 2018 20:24 GMT
#382
edit:
no stream sadly due to lag issues
¯\_(ツ)_/¯ - aka cReAtiVee
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
January 21 2018 22:43 GMT
#383
In 15 minutes I'm going live with casting three series from Week 4:
iRK vs TeS
TBD vs Red
meSiJa vs GIR

twitch.tv/schamtoo
twitch.tv/schamtoo | twitter.com/schamtoo
Jealous
Profile Blog Joined December 2011
10333 Posts
Last Edited: 2018-01-22 05:24:47
January 22 2018 05:24 GMT
#384
EDIT: Oops
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
Jukado
Profile Blog Joined May 2011
805 Posts
January 22 2018 19:55 GMT
#385
Its the start of week 5 and this week has Clay Fields in the map pool. Incase you didnt see already, be sure to grab the latest download for the Observer version of the map. It fixes the fog of war so that creep cannot be seen.
Download:
http://www.panschk.de/mappage/maps/(4)Clay Fields0p93(o).scm

This is still labelled as version 0.93 because the melee version and the map itself is unchanged. Id recommend just directly replacing the old file with this one.
Star Tale Public Domain project. Maps: (2)Gates Of Memphis, (2)Marshmallow Toast, (4)Bubbles, (4)Clay Fields, (6)Numbskull Desert. Also the Vaylu Public Domain Tileset. Also Ramp Palettes, Brood War guides and some fun stuff. Links in my profile
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
Last Edited: 2018-01-22 19:58:51
January 22 2018 19:58 GMT
#386
I updated OP and we are officially more than halfway done with the league now that we are on week 5.

Big thanks to everyone who has helped me. QS, schamtoo, nina with casting. keen, seriosity with organizing. Foxhan for the new images. Jukado for maps. All the team leaders and players who have been very prompt with sending me replays, and everyone being super polite and well mannered. Things would have been a lot more difficult without all that help.

On the topic of the league itself, I spent a lot of time making considerations on how to improve for the next RTL, and unfortunately I came to the conclusion that it is likely if I do host another tournament like this the format will have to completely change. I think with how I organized it, there is no way to avoid very large flaws. I do not think with the current rating system in SC:R, we have any accurate way of judging skill other than a rough picture via starlog, and personal opinion. This in combination with a skill-restricted league where it is in a team's best interest to bring in the strongest players they can be allowed via the rules sets a near impossible precedent of making a "fair" league. I've tried different ways to sort of patch this after the league started (having people vote, consulting friends, talking with team leaders about their players) and in the end, it is mostly futile. However, I'm somewhat satisfied with how this league turned out, and it is just for fun so I think ultimately it is okay as long as people are enjoying themselves.

With that being said, I am definitely going to host RTL 3 as a draft and forming teams that way. Until I figure out a fair way to host a league that has a skill ceiling, I believe a draft would be in the best interest of all the players and encourage even lower MMR players to join. I said "no fucking way" to this idea originally for RTL1 & 2, but I took a complete 180 and a big reason for this on top of seeing how RTL2 is turning out is the fact that discord has been such a great organizational tool and one of my biggest fears of hosting a drafted league is organization and having players be able to contact each other easily and not losing interest, etc. When this league ends, I'll gauge the interest of this and see if some people would like to help me organize it as I want to continue making tournaments/leagues for the foreign scene and improve on them as much as possible.
I want to fuck Soulkey with a Zelderan.
HaN-
Profile Blog Joined June 2009
France1920 Posts
January 22 2018 21:18 GMT
#387
Really like the draft idea and overall the concern for a more skill restricted league.
Keep up the good work!
Calendaraka Foxhan
CoL_DarkstaR
Profile Joined January 2009
Germany649 Posts
January 23 2018 12:33 GMT
#388
On January 23 2018 04:58 SCC-Faust wrote:
I updated OP and we are officially more than halfway done with the league now that we are on week 5.

Big thanks to everyone who has helped me. QS, schamtoo, nina with casting. keen, seriosity with organizing. Foxhan for the new images. Jukado for maps. All the team leaders and players who have been very prompt with sending me replays, and everyone being super polite and well mannered. Things would have been a lot more difficult without all that help.

On the topic of the league itself, I spent a lot of time making considerations on how to improve for the next RTL, and unfortunately I came to the conclusion that it is likely if I do host another tournament like this the format will have to completely change. I think with how I organized it, there is no way to avoid very large flaws. I do not think with the current rating system in SC:R, we have any accurate way of judging skill other than a rough picture via starlog, and personal opinion. This in combination with a skill-restricted league where it is in a team's best interest to bring in the strongest players they can be allowed via the rules sets a near impossible precedent of making a "fair" league. I've tried different ways to sort of patch this after the league started (having people vote, consulting friends, talking with team leaders about their players) and in the end, it is mostly futile. However, I'm somewhat satisfied with how this league turned out, and it is just for fun so I think ultimately it is okay as long as people are enjoying themselves.

With that being said, I am definitely going to host RTL 3 as a draft and forming teams that way. Until I figure out a fair way to host a league that has a skill ceiling, I believe a draft would be in the best interest of all the players and encourage even lower MMR players to join. I said "no fucking way" to this idea originally for RTL1 & 2, but I took a complete 180 and a big reason for this on top of seeing how RTL2 is turning out is the fact that discord has been such a great organizational tool and one of my biggest fears of hosting a drafted league is organization and having players be able to contact each other easily and not losing interest, etc. When this league ends, I'll gauge the interest of this and see if some people would like to help me organize it as I want to continue making tournaments/leagues for the foreign scene and improve on them as much as possible.


