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Active: 1419 users

[ASL2] Semifinals: Sea vs BeSt - Page 13

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 11 12 13 14 15 29 Next All
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
January 15 2017 11:44 GMT
#241
On January 15 2017 20:32 Elyvilon wrote:
Show nested quote +
On January 15 2017 20:28 Heartland wrote:
On January 15 2017 20:26 Elyvilon wrote:
On January 15 2017 20:25 Heartland wrote:
Very well done by Best to manage to find that chink in the Terran armor just as things were beginning to look grim

there was no point in that game at which point thinks were looking grim for best except for maaaaybe when the 2fac was coming


Yeah, my BW knowledge is weak. I thought though that Sea was snowballing really fast and ready to get to maxed out upgrades and a maxed out army even while Protoss had low upgrades and all his attacks got repelled.

Thing is, best was up at least 2 bases that entire time, so half the purpose of the recall is to keep Sea in his base killing units. Meanwhile, Best's next round of units is coming out of the gateways, and if Terran pushes out it's basically an allin because there's going to be an arbiter entering your base at least once a minute to recall another set of units, like clockwork. The fact that Protoss is trading inefficiently while doing that is basically irrelevant.


thanks!
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
January 15 2017 11:45 GMT
#242
On January 15 2017 20:40 Miragee wrote:
Show nested quote +
On January 15 2017 20:36 endy wrote:
On January 15 2017 20:30 Bakuryu wrote:
THERE IS NO FUCKING RECALL GLITCH
when you start the recall, you use your energy.
first comes the swirl at your units, then a second later the swirl at the arbiter.
how is that a glitch when he emp hits after you started the spell and hence already used your energy?


hmmmm what about this?

[image loading]


It's the same. He had the arbiter on move-command and started the recall before he reached the base so the recall would come as soon as he reached the base.


I don't get it and even if that's true, it's not consistent with other spells. If I cast a storm far away and HTs get EMP'ed on the way, I'll get a "not enough energy" when they arrive at the location.
ॐ
classicyellow83
Profile Joined June 2016
United States2393 Posts
January 15 2017 11:45 GMT
#243
one arbiter into carrier!!!!!!!!!!!!!!!!!!
Reach!!! Come back to BW!!
Epithet
Profile Blog Joined February 2010
United States840 Posts
Last Edited: 2017-01-15 11:45:52
January 15 2017 11:45 GMT
#244
On January 15 2017 20:34 classicyellow83 wrote:
Show nested quote +
On January 15 2017 20:34 LittLeLives wrote:
Demian. How likely are we to see Carriers?

From Best? very very very unlikely.

Lol. I can't believe it either
YellOw, Reach, & Nal_Ra Hwaiting!!
thezanursic
Profile Blog Joined July 2011
5497 Posts
January 15 2017 11:45 GMT
#245
BeSt <3
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
juvenal
Profile Joined July 2013
2448 Posts
January 15 2017 11:45 GMT
#246
Please carrier recall!
Michael Probu
Elyvilon
Profile Joined August 2008
United States13143 Posts
January 15 2017 11:45 GMT
#247
On January 15 2017 20:45 endy wrote:
Show nested quote +
On January 15 2017 20:40 Miragee wrote:
On January 15 2017 20:36 endy wrote:
On January 15 2017 20:30 Bakuryu wrote:
THERE IS NO FUCKING RECALL GLITCH
when you start the recall, you use your energy.
first comes the swirl at your units, then a second later the swirl at the arbiter.
how is that a glitch when he emp hits after you started the spell and hence already used your energy?


hmmmm what about this?

[image loading]


It's the same. He had the arbiter on move-command and started the recall before he reached the base so the recall would come as soon as he reached the base.


I don't get it and even if that's true, it's not consistent with other spells. If I cast a storm far away and HTs get EMP'ed on the way, I'll get a "not enough energy" when they arrive at the location.

the emp missed because emp is a bad spell
Liquipedia
ahwala
Profile Joined April 2010
Germany402 Posts
January 15 2017 11:46 GMT
#248
On January 15 2017 20:34 classicyellow83 wrote:
Show nested quote +
On January 15 2017 20:34 LittLeLives wrote:
Demian. How likely are we to see Carriers?

