[ASL2] Ro24 Day 5 - Page 9
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classicyellow83
United States2393 Posts
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Probemicro
3708 Posts
On December 12 2016 20:24 [[Starlight]] wrote: It was really smart how he found that little cubbyhole and negated JD's surround. It's one of those things I always want to see Protoss players do in zealot vs ling engagements, but they never seem to. and big facepalm when i see JD still attack the zealots then. there was 0 need to engage and give protoss the engagement advantage. | ||
FFW_Rude
France10201 Posts
On December 12 2016 20:26 Probemicro wrote: and big facepalm when i see JD still attack the zealots then. Yeah that felt really odd. I thought he fought because JD didn't want the zeal to go into his main but he should have pulled back to try to trap no ? | ||
Phayt
Canada346 Posts
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Greg_J
China4409 Posts
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[[Starlight]]
United States1578 Posts
Then again, he didn't look good vs JD. | ||
Grettin
42381 Posts
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FFW_Rude
France10201 Posts
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bovienchien
Vietnam1152 Posts
I think vultures were a terrible idea. The fast upgrade into mass barracks into fast vultures is a trend that works against traditional zerg play that involves mutalisks into hive play. Mong was using a strategy without actually fully understanding why it was evolved, and ended up playing sub-optimally to a style that died out to low barrack count into fast factory tank based play. Light was commentating on the game, and said that all you need to do is the moment you see no spire is to build a bunker above the natural due to the shape of the map, and rush tanks in order to counter the drop play and the composition of the enemy army. Thank for your share! I usually use vultures when I reaction lurker and zergling but it wasn't work because of it was broken by zerg player. They will use some zergling to destroy my spider mine easily. When I read your post, It's very good for me and for Terran player, the tanks is very strong and it's only afraid of defiler. This match Mong lost Jong so he was so bad reaction Dong's drop lurker strategy, It is so waste time and he lost a tank there and so many tanks then. | ||
Miragee
8509 Posts
On December 12 2016 20:30 FFW_Rude wrote: At least the JD loss means we will have him for one more game If he had won we would have had him for at least another 2 games, lol. | ||
Greg_J
China4409 Posts
On December 12 2016 20:30 FFW_Rude wrote: At least the JD loss means we will have him for one more game That is the second best thing about Jaedong losing. | ||
FFW_Rude
France10201 Posts
On December 12 2016 20:30 Miragee wrote: If he had won we would have had him for at least another 2 games, lol. Doesn't mean it will not happen ![]() | ||
Phayt
Canada346 Posts
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killer1nz
New Zealand164 Posts
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FFW_Rude
France10201 Posts
On December 12 2016 20:32 killer1nz wrote: i thought jaedong was making hydras at home when the initial zealot attack came, was he trying to hide the fact he had a hydra den by making lings? Maybe that's why he fought in this choke | ||
Greg_J
China4409 Posts
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bovienchien
Vietnam1152 Posts
On December 12 2016 20:30 FFW_Rude wrote: At least the JD loss means we will have him for one more game And it's also can we will lose one zerg strongest ![]() I hope that Mong do beat Hint and Jeadong then. | ||
Probemicro
3708 Posts
On December 12 2016 20:32 FFW_Rude wrote: Maybe that's why he fought in this choke lose the fight due to poor engagement angle, protoss goes up the ramp anyway. or back off from the choke and cover the ramp with lings guess its hard to think far in the heat of the moment. | ||
[sc1f]eonzerg
Belgium6595 Posts
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Miragee
8509 Posts
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