To be honest there is no way of balancing a skill restricted league, as the very nature of trying to be the best of the "not so good" players has some logical flaws. I think the best thing to do is what BWCL tried to achieve after many iterations: have seperate leagues to qualify into, advance or get kicked to a lower tier. Now i know this is not possible for RTL, but to be honest i think it looks quite promising this season. There are actually many close results so far and only a few exceptions of players that are definitely too strong. So good job on your part actually!
NbSky
Profile Joined August 2007
Canada1023 Posts
January 23 2018 16:08 GMT
#389
It's never gonna be perfect but the easiest solution imo is once everything is said and done, get the top 8-10 players whatever, maybe do a small tour for them just to see who was the MVP or whatever, but then have them seeded 1-8 etc and have them draft for players.

That way you know every team has atleast 1 "ace" and the balance of "good" players is spread out evenly and you don't have a team stacked with "good" players. Idk rough idea but I think it's a good one that incorporates what you're trying to do with the draft and keep it competitive.

As of right now its either, a team is a clan, or a group of friends, and if a clan or group of friends is better than everyone they probably won't lose.
Sandstorm@USEast | The Last Pride [EviL] GW2 | Nb.Sky
Jealous
Profile Blog Joined December 2011
10333 Posts
January 23 2018 17:31 GMT
#390
On January 24 2018 01:08 NbSky wrote:
It's never gonna be perfect but the easiest solution imo is once everything is said and done, get the top 8-10 players whatever, maybe do a small tour for them just to see who was the MVP or whatever, but then have them seeded 1-8 etc and have them draft for players.

That way you know every team has atleast 1 "ace" and the balance of "good" players is spread out evenly and you don't have a team stacked with "good" players. Idk rough idea but I think it's a good one that incorporates what you're trying to do with the draft and keep it competitive.

As of right now its either, a team is a clan, or a group of friends, and if a clan or group of friends is better than everyone they probably won't lose.

The obvious problem is and has been that those clans sign up as a clan for a reason. Do you think that the mesija players will gladly be cut up among different teams, abandoning their clan and their language background? No.

In past low level leagues, people would pretty much huff and puff and put their foot down saying "I won't play at all of it's not with [same group of noobs I've been playing with for years]." Some people have that mentality; I guess they may be either very socially driven (the fun of BW for them comes in large part due to the microcommunity they play with) or are very socially stunted (joining a new team, having to play with new people, is unpleasant to them). Whatever the reason, it's a fundamental obstacle that has always been surprisingly consistent throughout years.

In short, a draft will surely be the best idea like yours is surely good in the blueprints, but in reality will push away a large number of current participants who otherwise are of the appropriate skill level and have the desire to play. It's important to keep these ideas in a balance.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
iopq
Profile Blog Joined March 2009
United States1103 Posts
January 23 2018 22:27 GMT
#391
I like the draft idea. People who want to join as a clan can participate in a clan league.
QuickStriker
Profile Blog Joined January 2009
United States3694 Posts
January 27 2018 20:20 GMT
#392
With only 10 minutes out for supposedly week 4 cast livestream today, I still have not received any replays from Faust or others in week 4.

I will have to consider cancelling today's RTL2 stream because I have nothing to cast with.
www.twitch.tv/KoreanUsher
Jealous
Profile Blog Joined December 2011
10333 Posts
January 27 2018 20:53 GMT
#393
Sorry to hear ): next time!
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
iopq
Profile Blog Joined March 2009
United States1103 Posts
January 28 2018 23:11 GMT
#394
We really need extra players. Add HubertNeutron https://starlog.gg/en/profile/us-west/HubertNeutron
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
January 30 2018 08:42 GMT
#395
TBD vs EMG:
twitch.tv/schamtoo | twitter.com/schamtoo
StylishVODs
Profile Joined December 2005
Sweden5331 Posts
January 31 2018 13:02 GMT
#396
Thanks Schamtoo, it's nice that you cast this=)
According to Reach, he is the fastest learner he has ever seen. He start bw only like 2/3 years ago. Infact, his bw history knowledge is so limited, he didn't even know what the map Guillotine was.
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
February 01 2018 05:46 GMT
#397
twitch.tv/schamtoo | twitter.com/schamtoo
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
February 01 2018 17:29 GMT
#398
Updated info for week 6. We finally have rematches.

Also a huge thanks to schamtoo and littlechava for casting/organizing. Esp when I was gone this weekend.
I really appreciate people take time out of their day to help make this league more enjoyable for everyone while asking nothing in return. We have 3 more weeks to go and then RTL is over. I'm spending this time to go over what went well and what went wrong with this league and will try my best to make RTL 3 a lot better. Also a huge thanks to all the teams for showing up, being mannered, and helping me out with results.
I want to fuck Soulkey with a Zelderan.
RedW4rr10r
Profile Joined January 2010
Switzerland749 Posts
February 02 2018 00:22 GMT
#399
On February 02 2018 02:29 SCC-Faust wrote:
Updated info for week 6. We finally have rematches.

Thanks for your efforts, Faust! The team standing are still from last week, though ;> (sorry for bothering you once again^^)
Rip & Tear until it is done!
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
February 02 2018 01:44 GMT
#400
On February 02 2018 09:22 RedW4rr10r wrote:
Show nested quote +
On February 02 2018 02:29 SCC-Faust wrote:
Updated info for week 6. We finally have rematches.

Thanks for your efforts, Faust! The team standing are still from last week, though ;> (sorry for bothering you once again^^)


No worries, I forgot to update them here. Just did it. Thank you!
I want to fuck Soulkey with a Zelderan.
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