From Best? very very very unlikely.


:D
Epithet
Profile Blog Joined February 2010
United States840 Posts
Last Edited: 2017-01-15 11:49:01
January 15 2017 11:48 GMT
#249
.
YellOw, Reach, & Nal_Ra Hwaiting!!
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
January 15 2017 11:50 GMT
#250
On January 15 2017 20:45 endy wrote:
Show nested quote +
On January 15 2017 20:40 Miragee wrote:
On January 15 2017 20:36 endy wrote:
On January 15 2017 20:30 Bakuryu wrote:
THERE IS NO FUCKING RECALL GLITCH
when you start the recall, you use your energy.
first comes the swirl at your units, then a second later the swirl at the arbiter.
how is that a glitch when he emp hits after you started the spell and hence already used your energy?


hmmmm what about this?

[image loading]


It's the same. He had the arbiter on move-command and started the recall before he reached the base so the recall would come as soon as he reached the base.


I don't get it and even if that's true, it's not consistent with other spells. If I cast a storm far away and HTs get EMP'ed on the way, I'll get a "not enough energy" when they arrive at the location.

I think they mean that the moment you press the recall, it starts the ~1 sec long animation. The arbiter itself can keep moving and not have any animations in itself but the recall has been cast around the time the emp missile is still in the air
WriterMovie, 진영화 : "StarCraft will never die".
Miragee
Profile Joined December 2009
8626 Posts
January 15 2017 11:50 GMT
#251
On January 15 2017 20:45 endy wrote:
Show nested quote +
On January 15 2017 20:40 Miragee wrote:
On January 15 2017 20:36 endy wrote:
On January 15 2017 20:30 Bakuryu wrote:
THERE IS NO FUCKING RECALL GLITCH
when you start the recall, you use your energy.
first comes the swirl at your units, then a second later the swirl at the arbiter.
how is that a glitch when he emp hits after you started the spell and hence already used your energy?


hmmmm what about this?

[image loading]


It's the same. He had the arbiter on move-command and started the recall before he reached the base so the recall would come as soon as he reached the base.


I don't get it and even if that's true, it's not consistent with other spells. If I cast a storm far away and HTs get EMP'ed on the way, I'll get a "not enough energy" when they arrive at the location.


It's because storm is instant, recall isn't. If you cast storm from afar, it won't use the energy until the HT comes in range. If it gets EMP'ed before then the HT doesn't have the energy once he gets in range. For recall however, you cast it, it uses the energy and the recall occurs 2-3 seconds later or so. So if you cast it, it uses up the energy. If the arbiter gets hit by an EMP then it can't remove the energy because the arbiter already used all of it. Then the actual recall occurs.
Waxangel
Profile Blog Joined September 2002
United States33514 Posts
January 15 2017 11:50 GMT
#252
Really glad to see the return of a classic Brood War strat, "carriers into lose"
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
hitthat
Profile Joined January 2010
Poland2301 Posts
January 15 2017 11:50 GMT
#253
what a chocke
Shameless BroodWar separatistic, elitist, fanaticaly devoted puritan fanboy.
Memphis404
Profile Joined January 2012
51 Posts
January 15 2017 11:51 GMT
#254
Did my boy throw the game...?
Heartland
Profile Blog Joined May 2012
Sweden24593 Posts
January 15 2017 11:51 GMT
#255
oh shit he lost it
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 15 2017 11:51 GMT
#256
Best's Carrier control is definitely not the greatest.
Porouscloud - NA LoL
Zera
Profile Joined April 2010
Lithuania716 Posts
January 15 2017 11:51 GMT
#257
even Bisu is better with carriers
JD fanboy. #FPPS
Elyvilon
Profile Joined August 2008
United States13143 Posts
January 15 2017 11:52 GMT
#258
best's carrier control and especially decisionmaking is not good
Liquipedia
Epithet
Profile Blog Joined February 2010
United States840 Posts
January 15 2017 11:52 GMT
#259
Gimme that fifth game!
YellOw, Reach, & Nal_Ra Hwaiting!!
HolydaKing
Profile Joined February 2010
21254 Posts
January 15 2017 11:52 GMT
#260
Best is donating carriers
Prev 1 11 12 13 14 15 29 Next All
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